From fcfa8b680b6aedd4b51757d4e33e97ef2cdae048 Mon Sep 17 00:00:00 2001 From: Liam <byteslice@airmail.cc> Date: Mon, 18 Dec 2023 22:20:25 -0500 Subject: shader_recompiler: use minimal clip distance array --- src/shader_recompiler/shader_info.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/shader_recompiler/shader_info.h') diff --git a/src/shader_recompiler/shader_info.h b/src/shader_recompiler/shader_info.h index b4b4afd37d..1419b8fe75 100644 --- a/src/shader_recompiler/shader_info.h +++ b/src/shader_recompiler/shader_info.h @@ -227,6 +227,8 @@ struct Info { bool requires_layer_emulation{}; IR::Attribute emulated_layer{}; + u32 used_clip_distances{}; + boost::container::static_vector<ConstantBufferDescriptor, MAX_CBUFS> constant_buffer_descriptors; boost::container::static_vector<StorageBufferDescriptor, MAX_SSBOS> storage_buffers_descriptors; -- cgit v1.2.3-70-g09d2