From 183855e396cc6918d36fbf3e38ea426e934b4e3e Mon Sep 17 00:00:00 2001
From: ReinUsesLisp <reinuseslisp@airmail.cc>
Date: Thu, 15 Apr 2021 22:46:11 -0300
Subject: shader: Implement tessellation shaders, polygon mode and invocation
 id

---
 src/shader_recompiler/profile.h | 16 ++++++++++++++++
 1 file changed, 16 insertions(+)

(limited to 'src/shader_recompiler/profile.h')

diff --git a/src/shader_recompiler/profile.h b/src/shader_recompiler/profile.h
index c26017d75f..3a04f075ee 100644
--- a/src/shader_recompiler/profile.h
+++ b/src/shader_recompiler/profile.h
@@ -38,6 +38,18 @@ enum class CompareFunction {
     Always,
 };
 
+enum class TessPrimitive {
+    Isolines,
+    Triangles,
+    Quads,
+};
+
+enum class TessSpacing {
+    Equal,
+    FractionalOdd,
+    FractionalEven,
+};
+
 struct TransformFeedbackVarying {
     u32 buffer{};
     u32 stride{};
@@ -74,6 +86,10 @@ struct Profile {
     bool convert_depth_mode{};
     bool force_early_z{};
 
+    TessPrimitive tess_primitive{};
+    TessSpacing tess_spacing{};
+    bool tess_clockwise{};
+
     InputTopology input_topology{};
 
     std::optional<float> fixed_state_point_size;
-- 
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