// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.

#include "shader_recompiler/backend/spirv/emit_spirv.h"

namespace Shader::Backend::SPIRV {

void EmitLogicalOr(EmitContext&) {
    throw NotImplementedException("SPIR-V Instruction");
}

void EmitLogicalAnd(EmitContext&) {
    throw NotImplementedException("SPIR-V Instruction");
}

void EmitLogicalXor(EmitContext&) {
    throw NotImplementedException("SPIR-V Instruction");
}

void EmitLogicalNot(EmitContext&) {
    throw NotImplementedException("SPIR-V Instruction");
}

} // namespace Shader::Backend::SPIRV