<?xml version="1.0" encoding="UTF-8"?> <ui version="4.0"> <class>ConfigureDebug</class> <widget class="QScrollArea" name="ConfigureDebug"> <property name="widgetResizable"> <bool>true</bool> </property> <widget class="QWidget"> <layout class="QVBoxLayout" name="verticalLayout_1"> <item> <layout class="QVBoxLayout" name="verticalLayout_2"> <item> <widget class="QGroupBox" name="groupBox"> <property name="title"> <string>Debugger</string> </property> <layout class="QVBoxLayout" name="verticalLayout_3"> <item> <layout class="QHBoxLayout" name="horizontalLayout_11"> <item> <widget class="QCheckBox" name="toggle_gdbstub"> <property name="text"> <string>Enable GDB Stub</string> </property> </widget> </item> <item> <spacer name="horizontalSpacer"> <property name="orientation"> <enum>Qt::Horizontal</enum> </property> <property name="sizeHint" stdset="0"> <size> <width>40</width> <height>20</height> </size> </property> </spacer> </item> <item> <widget class="QLabel" name="label_11"> <property name="text"> <string>Port:</string> </property> </widget> </item> <item> <widget class="QSpinBox" name="gdbport_spinbox"> <property name="minimum"> <number>1024</number> </property> <property name="maximum"> <number>65535</number> </property> </widget> </item> </layout> </item> </layout> </widget> </item> </layout> </item> <item> <widget class="QGroupBox" name="groupBox_2"> <property name="title"> <string>Logging</string> </property> <layout class="QGridLayout" name="gridLayout_1"> <item row="0" column="0" colspan="2"> <layout class="QHBoxLayout" name="horizontalLayout_1"> <item> <widget class="QLabel" name="label_1"> <property name="text"> <string>Global Log Filter</string> </property> </widget> </item> <item> <widget class="QLineEdit" name="log_filter_edit"/> </item> </layout> </item> <item row="1" column="0"> <widget class="QCheckBox" name="toggle_console"> <property name="text"> <string>Show Log in Console</string> </property> </widget> </item> <item row="1" column="1"> <widget class="QPushButton" name="open_log_button"> <property name="text"> <string>Open Log Location</string> </property> </widget> </item> <item row="2" column="0"> <widget class="QCheckBox" name="extended_logging"> <property name="enabled"> <bool>true</bool> </property> <property name="toolTip"> <string>When checked, the max size of the log increases from 100 MB to 1 GB</string> </property> <property name="text"> <string>Enable Extended Logging**</string> </property> </widget> </item> </layout> </widget> </item> <item> <widget class="QGroupBox" name="groupBox_3"> <property name="title"> <string>Homebrew</string> </property> <layout class="QVBoxLayout" name="verticalLayout_5"> <item> <layout class="QHBoxLayout" name="horizontalLayout_4"> <item> <widget class="QLabel" name="label_3"> <property name="text"> <string>Arguments String</string> </property> </widget> </item> <item> <widget class="QLineEdit" name="homebrew_args_edit"/> </item> </layout> </item> </layout> </widget> </item> <item> <widget class="QGroupBox" name="groupBox_4"> <property name="title"> <string>Graphics</string> </property> <layout class="QGridLayout" name="gridLayout_2"> <item row="0" column="0"> <widget class="QCheckBox" name="enable_graphics_debugging"> <property name="enabled"> <bool>true</bool> </property> <property name="toolTip"> <string>When checked, the graphics API enters a slower debugging mode</string> </property> <property name="text"> <string>Enable Graphics Debugging</string> </property> </widget> </item> <item row="2" column="0"> <widget class="QCheckBox" name="enable_nsight_aftermath"> <property name="toolTip"> <string>When checked, it enables Nsight Aftermath crash dumps</string> </property> <property name="text"> <string>Enable Nsight Aftermath</string> </property> </widget> </item> <item row="2" column="1"> <widget class="QCheckBox" name="dump_shaders"> <property name="enabled"> <bool>true</bool> </property> <property name="toolTip"> <string>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</string> </property> <property name="text"> <string>Dump Game Shaders</string> </property> </widget> </item> <item row="0" column="2"> <widget class="QCheckBox" name="dump_macros"> <property name="enabled"> <bool>true</bool> </property> <property name="toolTip"> <string>When checked, it will dump all the macro programs of the GPU</string> </property> <property name="text"> <string>Dump Maxwell Macros</string> </property> </widget> </item> <item row="0" column="1"> <widget class="QCheckBox" name="disable_macro_jit"> <property name="enabled"> <bool>true</bool> </property> <property name="toolTip"> <string>When checked, it disables the macro Just In Time compiler. Enabling this makes games run slower</string> </property> <property name="text"> <string>Disable Macro JIT</string> </property> </widget> </item> <item row="1" column="0"> <widget class="QCheckBox" name="enable_shader_feedback"> <property name="toolTip"> <string>When checked, yuzu will log statistics about the compiled pipeline cache</string> </property> <property name="text"> <string>Enable Shader Feedback</string> </property> </widget> </item> <item row="1" column="1"> <widget class="QCheckBox" name="disable_loop_safety_checks"> <property name="toolTip"> <string>When checked, it executes shaders without loop logic changes</string> </property> <property name="text"> <string>Disable Loop safety checks</string> </property> </widget> </item> </layout> </widget> </item> <item> <widget class="QGroupBox" name="groupBox_5"> <property name="title"> <string>Debugging</string> </property> <layout class="QGridLayout" name="gridLayout_3"> <item row="2" column="0"> <widget class="QCheckBox" name="reporting_services"> <property name="text"> <string>Enable Verbose Reporting Services**</string> </property> </widget> </item> <item row="0" column="0"> <widget class="QCheckBox" name="fs_access_log"> <property name="text"> <string>Enable FS Access Log</string> </property> </widget> </item> <item row="0" column="1"> <widget class="QCheckBox" name="dump_audio_commands"> <property name="toolTip"> <string>Enable this to output the latest generated audio command list to the console. Only affects games using the audio renderer.</string> </property> <property name="text"> <string>Dump Audio Commands To Console**</string> </property> </widget> </item> <item row="2" column="1"> <widget class="QCheckBox" name="create_crash_dumps"> <property name="text"> <string>Create Minidump After Crash</string> </property> </widget> </item> </layout> </widget> </item> <item> <widget class="QGroupBox" name="groupBox_6"> <property name="title"> <string>Advanced</string> </property> <layout class="QGridLayout" name="gridLayout_4"> <item row="0" column="0"> <widget class="QCheckBox" name="quest_flag"> <property name="text"> <string>Kiosk (Quest) Mode</string> </property> </widget> </item> <item row="1" column="0"> <widget class="QCheckBox" name="enable_cpu_debugging"> <property name="text"> <string>Enable CPU Debugging</string> </property> </widget> </item> <item row="2" column="0"> <widget class="QCheckBox" name="use_debug_asserts"> <property name="text"> <string>Enable Debug Asserts</string> </property> </widget> </item> <item row="0" column="1"> <widget class="QCheckBox" name="use_auto_stub"> <property name="text"> <string>Enable Auto-Stub**</string> </property> </widget> </item> <item row="1" column="1"> <widget class="QCheckBox" name="enable_all_controllers"> <property name="text"> <string>Enable All Controller Types</string> </property> </widget> </item> <item row="2" column="1"> <widget class="QCheckBox" name="disable_web_applet"> <property name="text"> <string>Disable Web Applet</string> </property> </widget> </item> </layout> </widget> </item> <item> <widget class="QLabel" name="label_5"> <property name="font"> <font> <italic>true</italic> </font> </property> <property name="text"> <string>**This will be reset automatically when yuzu closes.</string> </property> <property name="indent"> <number>20</number> </property> </widget> </item> </layout> </widget> </widget> <tabstops> <tabstop>log_filter_edit</tabstop> <tabstop>toggle_console</tabstop> <tabstop>extended_logging</tabstop> <tabstop>open_log_button</tabstop> <tabstop>homebrew_args_edit</tabstop> <tabstop>enable_graphics_debugging</tabstop> <tabstop>enable_shader_feedback</tabstop> <tabstop>enable_nsight_aftermath</tabstop> <tabstop>disable_macro_jit</tabstop> <tabstop>disable_loop_safety_checks</tabstop> <tabstop>fs_access_log</tabstop> <tabstop>reporting_services</tabstop> <tabstop>quest_flag</tabstop> <tabstop>enable_cpu_debugging</tabstop> <tabstop>use_debug_asserts</tabstop> <tabstop>use_auto_stub</tabstop> </tabstops> <resources/> <connections/> </ui>