<?xml version="1.0" encoding="UTF-8"?> <ui version="4.0"> <class>ConfigureGraphicsAdvanced</class> <widget class="QWidget" name="ConfigureGraphicsAdvanced"> <property name="geometry"> <rect> <x>0</x> <y>0</y> <width>404</width> <height>321</height> </rect> </property> <property name="windowTitle"> <string>Form</string> </property> <property name="accessibleName"> <string>Advanced</string> </property> <layout class="QVBoxLayout" name="verticalLayout_1"> <item> <layout class="QVBoxLayout" name="verticalLayout_2"> <item> <widget class="QGroupBox" name="groupBox_1"> <property name="title"> <string>Advanced Graphics Settings</string> </property> <layout class="QVBoxLayout" name="verticalLayout_3"> <item> <widget class="QWidget" name="gpu_accuracy_layout" native="true"> <layout class="QHBoxLayout" name="horizontalLayout_2"> <property name="leftMargin"> <number>0</number> </property> <property name="topMargin"> <number>0</number> </property> <property name="rightMargin"> <number>0</number> </property> <property name="bottomMargin"> <number>0</number> </property> <item> <widget class="QLabel" name="label_gpu_accuracy"> <property name="text"> <string>Accuracy Level:</string> </property> </widget> </item> <item> <widget class="QComboBox" name="gpu_accuracy"> <item> <property name="text"> <string notr="true">Normal</string> </property> </item> <item> <property name="text"> <string notr="true">High</string> </property> </item> <item> <property name="text"> <string notr="true">Extreme(very slow)</string> </property> </item> </widget> </item> </layout> </widget> </item> <item> <widget class="QCheckBox" name="use_vsync"> <property name="toolTip"> <string>VSync prevents the screen from tearing, but some graphics cards have lower performance with VSync enabled. Keep it enabled if you don't notice a performance difference.</string> </property> <property name="text"> <string>Use VSync (OpenGL only)</string> </property> </widget> </item> <item> <widget class="QCheckBox" name="use_asynchronous_shaders"> <property name="toolTip"> <string>Enables asynchronous shader compilation, which may reduce shader stutter. This feature is experimental.</string> </property> <property name="text"> <string>Use asynchronous shader building (Hack)</string> </property> </widget> </item> <item> <widget class="QCheckBox" name="use_fast_gpu_time"> <property name="toolTip"> <string>Enables Fast GPU Time. This option will force most games to run at their highest native resolution.</string> </property> <property name="text"> <string>Use Fast GPU Time (Hack)</string> </property> </widget> </item> <item> <widget class="QWidget" name="af_layout" native="true"> <layout class="QHBoxLayout" name="horizontalLayout_1"> <property name="leftMargin"> <number>0</number> </property> <property name="topMargin"> <number>0</number> </property> <property name="rightMargin"> <number>0</number> </property> <property name="bottomMargin"> <number>0</number> </property> <item> <widget class="QLabel" name="af_label"> <property name="text"> <string>Anisotropic Filtering:</string> </property> </widget> </item> <item> <widget class="QComboBox" name="anisotropic_filtering_combobox"> <item> <property name="text"> <string>Automatic</string> </property> </item> <item> <property name="text"> <string>Default</string> </property> </item> <item> <property name="text"> <string>2x</string> </property> </item> <item> <property name="text"> <string>4x</string> </property> </item> <item> <property name="text"> <string>8x</string> </property> </item> <item> <property name="text"> <string>16x</string> </property> </item> </widget> </item> </layout> </widget> </item> </layout> </widget> </item> </layout> </item> <item> <spacer name="verticalSpacer"> <property name="orientation"> <enum>Qt::Vertical</enum> </property> <property name="sizeHint" stdset="0"> <size> <width>20</width> <height>40</height> </size> </property> </spacer> </item> </layout> </widget> <resources/> <connections/> </ui>