From b11c81cc1337b55f42a1653771517add1fb47d0c Mon Sep 17 00:00:00 2001
From: lat9nq <22451773+lat9nq@users.noreply.github.com>
Date: Fri, 23 Jul 2021 10:11:42 -0400
Subject: general: Implement FullscreenMode enumeration

Prevents us from using an unclear 0 or 1 to describe the fullscreen
mode.
---
 src/common/settings.h                           | 11 ++++++++---
 src/yuzu/configuration/config.cpp               |  5 ++++-
 src/yuzu/configuration/config.h                 |  1 +
 src/yuzu/configuration/configuration_shared.cpp | 14 --------------
 src/yuzu/configuration/configuration_shared.h   | 15 ++++++++++++++-
 src/yuzu/configuration/configure_graphics.cpp   |  8 +++++---
 src/yuzu/main.cpp                               |  8 ++++----
 src/yuzu_cmd/emu_window/emu_window_sdl2.cpp     |  4 ++--
 8 files changed, 38 insertions(+), 28 deletions(-)

(limited to 'src')

diff --git a/src/common/settings.h b/src/common/settings.h
index ce1bc647d9..fd2a263ec3 100644
--- a/src/common/settings.h
+++ b/src/common/settings.h
@@ -36,6 +36,11 @@ enum class CPUAccuracy : u32 {
     Unsafe = 2,
 };
 
+enum class FullscreenMode : u32 {
+    Borderless = 0,
+    Exclusive = 1,
+};
+
 /** The BasicSetting class is a simple resource manager. It defines a label and default value
  * alongside the actual value of the setting for simpler and less-error prone use with frontend
  * configurations. Setting a default value and label is required, though subclasses may deviate from
@@ -313,11 +318,11 @@ struct Values {
     Setting<u16> resolution_factor{1, "resolution_factor"};
     // *nix platforms may have issues with the borderless windowed fullscreen mode.
     // Default to exclusive fullscreen on these platforms for now.
-    Setting<int> fullscreen_mode{
+    Setting<FullscreenMode> fullscreen_mode{
 #ifdef _WIN32
-        0,
+        FullscreenMode::Borderless,
 #else
-        1,
+        FullscreenMode::Exclusive,
 #endif
         "fullscreen_mode"};
     Setting<int> aspect_ratio{0, "aspect_ratio"};
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index a5e032959a..9fe5613b65 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -1329,7 +1329,10 @@ void Config::SaveRendererValues() {
                  static_cast<u32>(Settings::values.renderer_backend.GetDefault()),
                  Settings::values.renderer_backend.UsingGlobal());
     WriteGlobalSetting(Settings::values.vulkan_device);
-    WriteGlobalSetting(Settings::values.fullscreen_mode);
+    WriteSetting(QString::fromStdString(Settings::values.fullscreen_mode.GetLabel()),
+                 static_cast<u32>(Settings::values.fullscreen_mode.GetValue(global)),
+                 static_cast<u32>(Settings::values.fullscreen_mode.GetDefault()),
+                 Settings::values.fullscreen_mode.UsingGlobal());
     WriteGlobalSetting(Settings::values.aspect_ratio);
     WriteGlobalSetting(Settings::values.max_anisotropy);
     WriteGlobalSetting(Settings::values.use_frame_limit);
diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h
index 96f9b6de1d..24950e8f8d 100644
--- a/src/yuzu/configuration/config.h
+++ b/src/yuzu/configuration/config.h
@@ -182,3 +182,4 @@ private:
 Q_DECLARE_METATYPE(Settings::CPUAccuracy);
 Q_DECLARE_METATYPE(Settings::RendererBackend);
 Q_DECLARE_METATYPE(Settings::GPUAccuracy);
+Q_DECLARE_METATYPE(Settings::FullscreenMode);
diff --git a/src/yuzu/configuration/configuration_shared.cpp b/src/yuzu/configuration/configuration_shared.cpp
index 096e42e945..251aab9121 100644
--- a/src/yuzu/configuration/configuration_shared.cpp
+++ b/src/yuzu/configuration/configuration_shared.cpp
@@ -25,20 +25,6 @@ void ConfigurationShared::ApplyPerGameSetting(Settings::Setting<bool>* setting,
     }
 }
 
-void ConfigurationShared::ApplyPerGameSetting(Settings::Setting<int>* setting,
-                                              const QComboBox* combobox) {
-    if (Settings::IsConfiguringGlobal() && setting->UsingGlobal()) {
-        setting->SetValue(combobox->currentIndex());
-    } else if (!Settings::IsConfiguringGlobal()) {
-        if (combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
-            setting->SetGlobal(true);
-        } else {
-            setting->SetGlobal(false);
-            setting->SetValue(combobox->currentIndex() - ConfigurationShared::USE_GLOBAL_OFFSET);
-        }
-    }
-}
-
 void ConfigurationShared::SetPerGameSetting(QCheckBox* checkbox,
                                             const Settings::Setting<bool>* setting) {
     if (setting->UsingGlobal()) {
diff --git a/src/yuzu/configuration/configuration_shared.h b/src/yuzu/configuration/configuration_shared.h
index 1e0ef01caa..5423dbc929 100644
--- a/src/yuzu/configuration/configuration_shared.h
+++ b/src/yuzu/configuration/configuration_shared.h
@@ -28,7 +28,20 @@ enum class CheckState {
 // ApplyPerGameSetting, given a Settings::Setting and a Qt UI element, properly applies a Setting
 void ApplyPerGameSetting(Settings::Setting<bool>* setting, const QCheckBox* checkbox,
                          const CheckState& tracker);
-void ApplyPerGameSetting(Settings::Setting<int>* setting, const QComboBox* combobox);
+template <typename Type>
+void ApplyPerGameSetting(Settings::Setting<Type>* setting, const QComboBox* combobox) {
+    if (Settings::IsConfiguringGlobal() && setting->UsingGlobal()) {
+        setting->SetValue(static_cast<Type>(combobox->currentIndex()));
+    } else if (!Settings::IsConfiguringGlobal()) {
+        if (combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
+            setting->SetGlobal(true);
+        } else {
+            setting->SetGlobal(false);
+            setting->SetValue(static_cast<Type>(combobox->currentIndex() -
+                                                ConfigurationShared::USE_GLOBAL_OFFSET));
+        }
+    }
+}
 
 // Sets a Qt UI element given a Settings::Setting
 void SetPerGameSetting(QCheckBox* checkbox, const Settings::Setting<bool>* setting);
diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp
index 4d5b4c0e6b..6287a3caae 100644
--- a/src/yuzu/configuration/configure_graphics.cpp
+++ b/src/yuzu/configuration/configure_graphics.cpp
@@ -79,7 +79,8 @@ void ConfigureGraphics::SetConfiguration() {
 
     if (Settings::IsConfiguringGlobal()) {
         ui->api->setCurrentIndex(static_cast<int>(Settings::values.renderer_backend.GetValue()));
-        ui->fullscreen_mode_combobox->setCurrentIndex(Settings::values.fullscreen_mode.GetValue());
+        ui->fullscreen_mode_combobox->setCurrentIndex(
+            static_cast<int>(Settings::values.fullscreen_mode.GetValue()));
         ui->aspect_ratio_combobox->setCurrentIndex(Settings::values.aspect_ratio.GetValue());
     } else {
         ConfigurationShared::SetPerGameSetting(ui->api, &Settings::values.renderer_backend);
@@ -282,8 +283,9 @@ void ConfigureGraphics::SetupPerGameUI() {
 
     ConfigurationShared::SetColoredComboBox(ui->aspect_ratio_combobox, ui->ar_label,
                                             Settings::values.aspect_ratio.GetValue(true));
-    ConfigurationShared::SetColoredComboBox(ui->fullscreen_mode_combobox, ui->fullscreen_mode_label,
-                                            Settings::values.fullscreen_mode.GetValue(true));
+    ConfigurationShared::SetColoredComboBox(
+        ui->fullscreen_mode_combobox, ui->fullscreen_mode_label,
+        static_cast<int>(Settings::values.fullscreen_mode.GetValue(true)));
     ConfigurationShared::InsertGlobalItem(
         ui->api, static_cast<int>(Settings::values.renderer_backend.GetValue(true)));
 }
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 03a909d17d..96a301ddac 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -2515,7 +2515,7 @@ void GMainWindow::ShowFullscreen() {
         ui.menubar->hide();
         statusBar()->hide();
 
-        if (Settings::values.fullscreen_mode.GetValue() == 1) {
+        if (Settings::values.fullscreen_mode.GetValue() == Settings::FullscreenMode::Exclusive) {
             showFullScreen();
             return;
         }
@@ -2530,7 +2530,7 @@ void GMainWindow::ShowFullscreen() {
     } else {
         UISettings::values.renderwindow_geometry = render_window->saveGeometry();
 
-        if (Settings::values.fullscreen_mode.GetValue() == 1) {
+        if (Settings::values.fullscreen_mode.GetValue() == Settings::FullscreenMode::Exclusive) {
             render_window->showFullScreen();
             return;
         }
@@ -2547,7 +2547,7 @@ void GMainWindow::ShowFullscreen() {
 
 void GMainWindow::HideFullscreen() {
     if (ui.action_Single_Window_Mode->isChecked()) {
-        if (Settings::values.fullscreen_mode.GetValue() == 1) {
+        if (Settings::values.fullscreen_mode.GetValue() == Settings::FullscreenMode::Exclusive) {
             showNormal();
             restoreGeometry(UISettings::values.geometry);
         } else {
@@ -2561,7 +2561,7 @@ void GMainWindow::HideFullscreen() {
         statusBar()->setVisible(ui.action_Show_Status_Bar->isChecked());
         ui.menubar->show();
     } else {
-        if (Settings::values.fullscreen_mode.GetValue() == 1) {
+        if (Settings::values.fullscreen_mode.GetValue() == Settings::FullscreenMode::Exclusive) {
             render_window->showNormal();
             render_window->restoreGeometry(UISettings::values.renderwindow_geometry);
         } else {
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
index 353e51ea74..ea3e0ada4b 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
@@ -124,7 +124,7 @@ void EmuWindow_SDL2::OnResize() {
 
 void EmuWindow_SDL2::Fullscreen() {
     switch (Settings::values.fullscreen_mode.GetValue()) {
-    case 1: // Exclusive fullscreen
+    case Settings::FullscreenMode::Exclusive:
         // Set window size to render size before entering fullscreen -- SDL does not resize to
         // display dimensions in this mode.
         // TODO: Multiply the window size by resolution_factor (for both docked modes)
@@ -140,7 +140,7 @@ void EmuWindow_SDL2::Fullscreen() {
         LOG_ERROR(Frontend, "Fullscreening failed: {}", SDL_GetError());
         LOG_INFO(Frontend, "Attempting to use borderless fullscreen...");
         [[fallthrough]];
-    case 0: // Borderless window
+    case Settings::FullscreenMode::Borderless:
         if (SDL_SetWindowFullscreen(render_window, SDL_WINDOW_FULLSCREEN_DESKTOP) == 0) {
             return;
         }
-- 
cgit v1.2.3-70-g09d2