From 487379c593bcaf3787ede187c5d44f7923b54dc9 Mon Sep 17 00:00:00 2001
From: Fernando Sahmkow <fsahmkow27@gmail.com>
Date: Mon, 17 Feb 2020 18:10:23 -0400
Subject: OpenGL: Implement Fencing backend.

---
 src/video_core/gpu_thread.cpp | 6 ++++++
 1 file changed, 6 insertions(+)

(limited to 'src/video_core/gpu_thread.cpp')

diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp
index 1994d3bb45..251a9d911f 100644
--- a/src/video_core/gpu_thread.cpp
+++ b/src/video_core/gpu_thread.cpp
@@ -37,6 +37,8 @@ static void RunThread(VideoCore::RendererBase& renderer, Core::Frontend::Graphic
             dma_pusher.DispatchCalls();
         } else if (const auto data = std::get_if<SwapBuffersCommand>(&next.data)) {
             renderer.SwapBuffers(data->framebuffer ? &*data->framebuffer : nullptr);
+        } else if (const auto data = std::get_if<OnCommandListEndCommand>(&next.data)) {
+            renderer.Rasterizer().ReleaseFences();
         } else if (const auto data = std::get_if<FlushRegionCommand>(&next.data)) {
             renderer.Rasterizer().FlushRegion(data->addr, data->size);
         } else if (const auto data = std::get_if<InvalidateRegionCommand>(&next.data)) {
@@ -95,6 +97,10 @@ void ThreadManager::WaitIdle() const {
     }
 }
 
+void ThreadManager::OnCommandListEnd() {
+    PushCommand(OnCommandListEndCommand());
+}
+
 u64 ThreadManager::PushCommand(CommandData&& command_data) {
     const u64 fence{++state.last_fence};
     state.queue.Push(CommandDataContainer(std::move(command_data), fence));
-- 
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