// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include #include #include #include #include #include #include #include #include #include #include "common/common_types.h" #ifdef _MSC_VER #include "common/string_util.h" #endif namespace FileUtil { // User paths for GetUserPath enum class UserPath { CacheDir, ConfigDir, KeysDir, LogDir, NANDDir, RootDir, SDMCDir, LoadDir, DumpDir, ShaderDir, RescalingDir, SysDataDir, UserDir, }; // FileSystem tree node/ struct FSTEntry { bool isDirectory; u64 size; // file length or number of entries from children std::string physicalName; // name on disk std::string virtualName; // name in FST names table std::vector children; }; // Returns true if file filename exists bool Exists(const std::string& filename); // Returns true if filename is a directory bool IsDirectory(const std::string& filename); // Returns the size of filename (64bit) u64 GetSize(const std::string& filename); // Overloaded GetSize, accepts file descriptor u64 GetSize(const int fd); // Overloaded GetSize, accepts FILE* u64 GetSize(FILE* f); // Returns true if successful, or path already exists. bool CreateDir(const std::string& filename); // Creates the full path of fullPath returns true on success bool CreateFullPath(const std::string& fullPath); // Deletes a given filename, return true on success // Doesn't supports deleting a directory bool Delete(const std::string& filename); // Deletes a directory filename, returns true on success bool DeleteDir(const std::string& filename); // renames file srcFilename to destFilename, returns true on success bool Rename(const std::string& srcFilename, const std::string& destFilename); // copies file srcFilename to destFilename, returns true on success bool Copy(const std::string& srcFilename, const std::string& destFilename); // creates an empty file filename, returns true on success bool CreateEmptyFile(const std::string& filename); /** * @param num_entries_out to be assigned by the callable with the number of iterated directory * entries, never null * @param directory the path to the enclosing directory * @param virtual_name the entry name, without any preceding directory info * @return whether handling the entry succeeded */ using DirectoryEntryCallable = std::function; /** * Scans a directory, calling the callback for each file/directory contained within. * If the callback returns failure, scanning halts and this function returns failure as well * @param num_entries_out assigned by the function with the number of iterated directory entries, * can be null * @param directory the directory to scan * @param callback The callback which will be called for each entry * @return whether scanning the directory succeeded */ bool ForeachDirectoryEntry(u64* num_entries_out, const std::string& directory, DirectoryEntryCallable callback); /** * Scans the directory tree, storing the results. * @param directory the parent directory to start scanning from * @param parent_entry FSTEntry where the filesystem tree results will be stored. * @param recursion Number of children directories to read before giving up. * @return the total number of files/directories found */ u64 ScanDirectoryTree(const std::string& directory, FSTEntry& parent_entry, unsigned int recursion = 0); // deletes the given directory and anything under it. Returns true on success. bool DeleteDirRecursively(const std::string& directory, unsigned int recursion = 256); // Returns the current directory std::optional GetCurrentDir(); // Create directory and copy contents (does not overwrite existing files) void CopyDir(const std::string& source_path, const std::string& dest_path); // Set the current directory to given directory bool SetCurrentDir(const std::string& directory); // Returns a pointer to a string with a yuzu data dir in the user's home // directory. To be used in "multi-user" mode (that is, installed). const std::string& GetUserPath(UserPath path, const std::string& new_path = ""); std::string GetHactoolConfigurationPath(); std::string GetNANDRegistrationDir(bool system = false); // Returns the path to where the sys file are std::string GetSysDirectory(); #ifdef __APPLE__ std::string GetBundleDirectory(); #endif #ifdef _WIN32 const std::string& GetExeDirectory(); std::string AppDataRoamingDirectory(); #endif std::size_t WriteStringToFile(bool text_file, const std::string& filename, std::string_view str); std::size_t ReadFileToString(bool text_file, const std::string& filename, std::string& str); /** * Splits the filename into 8.3 format * Loosely implemented following https://en.wikipedia.org/wiki/8.3_filename * @param filename The normal filename to use * @param short_name A 9-char array in which the short name will be written * @param extension A 4-char array in which the extension will be written */ void SplitFilename83(const std::string& filename, std::array& short_name, std::array& extension); // Splits the path on '/' or '\' and put the components into a vector // i.e. "C:\Users\Yuzu\Documents\save.bin" becomes {"C:", "Users", "Yuzu", "Documents", "save.bin" } std::vector SplitPathComponents(std::string_view filename); // Gets all of the text up to the last '/' or '\' in the path. std::string_view GetParentPath(std::string_view path); // Gets all of the text after the first '/' or '\' in the path. std::string_view GetPathWithoutTop(std::string_view path); // Gets the filename of the path std::string_view GetFilename(std::string_view path); // Gets the extension of the filename std::string_view GetExtensionFromFilename(std::string_view name); // Removes the final '/' or '\' if one exists std::string_view RemoveTrailingSlash(std::string_view path); // Creates a new vector containing indices [first, last) from the original. template std::vector SliceVector(const std::vector& vector, std::size_t first, std::size_t last) { if (first >= last) return {}; last = std::min(last, vector.size()); return std::vector(vector.begin() + first, vector.begin() + first + last); } enum class DirectorySeparator { ForwardSlash, BackwardSlash, PlatformDefault }; // Removes trailing slash, makes all '\\' into '/', and removes duplicate '/'. Makes '/' into '\\' // depending if directory_separator is BackwardSlash or PlatformDefault and running on windows std::string SanitizePath(std::string_view path, DirectorySeparator directory_separator = DirectorySeparator::ForwardSlash); // simple wrapper for cstdlib file functions to // hopefully will make error checking easier // and make forgetting an fclose() harder class IOFile : public NonCopyable { public: IOFile(); // flags is used for windows specific file open mode flags, which // allows yuzu to open the logs in shared write mode, so that the file // isn't considered "locked" while yuzu is open and people can open the log file and view it IOFile(const std::string& filename, const char openmode[], int flags = 0); ~IOFile(); IOFile(IOFile&& other) noexcept; IOFile& operator=(IOFile&& other) noexcept; void Swap(IOFile& other) noexcept; bool Open(const std::string& filename, const char openmode[], int flags = 0); bool Close(); template std::size_t ReadArray(T* data, std::size_t length) const { static_assert(std::is_trivially_copyable_v, "Given array does not consist of trivially copyable objects"); if (!IsOpen()) { return std::numeric_limits::max(); } return std::fread(data, sizeof(T), length, m_file); } template std::size_t WriteArray(const T* data, std::size_t length) { static_assert(std::is_trivially_copyable_v, "Given array does not consist of trivially copyable objects"); if (!IsOpen()) { return std::numeric_limits::max(); } return std::fwrite(data, sizeof(T), length, m_file); } template std::size_t ReadBytes(T* data, std::size_t length) const { static_assert(std::is_trivially_copyable_v, "T must be trivially copyable"); return ReadArray(reinterpret_cast(data), length); } template std::size_t WriteBytes(const T* data, std::size_t length) { static_assert(std::is_trivially_copyable_v, "T must be trivially copyable"); return WriteArray(reinterpret_cast(data), length); } template std::size_t WriteObject(const T& object) { static_assert(!std::is_pointer_v, "WriteObject arguments must not be a pointer"); return WriteArray(&object, 1); } std::size_t WriteString(std::string_view str) { return WriteArray(str.data(), str.length()); } bool IsOpen() const { return nullptr != m_file; } bool Seek(s64 off, int origin) const; u64 Tell() const; u64 GetSize() const; bool Resize(u64 size); bool Flush(); // clear error state void Clear() { std::clearerr(m_file); } private: std::FILE* m_file = nullptr; }; } // namespace FileUtil // To deal with Windows being dumb at unicode: template void OpenFStream(T& fstream, const std::string& filename, std::ios_base::openmode openmode) { #ifdef _MSC_VER fstream.open(Common::UTF8ToUTF16W(filename), openmode); #else fstream.open(filename, openmode); #endif }