From fcfa8b680b6aedd4b51757d4e33e97ef2cdae048 Mon Sep 17 00:00:00 2001
From: Liam <byteslice@airmail.cc>
Date: Mon, 18 Dec 2023 22:20:25 -0500
Subject: shader_recompiler: use minimal clip distance array

---
 src/shader_recompiler/shader_info.h | 2 ++
 1 file changed, 2 insertions(+)

(limited to 'src/shader_recompiler/shader_info.h')

diff --git a/src/shader_recompiler/shader_info.h b/src/shader_recompiler/shader_info.h
index b4b4afd37d..1419b8fe75 100644
--- a/src/shader_recompiler/shader_info.h
+++ b/src/shader_recompiler/shader_info.h
@@ -227,6 +227,8 @@ struct Info {
     bool requires_layer_emulation{};
     IR::Attribute emulated_layer{};
 
+    u32 used_clip_distances{};
+
     boost::container::static_vector<ConstantBufferDescriptor, MAX_CBUFS>
         constant_buffer_descriptors;
     boost::container::static_vector<StorageBufferDescriptor, MAX_SSBOS> storage_buffers_descriptors;
-- 
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