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// Copyright 2020 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <string>
#include <vector>
#include "common/common_types.h"
namespace Core {
struct SaveStateInfo {
u32 slot;
u64 time;
enum class ValidationStatus {
OK,
RevisionDismatch,
} status;
std::string build_name;
};
constexpr u32 SaveStateSlotCount = 10; // Maximum count of savestate slots
std::vector<SaveStateInfo> ListSaveStates(u64 program_id, u64 movie_id);
} // namespace Core
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