From 2d48a7b4d0666ad16d03a22d85712617a0849046 Mon Sep 17 00:00:00 2001
From: ReinUsesLisp <reinuseslisp@airmail.cc>
Date: Sat, 9 Jan 2021 03:30:07 -0300
Subject: shader: Initial recompiler work

---
 src/shader_recompiler/main.cpp | 60 ++++++++++++++++++++++++++++++++++++++++++
 1 file changed, 60 insertions(+)
 create mode 100644 src/shader_recompiler/main.cpp

(limited to 'src/shader_recompiler/main.cpp')

diff --git a/src/shader_recompiler/main.cpp b/src/shader_recompiler/main.cpp
new file mode 100644
index 0000000000..39f0bf3336
--- /dev/null
+++ b/src/shader_recompiler/main.cpp
@@ -0,0 +1,60 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <filesystem>
+
+#include <fmt/format.h>
+
+#include "shader_recompiler/file_environment.h"
+#include "shader_recompiler/frontend/ir/basic_block.h"
+#include "shader_recompiler/frontend/ir/ir_emitter.h"
+#include "shader_recompiler/frontend/maxwell/control_flow.h"
+#include "shader_recompiler/frontend/maxwell/decode.h"
+#include "shader_recompiler/frontend/maxwell/location.h"
+#include "shader_recompiler/frontend/maxwell/program.h"
+#include "shader_recompiler/frontend/maxwell/translate/translate.h"
+
+using namespace Shader;
+using namespace Shader::Maxwell;
+
+template <typename Func>
+static void ForEachFile(const std::filesystem::path& path, Func&& func) {
+    std::filesystem::directory_iterator end;
+    for (std::filesystem::directory_iterator it{path}; it != end; ++it) {
+        if (std::filesystem::is_directory(*it)) {
+            ForEachFile(*it, func);
+        } else {
+            func(*it);
+        }
+    }
+}
+
+void RunDatabase() {
+    std::vector<std::unique_ptr<FileEnvironment>> map;
+    ForEachFile("D:\\Shaders\\Database", [&](const std::filesystem::path& path) {
+        map.emplace_back(std::make_unique<FileEnvironment>(path.string().c_str()));
+    });
+    for (int i = 0; i < 1; ++i) {
+        for (auto& env : map) {
+            // fmt::print(stdout, "Decoding {}\n", path.string());
+            const Location start_address{0};
+            auto cfg{std::make_unique<Flow::CFG>(*env, start_address)};
+            // fmt::print(stdout, "{}\n", cfg.Dot());
+            // IR::Program program{env, cfg};
+            // Optimize(program);
+            // const std::string code{EmitGLASM(program)};
+        }
+    }
+}
+
+int main() {
+    // RunDatabase();
+
+    FileEnvironment env{"D:\\Shaders\\Database\\test.bin"};
+    auto cfg{std::make_unique<Flow::CFG>(env, 0)};
+    // fmt::print(stdout, "{}\n", cfg->Dot());
+
+    Program program{env, *cfg};
+    fmt::print(stdout, "{}\n", DumpProgram(program));
+}
-- 
cgit v1.2.3-70-g09d2