From f58ee3f15f7427a8b834286384931bcf821ed771 Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow <fsahmkow27@gmail.com> Date: Wed, 17 Nov 2021 04:19:29 +0100 Subject: ShaderDecompiler: Add a debug option to dump the game's shaders. --- src/yuzu/configuration/configure_debug.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/yuzu/configuration/configure_debug.cpp') diff --git a/src/yuzu/configuration/configure_debug.cpp b/src/yuzu/configuration/configure_debug.cpp index 633fc295b6..c1cf4050c1 100644 --- a/src/yuzu/configuration/configure_debug.cpp +++ b/src/yuzu/configuration/configure_debug.cpp @@ -51,6 +51,8 @@ void ConfigureDebug::SetConfiguration() { ui->enable_cpu_debugging->setChecked(Settings::values.cpu_debug_mode.GetValue()); ui->enable_nsight_aftermath->setEnabled(runtime_lock); ui->enable_nsight_aftermath->setChecked(Settings::values.enable_nsight_aftermath.GetValue()); + ui->dump_shaders->setEnabled(runtime_lock); + ui->dump_shaders->setChecked(Settings::values.dump_shaders.GetValue()); ui->disable_macro_jit->setEnabled(runtime_lock); ui->disable_macro_jit->setChecked(Settings::values.disable_macro_jit.GetValue()); ui->disable_loop_safety_checks->setEnabled(runtime_lock); @@ -73,6 +75,7 @@ void ConfigureDebug::ApplyConfiguration() { Settings::values.renderer_shader_feedback = ui->enable_shader_feedback->isChecked(); Settings::values.cpu_debug_mode = ui->enable_cpu_debugging->isChecked(); Settings::values.enable_nsight_aftermath = ui->enable_nsight_aftermath->isChecked(); + Settings::values.dump_shaders = ui->dump_shaders->isChecked(); Settings::values.disable_shader_loop_safety_checks = ui->disable_loop_safety_checks->isChecked(); Settings::values.disable_macro_jit = ui->disable_macro_jit->isChecked(); -- cgit v1.2.3-70-g09d2