// Copyright 2020 yuzu Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include #include #include "common/common_types.h" #include "common/logging/log.h" #include "common/settings.h" #include "core/core.h" #include "ui_configure_cpu.h" #include "yuzu/configuration/configuration_shared.h" #include "yuzu/configuration/configure_cpu.h" ConfigureCpu::ConfigureCpu(const Core::System& system_, QWidget* parent) : QWidget(parent), ui{std::make_unique()}, system{system_} { ui->setupUi(this); SetupPerGameUI(); SetConfiguration(); connect(ui->accuracy, qOverload(&QComboBox::currentIndexChanged), this, &ConfigureCpu::UpdateGroup); } ConfigureCpu::~ConfigureCpu() = default; void ConfigureCpu::SetConfiguration() { const bool runtime_lock = !system.IsPoweredOn(); ui->accuracy->setEnabled(runtime_lock); ui->cpuopt_unsafe_unfuse_fma->setEnabled(runtime_lock); ui->cpuopt_unsafe_reduce_fp_error->setEnabled(runtime_lock); ui->cpuopt_unsafe_ignore_standard_fpcr->setEnabled(runtime_lock); ui->cpuopt_unsafe_inaccurate_nan->setEnabled(runtime_lock); ui->cpuopt_unsafe_fastmem_check->setEnabled(runtime_lock); ui->cpuopt_unsafe_ignore_global_monitor->setEnabled(runtime_lock); ui->cpuopt_unsafe_unfuse_fma->setChecked(Settings::values.cpuopt_unsafe_unfuse_fma.GetValue()); ui->cpuopt_unsafe_reduce_fp_error->setChecked( Settings::values.cpuopt_unsafe_reduce_fp_error.GetValue()); ui->cpuopt_unsafe_ignore_standard_fpcr->setChecked( Settings::values.cpuopt_unsafe_ignore_standard_fpcr.GetValue()); ui->cpuopt_unsafe_inaccurate_nan->setChecked( Settings::values.cpuopt_unsafe_inaccurate_nan.GetValue()); ui->cpuopt_unsafe_fastmem_check->setChecked( Settings::values.cpuopt_unsafe_fastmem_check.GetValue()); ui->cpuopt_unsafe_ignore_global_monitor->setChecked( Settings::values.cpuopt_unsafe_ignore_global_monitor.GetValue()); if (Settings::IsConfiguringGlobal()) { ui->accuracy->setCurrentIndex(static_cast(Settings::values.cpu_accuracy.GetValue())); } else { ConfigurationShared::SetPerGameSetting(ui->accuracy, &Settings::values.cpu_accuracy); ConfigurationShared::SetHighlight(ui->widget_accuracy, !Settings::values.cpu_accuracy.UsingGlobal()); } UpdateGroup(ui->accuracy->currentIndex()); } void ConfigureCpu::UpdateGroup(int index) { if (!Settings::IsConfiguringGlobal()) { index -= ConfigurationShared::USE_GLOBAL_OFFSET; } const auto accuracy = static_cast(index); ui->unsafe_group->setVisible(accuracy == Settings::CPUAccuracy::Unsafe); } void ConfigureCpu::ApplyConfiguration() { ConfigurationShared::ApplyPerGameSetting(&Settings::values.cpu_accuracy, ui->accuracy); ConfigurationShared::ApplyPerGameSetting(&Settings::values.cpuopt_unsafe_unfuse_fma, ui->cpuopt_unsafe_unfuse_fma, cpuopt_unsafe_unfuse_fma); ConfigurationShared::ApplyPerGameSetting(&Settings::values.cpuopt_unsafe_reduce_fp_error, ui->cpuopt_unsafe_reduce_fp_error, cpuopt_unsafe_reduce_fp_error); ConfigurationShared::ApplyPerGameSetting(&Settings::values.cpuopt_unsafe_ignore_standard_fpcr, ui->cpuopt_unsafe_ignore_standard_fpcr, cpuopt_unsafe_ignore_standard_fpcr); ConfigurationShared::ApplyPerGameSetting(&Settings::values.cpuopt_unsafe_inaccurate_nan, ui->cpuopt_unsafe_inaccurate_nan, cpuopt_unsafe_inaccurate_nan); ConfigurationShared::ApplyPerGameSetting(&Settings::values.cpuopt_unsafe_fastmem_check, ui->cpuopt_unsafe_fastmem_check, cpuopt_unsafe_fastmem_check); ConfigurationShared::ApplyPerGameSetting(&Settings::values.cpuopt_unsafe_ignore_global_monitor, ui->cpuopt_unsafe_ignore_global_monitor, cpuopt_unsafe_ignore_global_monitor); } void ConfigureCpu::changeEvent(QEvent* event) { if (event->type() == QEvent::LanguageChange) { RetranslateUI(); } QWidget::changeEvent(event); } void ConfigureCpu::RetranslateUI() { ui->retranslateUi(this); } void ConfigureCpu::SetupPerGameUI() { if (Settings::IsConfiguringGlobal()) { return; } ConfigurationShared::SetColoredComboBox( ui->accuracy, ui->widget_accuracy, static_cast(Settings::values.cpu_accuracy.GetValue(true))); ConfigurationShared::SetColoredTristate(ui->cpuopt_unsafe_unfuse_fma, Settings::values.cpuopt_unsafe_unfuse_fma, cpuopt_unsafe_unfuse_fma); ConfigurationShared::SetColoredTristate(ui->cpuopt_unsafe_reduce_fp_error, Settings::values.cpuopt_unsafe_reduce_fp_error, cpuopt_unsafe_reduce_fp_error); ConfigurationShared::SetColoredTristate(ui->cpuopt_unsafe_ignore_standard_fpcr, Settings::values.cpuopt_unsafe_ignore_standard_fpcr, cpuopt_unsafe_ignore_standard_fpcr); ConfigurationShared::SetColoredTristate(ui->cpuopt_unsafe_inaccurate_nan, Settings::values.cpuopt_unsafe_inaccurate_nan, cpuopt_unsafe_inaccurate_nan); ConfigurationShared::SetColoredTristate(ui->cpuopt_unsafe_fastmem_check, Settings::values.cpuopt_unsafe_fastmem_check, cpuopt_unsafe_fastmem_check); ConfigurationShared::SetColoredTristate(ui->cpuopt_unsafe_ignore_global_monitor, Settings::values.cpuopt_unsafe_ignore_global_monitor, cpuopt_unsafe_ignore_global_monitor); }