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// Copyright 2023 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <memory>
#include <string>
#include <vector>
#include "audio_core/input_details.h"
#include "audio_core/null_input.h"
#include "audio_core/static_input.h"
#ifdef HAVE_CUBEB
#include "audio_core/cubeb_input.h"
#endif
#ifdef HAVE_OPENAL
#include "audio_core/openal_input.h"
#endif
#include "common/logging/log.h"
#include "core/core.h"
namespace AudioCore {
namespace {
// input_details is ordered in terms of desirability, with the best choice at the top.
constexpr std::array input_details = {
#ifdef HAVE_CUBEB
InputDetails{InputType::Cubeb, "Real Device (Cubeb)", true,
[](Core::System& system, std::string_view device_id) -> std::unique_ptr<Input> {
if (!system.HasMicPermission()) {
LOG_WARNING(Audio,
"Microphone permission denied, falling back to null input.");
return std::make_unique<NullInput>();
}
return std::make_unique<CubebInput>(std::string(device_id));
},
&ListCubebInputDevices},
#endif
#ifdef HAVE_OPENAL
InputDetails{InputType::OpenAL, "Real Device (OpenAL)", true,
[](Core::System& system, std::string_view device_id) -> std::unique_ptr<Input> {
if (!system.HasMicPermission()) {
LOG_WARNING(Audio,
"Microphone permission denied, falling back to null input.");
return std::make_unique<NullInput>();
}
return std::make_unique<OpenALInput>(std::string(device_id));
},
&ListOpenALInputDevices},
#endif
InputDetails{InputType::Static, "Static Noise", false,
[](Core::System& system, std::string_view device_id) -> std::unique_ptr<Input> {
return std::make_unique<StaticInput>();
},
[] { return std::vector<std::string>{"Static Noise"}; }},
InputDetails{InputType::Null, "None", false,
[](Core::System& system, std::string_view device_id) -> std::unique_ptr<Input> {
return std::make_unique<NullInput>();
},
[] { return std::vector<std::string>{"None"}; }},
};
} // Anonymous namespace
std::vector<InputDetails> ListInputs() {
return {input_details.begin(), input_details.end()};
}
const InputDetails& GetInputDetails(InputType input_type) {
auto iter = std::find_if(
input_details.begin(), input_details.end(),
[input_type](const auto& input_detail) { return input_detail.type == input_type; });
if (input_type == InputType::Auto || iter == input_details.end()) {
if (input_type != InputType::Auto) {
LOG_ERROR(Audio, "AudioCore::GetInputDetails given invalid input_type {}", input_type);
}
// Auto-select.
// input_details is ordered in terms of desirability, with the best choice at the front.
iter = input_details.begin();
}
return *iter;
}
} // namespace AudioCore
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