From 487379c593bcaf3787ede187c5d44f7923b54dc9 Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow <fsahmkow27@gmail.com> Date: Mon, 17 Feb 2020 18:10:23 -0400 Subject: OpenGL: Implement Fencing backend. --- src/video_core/gpu_thread.cpp | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'src/video_core/gpu_thread.cpp') diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp index 1994d3bb45..251a9d911f 100644 --- a/src/video_core/gpu_thread.cpp +++ b/src/video_core/gpu_thread.cpp @@ -37,6 +37,8 @@ static void RunThread(VideoCore::RendererBase& renderer, Core::Frontend::Graphic dma_pusher.DispatchCalls(); } else if (const auto data = std::get_if<SwapBuffersCommand>(&next.data)) { renderer.SwapBuffers(data->framebuffer ? &*data->framebuffer : nullptr); + } else if (const auto data = std::get_if<OnCommandListEndCommand>(&next.data)) { + renderer.Rasterizer().ReleaseFences(); } else if (const auto data = std::get_if<FlushRegionCommand>(&next.data)) { renderer.Rasterizer().FlushRegion(data->addr, data->size); } else if (const auto data = std::get_if<InvalidateRegionCommand>(&next.data)) { @@ -95,6 +97,10 @@ void ThreadManager::WaitIdle() const { } } +void ThreadManager::OnCommandListEnd() { + PushCommand(OnCommandListEndCommand()); +} + u64 ThreadManager::PushCommand(CommandData&& command_data) { const u64 fence{++state.last_fence}; state.queue.Push(CommandDataContainer(std::move(command_data), fence)); -- cgit v1.2.3-70-g09d2