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// Copyright 2019 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <vector>
#include "audio_core/input.h"
#include "common/swap.h"
#include "common/threadsafe_queue.h"
namespace AudioCore {
class StaticInput final : public Input {
public:
StaticInput();
~StaticInput() = default;
void StartSampling(const InputParameters& params) {
parameters = params;
is_sampling = true;
}
void StopSampling() {
is_sampling = false;
}
bool IsSampling() {
return is_sampling;
}
void AdjustSampleRate(u32 sample_rate) {}
Samples Read() {
return (parameters.sample_size == 8) ? CACHE_8_BIT : CACHE_16_BIT;
}
private:
bool is_sampling = false;
std::vector<u8> CACHE_8_BIT;
std::vector<u8> CACHE_16_BIT;
};
} // namespace AudioCore
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