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// Copyright 2015 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/archives.h"
#include "core/hle/service/cfg/cfg_s.h"
SERIALIZE_EXPORT_IMPL(Service::CFG::CFG_S)
namespace Service::CFG {
CFG_S::CFG_S(std::shared_ptr<Module> cfg) : Module::Interface(std::move(cfg), "cfg:s", 23) {
static const FunctionInfo functions[] = {
// cfg common
// clang-format off
{0x0001, &CFG_S::GetConfig, "GetConfig"},
{0x0002, &CFG_S::GetRegion, "GetRegion"},
{0x0003, &CFG_S::GetTransferableId, "GetTransferableId"},
{0x0004, &CFG_S::IsCoppacsSupported, "IsCoppacsSupported"},
{0x0005, &CFG_S::GetSystemModel, "GetSystemModel"},
{0x0006, &CFG_S::GetModelNintendo2DS, "GetModelNintendo2DS"},
{0x0007, nullptr, "WriteToFirstByteCfgSavegame"},
{0x0008, nullptr, "TranslateCountryInfo"},
{0x0009, &CFG_S::GetCountryCodeString, "GetCountryCodeString"},
{0x000A, &CFG_S::GetCountryCodeID, "GetCountryCodeID"},
{0x000B, nullptr, "IsFangateSupported"},
// cfg:s
{0x0401, &CFG_S::GetSystemConfig, "GetSystemConfig"},
{0x0402, &CFG_S::SetSystemConfig, "SetSystemConfig"},
{0x0403, &CFG_S::UpdateConfigNANDSavegame, "UpdateConfigNANDSavegame"},
{0x0404, nullptr, "GetLocalFriendCodeSeedData"},
{0x0405, nullptr, "GetLocalFriendCodeSeed"},
{0x0406, &CFG_S::GetRegion, "GetRegion"},
{0x0407, &CFG_S::SecureInfoGetByte101, "SecureInfoGetByte101"},
{0x0408, nullptr, "SecureInfoGetSerialNo"},
{0x0409, nullptr, "UpdateConfigBlk00040003"},
{0x040D, &CFG_S::SetUUIDClockSequence, "SetUUIDClockSequence"},
{0x040E, &CFG_S::GetUUIDClockSequence, "GetUUIDClockSequence"},
// clang-format on
};
RegisterHandlers(functions);
}
} // namespace Service::CFG
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