// SPDX-FileCopyrightText: 2016 Citra Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "yuzu/configuration/configure_ui.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include "common/common_types.h" #include "common/fs/path_util.h" #include "common/logging/log.h" #include "common/settings.h" #include "common/settings_enums.h" #include "core/core.h" #include "core/frontend/framebuffer_layout.h" #include "ui_configure_ui.h" #include "yuzu/uisettings.h" namespace { constexpr std::array default_game_icon_sizes{ std::make_pair(0, QT_TRANSLATE_NOOP("ConfigureUI", "None")), std::make_pair(32, QT_TRANSLATE_NOOP("ConfigureUI", "Small (32x32)")), std::make_pair(64, QT_TRANSLATE_NOOP("ConfigureUI", "Standard (64x64)")), std::make_pair(128, QT_TRANSLATE_NOOP("ConfigureUI", "Large (128x128)")), std::make_pair(256, QT_TRANSLATE_NOOP("ConfigureUI", "Full Size (256x256)")), }; constexpr std::array default_folder_icon_sizes{ std::make_pair(0, QT_TRANSLATE_NOOP("ConfigureUI", "None")), std::make_pair(24, QT_TRANSLATE_NOOP("ConfigureUI", "Small (24x24)")), std::make_pair(48, QT_TRANSLATE_NOOP("ConfigureUI", "Standard (48x48)")), std::make_pair(72, QT_TRANSLATE_NOOP("ConfigureUI", "Large (72x72)")), }; // clang-format off constexpr std::array row_text_names{ QT_TRANSLATE_NOOP("ConfigureUI", "Filename"), QT_TRANSLATE_NOOP("ConfigureUI", "Filetype"), QT_TRANSLATE_NOOP("ConfigureUI", "Title ID"), QT_TRANSLATE_NOOP("ConfigureUI", "Title Name"), QT_TRANSLATE_NOOP("ConfigureUI", "None"), }; // clang-format on QString GetTranslatedGameIconSize(size_t index) { return QCoreApplication::translate("ConfigureUI", default_game_icon_sizes[index].second); } QString GetTranslatedFolderIconSize(size_t index) { return QCoreApplication::translate("ConfigureUI", default_folder_icon_sizes[index].second); } QString GetTranslatedRowTextName(size_t index) { return QCoreApplication::translate("ConfigureUI", row_text_names[index]); } } // Anonymous namespace static float GetUpFactor(Settings::ResolutionSetup res_setup) { Settings::ResolutionScalingInfo info{}; Settings::TranslateResolutionInfo(res_setup, info); return info.up_factor; } static void PopulateResolutionComboBox(QComboBox* screenshot_height, QWidget* parent) { screenshot_height->clear(); const auto& enumeration = Settings::EnumMetadata::Canonicalizations(); std::set resolutions{}; for (const auto& [name, value] : enumeration) { const float up_factor = GetUpFactor(value); u32 height_undocked = Layout::ScreenUndocked::Height * up_factor; u32 height_docked = Layout::ScreenDocked::Height * up_factor; resolutions.emplace(height_undocked); resolutions.emplace(height_docked); } screenshot_height->addItem(parent->tr("Auto", "Screenshot height option")); for (const auto res : resolutions) { screenshot_height->addItem(QString::fromStdString(std::to_string(res))); } } static u32 ScreenshotDimensionToInt(const QString& height) { try { return std::stoi(height.toStdString()); } catch (std::invalid_argument&) { return 0; } } ConfigureUi::ConfigureUi(Core::System& system_, QWidget* parent) : QWidget(parent), ui{std::make_unique()}, ratio{Settings::values.aspect_ratio.GetValue()}, resolution_setting{Settings::values.resolution_setup.GetValue()}, system{system_} { ui->setupUi(this); InitializeLanguageComboBox(); for (const auto& theme : UISettings::themes) { ui->theme_combobox->addItem(QString::fromUtf8(theme.first), QString::fromUtf8(theme.second)); } InitializeIconSizeComboBox(); InitializeRowComboBoxes(); PopulateResolutionComboBox(ui->screenshot_height, this); SetConfiguration(); // Force game list reload if any of the relevant settings are changed. connect(ui->show_add_ons, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate); connect(ui->show_compat, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate); connect(ui->show_size, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate); connect(ui->show_types, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate); connect(ui->game_icon_size_combobox, QOverload::of(&QComboBox::currentIndexChanged), this, &ConfigureUi::RequestGameListUpdate); connect(ui->folder_icon_size_combobox, QOverload::of(&QComboBox::currentIndexChanged), this, &ConfigureUi::RequestGameListUpdate); connect(ui->row_1_text_combobox, QOverload::of(&QComboBox::currentIndexChanged), this, &ConfigureUi::RequestGameListUpdate); connect(ui->row_2_text_combobox, QOverload::of(&QComboBox::currentIndexChanged), this, &ConfigureUi::RequestGameListUpdate); // Update text ComboBoxes after user interaction. connect(ui->row_1_text_combobox, QOverload::of(&QComboBox::activated), [this] { ConfigureUi::UpdateSecondRowComboBox(); }); connect(ui->row_2_text_combobox, QOverload::of(&QComboBox::activated), [this] { ConfigureUi::UpdateFirstRowComboBox(); }); // Set screenshot path to user specification. connect(ui->screenshot_path_button, &QToolButton::pressed, this, [this] { auto dir = QFileDialog::getExistingDirectory(this, tr("Select Screenshots Path..."), QString::fromStdString(Common::FS::GetYuzuPathString( Common::FS::YuzuPath::ScreenshotsDir))); if (!dir.isEmpty()) { if (dir.back() != QChar::fromLatin1('/')) { dir.append(QChar::fromLatin1('/')); } ui->screenshot_path_edit->setText(dir); } }); connect(ui->screenshot_height, &QComboBox::currentTextChanged, [this]() { UpdateWidthText(); }); UpdateWidthText(); } ConfigureUi::~ConfigureUi() = default; void ConfigureUi::ApplyConfiguration() { UISettings::values.theme = ui->theme_combobox->itemData(ui->theme_combobox->currentIndex()).toString(); UISettings::values.show_add_ons = ui->show_add_ons->isChecked(); UISettings::values.show_compat = ui->show_compat->isChecked(); UISettings::values.show_size = ui->show_size->isChecked(); UISettings::values.show_types = ui->show_types->isChecked(); UISettings::values.game_icon_size = ui->game_icon_size_combobox->currentData().toUInt(); UISettings::values.folder_icon_size = ui->folder_icon_size_combobox->currentData().toUInt(); UISettings::values.row_1_text_id = ui->row_1_text_combobox->currentData().toUInt(); UISettings::values.row_2_text_id = ui->row_2_text_combobox->currentData().toUInt(); UISettings::values.enable_screenshot_save_as = ui->enable_screenshot_save_as->isChecked(); Common::FS::SetYuzuPath(Common::FS::YuzuPath::ScreenshotsDir, ui->screenshot_path_edit->text().toStdString()); const u32 height = ScreenshotDimensionToInt(ui->screenshot_height->currentText()); UISettings::values.screenshot_height.SetValue(height); system.ApplySettings(); } void ConfigureUi::RequestGameListUpdate() { UISettings::values.is_game_list_reload_pending.exchange(true); } void ConfigureUi::SetConfiguration() { ui->theme_combobox->setCurrentIndex(ui->theme_combobox->findData(UISettings::values.theme)); ui->language_combobox->setCurrentIndex( ui->language_combobox->findData(UISettings::values.language)); ui->show_add_ons->setChecked(UISettings::values.show_add_ons.GetValue()); ui->show_compat->setChecked(UISettings::values.show_compat.GetValue()); ui->show_size->setChecked(UISettings::values.show_size.GetValue()); ui->show_types->setChecked(UISettings::values.show_types.GetValue()); ui->game_icon_size_combobox->setCurrentIndex( ui->game_icon_size_combobox->findData(UISettings::values.game_icon_size.GetValue())); ui->folder_icon_size_combobox->setCurrentIndex( ui->folder_icon_size_combobox->findData(UISettings::values.folder_icon_size.GetValue())); ui->enable_screenshot_save_as->setChecked( UISettings::values.enable_screenshot_save_as.GetValue()); ui->screenshot_path_edit->setText(QString::fromStdString( Common::FS::GetYuzuPathString(Common::FS::YuzuPath::ScreenshotsDir))); const auto height = UISettings::values.screenshot_height.GetValue(); if (height == 0) { ui->screenshot_height->setCurrentIndex(0); } else { ui->screenshot_height->setCurrentText(QStringLiteral("%1").arg(height)); } } void ConfigureUi::changeEvent(QEvent* event) { if (event->type() == QEvent::LanguageChange) { RetranslateUI(); } QWidget::changeEvent(event); } void ConfigureUi::RetranslateUI() { ui->retranslateUi(this); for (int i = 0; i < ui->game_icon_size_combobox->count(); i++) { ui->game_icon_size_combobox->setItemText(i, GetTranslatedGameIconSize(static_cast(i))); } for (int i = 0; i < ui->folder_icon_size_combobox->count(); i++) { ui->folder_icon_size_combobox->setItemText( i, GetTranslatedFolderIconSize(static_cast(i))); } for (int i = 0; i < ui->row_1_text_combobox->count(); i++) { const QString name = GetTranslatedRowTextName(static_cast(i)); ui->row_1_text_combobox->setItemText(i, name); ui->row_2_text_combobox->setItemText(i, name); } } void ConfigureUi::InitializeLanguageComboBox() { // This is a list of lexicographically sorted languages, only the available translations are // shown to the user. static const struct { const QString name; const char* id; } languages[] = { // clang-format off {QStringLiteral(u"Bahasa Indonesia"), "id"}, // Indonesian {QStringLiteral(u"Bahasa Melayu"), "ms"}, // Malay {QStringLiteral(u"Catal\u00E0"), "ca"}, // Catalan {QStringLiteral(u"\u010Ce\u0161tina"), "cs"}, // Czech {QStringLiteral(u"Dansk"), "da"}, // Danish {QStringLiteral(u"Deutsch"), "de"}, // German {QStringLiteral(u"English"), "en"}, // English {QStringLiteral(u"Espa\u00F1ol"), "es"}, // Spanish {QStringLiteral(u"Fran\u00E7ais"), "fr"}, // French {QStringLiteral(u"Hrvatski"), "hr"}, // Croatian {QStringLiteral(u"Italiano"), "it"}, // Italian {QStringLiteral(u"Magyar"), "hu"}, // Hungarian {QStringLiteral(u"Nederlands"), "nl"}, // Dutch {QStringLiteral(u"Norsk bokm\u00E5l"), "nb"}, // Norwegian {QStringLiteral(u"Polski"), "pl"}, // Polish {QStringLiteral(u"Portugu\u00EAs"), "pt_PT"}, // Portuguese {QStringLiteral(u"Portugu\u00EAs (Brasil)"), "pt_BR"}, // Portuguese (Brazil) {QStringLiteral(u"Rom\u00E2n\u0103"), "ro"}, // Romanian {QStringLiteral(u"Srpski"), "sr"}, // Serbian {QStringLiteral(u"Suomi"), "fi"}, // Finnish {QStringLiteral(u"Svenska"), "sv"}, // Swedish {QStringLiteral(u"Ti\u1EBFng Vi\u1EC7t"), "vi"}, // Vietnamese {QStringLiteral(u"Ti\u1EBFng Vi\u1EC7t (Vi\u1EC7t Nam)"), "vi_VN"}, // Vietnamese {QStringLiteral(u"T\u00FCrk\u00E7e"), "tr_TR"}, // Turkish {QStringLiteral(u"\u0395\u03BB\u03BB\u03B7\u03BD\u03B9\u03BA\u03AC"), "el"}, // Greek {QStringLiteral(u"\u0420\u0443\u0441\u0441\u043A\u0438\u0439"), "ru_RU"}, // Russian {QStringLiteral(u"\u0423\u043A\u0440\u0430\u0457\u043D\u0441\u044C\u043A\u0430"), "uk"}, // Ukrainian {QStringLiteral(u"\u0627\u0644\u0639\u0631\u0628\u064A\u0629"), "ar"}, // Arabic {QStringLiteral(u"\u0641\u0627\u0631\u0633\u06CC"), "fa"}, // Farsi {QStringLiteral(u"\uD55C\uAD6D\uC5B4"), "ko_KR"}, // Korean {QStringLiteral(u"\u65E5\u672C\u8A9E"), "ja_JP"}, // Japanese {QStringLiteral(u"\u7B80\u4F53\u4E2D\u6587"), "zh_CN"}, // Simplified Chinese {QStringLiteral(u"\u7E41\u9AD4\u4E2D\u6587"), "zh_TW"}, // Traditional Chinese // clang-format on }; ui->language_combobox->addItem(tr(""), QString{}); QDir languages_dir{QStringLiteral(":/languages")}; QStringList language_files = languages_dir.entryList(); for (const auto& lang : languages) { if (QString::fromLatin1(lang.id) == QStringLiteral("en")) { ui->language_combobox->addItem(lang.name, QStringLiteral("en")); language_files.removeOne(QStringLiteral("en.qm")); continue; } for (int i = 0; i < language_files.size(); ++i) { QString locale = language_files[i]; locale.truncate(locale.lastIndexOf(QLatin1Char{'.'})); if (QString::fromLatin1(lang.id) == locale) { ui->language_combobox->addItem(lang.name, locale); language_files.removeAt(i); break; } } } // Anything remaining will be at the bottom for (const QString& file : language_files) { LOG_CRITICAL(Frontend, "Unexpected Language File: {}", file.toStdString()); QString locale = file; locale.truncate(locale.lastIndexOf(QLatin1Char{'.'})); const QString language_name = QLocale::languageToString(QLocale(locale).language()); const QString lang = QStringLiteral("%1 [%2]").arg(language_name, locale); ui->language_combobox->addItem(lang, locale); } // Unlike other configuration changes, interface language changes need to be reflected on the // interface immediately. This is done by passing a signal to the main window, and then // retranslating when passing back. connect(ui->language_combobox, QOverload::of(&QComboBox::currentIndexChanged), this, &ConfigureUi::OnLanguageChanged); } void ConfigureUi::InitializeIconSizeComboBox() { for (size_t i = 0; i < default_game_icon_sizes.size(); i++) { const auto size = default_game_icon_sizes[i].first; ui->game_icon_size_combobox->addItem(GetTranslatedGameIconSize(i), size); } for (size_t i = 0; i < default_folder_icon_sizes.size(); i++) { const auto size = default_folder_icon_sizes[i].first; ui->folder_icon_size_combobox->addItem(GetTranslatedFolderIconSize(i), size); } } void ConfigureUi::InitializeRowComboBoxes() { UpdateFirstRowComboBox(true); UpdateSecondRowComboBox(true); } void ConfigureUi::UpdateFirstRowComboBox(bool init) { const int currentIndex = init ? UISettings::values.row_1_text_id.GetValue() : ui->row_1_text_combobox->findData(ui->row_1_text_combobox->currentData()); ui->row_1_text_combobox->clear(); for (std::size_t i = 0; i < row_text_names.size(); i++) { const QString row_text_name = GetTranslatedRowTextName(i); ui->row_1_text_combobox->addItem(row_text_name, QVariant::fromValue(i)); } ui->row_1_text_combobox->setCurrentIndex(ui->row_1_text_combobox->findData(currentIndex)); ui->row_1_text_combobox->removeItem(4); // None ui->row_1_text_combobox->removeItem( ui->row_1_text_combobox->findData(ui->row_2_text_combobox->currentData())); } void ConfigureUi::UpdateSecondRowComboBox(bool init) { const int currentIndex = init ? UISettings::values.row_2_text_id.GetValue() : ui->row_2_text_combobox->findData(ui->row_2_text_combobox->currentData()); ui->row_2_text_combobox->clear(); for (std::size_t i = 0; i < row_text_names.size(); ++i) { const QString row_text_name = GetTranslatedRowTextName(i); ui->row_2_text_combobox->addItem(row_text_name, QVariant::fromValue(i)); } ui->row_2_text_combobox->setCurrentIndex(ui->row_2_text_combobox->findData(currentIndex)); ui->row_2_text_combobox->removeItem( ui->row_2_text_combobox->findData(ui->row_1_text_combobox->currentData())); } void ConfigureUi::OnLanguageChanged(int index) { if (index == -1) return; emit LanguageChanged(ui->language_combobox->itemData(index).toString()); } void ConfigureUi::UpdateWidthText() { const u32 height = ScreenshotDimensionToInt(ui->screenshot_height->currentText()); const u32 width = UISettings::CalculateWidth(height, ratio); if (height == 0) { const auto up_factor = GetUpFactor(resolution_setting); const u32 height_docked = Layout::ScreenDocked::Height * up_factor; const u32 width_docked = UISettings::CalculateWidth(height_docked, ratio); const u32 height_undocked = Layout::ScreenUndocked::Height * up_factor; const u32 width_undocked = UISettings::CalculateWidth(height_undocked, ratio); ui->screenshot_width->setText(tr("Auto (%1 x %2, %3 x %4)", "Screenshot width value") .arg(width_undocked) .arg(height_undocked) .arg(width_docked) .arg(height_docked)); } else { ui->screenshot_width->setText(QStringLiteral("%1 x").arg(width)); } } void ConfigureUi::UpdateScreenshotInfo(Settings::AspectRatio ratio_, Settings::ResolutionSetup resolution_setting_) { ratio = ratio_; resolution_setting = resolution_setting_; UpdateWidthText(); }