From 2d48a7b4d0666ad16d03a22d85712617a0849046 Mon Sep 17 00:00:00 2001
From: ReinUsesLisp <reinuseslisp@airmail.cc>
Date: Sat, 9 Jan 2021 03:30:07 -0300
Subject: shader: Initial recompiler work

---
 src/shader_recompiler/ir_opt/verification_pass.cpp | 50 ++++++++++++++++++++++
 1 file changed, 50 insertions(+)
 create mode 100644 src/shader_recompiler/ir_opt/verification_pass.cpp

(limited to 'src/shader_recompiler/ir_opt/verification_pass.cpp')

diff --git a/src/shader_recompiler/ir_opt/verification_pass.cpp b/src/shader_recompiler/ir_opt/verification_pass.cpp
new file mode 100644
index 0000000000..36d9ae39b2
--- /dev/null
+++ b/src/shader_recompiler/ir_opt/verification_pass.cpp
@@ -0,0 +1,50 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <map>
+
+#include "shader_recompiler/exception.h"
+#include "shader_recompiler/frontend/ir/basic_block.h"
+#include "shader_recompiler/frontend/ir/microinstruction.h"
+#include "shader_recompiler/ir_opt/passes.h"
+
+namespace Shader::Optimization {
+
+static void ValidateTypes(const IR::Block& block) {
+    for (const IR::Inst& inst : block) {
+        const size_t num_args{inst.NumArgs()};
+        for (size_t i = 0; i < num_args; ++i) {
+            const IR::Type t1{inst.Arg(i).Type()};
+            const IR::Type t2{IR::ArgTypeOf(inst.Opcode(), i)};
+            if (!IR::AreTypesCompatible(t1, t2)) {
+                throw LogicError("Invalid types in block:\n{}", IR::DumpBlock(block));
+            }
+        }
+    }
+}
+
+static void ValidateUses(const IR::Block& block) {
+    std::map<IR::Inst*, int> actual_uses;
+    for (const IR::Inst& inst : block) {
+        const size_t num_args{inst.NumArgs()};
+        for (size_t i = 0; i < num_args; ++i) {
+            const IR::Value arg{inst.Arg(i)};
+            if (!arg.IsImmediate()) {
+                ++actual_uses[arg.Inst()];
+            }
+        }
+    }
+    for (const auto [inst, uses] : actual_uses) {
+        if (inst->UseCount() != uses) {
+            throw LogicError("Invalid uses in block:\n{}", IR::DumpBlock(block));
+        }
+    }
+}
+
+void VerificationPass(const IR::Block& block) {
+    ValidateTypes(block);
+    ValidateUses(block);
+}
+
+} // namespace Shader::Optimization
-- 
cgit v1.2.3-70-g09d2


From e81739493a0cacc1efe3295f9d287d5d31b1a989 Mon Sep 17 00:00:00 2001
From: ReinUsesLisp <reinuseslisp@airmail.cc>
Date: Fri, 5 Feb 2021 05:58:02 -0300
Subject: shader: Constant propagation and global memory to storage buffer

---
 src/shader_recompiler/CMakeLists.txt               |   2 +
 src/shader_recompiler/frontend/ir/ir_emitter.cpp   |  20 +-
 src/shader_recompiler/frontend/ir/ir_emitter.h     |   5 +-
 .../frontend/ir/microinstruction.cpp               |  26 +-
 .../frontend/ir/microinstruction.h                 |   4 +-
 src/shader_recompiler/frontend/ir/opcode.inc       |  22 +-
 src/shader_recompiler/frontend/ir/type.cpp         |   2 +-
 src/shader_recompiler/frontend/ir/type.h           |   1 -
 src/shader_recompiler/frontend/ir/value.cpp        |  17 +-
 src/shader_recompiler/frontend/ir/value.h          |   1 -
 src/shader_recompiler/frontend/maxwell/program.cpp |   6 +-
 .../ir_opt/constant_propagation_pass.cpp           | 146 +++++++++
 .../global_memory_to_storage_buffer_pass.cpp       | 331 +++++++++++++++++++++
 .../ir_opt/identity_removal_pass.cpp               |  28 +-
 src/shader_recompiler/ir_opt/passes.h              |   6 +-
 src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp  |  56 +++-
 src/shader_recompiler/ir_opt/verification_pass.cpp |  42 +--
 17 files changed, 652 insertions(+), 63 deletions(-)
 create mode 100644 src/shader_recompiler/ir_opt/constant_propagation_pass.cpp
 create mode 100644 src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp

(limited to 'src/shader_recompiler/ir_opt/verification_pass.cpp')

diff --git a/src/shader_recompiler/CMakeLists.txt b/src/shader_recompiler/CMakeLists.txt
index f5dd4d29ea..72d5f41d21 100644
--- a/src/shader_recompiler/CMakeLists.txt
+++ b/src/shader_recompiler/CMakeLists.txt
@@ -59,7 +59,9 @@ add_executable(shader_recompiler
     frontend/maxwell/translate/impl/move_special_register.cpp
     frontend/maxwell/translate/translate.cpp
     frontend/maxwell/translate/translate.h
+    ir_opt/constant_propagation_pass.cpp
     ir_opt/dead_code_elimination_pass.cpp
+    ir_opt/global_memory_to_storage_buffer_pass.cpp
     ir_opt/identity_removal_pass.cpp
     ir_opt/passes.h
     ir_opt/ssa_rewrite_pass.cpp
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.cpp b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
index 87b253c9ac..1c5ae0109b 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.cpp
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
@@ -504,6 +504,20 @@ U32U64 IREmitter::IAdd(const U32U64& a, const U32U64& b) {
     }
 }
 
+U32U64 IREmitter::ISub(const U32U64& a, const U32U64& b) {
+    if (a.Type() != b.Type()) {
+        throw InvalidArgument("Mismatching types {} and {}", a.Type(), b.Type());
+    }
+    switch (a.Type()) {
+    case Type::U32:
+        return Inst<U32>(Opcode::ISub32, a, b);
+    case Type::U64:
+        return Inst<U64>(Opcode::ISub64, a, b);
+    default:
+        ThrowInvalidType(a.Type());
+    }
+}
+
 U32 IREmitter::IMul(const U32& a, const U32& b) {
     return Inst<U32>(Opcode::IMul32, a, b);
 }
@@ -679,8 +693,8 @@ U32U64 IREmitter::ConvertFToI(size_t bitsize, bool is_signed, const U16U32U64& v
     }
 }
 
-U32U64 IREmitter::ConvertU(size_t bitsize, const U32U64& value) {
-    switch (bitsize) {
+U32U64 IREmitter::ConvertU(size_t result_bitsize, const U32U64& value) {
+    switch (result_bitsize) {
     case 32:
         switch (value.Type()) {
         case Type::U32:
@@ -703,7 +717,7 @@ U32U64 IREmitter::ConvertU(size_t bitsize, const U32U64& value) {
             break;
         }
     }
-    throw NotImplementedException("Conversion from {} to {} bits", value.Type(), bitsize);
+    throw NotImplementedException("Conversion from {} to {} bits", value.Type(), result_bitsize);
 }
 
 } // namespace Shader::IR
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.h b/src/shader_recompiler/frontend/ir/ir_emitter.h
index 7ff763ecf4..84b844898f 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.h
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.h
@@ -17,6 +17,8 @@ namespace Shader::IR {
 class IREmitter {
 public:
     explicit IREmitter(Block& block_) : block{block_}, insertion_point{block.end()} {}
+    explicit IREmitter(Block& block_, Block::iterator insertion_point_)
+        : block{block_}, insertion_point{insertion_point_} {}
 
     Block& block;
 
@@ -125,6 +127,7 @@ public:
     [[nodiscard]] U16U32U64 FPTrunc(const U16U32U64& value);
 
     [[nodiscard]] U32U64 IAdd(const U32U64& a, const U32U64& b);
+    [[nodiscard]] U32U64 ISub(const U32U64& a, const U32U64& b);
     [[nodiscard]] U32 IMul(const U32& a, const U32& b);
     [[nodiscard]] U32 INeg(const U32& value);
     [[nodiscard]] U32 IAbs(const U32& value);
@@ -155,7 +158,7 @@ public:
     [[nodiscard]] U32U64 ConvertFToU(size_t bitsize, const U16U32U64& value);
     [[nodiscard]] U32U64 ConvertFToI(size_t bitsize, bool is_signed, const U16U32U64& value);
 
-    [[nodiscard]] U32U64 ConvertU(size_t bitsize, const U32U64& value);
+    [[nodiscard]] U32U64 ConvertU(size_t result_bitsize, const U32U64& value);
 
 private:
     IR::Block::iterator insertion_point;
diff --git a/src/shader_recompiler/frontend/ir/microinstruction.cpp b/src/shader_recompiler/frontend/ir/microinstruction.cpp
index ecf76e23d8..de953838cc 100644
--- a/src/shader_recompiler/frontend/ir/microinstruction.cpp
+++ b/src/shader_recompiler/frontend/ir/microinstruction.cpp
@@ -2,6 +2,8 @@
 // Licensed under GPLv2 or any later version
 // Refer to the license.txt file included.
 
+#include <algorithm>
+
 #include "shader_recompiler/exception.h"
 #include "shader_recompiler/frontend/ir/microinstruction.h"
 #include "shader_recompiler/frontend/ir/type.h"
@@ -44,6 +46,13 @@ bool Inst::MayHaveSideEffects() const noexcept {
     case Opcode::WriteGlobal32:
     case Opcode::WriteGlobal64:
     case Opcode::WriteGlobal128:
+    case Opcode::WriteStorageU8:
+    case Opcode::WriteStorageS8:
+    case Opcode::WriteStorageU16:
+    case Opcode::WriteStorageS16:
+    case Opcode::WriteStorage32:
+    case Opcode::WriteStorage64:
+    case Opcode::WriteStorage128:
         return true;
     default:
         return false;
@@ -56,15 +65,19 @@ bool Inst::IsPseudoInstruction() const noexcept {
     case Opcode::GetSignFromOp:
     case Opcode::GetCarryFromOp:
     case Opcode::GetOverflowFromOp:
-    case Opcode::GetZSCOFromOp:
         return true;
     default:
         return false;
     }
 }
 
+bool Inst::AreAllArgsImmediates() const noexcept {
+    return std::all_of(args.begin(), args.begin() + NumArgs(),
+                       [](const IR::Value& value) { return value.IsImmediate(); });
+}
+
 bool Inst::HasAssociatedPseudoOperation() const noexcept {
-    return zero_inst || sign_inst || carry_inst || overflow_inst || zsco_inst;
+    return zero_inst || sign_inst || carry_inst || overflow_inst;
 }
 
 Inst* Inst::GetAssociatedPseudoOperation(IR::Opcode opcode) {
@@ -82,9 +95,6 @@ Inst* Inst::GetAssociatedPseudoOperation(IR::Opcode opcode) {
     case Opcode::GetOverflowFromOp:
         CheckPseudoInstruction(overflow_inst, Opcode::GetOverflowFromOp);
         return overflow_inst;
-    case Opcode::GetZSCOFromOp:
-        CheckPseudoInstruction(zsco_inst, Opcode::GetZSCOFromOp);
-        return zsco_inst;
     default:
         throw InvalidArgument("{} is not a pseudo-instruction", opcode);
     }
@@ -176,9 +186,6 @@ void Inst::Use(const Value& value) {
     case Opcode::GetOverflowFromOp:
         SetPseudoInstruction(value.Inst()->overflow_inst, this);
         break;
-    case Opcode::GetZSCOFromOp:
-        SetPseudoInstruction(value.Inst()->zsco_inst, this);
-        break;
     default:
         break;
     }
@@ -200,9 +207,6 @@ void Inst::UndoUse(const Value& value) {
     case Opcode::GetOverflowFromOp:
         RemovePseudoInstruction(value.Inst()->overflow_inst, Opcode::GetOverflowFromOp);
         break;
-    case Opcode::GetZSCOFromOp:
-        RemovePseudoInstruction(value.Inst()->zsco_inst, Opcode::GetZSCOFromOp);
-        break;
     default:
         break;
     }
diff --git a/src/shader_recompiler/frontend/ir/microinstruction.h b/src/shader_recompiler/frontend/ir/microinstruction.h
index 61849695ac..22101c9e2d 100644
--- a/src/shader_recompiler/frontend/ir/microinstruction.h
+++ b/src/shader_recompiler/frontend/ir/microinstruction.h
@@ -49,6 +49,9 @@ public:
     /// Pseudo-instructions depend on their parent instructions for their semantics.
     [[nodiscard]] bool IsPseudoInstruction() const noexcept;
 
+    /// Determines if all arguments of this instruction are immediates.
+    [[nodiscard]] bool AreAllArgsImmediates() const noexcept;
+
     /// Determines if there is a pseudo-operation associated with this instruction.
     [[nodiscard]] bool HasAssociatedPseudoOperation() const noexcept;
     /// Gets a pseudo-operation associated with this instruction
@@ -94,7 +97,6 @@ private:
     Inst* sign_inst{};
     Inst* carry_inst{};
     Inst* overflow_inst{};
-    Inst* zsco_inst{};
     std::vector<std::pair<Block*, Value>> phi_operands;
     u64 flags{};
 };
diff --git a/src/shader_recompiler/frontend/ir/opcode.inc b/src/shader_recompiler/frontend/ir/opcode.inc
index 4ecb5e936d..4596bf39f7 100644
--- a/src/shader_recompiler/frontend/ir/opcode.inc
+++ b/src/shader_recompiler/frontend/ir/opcode.inc
@@ -24,9 +24,6 @@ OPCODE(GetAttribute,                                        U32,            Attr
 OPCODE(SetAttribute,                                        U32,            Attribute,                                                      )
 OPCODE(GetAttributeIndexed,                                 U32,            U32,                                                            )
 OPCODE(SetAttributeIndexed,                                 U32,            U32,                                                            )
-OPCODE(GetZSCORaw,                                          U32,                                                                            )
-OPCODE(SetZSCORaw,                                          Void,           U32,                                                            )
-OPCODE(SetZSCO,                                             Void,           ZSCO,                                                           )
 OPCODE(GetZFlag,                                            U1,             Void,                                                           )
 OPCODE(GetSFlag,                                            U1,             Void,                                                           )
 OPCODE(GetCFlag,                                            U1,             Void,                                                           )
@@ -65,6 +62,22 @@ OPCODE(WriteGlobal32,                                       Void,           U64,
 OPCODE(WriteGlobal64,                                       Void,           U64,            Opaque,                                         )
 OPCODE(WriteGlobal128,                                      Void,           U64,            Opaque,                                         )
 
+// Storage buffer operations
+OPCODE(LoadStorageU8,                                       U32,            U32,            U32,                                            )
+OPCODE(LoadStorageS8,                                       U32,            U32,            U32,                                            )
+OPCODE(LoadStorageU16,                                      U32,            U32,            U32,                                            )
+OPCODE(LoadStorageS16,                                      U32,            U32,            U32,                                            )
+OPCODE(LoadStorage32,                                       U32,            U32,            U32,                                            )
+OPCODE(LoadStorage64,                                       Opaque,         U32,            U32,                                            )
+OPCODE(LoadStorage128,                                      Opaque,         U32,            U32,                                            )
+OPCODE(WriteStorageU8,                                      Void,           U32,            U32,            U32,                                            )
+OPCODE(WriteStorageS8,                                      Void,           U32,            U32,            U32,                                            )
+OPCODE(WriteStorageU16,                                     Void,           U32,            U32,            U32,                                            )
+OPCODE(WriteStorageS16,                                     Void,           U32,            U32,            U32,                                            )
+OPCODE(WriteStorage32,                                      Void,           U32,            U32,            U32,                                            )
+OPCODE(WriteStorage64,                                      Void,           U32,            U32,            Opaque,                                         )
+OPCODE(WriteStorage128,                                     Void,           U32,            U32,            Opaque,                                         )
+
 // Vector utility
 OPCODE(CompositeConstruct2,                                 Opaque,         Opaque,         Opaque,                                         )
 OPCODE(CompositeConstruct3,                                 Opaque,         Opaque,         Opaque,         Opaque,                         )
@@ -90,7 +103,6 @@ OPCODE(GetZeroFromOp,                                       U1,             Opaq
 OPCODE(GetSignFromOp,                                       U1,             Opaque,                                                         )
 OPCODE(GetCarryFromOp,                                      U1,             Opaque,                                                         )
 OPCODE(GetOverflowFromOp,                                   U1,             Opaque,                                                         )
-OPCODE(GetZSCOFromOp,                                       ZSCO,           Opaque,                                                         )
 
 // Floating-point operations
 OPCODE(FPAbs16,                                             U16,            U16,                                                            )
@@ -143,6 +155,8 @@ OPCODE(FPTrunc64,                                           U64,            U64,
 // Integer operations
 OPCODE(IAdd32,                                              U32,            U32,            U32,                                            )
 OPCODE(IAdd64,                                              U64,            U64,            U64,                                            )
+OPCODE(ISub32,                                              U32,            U32,            U32,                                            )
+OPCODE(ISub64,                                              U64,            U64,            U64,                                            )
 OPCODE(IMul32,                                              U32,            U32,            U32,                                            )
 OPCODE(INeg32,                                              U32,            U32,                                                            )
 OPCODE(IAbs32,                                              U32,            U32,                                                            )
diff --git a/src/shader_recompiler/frontend/ir/type.cpp b/src/shader_recompiler/frontend/ir/type.cpp
index da1e2a0f6c..13cc091956 100644
--- a/src/shader_recompiler/frontend/ir/type.cpp
+++ b/src/shader_recompiler/frontend/ir/type.cpp
@@ -11,7 +11,7 @@ namespace Shader::IR {
 
 std::string NameOf(Type type) {
     static constexpr std::array names{
-        "Opaque", "Label", "Reg", "Pred", "Attribute", "U1", "U8", "U16", "U32", "U64", "ZSCO",
+        "Opaque", "Label", "Reg", "Pred", "Attribute", "U1", "U8", "U16", "U32", "U64",
     };
     const size_t bits{static_cast<size_t>(type)};
     if (bits == 0) {
diff --git a/src/shader_recompiler/frontend/ir/type.h b/src/shader_recompiler/frontend/ir/type.h
index f753628e85..397875018b 100644
--- a/src/shader_recompiler/frontend/ir/type.h
+++ b/src/shader_recompiler/frontend/ir/type.h
@@ -25,7 +25,6 @@ enum class Type {
     U16 = 1 << 7,
     U32 = 1 << 8,
     U64 = 1 << 9,
-    ZSCO = 1 << 10,
 };
 DECLARE_ENUM_FLAG_OPERATORS(Type)
 
diff --git a/src/shader_recompiler/frontend/ir/value.cpp b/src/shader_recompiler/frontend/ir/value.cpp
index 1e974e88c7..59a9b10dc9 100644
--- a/src/shader_recompiler/frontend/ir/value.cpp
+++ b/src/shader_recompiler/frontend/ir/value.cpp
@@ -91,26 +91,41 @@ IR::Attribute Value::Attribute() const {
 }
 
 bool Value::U1() const {
+    if (IsIdentity()) {
+        return inst->Arg(0).U1();
+    }
     ValidateAccess(Type::U1);
     return imm_u1;
 }
 
 u8 Value::U8() const {
+    if (IsIdentity()) {
+        return inst->Arg(0).U8();
+    }
     ValidateAccess(Type::U8);
     return imm_u8;
 }
 
 u16 Value::U16() const {
+    if (IsIdentity()) {
+        return inst->Arg(0).U16();
+    }
     ValidateAccess(Type::U16);
     return imm_u16;
 }
 
 u32 Value::U32() const {
+    if (IsIdentity()) {
+        return inst->Arg(0).U32();
+    }
     ValidateAccess(Type::U32);
     return imm_u32;
 }
 
 u64 Value::U64() const {
+    if (IsIdentity()) {
+        return inst->Arg(0).U64();
+    }
     ValidateAccess(Type::U64);
     return imm_u64;
 }
@@ -142,8 +157,6 @@ bool Value::operator==(const Value& other) const {
         return imm_u32 == other.imm_u32;
     case Type::U64:
         return imm_u64 == other.imm_u64;
-    case Type::ZSCO:
-        throw NotImplementedException("ZSCO comparison");
     }
     throw LogicError("Invalid type {}", type);
 }
diff --git a/src/shader_recompiler/frontend/ir/value.h b/src/shader_recompiler/frontend/ir/value.h
index 368119921b..31f8317940 100644
--- a/src/shader_recompiler/frontend/ir/value.h
+++ b/src/shader_recompiler/frontend/ir/value.h
@@ -96,6 +96,5 @@ using U64 = TypedValue<Type::U64>;
 using U32U64 = TypedValue<Type::U32 | Type::U64>;
 using U16U32U64 = TypedValue<Type::U16 | Type::U32 | Type::U64>;
 using UAny = TypedValue<Type::U8 | Type::U16 | Type::U32 | Type::U64>;
-using ZSCO = TypedValue<Type::ZSCO>;
 
 } // namespace Shader::IR
diff --git a/src/shader_recompiler/frontend/maxwell/program.cpp b/src/shader_recompiler/frontend/maxwell/program.cpp
index bd1f96c079..b3f2de852f 100644
--- a/src/shader_recompiler/frontend/maxwell/program.cpp
+++ b/src/shader_recompiler/frontend/maxwell/program.cpp
@@ -52,9 +52,11 @@ Program::Program(Environment& env, const Flow::CFG& cfg) {
     }
     std::ranges::for_each(functions, Optimization::SsaRewritePass);
     for (IR::Function& function : functions) {
+        Optimization::Invoke(Optimization::GlobalMemoryToStorageBufferPass, function);
+        Optimization::Invoke(Optimization::ConstantPropagationPass, function);
         Optimization::Invoke(Optimization::DeadCodeEliminationPass, function);
-        Optimization::Invoke(Optimization::IdentityRemovalPass, function);
-        // Optimization::Invoke(Optimization::VerificationPass, function);
+        Optimization::IdentityRemovalPass(function);
+        Optimization::VerificationPass(function);
     }
     //*/
 }
diff --git a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp
new file mode 100644
index 0000000000..02f5b653d4
--- /dev/null
+++ b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp
@@ -0,0 +1,146 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include <type_traits>
+
+#include "common/bit_util.h"
+#include "shader_recompiler/exception.h"
+#include "shader_recompiler/frontend/ir/microinstruction.h"
+#include "shader_recompiler/ir_opt/passes.h"
+
+namespace Shader::Optimization {
+namespace {
+[[nodiscard]] u32 BitFieldUExtract(u32 base, u32 shift, u32 count) {
+    if (static_cast<size_t>(shift) + static_cast<size_t>(count) > Common::BitSize<u32>()) {
+        throw LogicError("Undefined result in BitFieldUExtract({}, {}, {})", base, shift, count);
+    }
+    return (base >> shift) & ((1U << count) - 1);
+}
+
+template <typename T>
+[[nodiscard]] T Arg(const IR::Value& value) {
+    if constexpr (std::is_same_v<T, bool>) {
+        return value.U1();
+    } else if constexpr (std::is_same_v<T, u32>) {
+        return value.U32();
+    } else if constexpr (std::is_same_v<T, u64>) {
+        return value.U64();
+    }
+}
+
+template <typename ImmFn>
+bool FoldCommutative(IR::Inst& inst, ImmFn&& imm_fn) {
+    const auto arg = [](const IR::Value& value) {
+        if constexpr (std::is_invocable_r_v<bool, ImmFn, bool, bool>) {
+            return value.U1();
+        } else if constexpr (std::is_invocable_r_v<u32, ImmFn, u32, u32>) {
+            return value.U32();
+        } else if constexpr (std::is_invocable_r_v<u64, ImmFn, u64, u64>) {
+            return value.U64();
+        }
+    };
+    const IR::Value lhs{inst.Arg(0)};
+    const IR::Value rhs{inst.Arg(1)};
+
+    const bool is_lhs_immediate{lhs.IsImmediate()};
+    const bool is_rhs_immediate{rhs.IsImmediate()};
+
+    if (is_lhs_immediate && is_rhs_immediate) {
+        const auto result{imm_fn(arg(lhs), arg(rhs))};
+        inst.ReplaceUsesWith(IR::Value{result});
+        return false;
+    }
+    if (is_lhs_immediate && !is_rhs_immediate) {
+        IR::Inst* const rhs_inst{rhs.InstRecursive()};
+        if (rhs_inst->Opcode() == inst.Opcode() && rhs_inst->Arg(1).IsImmediate()) {
+            const auto combined{imm_fn(arg(lhs), arg(rhs_inst->Arg(1)))};
+            inst.SetArg(0, rhs_inst->Arg(0));
+            inst.SetArg(1, IR::Value{combined});
+        } else {
+            // Normalize
+            inst.SetArg(0, rhs);
+            inst.SetArg(1, lhs);
+        }
+    }
+    if (!is_lhs_immediate && is_rhs_immediate) {
+        const IR::Inst* const lhs_inst{lhs.InstRecursive()};
+        if (lhs_inst->Opcode() == inst.Opcode() && lhs_inst->Arg(1).IsImmediate()) {
+            const auto combined{imm_fn(arg(rhs), arg(lhs_inst->Arg(1)))};
+            inst.SetArg(0, lhs_inst->Arg(0));
+            inst.SetArg(1, IR::Value{combined});
+        }
+    }
+    return true;
+}
+
+void FoldGetRegister(IR::Inst& inst) {
+    if (inst.Arg(0).Reg() == IR::Reg::RZ) {
+        inst.ReplaceUsesWith(IR::Value{u32{0}});
+    }
+}
+
+void FoldGetPred(IR::Inst& inst) {
+    if (inst.Arg(0).Pred() == IR::Pred::PT) {
+        inst.ReplaceUsesWith(IR::Value{true});
+    }
+}
+
+template <typename T>
+void FoldAdd(IR::Inst& inst) {
+    if (inst.HasAssociatedPseudoOperation()) {
+        return;
+    }
+    if (!FoldCommutative(inst, [](T a, T b) { return a + b; })) {
+        return;
+    }
+    const IR::Value rhs{inst.Arg(1)};
+    if (rhs.IsImmediate() && Arg<T>(rhs) == 0) {
+        inst.ReplaceUsesWith(inst.Arg(0));
+    }
+}
+
+void FoldLogicalAnd(IR::Inst& inst) {
+    if (!FoldCommutative(inst, [](bool a, bool b) { return a && b; })) {
+        return;
+    }
+    const IR::Value rhs{inst.Arg(1)};
+    if (rhs.IsImmediate()) {
+        if (rhs.U1()) {
+            inst.ReplaceUsesWith(inst.Arg(0));
+        } else {
+            inst.ReplaceUsesWith(IR::Value{false});
+        }
+    }
+}
+
+void ConstantPropagation(IR::Inst& inst) {
+    switch (inst.Opcode()) {
+    case IR::Opcode::GetRegister:
+        return FoldGetRegister(inst);
+    case IR::Opcode::GetPred:
+        return FoldGetPred(inst);
+    case IR::Opcode::IAdd32:
+        return FoldAdd<u32>(inst);
+    case IR::Opcode::IAdd64:
+        return FoldAdd<u64>(inst);
+    case IR::Opcode::BitFieldUExtract:
+        if (inst.AreAllArgsImmediates() && !inst.HasAssociatedPseudoOperation()) {
+            inst.ReplaceUsesWith(IR::Value{
+                BitFieldUExtract(inst.Arg(0).U32(), inst.Arg(1).U32(), inst.Arg(2).U32())});
+        }
+        break;
+    case IR::Opcode::LogicalAnd:
+        return FoldLogicalAnd(inst);
+    default:
+        break;
+    }
+}
+} // Anonymous namespace
+
+void ConstantPropagationPass(IR::Block& block) {
+    std::ranges::for_each(block, ConstantPropagation);
+}
+
+} // namespace Shader::Optimization
diff --git a/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp b/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp
new file mode 100644
index 0000000000..ee69a5c9d9
--- /dev/null
+++ b/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp
@@ -0,0 +1,331 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include <compare>
+#include <optional>
+#include <ranges>
+
+#include <boost/container/flat_set.hpp>
+#include <boost/container/small_vector.hpp>
+
+#include "shader_recompiler/frontend/ir/basic_block.h"
+#include "shader_recompiler/frontend/ir/ir_emitter.h"
+#include "shader_recompiler/frontend/ir/microinstruction.h"
+#include "shader_recompiler/ir_opt/passes.h"
+
+namespace Shader::Optimization {
+namespace {
+/// Address in constant buffers to the storage buffer descriptor
+struct StorageBufferAddr {
+    auto operator<=>(const StorageBufferAddr&) const noexcept = default;
+
+    u32 index;
+    u32 offset;
+};
+
+/// Block iterator to a global memory instruction and the storage buffer it uses
+struct StorageInst {
+    StorageBufferAddr storage_buffer;
+    IR::Block::iterator inst;
+};
+
+/// Bias towards a certain range of constant buffers when looking for storage buffers
+struct Bias {
+    u32 index;
+    u32 offset_begin;
+    u32 offset_end;
+};
+
+using StorageBufferSet =
+    boost::container::flat_set<StorageBufferAddr, std::less<StorageBufferAddr>,
+                               boost::container::small_vector<StorageBufferAddr, 16>>;
+using StorageInstVector = boost::container::small_vector<StorageInst, 32>;
+
+/// Returns true when the instruction is a global memory instruction
+bool IsGlobalMemory(const IR::Inst& inst) {
+    switch (inst.Opcode()) {
+    case IR::Opcode::LoadGlobalS8:
+    case IR::Opcode::LoadGlobalU8:
+    case IR::Opcode::LoadGlobalS16:
+    case IR::Opcode::LoadGlobalU16:
+    case IR::Opcode::LoadGlobal32:
+    case IR::Opcode::LoadGlobal64:
+    case IR::Opcode::LoadGlobal128:
+    case IR::Opcode::WriteGlobalS8:
+    case IR::Opcode::WriteGlobalU8:
+    case IR::Opcode::WriteGlobalS16:
+    case IR::Opcode::WriteGlobalU16:
+    case IR::Opcode::WriteGlobal32:
+    case IR::Opcode::WriteGlobal64:
+    case IR::Opcode::WriteGlobal128:
+        return true;
+    default:
+        return false;
+    }
+}
+
+/// Converts a global memory opcode to its storage buffer equivalent
+IR::Opcode GlobalToStorage(IR::Opcode opcode) {
+    switch (opcode) {
+    case IR::Opcode::LoadGlobalS8:
+        return IR::Opcode::LoadStorageS8;
+    case IR::Opcode::LoadGlobalU8:
+        return IR::Opcode::LoadStorageU8;
+    case IR::Opcode::LoadGlobalS16:
+        return IR::Opcode::LoadStorageS16;
+    case IR::Opcode::LoadGlobalU16:
+        return IR::Opcode::LoadStorageU16;
+    case IR::Opcode::LoadGlobal32:
+        return IR::Opcode::LoadStorage32;
+    case IR::Opcode::LoadGlobal64:
+        return IR::Opcode::LoadStorage64;
+    case IR::Opcode::LoadGlobal128:
+        return IR::Opcode::LoadStorage128;
+    case IR::Opcode::WriteGlobalS8:
+        return IR::Opcode::WriteStorageS8;
+    case IR::Opcode::WriteGlobalU8:
+        return IR::Opcode::WriteStorageU8;
+    case IR::Opcode::WriteGlobalS16:
+        return IR::Opcode::WriteStorageS16;
+    case IR::Opcode::WriteGlobalU16:
+        return IR::Opcode::WriteStorageU16;
+    case IR::Opcode::WriteGlobal32:
+        return IR::Opcode::WriteStorage32;
+    case IR::Opcode::WriteGlobal64:
+        return IR::Opcode::WriteStorage64;
+    case IR::Opcode::WriteGlobal128:
+        return IR::Opcode::WriteStorage128;
+    default:
+        throw InvalidArgument("Invalid global memory opcode {}", opcode);
+    }
+}
+
+/// Returns true when a storage buffer address satisfies a bias
+bool MeetsBias(const StorageBufferAddr& storage_buffer, const Bias& bias) noexcept {
+    return storage_buffer.index == bias.index && storage_buffer.offset >= bias.offset_begin &&
+           storage_buffer.offset < bias.offset_end;
+}
+
+/// Ignores a global memory operation, reads return zero and writes are ignored
+void IgnoreGlobalMemory(IR::Block& block, IR::Block::iterator inst) {
+    const IR::Value zero{u32{0}};
+    switch (inst->Opcode()) {
+    case IR::Opcode::LoadGlobalS8:
+    case IR::Opcode::LoadGlobalU8:
+    case IR::Opcode::LoadGlobalS16:
+    case IR::Opcode::LoadGlobalU16:
+    case IR::Opcode::LoadGlobal32:
+        inst->ReplaceUsesWith(zero);
+        break;
+    case IR::Opcode::LoadGlobal64:
+        inst->ReplaceUsesWith(
+            IR::Value{&*block.PrependNewInst(inst, IR::Opcode::CompositeConstruct2, {zero, zero})});
+        break;
+    case IR::Opcode::LoadGlobal128:
+        inst->ReplaceUsesWith(IR::Value{&*block.PrependNewInst(
+            inst, IR::Opcode::CompositeConstruct4, {zero, zero, zero, zero})});
+        break;
+    case IR::Opcode::WriteGlobalS8:
+    case IR::Opcode::WriteGlobalU8:
+    case IR::Opcode::WriteGlobalS16:
+    case IR::Opcode::WriteGlobalU16:
+    case IR::Opcode::WriteGlobal32:
+    case IR::Opcode::WriteGlobal64:
+    case IR::Opcode::WriteGlobal128:
+        inst->Invalidate();
+        break;
+    default:
+        throw LogicError("Invalid opcode to ignore its global memory operation {}", inst->Opcode());
+    }
+}
+
+/// Recursively tries to track the storage buffer address used by a global memory instruction
+std::optional<StorageBufferAddr> Track(const IR::Value& value, const Bias* bias) {
+    if (value.IsImmediate()) {
+        // Immediates can't be a storage buffer
+        return std::nullopt;
+    }
+    const IR::Inst* const inst{value.InstRecursive()};
+    if (inst->Opcode() == IR::Opcode::GetCbuf) {
+        const IR::Value index{inst->Arg(0)};
+        const IR::Value offset{inst->Arg(1)};
+        if (!index.IsImmediate()) {
+            // Definitely not a storage buffer if it's read from a non-immediate index
+            return std::nullopt;
+        }
+        if (!offset.IsImmediate()) {
+            // TODO: Support SSBO arrays
+            return std::nullopt;
+        }
+        const StorageBufferAddr storage_buffer{
+            .index = index.U32(),
+            .offset = offset.U32(),
+        };
+        if (bias && !MeetsBias(storage_buffer, *bias)) {
+            // We have to blacklist some addresses in case we wrongly point to them
+            return std::nullopt;
+        }
+        return storage_buffer;
+    }
+    // Reversed loops are more likely to find the right result
+    for (size_t arg = inst->NumArgs(); arg--;) {
+        if (const std::optional storage_buffer{Track(inst->Arg(arg), bias)}) {
+            return *storage_buffer;
+        }
+    }
+    return std::nullopt;
+}
+
+/// Collects the storage buffer used by a global memory instruction and the instruction itself
+void CollectStorageBuffers(IR::Block& block, IR::Block::iterator inst,
+                           StorageBufferSet& storage_buffer_set, StorageInstVector& to_replace) {
+    // NVN puts storage buffers in a specific range, we have to bias towards these addresses to
+    // avoid getting false positives
+    static constexpr Bias nvn_bias{
+        .index{0},
+        .offset_begin{0x110},
+        .offset_end{0x610},
+    };
+    // First try to find storage buffers in the NVN address
+    const IR::U64 addr{inst->Arg(0)};
+    std::optional<StorageBufferAddr> storage_buffer{Track(addr, &nvn_bias)};
+    if (!storage_buffer) {
+        // If it fails, track without a bias
+        storage_buffer = Track(addr, nullptr);
+        if (!storage_buffer) {
+            // If that also failed, drop the global memory usage
+            IgnoreGlobalMemory(block, inst);
+        }
+    }
+    // Collect storage buffer and the instruction
+    storage_buffer_set.insert(*storage_buffer);
+    to_replace.push_back(StorageInst{
+        .storage_buffer{*storage_buffer},
+        .inst{inst},
+    });
+}
+
+/// Tries to track the first 32-bits of a global memory instruction
+std::optional<IR::U32> TrackLowAddress(IR::IREmitter& ir, IR::Inst* inst) {
+    // The first argument is the low level GPU pointer to the global memory instruction
+    const IR::U64 addr{inst->Arg(0)};
+    if (addr.IsImmediate()) {
+        // Not much we can do if it's an immediate
+        return std::nullopt;
+    }
+    // This address is expected to either be a PackUint2x32 or a IAdd64
+    IR::Inst* addr_inst{addr.InstRecursive()};
+    s32 imm_offset{0};
+    if (addr_inst->Opcode() == IR::Opcode::IAdd64) {
+        // If it's an IAdd64, get the immediate offset it is applying and grab the address
+        // instruction. This expects for the instruction to be canonicalized having the address on
+        // the first argument and the immediate offset on the second one.
+        const IR::U64 imm_offset_value{addr_inst->Arg(1)};
+        if (!imm_offset_value.IsImmediate()) {
+            return std::nullopt;
+        }
+        imm_offset = static_cast<s32>(static_cast<s64>(imm_offset_value.U64()));
+        const IR::U64 iadd_addr{addr_inst->Arg(0)};
+        if (iadd_addr.IsImmediate()) {
+            return std::nullopt;
+        }
+        addr_inst = iadd_addr.Inst();
+    }
+    // With IAdd64 handled, now PackUint2x32 is expected without exceptions
+    if (addr_inst->Opcode() != IR::Opcode::PackUint2x32) {
+        return std::nullopt;
+    }
+    // PackUint2x32 is expected to be generated from a vector
+    const IR::Value vector{addr_inst->Arg(0)};
+    if (vector.IsImmediate()) {
+        return std::nullopt;
+    }
+    // This vector is expected to be a CompositeConstruct2
+    IR::Inst* const vector_inst{vector.InstRecursive()};
+    if (vector_inst->Opcode() != IR::Opcode::CompositeConstruct2) {
+        return std::nullopt;
+    }
+    // Grab the first argument from the CompositeConstruct2, this is the low address.
+    // Re-apply the offset in case we found one.
+    const IR::U32 low_addr{vector_inst->Arg(0)};
+    return imm_offset != 0 ? IR::U32{ir.IAdd(low_addr, ir.Imm32(imm_offset))} : low_addr;
+}
+
+/// Returns the offset in indices (not bytes) for an equivalent storage instruction
+IR::U32 StorageOffset(IR::Block& block, IR::Block::iterator inst, StorageBufferAddr buffer) {
+    IR::IREmitter ir{block, inst};
+    IR::U32 offset;
+    if (const std::optional<IR::U32> low_addr{TrackLowAddress(ir, &*inst)}) {
+        offset = *low_addr;
+    } else {
+        offset = ir.ConvertU(32, IR::U64{inst->Arg(0)});
+    }
+    // Subtract the least significant 32 bits from the guest offset. The result is the storage
+    // buffer offset in bytes.
+    const IR::U32 low_cbuf{ir.GetCbuf(ir.Imm32(buffer.index), ir.Imm32(buffer.offset))};
+    return ir.ISub(offset, low_cbuf);
+}
+
+/// Replace a global memory load instruction with its storage buffer equivalent
+void ReplaceLoad(IR::Block& block, IR::Block::iterator inst, const IR::U32& storage_index,
+                 const IR::U32& offset) {
+    const IR::Opcode new_opcode{GlobalToStorage(inst->Opcode())};
+    const IR::Value value{&*block.PrependNewInst(inst, new_opcode, {storage_index, offset})};
+    inst->ReplaceUsesWith(value);
+}
+
+/// Replace a global memory write instruction with its storage buffer equivalent
+void ReplaceWrite(IR::Block& block, IR::Block::iterator inst, const IR::U32& storage_index,
+                  const IR::U32& offset) {
+    const IR::Opcode new_opcode{GlobalToStorage(inst->Opcode())};
+    block.PrependNewInst(inst, new_opcode, {storage_index, offset, inst->Arg(1)});
+    inst->Invalidate();
+}
+
+/// Replace a global memory instruction with its storage buffer equivalent
+void Replace(IR::Block& block, IR::Block::iterator inst, const IR::U32& storage_index,
+             const IR::U32& offset) {
+    switch (inst->Opcode()) {
+    case IR::Opcode::LoadGlobalS8:
+    case IR::Opcode::LoadGlobalU8:
+    case IR::Opcode::LoadGlobalS16:
+    case IR::Opcode::LoadGlobalU16:
+    case IR::Opcode::LoadGlobal32:
+    case IR::Opcode::LoadGlobal64:
+    case IR::Opcode::LoadGlobal128:
+        return ReplaceLoad(block, inst, storage_index, offset);
+    case IR::Opcode::WriteGlobalS8:
+    case IR::Opcode::WriteGlobalU8:
+    case IR::Opcode::WriteGlobalS16:
+    case IR::Opcode::WriteGlobalU16:
+    case IR::Opcode::WriteGlobal32:
+    case IR::Opcode::WriteGlobal64:
+    case IR::Opcode::WriteGlobal128:
+        return ReplaceWrite(block, inst, storage_index, offset);
+    default:
+        throw InvalidArgument("Invalid global memory opcode {}", inst->Opcode());
+    }
+}
+} // Anonymous namespace
+
+void GlobalMemoryToStorageBufferPass(IR::Block& block) {
+    StorageBufferSet storage_buffers;
+    StorageInstVector to_replace;
+
+    for (IR::Block::iterator inst{block.begin()}; inst != block.end(); ++inst) {
+        if (!IsGlobalMemory(*inst)) {
+            continue;
+        }
+        CollectStorageBuffers(block, inst, storage_buffers, to_replace);
+    }
+    for (const auto [storage_buffer, inst] : to_replace) {
+        const auto it{storage_buffers.find(storage_buffer)};
+        const IR::U32 storage_index{IR::Value{static_cast<u32>(storage_buffers.index_of(it))}};
+        const IR::U32 offset{StorageOffset(block, inst, storage_buffer)};
+        Replace(block, inst, storage_index, offset);
+    }
+}
+
+} // namespace Shader::Optimization
diff --git a/src/shader_recompiler/ir_opt/identity_removal_pass.cpp b/src/shader_recompiler/ir_opt/identity_removal_pass.cpp
index 7f85000878..39a9729191 100644
--- a/src/shader_recompiler/ir_opt/identity_removal_pass.cpp
+++ b/src/shader_recompiler/ir_opt/identity_removal_pass.cpp
@@ -10,22 +10,24 @@
 
 namespace Shader::Optimization {
 
-void IdentityRemovalPass(IR::Block& block) {
+void IdentityRemovalPass(IR::Function& function) {
     std::vector<IR::Inst*> to_invalidate;
 
-    for (auto inst = block.begin(); inst != block.end();) {
-        const size_t num_args{inst->NumArgs()};
-        for (size_t i = 0; i < num_args; ++i) {
-            IR::Value arg;
-            while ((arg = inst->Arg(i)).IsIdentity()) {
-                inst->SetArg(i, arg.Inst()->Arg(0));
+    for (auto& block : function.blocks) {
+        for (auto inst = block->begin(); inst != block->end();) {
+            const size_t num_args{inst->NumArgs()};
+            for (size_t i = 0; i < num_args; ++i) {
+                IR::Value arg;
+                while ((arg = inst->Arg(i)).IsIdentity()) {
+                    inst->SetArg(i, arg.Inst()->Arg(0));
+                }
+            }
+            if (inst->Opcode() == IR::Opcode::Identity || inst->Opcode() == IR::Opcode::Void) {
+                to_invalidate.push_back(&*inst);
+                inst = block->Instructions().erase(inst);
+            } else {
+                ++inst;
             }
-        }
-        if (inst->Opcode() == IR::Opcode::Identity || inst->Opcode() == IR::Opcode::Void) {
-            to_invalidate.push_back(&*inst);
-            inst = block.Instructions().erase(inst);
-        } else {
-            ++inst;
         }
     }
     for (IR::Inst* const inst : to_invalidate) {
diff --git a/src/shader_recompiler/ir_opt/passes.h b/src/shader_recompiler/ir_opt/passes.h
index 7ed4005ed1..578a24d89b 100644
--- a/src/shader_recompiler/ir_opt/passes.h
+++ b/src/shader_recompiler/ir_opt/passes.h
@@ -16,9 +16,11 @@ void Invoke(Func&& func, IR::Function& function) {
     }
 }
 
+void ConstantPropagationPass(IR::Block& block);
 void DeadCodeEliminationPass(IR::Block& block);
-void IdentityRemovalPass(IR::Block& block);
+void GlobalMemoryToStorageBufferPass(IR::Block& block);
+void IdentityRemovalPass(IR::Function& function);
 void SsaRewritePass(IR::Function& function);
-void VerificationPass(const IR::Block& block);
+void VerificationPass(const IR::Function& function);
 
 } // namespace Shader::Optimization
diff --git a/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp b/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp
index a4b256a40e..3c9b020e08 100644
--- a/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp
+++ b/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp
@@ -14,8 +14,6 @@
 //      https://link.springer.com/chapter/10.1007/978-3-642-37051-9_6
 //
 
-#include <map>
-
 #include <boost/container/flat_map.hpp>
 
 #include "shader_recompiler/frontend/ir/basic_block.h"
@@ -30,6 +28,12 @@ namespace Shader::Optimization {
 namespace {
 using ValueMap = boost::container::flat_map<IR::Block*, IR::Value, std::less<IR::Block*>>;
 
+struct FlagTag {};
+struct ZeroFlagTag : FlagTag {};
+struct SignFlagTag : FlagTag {};
+struct CarryFlagTag : FlagTag {};
+struct OverflowFlagTag : FlagTag {};
+
 struct DefTable {
     [[nodiscard]] ValueMap& operator[](IR::Reg variable) noexcept {
         return regs[IR::RegIndex(variable)];
@@ -39,8 +43,28 @@ struct DefTable {
         return preds[IR::PredIndex(variable)];
     }
 
+    [[nodiscard]] ValueMap& operator[](ZeroFlagTag) noexcept {
+        return zero_flag;
+    }
+
+    [[nodiscard]] ValueMap& operator[](SignFlagTag) noexcept {
+        return sign_flag;
+    }
+
+    [[nodiscard]] ValueMap& operator[](CarryFlagTag) noexcept {
+        return carry_flag;
+    }
+
+    [[nodiscard]] ValueMap& operator[](OverflowFlagTag) noexcept {
+        return overflow_flag;
+    }
+
     std::array<ValueMap, IR::NUM_USER_REGS> regs;
     std::array<ValueMap, IR::NUM_USER_PREDS> preds;
+    ValueMap zero_flag;
+    ValueMap sign_flag;
+    ValueMap carry_flag;
+    ValueMap overflow_flag;
 };
 
 IR::Opcode UndefOpcode(IR::Reg) noexcept {
@@ -51,6 +75,10 @@ IR::Opcode UndefOpcode(IR::Pred) noexcept {
     return IR::Opcode::Undef1;
 }
 
+IR::Opcode UndefOpcode(const FlagTag&) noexcept {
+    return IR::Opcode::Undef1;
+}
+
 [[nodiscard]] bool IsPhi(const IR::Inst& inst) noexcept {
     return inst.Opcode() == IR::Opcode::Phi;
 }
@@ -135,6 +163,18 @@ void SsaRewritePass(IR::Function& function) {
                     pass.WriteVariable(pred, block.get(), inst.Arg(1));
                 }
                 break;
+            case IR::Opcode::SetZFlag:
+                pass.WriteVariable(ZeroFlagTag{}, block.get(), inst.Arg(0));
+                break;
+            case IR::Opcode::SetSFlag:
+                pass.WriteVariable(SignFlagTag{}, block.get(), inst.Arg(0));
+                break;
+            case IR::Opcode::SetCFlag:
+                pass.WriteVariable(CarryFlagTag{}, block.get(), inst.Arg(0));
+                break;
+            case IR::Opcode::SetOFlag:
+                pass.WriteVariable(OverflowFlagTag{}, block.get(), inst.Arg(0));
+                break;
             case IR::Opcode::GetRegister:
                 if (const IR::Reg reg{inst.Arg(0).Reg()}; reg != IR::Reg::RZ) {
                     inst.ReplaceUsesWith(pass.ReadVariable(reg, block.get()));
@@ -145,6 +185,18 @@ void SsaRewritePass(IR::Function& function) {
                     inst.ReplaceUsesWith(pass.ReadVariable(pred, block.get()));
                 }
                 break;
+            case IR::Opcode::GetZFlag:
+                inst.ReplaceUsesWith(pass.ReadVariable(ZeroFlagTag{}, block.get()));
+                break;
+            case IR::Opcode::GetSFlag:
+                inst.ReplaceUsesWith(pass.ReadVariable(SignFlagTag{}, block.get()));
+                break;
+            case IR::Opcode::GetCFlag:
+                inst.ReplaceUsesWith(pass.ReadVariable(CarryFlagTag{}, block.get()));
+                break;
+            case IR::Opcode::GetOFlag:
+                inst.ReplaceUsesWith(pass.ReadVariable(OverflowFlagTag{}, block.get()));
+                break;
             default:
                 break;
             }
diff --git a/src/shader_recompiler/ir_opt/verification_pass.cpp b/src/shader_recompiler/ir_opt/verification_pass.cpp
index 36d9ae39b2..8a5adf5a23 100644
--- a/src/shader_recompiler/ir_opt/verification_pass.cpp
+++ b/src/shader_recompiler/ir_opt/verification_pass.cpp
@@ -11,40 +11,44 @@
 
 namespace Shader::Optimization {
 
-static void ValidateTypes(const IR::Block& block) {
-    for (const IR::Inst& inst : block) {
-        const size_t num_args{inst.NumArgs()};
-        for (size_t i = 0; i < num_args; ++i) {
-            const IR::Type t1{inst.Arg(i).Type()};
-            const IR::Type t2{IR::ArgTypeOf(inst.Opcode(), i)};
-            if (!IR::AreTypesCompatible(t1, t2)) {
-                throw LogicError("Invalid types in block:\n{}", IR::DumpBlock(block));
+static void ValidateTypes(const IR::Function& function) {
+    for (const auto& block : function.blocks) {
+        for (const IR::Inst& inst : *block) {
+            const size_t num_args{inst.NumArgs()};
+            for (size_t i = 0; i < num_args; ++i) {
+                const IR::Type t1{inst.Arg(i).Type()};
+                const IR::Type t2{IR::ArgTypeOf(inst.Opcode(), i)};
+                if (!IR::AreTypesCompatible(t1, t2)) {
+                    throw LogicError("Invalid types in block:\n{}", IR::DumpBlock(*block));
+                }
             }
         }
     }
 }
 
-static void ValidateUses(const IR::Block& block) {
+static void ValidateUses(const IR::Function& function) {
     std::map<IR::Inst*, int> actual_uses;
-    for (const IR::Inst& inst : block) {
-        const size_t num_args{inst.NumArgs()};
-        for (size_t i = 0; i < num_args; ++i) {
-            const IR::Value arg{inst.Arg(i)};
-            if (!arg.IsImmediate()) {
-                ++actual_uses[arg.Inst()];
+    for (const auto& block : function.blocks) {
+        for (const IR::Inst& inst : *block) {
+            const size_t num_args{inst.NumArgs()};
+            for (size_t i = 0; i < num_args; ++i) {
+                const IR::Value arg{inst.Arg(i)};
+                if (!arg.IsImmediate()) {
+                    ++actual_uses[arg.Inst()];
+                }
             }
         }
     }
     for (const auto [inst, uses] : actual_uses) {
         if (inst->UseCount() != uses) {
-            throw LogicError("Invalid uses in block:\n{}", IR::DumpBlock(block));
+            throw LogicError("Invalid uses in block:" /*, IR::DumpFunction(function)*/);
         }
     }
 }
 
-void VerificationPass(const IR::Block& block) {
-    ValidateTypes(block);
-    ValidateUses(block);
+void VerificationPass(const IR::Function& function) {
+    ValidateTypes(function);
+    ValidateUses(function);
 }
 
 } // namespace Shader::Optimization
-- 
cgit v1.2.3-70-g09d2


From 9170200a11715d131645d1ffb92e86e6ef0d7e88 Mon Sep 17 00:00:00 2001
From: ReinUsesLisp <reinuseslisp@airmail.cc>
Date: Thu, 11 Feb 2021 16:39:06 -0300
Subject: shader: Initial implementation of an AST

---
 externals/sirit                                    |   2 +-
 src/shader_recompiler/CMakeLists.txt               |   4 +-
 src/shader_recompiler/backend/spirv/emit_spirv.cpp |  45 +-
 src/shader_recompiler/backend/spirv/emit_spirv.h   |  18 +-
 .../backend/spirv/emit_spirv_context_get_set.cpp   |   8 +
 .../backend/spirv/emit_spirv_control_flow.cpp      |  25 -
 .../backend/spirv/emit_spirv_undefined.cpp         |  12 +-
 src/shader_recompiler/frontend/ir/basic_block.cpp  |  64 +-
 src/shader_recompiler/frontend/ir/basic_block.h    |  40 +-
 src/shader_recompiler/frontend/ir/condition.cpp    |  14 +-
 src/shader_recompiler/frontend/ir/condition.h      |   2 +-
 src/shader_recompiler/frontend/ir/function.h       |   2 +-
 src/shader_recompiler/frontend/ir/ir_emitter.cpp   |  43 +-
 src/shader_recompiler/frontend/ir/ir_emitter.h     |  23 +-
 .../frontend/ir/microinstruction.cpp               |   4 +-
 src/shader_recompiler/frontend/ir/opcodes.inc      |  16 +-
 .../frontend/ir/structured_control_flow.cpp        | 742 +++++++++++++++++++++
 .../frontend/ir/structured_control_flow.h          |  22 +
 .../frontend/maxwell/control_flow.cpp              | 426 +++++-------
 .../frontend/maxwell/control_flow.h                |  77 +--
 src/shader_recompiler/frontend/maxwell/location.h  |  12 +-
 src/shader_recompiler/frontend/maxwell/program.cpp |  69 +-
 src/shader_recompiler/frontend/maxwell/program.h   |   2 +-
 .../frontend/maxwell/termination_code.cpp          |  86 ---
 .../frontend/maxwell/termination_code.h            |  17 -
 .../maxwell/translate/impl/integer_shift_left.cpp  |   2 +-
 .../frontend/maxwell/translate/translate.cpp       |  17 +-
 .../frontend/maxwell/translate/translate.h         |   7 +-
 .../ir_opt/constant_propagation_pass.cpp           |  50 ++
 src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp  |  24 +-
 src/shader_recompiler/ir_opt/verification_pass.cpp |   4 +
 src/shader_recompiler/main.cpp                     |  29 +-
 src/shader_recompiler/shader_info.h                |  28 +
 33 files changed, 1346 insertions(+), 590 deletions(-)
 create mode 100644 src/shader_recompiler/frontend/ir/structured_control_flow.cpp
 create mode 100644 src/shader_recompiler/frontend/ir/structured_control_flow.h
 delete mode 100644 src/shader_recompiler/frontend/maxwell/termination_code.cpp
 delete mode 100644 src/shader_recompiler/frontend/maxwell/termination_code.h
 create mode 100644 src/shader_recompiler/shader_info.h

(limited to 'src/shader_recompiler/ir_opt/verification_pass.cpp')

diff --git a/externals/sirit b/externals/sirit
index 1f7b70730d..c374bfd9fd 160000
--- a/externals/sirit
+++ b/externals/sirit
@@ -1 +1 @@
-Subproject commit 1f7b70730d610cfbd5099ab93dd38ec8a78e7e35
+Subproject commit c374bfd9fdff02a0cff85d005488967b1b0f675e
diff --git a/src/shader_recompiler/CMakeLists.txt b/src/shader_recompiler/CMakeLists.txt
index 12fbcb37c3..27fc79e21b 100644
--- a/src/shader_recompiler/CMakeLists.txt
+++ b/src/shader_recompiler/CMakeLists.txt
@@ -36,6 +36,8 @@ add_executable(shader_recompiler
     frontend/ir/program.cpp
     frontend/ir/program.h
     frontend/ir/reg.h
+    frontend/ir/structured_control_flow.cpp
+    frontend/ir/structured_control_flow.h
     frontend/ir/type.cpp
     frontend/ir/type.h
     frontend/ir/value.cpp
@@ -51,8 +53,6 @@ add_executable(shader_recompiler
     frontend/maxwell/opcodes.h
     frontend/maxwell/program.cpp
     frontend/maxwell/program.h
-    frontend/maxwell/termination_code.cpp
-    frontend/maxwell/termination_code.h
     frontend/maxwell/translate/impl/common_encoding.h
     frontend/maxwell/translate/impl/floating_point_add.cpp
     frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv.cpp b/src/shader_recompiler/backend/spirv/emit_spirv.cpp
index 7c4269fad4..5022b51597 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv.cpp
@@ -105,8 +105,26 @@ void EmitSPIRV::EmitInst(EmitContext& ctx, IR::Inst* inst) {
     throw LogicError("Invalid opcode {}", inst->Opcode());
 }
 
-void EmitSPIRV::EmitPhi(EmitContext&) {
-    throw NotImplementedException("SPIR-V Instruction");
+static Id TypeId(const EmitContext& ctx, IR::Type type) {
+    switch (type) {
+    case IR::Type::U1:
+        return ctx.u1;
+    default:
+        throw NotImplementedException("Phi node type {}", type);
+    }
+}
+
+Id EmitSPIRV::EmitPhi(EmitContext& ctx, IR::Inst* inst) {
+    const size_t num_args{inst->NumArgs()};
+    boost::container::small_vector<Id, 64> operands;
+    operands.reserve(num_args * 2);
+    for (size_t index = 0; index < num_args; ++index) {
+        IR::Block* const phi_block{inst->PhiBlock(index)};
+        operands.push_back(ctx.Def(inst->Arg(index)));
+        operands.push_back(ctx.BlockLabel(phi_block));
+    }
+    const Id result_type{TypeId(ctx, inst->Arg(0).Type())};
+    return ctx.OpPhi(result_type, std::span(operands.data(), operands.size()));
 }
 
 void EmitSPIRV::EmitVoid(EmitContext&) {}
@@ -115,6 +133,29 @@ void EmitSPIRV::EmitIdentity(EmitContext&) {
     throw NotImplementedException("SPIR-V Instruction");
 }
 
+// FIXME: Move to its own file
+void EmitSPIRV::EmitBranch(EmitContext& ctx, IR::Inst* inst) {
+    ctx.OpBranch(ctx.BlockLabel(inst->Arg(0).Label()));
+}
+
+void EmitSPIRV::EmitBranchConditional(EmitContext& ctx, IR::Inst* inst) {
+    ctx.OpBranchConditional(ctx.Def(inst->Arg(0)), ctx.BlockLabel(inst->Arg(1).Label()),
+                            ctx.BlockLabel(inst->Arg(2).Label()));
+}
+
+void EmitSPIRV::EmitLoopMerge(EmitContext& ctx, IR::Inst* inst) {
+    ctx.OpLoopMerge(ctx.BlockLabel(inst->Arg(0).Label()), ctx.BlockLabel(inst->Arg(1).Label()),
+                    spv::LoopControlMask::MaskNone);
+}
+
+void EmitSPIRV::EmitSelectionMerge(EmitContext& ctx, IR::Inst* inst) {
+    ctx.OpSelectionMerge(ctx.BlockLabel(inst->Arg(0).Label()), spv::SelectionControlMask::MaskNone);
+}
+
+void EmitSPIRV::EmitReturn(EmitContext& ctx) {
+    ctx.OpReturn();
+}
+
 void EmitSPIRV::EmitGetZeroFromOp(EmitContext&) {
     throw LogicError("Unreachable instruction");
 }
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv.h b/src/shader_recompiler/backend/spirv/emit_spirv.h
index 3f4b68a7d1..9aa83b5de4 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv.h
+++ b/src/shader_recompiler/backend/spirv/emit_spirv.h
@@ -124,18 +124,20 @@ private:
     void EmitInst(EmitContext& ctx, IR::Inst* inst);
 
     // Microinstruction emitters
-    void EmitPhi(EmitContext& ctx);
+    Id EmitPhi(EmitContext& ctx, IR::Inst* inst);
     void EmitVoid(EmitContext& ctx);
     void EmitIdentity(EmitContext& ctx);
     void EmitBranch(EmitContext& ctx, IR::Inst* inst);
     void EmitBranchConditional(EmitContext& ctx, IR::Inst* inst);
-    void EmitExit(EmitContext& ctx);
+    void EmitLoopMerge(EmitContext& ctx, IR::Inst* inst);
+    void EmitSelectionMerge(EmitContext& ctx, IR::Inst* inst);
     void EmitReturn(EmitContext& ctx);
-    void EmitUnreachable(EmitContext& ctx);
     void EmitGetRegister(EmitContext& ctx);
     void EmitSetRegister(EmitContext& ctx);
     void EmitGetPred(EmitContext& ctx);
     void EmitSetPred(EmitContext& ctx);
+    void EmitSetGotoVariable(EmitContext& ctx);
+    void EmitGetGotoVariable(EmitContext& ctx);
     Id EmitGetCbuf(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset);
     void EmitGetAttribute(EmitContext& ctx);
     void EmitSetAttribute(EmitContext& ctx);
@@ -151,11 +153,11 @@ private:
     void EmitSetOFlag(EmitContext& ctx);
     Id EmitWorkgroupId(EmitContext& ctx);
     Id EmitLocalInvocationId(EmitContext& ctx);
-    void EmitUndef1(EmitContext& ctx);
-    void EmitUndef8(EmitContext& ctx);
-    void EmitUndef16(EmitContext& ctx);
-    void EmitUndef32(EmitContext& ctx);
-    void EmitUndef64(EmitContext& ctx);
+    Id EmitUndefU1(EmitContext& ctx);
+    void EmitUndefU8(EmitContext& ctx);
+    void EmitUndefU16(EmitContext& ctx);
+    void EmitUndefU32(EmitContext& ctx);
+    void EmitUndefU64(EmitContext& ctx);
     void EmitLoadGlobalU8(EmitContext& ctx);
     void EmitLoadGlobalS8(EmitContext& ctx);
     void EmitLoadGlobalU16(EmitContext& ctx);
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
index b121305ea9..1eab739edb 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
@@ -22,6 +22,14 @@ void EmitSPIRV::EmitSetPred(EmitContext&) {
     throw NotImplementedException("SPIR-V Instruction");
 }
 
+void EmitSPIRV::EmitSetGotoVariable(EmitContext&) {
+    throw NotImplementedException("SPIR-V Instruction");
+}
+
+void EmitSPIRV::EmitGetGotoVariable(EmitContext&) {
+    throw NotImplementedException("SPIR-V Instruction");
+}
+
 Id EmitSPIRV::EmitGetCbuf(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset) {
     if (!binding.IsImmediate()) {
         throw NotImplementedException("Constant buffer indexing");
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_control_flow.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_control_flow.cpp
index 770fe113c8..66ce6c8c54 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_control_flow.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_control_flow.cpp
@@ -3,28 +3,3 @@
 // Refer to the license.txt file included.
 
 #include "shader_recompiler/backend/spirv/emit_spirv.h"
-
-namespace Shader::Backend::SPIRV {
-
-void EmitSPIRV::EmitBranch(EmitContext& ctx, IR::Inst* inst) {
-    ctx.OpBranch(ctx.BlockLabel(inst->Arg(0).Label()));
-}
-
-void EmitSPIRV::EmitBranchConditional(EmitContext& ctx, IR::Inst* inst) {
-    ctx.OpBranchConditional(ctx.Def(inst->Arg(0)), ctx.BlockLabel(inst->Arg(1).Label()),
-                            ctx.BlockLabel(inst->Arg(2).Label()));
-}
-
-void EmitSPIRV::EmitExit(EmitContext& ctx) {
-    ctx.OpReturn();
-}
-
-void EmitSPIRV::EmitReturn(EmitContext&) {
-    throw NotImplementedException("SPIR-V Instruction");
-}
-
-void EmitSPIRV::EmitUnreachable(EmitContext&) {
-    throw NotImplementedException("SPIR-V Instruction");
-}
-
-} // namespace Shader::Backend::SPIRV
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_undefined.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_undefined.cpp
index 3850b072ce..859b60a95d 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_undefined.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_undefined.cpp
@@ -6,23 +6,23 @@
 
 namespace Shader::Backend::SPIRV {
 
-void EmitSPIRV::EmitUndef1(EmitContext&) {
-    throw NotImplementedException("SPIR-V Instruction");
+Id EmitSPIRV::EmitUndefU1(EmitContext& ctx) {
+    return ctx.OpUndef(ctx.u1);
 }
 
-void EmitSPIRV::EmitUndef8(EmitContext&) {
+void EmitSPIRV::EmitUndefU8(EmitContext&) {
     throw NotImplementedException("SPIR-V Instruction");
 }
 
-void EmitSPIRV::EmitUndef16(EmitContext&) {
+void EmitSPIRV::EmitUndefU16(EmitContext&) {
     throw NotImplementedException("SPIR-V Instruction");
 }
 
-void EmitSPIRV::EmitUndef32(EmitContext&) {
+void EmitSPIRV::EmitUndefU32(EmitContext&) {
     throw NotImplementedException("SPIR-V Instruction");
 }
 
-void EmitSPIRV::EmitUndef64(EmitContext&) {
+void EmitSPIRV::EmitUndefU64(EmitContext&) {
     throw NotImplementedException("SPIR-V Instruction");
 }
 
diff --git a/src/shader_recompiler/frontend/ir/basic_block.cpp b/src/shader_recompiler/frontend/ir/basic_block.cpp
index da33ff6f10..b5616f3941 100644
--- a/src/shader_recompiler/frontend/ir/basic_block.cpp
+++ b/src/shader_recompiler/frontend/ir/basic_block.cpp
@@ -17,6 +17,8 @@ namespace Shader::IR {
 Block::Block(ObjectPool<Inst>& inst_pool_, u32 begin, u32 end)
     : inst_pool{&inst_pool_}, location_begin{begin}, location_end{end} {}
 
+Block::Block(ObjectPool<Inst>& inst_pool_) : Block{inst_pool_, 0, 0} {}
+
 Block::~Block() = default;
 
 void Block::AppendNewInst(Opcode op, std::initializer_list<Value> args) {
@@ -38,8 +40,25 @@ Block::iterator Block::PrependNewInst(iterator insertion_point, Opcode op,
     return result_it;
 }
 
-void Block::AddImmediatePredecessor(IR::Block* immediate_predecessor) {
-    imm_predecessors.push_back(immediate_predecessor);
+void Block::SetBranches(Condition cond, Block* branch_true_, Block* branch_false_) {
+    branch_cond = cond;
+    branch_true = branch_true_;
+    branch_false = branch_false_;
+}
+
+void Block::SetBranch(Block* branch) {
+    branch_cond = Condition{true};
+    branch_true = branch;
+}
+
+void Block::SetReturn() {
+    branch_cond = Condition{true};
+    branch_true = nullptr;
+    branch_false = nullptr;
+}
+
+bool Block::IsVirtual() const noexcept {
+    return location_begin == location_end;
 }
 
 u32 Block::LocationBegin() const noexcept {
@@ -58,6 +77,12 @@ const Block::InstructionList& Block::Instructions() const noexcept {
     return instructions;
 }
 
+void Block::AddImmediatePredecessor(Block* block) {
+    if (std::ranges::find(imm_predecessors, block) == imm_predecessors.end()) {
+        imm_predecessors.push_back(block);
+    }
+}
+
 std::span<IR::Block* const> Block::ImmediatePredecessors() const noexcept {
     return imm_predecessors;
 }
@@ -70,8 +95,17 @@ static std::string BlockToIndex(const std::map<const Block*, size_t>& block_to_i
     return fmt::format("$<unknown block {:016x}>", reinterpret_cast<u64>(block));
 }
 
+static size_t InstIndex(std::map<const Inst*, size_t>& inst_to_index, size_t& inst_index,
+                        const Inst* inst) {
+    const auto [it, is_inserted]{inst_to_index.emplace(inst, inst_index + 1)};
+    if (is_inserted) {
+        ++inst_index;
+    }
+    return it->second;
+}
+
 static std::string ArgToIndex(const std::map<const Block*, size_t>& block_to_index,
-                              const std::map<const Inst*, size_t>& inst_to_index,
+                              std::map<const Inst*, size_t>& inst_to_index, size_t& inst_index,
                               const Value& arg) {
     if (arg.IsEmpty()) {
         return "<null>";
@@ -80,10 +114,7 @@ static std::string ArgToIndex(const std::map<const Block*, size_t>& block_to_ind
         return BlockToIndex(block_to_index, arg.Label());
     }
     if (!arg.IsImmediate()) {
-        if (const auto it{inst_to_index.find(arg.Inst())}; it != inst_to_index.end()) {
-            return fmt::format("%{}", it->second);
-        }
-        return fmt::format("%<unknown inst {:016x}>", reinterpret_cast<u64>(arg.Inst()));
+        return fmt::format("%{}", InstIndex(inst_to_index, inst_index, arg.Inst()));
     }
     switch (arg.Type()) {
     case Type::U1:
@@ -125,14 +156,14 @@ std::string DumpBlock(const Block& block, const std::map<const Block*, size_t>&
         const Opcode op{inst.Opcode()};
         ret += fmt::format("[{:016x}] ", reinterpret_cast<u64>(&inst));
         if (TypeOf(op) != Type::Void) {
-            ret += fmt::format("%{:<5} = {}", inst_index, op);
+            ret += fmt::format("%{:<5} = {}", InstIndex(inst_to_index, inst_index, &inst), op);
         } else {
             ret += fmt::format("         {}", op); // '%00000 = ' -> 1 + 5 + 3 = 9 spaces
         }
-        const size_t arg_count{NumArgsOf(op)};
+        const size_t arg_count{inst.NumArgs()};
         for (size_t arg_index = 0; arg_index < arg_count; ++arg_index) {
             const Value arg{inst.Arg(arg_index)};
-            const std::string arg_str{ArgToIndex(block_to_index, inst_to_index, arg)};
+            const std::string arg_str{ArgToIndex(block_to_index, inst_to_index, inst_index, arg)};
             ret += arg_index != 0 ? ", " : " ";
             if (op == Opcode::Phi) {
                 ret += fmt::format("[ {}, {} ]", arg_index,
@@ -140,10 +171,12 @@ std::string DumpBlock(const Block& block, const std::map<const Block*, size_t>&
             } else {
                 ret += arg_str;
             }
-            const Type actual_type{arg.Type()};
-            const Type expected_type{ArgTypeOf(op, arg_index)};
-            if (!AreTypesCompatible(actual_type, expected_type)) {
-                ret += fmt::format("<type error: {} != {}>", actual_type, expected_type);
+            if (op != Opcode::Phi) {
+                const Type actual_type{arg.Type()};
+                const Type expected_type{ArgTypeOf(op, arg_index)};
+                if (!AreTypesCompatible(actual_type, expected_type)) {
+                    ret += fmt::format("<type error: {} != {}>", actual_type, expected_type);
+                }
             }
         }
         if (TypeOf(op) != Type::Void) {
@@ -151,9 +184,6 @@ std::string DumpBlock(const Block& block, const std::map<const Block*, size_t>&
         } else {
             ret += '\n';
         }
-
-        inst_to_index.emplace(&inst, inst_index);
-        ++inst_index;
     }
     return ret;
 }
diff --git a/src/shader_recompiler/frontend/ir/basic_block.h b/src/shader_recompiler/frontend/ir/basic_block.h
index ec3ad62634..3205705e79 100644
--- a/src/shader_recompiler/frontend/ir/basic_block.h
+++ b/src/shader_recompiler/frontend/ir/basic_block.h
@@ -11,7 +11,9 @@
 
 #include <boost/intrusive/list.hpp>
 
+#include "shader_recompiler/frontend/ir/condition.h"
 #include "shader_recompiler/frontend/ir/microinstruction.h"
+#include "shader_recompiler/frontend/ir/value.h"
 #include "shader_recompiler/object_pool.h"
 
 namespace Shader::IR {
@@ -26,6 +28,7 @@ public:
     using const_reverse_iterator = InstructionList::const_reverse_iterator;
 
     explicit Block(ObjectPool<Inst>& inst_pool_, u32 begin, u32 end);
+    explicit Block(ObjectPool<Inst>& inst_pool_);
     ~Block();
 
     Block(const Block&) = delete;
@@ -41,9 +44,15 @@ public:
     iterator PrependNewInst(iterator insertion_point, Opcode op,
                             std::initializer_list<Value> args = {}, u64 flags = 0);
 
-    /// Adds a new immediate predecessor to the basic block.
-    void AddImmediatePredecessor(IR::Block* immediate_predecessor);
+    /// Set the branches to jump to when all instructions have executed.
+    void SetBranches(Condition cond, Block* branch_true, Block* branch_false);
+    /// Set the branch to unconditionally jump to when all instructions have executed.
+    void SetBranch(Block* branch);
+    /// Mark the block as a return block.
+    void SetReturn();
 
+    /// Returns true when the block does not implement any guest instructions directly.
+    [[nodiscard]] bool IsVirtual() const noexcept;
     /// Gets the starting location of this basic block.
     [[nodiscard]] u32 LocationBegin() const noexcept;
     /// Gets the end location for this basic block.
@@ -54,8 +63,23 @@ public:
     /// Gets an immutable reference to the instruction list for this basic block.
     [[nodiscard]] const InstructionList& Instructions() const noexcept;
 
+    /// Adds a new immediate predecessor to this basic block.
+    void AddImmediatePredecessor(Block* block);
     /// Gets an immutable span to the immediate predecessors.
-    [[nodiscard]] std::span<IR::Block* const> ImmediatePredecessors() const noexcept;
+    [[nodiscard]] std::span<Block* const> ImmediatePredecessors() const noexcept;
+
+    [[nodiscard]] Condition BranchCondition() const noexcept {
+        return branch_cond;
+    }
+    [[nodiscard]] bool IsTerminationBlock() const noexcept {
+        return !branch_true && !branch_false;
+    }
+    [[nodiscard]] Block* TrueBranch() const noexcept {
+        return branch_true;
+    }
+    [[nodiscard]] Block* FalseBranch() const noexcept {
+        return branch_false;
+    }
 
     [[nodiscard]] bool empty() const {
         return instructions.empty();
@@ -129,10 +153,18 @@ private:
     /// List of instructions in this block
     InstructionList instructions;
 
+    /// Condition to choose the branch to take
+    Condition branch_cond{true};
+    /// Block to jump into when the branch condition evaluates as true
+    Block* branch_true{nullptr};
+    /// Block to jump into when the branch condition evaluates as false
+    Block* branch_false{nullptr};
     /// Block immediate predecessors
-    std::vector<IR::Block*> imm_predecessors;
+    std::vector<Block*> imm_predecessors;
 };
 
+using BlockList = std::vector<Block*>;
+
 [[nodiscard]] std::string DumpBlock(const Block& block);
 
 [[nodiscard]] std::string DumpBlock(const Block& block,
diff --git a/src/shader_recompiler/frontend/ir/condition.cpp b/src/shader_recompiler/frontend/ir/condition.cpp
index edff35dc77..ec1659e2bc 100644
--- a/src/shader_recompiler/frontend/ir/condition.cpp
+++ b/src/shader_recompiler/frontend/ir/condition.cpp
@@ -16,15 +16,13 @@ std::string NameOf(Condition condition) {
         ret = fmt::to_string(condition.FlowTest());
     }
     const auto [pred, negated]{condition.Pred()};
-    if (pred != Pred::PT || negated) {
-        if (!ret.empty()) {
-            ret += '&';
-        }
-        if (negated) {
-            ret += '!';
-        }
-        ret += fmt::to_string(pred);
+    if (!ret.empty()) {
+        ret += '&';
     }
+    if (negated) {
+        ret += '!';
+    }
+    ret += fmt::to_string(pred);
     return ret;
 }
 
diff --git a/src/shader_recompiler/frontend/ir/condition.h b/src/shader_recompiler/frontend/ir/condition.h
index 52737025c9..16b4ae888e 100644
--- a/src/shader_recompiler/frontend/ir/condition.h
+++ b/src/shader_recompiler/frontend/ir/condition.h
@@ -26,7 +26,7 @@ public:
     explicit Condition(Pred pred_, bool pred_negated_ = false) noexcept
         : Condition(FlowTest::T, pred_, pred_negated_) {}
 
-    Condition(bool value) : Condition(Pred::PT, !value) {}
+    explicit Condition(bool value) : Condition(Pred::PT, !value) {}
 
     auto operator<=>(const Condition&) const noexcept = default;
 
diff --git a/src/shader_recompiler/frontend/ir/function.h b/src/shader_recompiler/frontend/ir/function.h
index bba7d1d395..fd7d564191 100644
--- a/src/shader_recompiler/frontend/ir/function.h
+++ b/src/shader_recompiler/frontend/ir/function.h
@@ -11,7 +11,7 @@
 namespace Shader::IR {
 
 struct Function {
-    boost::container::small_vector<Block*, 16> blocks;
+    BlockList blocks;
 };
 
 } // namespace Shader::IR
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.cpp b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
index ada0be8343..30932043f9 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.cpp
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
@@ -44,24 +44,27 @@ F64 IREmitter::Imm64(f64 value) const {
     return F64{Value{value}};
 }
 
-void IREmitter::Branch(IR::Block* label) {
+void IREmitter::Branch(Block* label) {
+    label->AddImmediatePredecessor(block);
     Inst(Opcode::Branch, label);
 }
 
-void IREmitter::BranchConditional(const U1& cond, IR::Block* true_label, IR::Block* false_label) {
-    Inst(Opcode::BranchConditional, cond, true_label, false_label);
+void IREmitter::BranchConditional(const U1& condition, Block* true_label, Block* false_label) {
+    true_label->AddImmediatePredecessor(block);
+    false_label->AddImmediatePredecessor(block);
+    Inst(Opcode::BranchConditional, condition, true_label, false_label);
 }
 
-void IREmitter::Exit() {
-    Inst(Opcode::Exit);
+void IREmitter::LoopMerge(Block* merge_block, Block* continue_target) {
+    Inst(Opcode::LoopMerge, merge_block, continue_target);
 }
 
-void IREmitter::Return() {
-    Inst(Opcode::Return);
+void IREmitter::SelectionMerge(Block* merge_block) {
+    Inst(Opcode::SelectionMerge, merge_block);
 }
 
-void IREmitter::Unreachable() {
-    Inst(Opcode::Unreachable);
+void IREmitter::Return() {
+    Inst(Opcode::Return);
 }
 
 U32 IREmitter::GetReg(IR::Reg reg) {
@@ -81,6 +84,14 @@ U1 IREmitter::GetPred(IR::Pred pred, bool is_negated) {
     }
 }
 
+U1 IREmitter::GetGotoVariable(u32 id) {
+    return Inst<U1>(Opcode::GetGotoVariable, id);
+}
+
+void IREmitter::SetGotoVariable(u32 id, const U1& value) {
+    Inst(Opcode::SetGotoVariable, id, value);
+}
+
 void IREmitter::SetPred(IR::Pred pred, const U1& value) {
     Inst(Opcode::SetPred, pred, value);
 }
@@ -121,6 +132,20 @@ void IREmitter::SetOFlag(const U1& value) {
     Inst(Opcode::SetOFlag, value);
 }
 
+U1 IREmitter::Condition(IR::Condition cond) {
+    if (cond == IR::Condition{true}) {
+        return Imm1(true);
+    } else if (cond == IR::Condition{false}) {
+        return Imm1(false);
+    }
+    const FlowTest flow_test{cond.FlowTest()};
+    const auto [pred, is_negated]{cond.Pred()};
+    if (flow_test == FlowTest::T) {
+        return GetPred(pred, is_negated);
+    }
+    throw NotImplementedException("Condition {}", cond);
+}
+
 F32 IREmitter::GetAttribute(IR::Attribute attribute) {
     return Inst<F32>(Opcode::GetAttribute, attribute);
 }
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.h b/src/shader_recompiler/frontend/ir/ir_emitter.h
index bfd9916cca..4decb46bc1 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.h
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.h
@@ -16,11 +16,11 @@ namespace Shader::IR {
 
 class IREmitter {
 public:
-    explicit IREmitter(Block& block_) : block{block_}, insertion_point{block.end()} {}
+    explicit IREmitter(Block& block_) : block{&block_}, insertion_point{block->end()} {}
     explicit IREmitter(Block& block_, Block::iterator insertion_point_)
-        : block{block_}, insertion_point{insertion_point_} {}
+        : block{&block_}, insertion_point{insertion_point_} {}
 
-    Block& block;
+    Block* block;
 
     [[nodiscard]] U1 Imm1(bool value) const;
     [[nodiscard]] U8 Imm8(u8 value) const;
@@ -31,11 +31,11 @@ public:
     [[nodiscard]] U64 Imm64(u64 value) const;
     [[nodiscard]] F64 Imm64(f64 value) const;
 
-    void Branch(IR::Block* label);
-    void BranchConditional(const U1& cond, IR::Block* true_label, IR::Block* false_label);
-    void Exit();
+    void Branch(Block* label);
+    void BranchConditional(const U1& condition, Block* true_label, Block* false_label);
+    void LoopMerge(Block* merge_block, Block* continue_target);
+    void SelectionMerge(Block* merge_block);
     void Return();
-    void Unreachable();
 
     [[nodiscard]] U32 GetReg(IR::Reg reg);
     void SetReg(IR::Reg reg, const U32& value);
@@ -43,6 +43,9 @@ public:
     [[nodiscard]] U1 GetPred(IR::Pred pred, bool is_negated = false);
     void SetPred(IR::Pred pred, const U1& value);
 
+    [[nodiscard]] U1 GetGotoVariable(u32 id);
+    void SetGotoVariable(u32 id, const U1& value);
+
     [[nodiscard]] U32 GetCbuf(const U32& binding, const U32& byte_offset);
 
     [[nodiscard]] U1 GetZFlag();
@@ -55,6 +58,8 @@ public:
     void SetCFlag(const U1& value);
     void SetOFlag(const U1& value);
 
+    [[nodiscard]] U1 Condition(IR::Condition cond);
+
     [[nodiscard]] F32 GetAttribute(IR::Attribute attribute);
     void SetAttribute(IR::Attribute attribute, const F32& value);
 
@@ -168,7 +173,7 @@ private:
 
     template <typename T = Value, typename... Args>
     T Inst(Opcode op, Args... args) {
-        auto it{block.PrependNewInst(insertion_point, op, {Value{args}...})};
+        auto it{block->PrependNewInst(insertion_point, op, {Value{args}...})};
         return T{Value{&*it}};
     }
 
@@ -184,7 +189,7 @@ private:
     T Inst(Opcode op, Flags<FlagType> flags, Args... args) {
         u64 raw_flags{};
         std::memcpy(&raw_flags, &flags.proxy, sizeof(flags.proxy));
-        auto it{block.PrependNewInst(insertion_point, op, {Value{args}...}, raw_flags)};
+        auto it{block->PrependNewInst(insertion_point, op, {Value{args}...}, raw_flags)};
         return T{Value{&*it}};
     }
 };
diff --git a/src/shader_recompiler/frontend/ir/microinstruction.cpp b/src/shader_recompiler/frontend/ir/microinstruction.cpp
index e7ca92039e..b4ae371bd1 100644
--- a/src/shader_recompiler/frontend/ir/microinstruction.cpp
+++ b/src/shader_recompiler/frontend/ir/microinstruction.cpp
@@ -51,9 +51,9 @@ bool Inst::MayHaveSideEffects() const noexcept {
     switch (op) {
     case Opcode::Branch:
     case Opcode::BranchConditional:
-    case Opcode::Exit:
+    case Opcode::LoopMerge:
+    case Opcode::SelectionMerge:
     case Opcode::Return:
-    case Opcode::Unreachable:
     case Opcode::SetAttribute:
     case Opcode::SetAttributeIndexed:
     case Opcode::WriteGlobalU8:
diff --git a/src/shader_recompiler/frontend/ir/opcodes.inc b/src/shader_recompiler/frontend/ir/opcodes.inc
index 5dc65f2dfa..ede5e20c2d 100644
--- a/src/shader_recompiler/frontend/ir/opcodes.inc
+++ b/src/shader_recompiler/frontend/ir/opcodes.inc
@@ -10,15 +10,17 @@ OPCODE(Identity,                                            Opaque,         Opaq
 // Control flow
 OPCODE(Branch,                                              Void,           Label,                                                          )
 OPCODE(BranchConditional,                                   Void,           U1,             Label,          Label,                          )
-OPCODE(Exit,                                                Void,                                                                           )
+OPCODE(LoopMerge,                                           Void,           Label,          Label,                                          )
+OPCODE(SelectionMerge,                                      Void,           Label,                                                          )
 OPCODE(Return,                                              Void,                                                                           )
-OPCODE(Unreachable,                                         Void,                                                                           )
 
 // Context getters/setters
 OPCODE(GetRegister,                                         U32,            Reg,                                                            )
 OPCODE(SetRegister,                                         Void,           Reg,            U32,                                            )
 OPCODE(GetPred,                                             U1,             Pred,                                                           )
 OPCODE(SetPred,                                             Void,           Pred,           U1,                                             )
+OPCODE(GetGotoVariable,                                     U1,             U32,                                                            )
+OPCODE(SetGotoVariable,                                     Void,           U32,            U1,                                             )
 OPCODE(GetCbuf,                                             U32,            U32,            U32,                                            )
 OPCODE(GetAttribute,                                        U32,            Attribute,                                                      )
 OPCODE(SetAttribute,                                        Void,           Attribute,      U32,                                            )
@@ -36,11 +38,11 @@ OPCODE(WorkgroupId,                                         U32x3,
 OPCODE(LocalInvocationId,                                   U32x3,                                                                          )
 
 // Undefined
-OPCODE(Undef1,                                              U1,                                                                             )
-OPCODE(Undef8,                                              U8,                                                                             )
-OPCODE(Undef16,                                             U16,                                                                            )
-OPCODE(Undef32,                                             U32,                                                                            )
-OPCODE(Undef64,                                             U64,                                                                            )
+OPCODE(UndefU1,                                             U1,                                                                             )
+OPCODE(UndefU8,                                             U8,                                                                             )
+OPCODE(UndefU16,                                            U16,                                                                            )
+OPCODE(UndefU32,                                            U32,                                                                            )
+OPCODE(UndefU64,                                            U64,                                                                            )
 
 // Memory operations
 OPCODE(LoadGlobalU8,                                        U32,            U64,                                                            )
diff --git a/src/shader_recompiler/frontend/ir/structured_control_flow.cpp b/src/shader_recompiler/frontend/ir/structured_control_flow.cpp
new file mode 100644
index 0000000000..2e9ce25256
--- /dev/null
+++ b/src/shader_recompiler/frontend/ir/structured_control_flow.cpp
@@ -0,0 +1,742 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include <memory>
+#include <ranges>
+#include <string>
+#include <unordered_map>
+#include <utility>
+#include <vector>
+
+#include <fmt/format.h>
+
+#include <boost/intrusive/list.hpp>
+
+#include "shader_recompiler/frontend/ir/basic_block.h"
+#include "shader_recompiler/frontend/ir/ir_emitter.h"
+#include "shader_recompiler/object_pool.h"
+
+namespace Shader::IR {
+namespace {
+struct Statement;
+
+// Use normal_link because we are not guaranteed to destroy the tree in order
+using ListBaseHook =
+    boost::intrusive::list_base_hook<boost::intrusive::link_mode<boost::intrusive::normal_link>>;
+
+using Tree = boost::intrusive::list<Statement,
+                                    // Allow using Statement without a definition
+                                    boost::intrusive::base_hook<ListBaseHook>,
+                                    // Avoid linear complexity on splice, size is never called
+                                    boost::intrusive::constant_time_size<false>>;
+using Node = Tree::iterator;
+using ConstNode = Tree::const_iterator;
+
+enum class StatementType {
+    Code,
+    Goto,
+    Label,
+    If,
+    Loop,
+    Break,
+    Return,
+    Function,
+    Identity,
+    Not,
+    Or,
+    SetVariable,
+    Variable,
+};
+
+bool HasChildren(StatementType type) {
+    switch (type) {
+    case StatementType::If:
+    case StatementType::Loop:
+    case StatementType::Function:
+        return true;
+    default:
+        return false;
+    }
+}
+
+struct Goto {};
+struct Label {};
+struct If {};
+struct Loop {};
+struct Break {};
+struct Return {};
+struct FunctionTag {};
+struct Identity {};
+struct Not {};
+struct Or {};
+struct SetVariable {};
+struct Variable {};
+
+#ifdef _MSC_VER
+#pragma warning(push)
+#pragma warning(disable : 26495) // Always initialize a member variable, expected in Statement
+#endif
+struct Statement : ListBaseHook {
+    Statement(Block* code_, Statement* up_) : code{code_}, up{up_}, type{StatementType::Code} {}
+    Statement(Goto, Statement* cond_, Node label_, Statement* up_)
+        : label{label_}, cond{cond_}, up{up_}, type{StatementType::Goto} {}
+    Statement(Label, u32 id_, Statement* up_) : id{id_}, up{up_}, type{StatementType::Label} {}
+    Statement(If, Statement* cond_, Tree&& children_, Statement* up_)
+        : children{std::move(children_)}, cond{cond_}, up{up_}, type{StatementType::If} {}
+    Statement(Loop, Statement* cond_, Tree&& children_, Statement* up_)
+        : children{std::move(children_)}, cond{cond_}, up{up_}, type{StatementType::Loop} {}
+    Statement(Break, Statement* cond_, Statement* up_)
+        : cond{cond_}, up{up_}, type{StatementType::Break} {}
+    Statement(Return) : type{StatementType::Return} {}
+    Statement(FunctionTag) : children{}, type{StatementType::Function} {}
+    Statement(Identity, Condition cond_) : guest_cond{cond_}, type{StatementType::Identity} {}
+    Statement(Not, Statement* op_) : op{op_}, type{StatementType::Not} {}
+    Statement(Or, Statement* op_a_, Statement* op_b_)
+        : op_a{op_a_}, op_b{op_b_}, type{StatementType::Or} {}
+    Statement(SetVariable, u32 id_, Statement* op_, Statement* up_)
+        : op{op_}, id{id_}, up{up_}, type{StatementType::SetVariable} {}
+    Statement(Variable, u32 id_) : id{id_}, type{StatementType::Variable} {}
+
+    ~Statement() {
+        if (HasChildren(type)) {
+            std::destroy_at(&children);
+        }
+    }
+
+    union {
+        Block* code;
+        Node label;
+        Tree children;
+        Condition guest_cond;
+        Statement* op;
+        Statement* op_a;
+    };
+    union {
+        Statement* cond;
+        Statement* op_b;
+        u32 id;
+    };
+    Statement* up{};
+    StatementType type;
+};
+#ifdef _MSC_VER
+#pragma warning(pop)
+#endif
+
+std::string DumpExpr(const Statement* stmt) {
+    switch (stmt->type) {
+    case StatementType::Identity:
+        return fmt::format("{}", stmt->guest_cond);
+    case StatementType::Not:
+        return fmt::format("!{}", DumpExpr(stmt->op));
+    case StatementType::Or:
+        return fmt::format("{} || {}", DumpExpr(stmt->op_a), DumpExpr(stmt->op_b));
+    case StatementType::Variable:
+        return fmt::format("goto_L{}", stmt->id);
+    default:
+        return "<invalid type>";
+    }
+}
+
+std::string DumpTree(const Tree& tree, u32 indentation = 0) {
+    std::string ret;
+    std::string indent(indentation, ' ');
+    for (auto stmt = tree.begin(); stmt != tree.end(); ++stmt) {
+        switch (stmt->type) {
+        case StatementType::Code:
+            ret += fmt::format("{}    Block {:04x};\n", indent, stmt->code->LocationBegin());
+            break;
+        case StatementType::Goto:
+            ret += fmt::format("{}    if ({}) goto L{};\n", indent, DumpExpr(stmt->cond),
+                               stmt->label->id);
+            break;
+        case StatementType::Label:
+            ret += fmt::format("{}L{}:\n", indent, stmt->id);
+            break;
+        case StatementType::If:
+            ret += fmt::format("{}    if ({}) {{\n", indent, DumpExpr(stmt->cond));
+            ret += DumpTree(stmt->children, indentation + 4);
+            ret += fmt::format("{}    }}\n", indent);
+            break;
+        case StatementType::Loop:
+            ret += fmt::format("{}    do {{\n", indent);
+            ret += DumpTree(stmt->children, indentation + 4);
+            ret += fmt::format("{}    }} while ({});\n", indent, DumpExpr(stmt->cond));
+            break;
+        case StatementType::Break:
+            ret += fmt::format("{}    if ({}) break;\n", indent, DumpExpr(stmt->cond));
+            break;
+        case StatementType::Return:
+            ret += fmt::format("{}    return;\n", indent);
+            break;
+        case StatementType::SetVariable:
+            ret += fmt::format("{}    goto_L{} = {};\n", indent, stmt->id, DumpExpr(stmt->op));
+            break;
+        case StatementType::Function:
+        case StatementType::Identity:
+        case StatementType::Not:
+        case StatementType::Or:
+        case StatementType::Variable:
+            throw LogicError("Statement can't be printed");
+        }
+    }
+    return ret;
+}
+
+bool HasNode(const Tree& tree, ConstNode stmt) {
+    const auto end{tree.end()};
+    for (auto it = tree.begin(); it != end; ++it) {
+        if (it == stmt || (HasChildren(it->type) && HasNode(it->children, stmt))) {
+            return true;
+        }
+    }
+    return false;
+}
+
+Node FindStatementWithLabel(Tree& tree, ConstNode goto_stmt) {
+    const ConstNode label_stmt{goto_stmt->label};
+    const ConstNode end{tree.end()};
+    for (auto it = tree.begin(); it != end; ++it) {
+        if (it == label_stmt || (HasChildren(it->type) && HasNode(it->children, label_stmt))) {
+            return it;
+        }
+    }
+    throw LogicError("Lift label not in tree");
+}
+
+void SanitizeNoBreaks(const Tree& tree) {
+    if (std::ranges::find(tree, StatementType::Break, &Statement::type) != tree.end()) {
+        throw NotImplementedException("Capturing statement with break nodes");
+    }
+}
+
+size_t Level(Node stmt) {
+    size_t level{0};
+    Statement* node{stmt->up};
+    while (node) {
+        ++level;
+        node = node->up;
+    }
+    return level;
+}
+
+bool IsDirectlyRelated(Node goto_stmt, Node label_stmt) {
+    const size_t goto_level{Level(goto_stmt)};
+    const size_t label_level{Level(label_stmt)};
+    size_t min_level;
+    size_t max_level;
+    Node min;
+    Node max;
+    if (label_level < goto_level) {
+        min_level = label_level;
+        max_level = goto_level;
+        min = label_stmt;
+        max = goto_stmt;
+    } else { // goto_level < label_level
+        min_level = goto_level;
+        max_level = label_level;
+        min = goto_stmt;
+        max = label_stmt;
+    }
+    while (max_level > min_level) {
+        --max_level;
+        max = max->up;
+    }
+    return min->up == max->up;
+}
+
+bool IsIndirectlyRelated(Node goto_stmt, Node label_stmt) {
+    return goto_stmt->up != label_stmt->up && !IsDirectlyRelated(goto_stmt, label_stmt);
+}
+
+bool SearchNode(const Tree& tree, ConstNode stmt, size_t& offset) {
+    ++offset;
+
+    const auto end = tree.end();
+    for (ConstNode it = tree.begin(); it != end; ++it) {
+        ++offset;
+        if (stmt == it) {
+            return true;
+        }
+        if (HasChildren(it->type) && SearchNode(it->children, stmt, offset)) {
+            return true;
+        }
+    }
+    return false;
+}
+
+class GotoPass {
+public:
+    explicit GotoPass(std::span<Block* const> blocks, ObjectPool<Statement, 64>& stmt_pool)
+        : pool{stmt_pool} {
+        std::vector gotos{BuildUnorderedTreeGetGotos(blocks)};
+        fmt::print(stdout, "BEFORE\n{}\n", DumpTree(root_stmt.children));
+        for (const Node& goto_stmt : gotos | std::views::reverse) {
+            RemoveGoto(goto_stmt);
+        }
+        fmt::print(stdout, "AFTER\n{}\n", DumpTree(root_stmt.children));
+    }
+
+    Statement& RootStatement() noexcept {
+        return root_stmt;
+    }
+
+private:
+    void RemoveGoto(Node goto_stmt) {
+        // Force goto_stmt and label_stmt to be directly related
+        const Node label_stmt{goto_stmt->label};
+        if (IsIndirectlyRelated(goto_stmt, label_stmt)) {
+            // Move goto_stmt out using outward-movement transformation until it becomes
+            // directly related to label_stmt
+            while (!IsDirectlyRelated(goto_stmt, label_stmt)) {
+                goto_stmt = MoveOutward(goto_stmt);
+            }
+        }
+        // Force goto_stmt and label_stmt to be siblings
+        if (IsDirectlyRelated(goto_stmt, label_stmt)) {
+            const size_t label_level{Level(label_stmt)};
+            size_t goto_level{Level(goto_stmt)};
+            if (goto_level > label_level) {
+                // Move goto_stmt out of its level using outward-movement transformations
+                while (goto_level > label_level) {
+                    goto_stmt = MoveOutward(goto_stmt);
+                    --goto_level;
+                }
+            } else { // Level(goto_stmt) < Level(label_stmt)
+                if (Offset(goto_stmt) > Offset(label_stmt)) {
+                    // Lift goto_stmt to above stmt containing label_stmt using goto-lifting
+                    // transformations
+                    goto_stmt = Lift(goto_stmt);
+                }
+                // Move goto_stmt into label_stmt's level using inward-movement transformation
+                while (goto_level < label_level) {
+                    goto_stmt = MoveInward(goto_stmt);
+                    ++goto_level;
+                }
+            }
+        }
+        // TODO: Remove this
+        Node it{goto_stmt};
+        bool sibling{false};
+        do {
+            sibling |= it == label_stmt;
+            --it;
+        } while (it != goto_stmt->up->children.begin());
+        while (it != goto_stmt->up->children.end()) {
+            sibling |= it == label_stmt;
+            ++it;
+        }
+        if (!sibling) {
+            throw LogicError("Not siblings");
+        }
+
+        // goto_stmt and label_stmt are guaranteed to be siblings, eliminate
+        if (std::next(goto_stmt) == label_stmt) {
+            // Simply eliminate the goto if the label is next to it
+            goto_stmt->up->children.erase(goto_stmt);
+        } else if (Offset(goto_stmt) < Offset(label_stmt)) {
+            // Eliminate goto_stmt with a conditional
+            EliminateAsConditional(goto_stmt, label_stmt);
+        } else {
+            // Eliminate goto_stmt with a loop
+            EliminateAsLoop(goto_stmt, label_stmt);
+        }
+    }
+
+    std::vector<Node> BuildUnorderedTreeGetGotos(std::span<Block* const> blocks) {
+        // Assume all blocks have two branches
+        std::vector<Node> gotos;
+        gotos.reserve(blocks.size() * 2);
+
+        const std::unordered_map labels_map{BuildLabels(blocks)};
+        Tree& root{root_stmt.children};
+        auto insert_point{root.begin()};
+        for (Block* const block : blocks) {
+            ++insert_point; // Skip label
+            ++insert_point; // Skip set variable
+            root.insert(insert_point, *pool.Create(block, &root_stmt));
+
+            if (block->IsTerminationBlock()) {
+                root.insert(insert_point, *pool.Create(Return{}));
+                continue;
+            }
+            const Condition cond{block->BranchCondition()};
+            Statement* const true_cond{pool.Create(Identity{}, Condition{true})};
+            if (cond == Condition{true} || cond == Condition{false}) {
+                const bool is_true{cond == Condition{true}};
+                const Block* const branch{is_true ? block->TrueBranch() : block->FalseBranch()};
+                const Node label{labels_map.at(branch)};
+                Statement* const goto_stmt{pool.Create(Goto{}, true_cond, label, &root_stmt)};
+                gotos.push_back(root.insert(insert_point, *goto_stmt));
+            } else {
+                Statement* const ident_cond{pool.Create(Identity{}, cond)};
+                const Node true_label{labels_map.at(block->TrueBranch())};
+                const Node false_label{labels_map.at(block->FalseBranch())};
+                Statement* goto_true{pool.Create(Goto{}, ident_cond, true_label, &root_stmt)};
+                Statement* goto_false{pool.Create(Goto{}, true_cond, false_label, &root_stmt)};
+                gotos.push_back(root.insert(insert_point, *goto_true));
+                gotos.push_back(root.insert(insert_point, *goto_false));
+            }
+        }
+        return gotos;
+    }
+
+    std::unordered_map<const Block*, Node> BuildLabels(std::span<Block* const> blocks) {
+        // TODO: Consider storing labels intrusively inside the block
+        std::unordered_map<const Block*, Node> labels_map;
+        Tree& root{root_stmt.children};
+        u32 label_id{0};
+        for (const Block* const block : blocks) {
+            Statement* const label{pool.Create(Label{}, label_id, &root_stmt)};
+            labels_map.emplace(block, root.insert(root.end(), *label));
+            Statement* const false_stmt{pool.Create(Identity{}, Condition{false})};
+            root.push_back(*pool.Create(SetVariable{}, label_id, false_stmt, &root_stmt));
+            ++label_id;
+        }
+        return labels_map;
+    }
+
+    void UpdateTreeUp(Statement* tree) {
+        for (Statement& stmt : tree->children) {
+            stmt.up = tree;
+        }
+    }
+
+    void EliminateAsConditional(Node goto_stmt, Node label_stmt) {
+        Tree& body{goto_stmt->up->children};
+        Tree if_body;
+        if_body.splice(if_body.begin(), body, std::next(goto_stmt), label_stmt);
+        Statement* const cond{pool.Create(Not{}, goto_stmt->cond)};
+        Statement* const if_stmt{pool.Create(If{}, cond, std::move(if_body), goto_stmt->up)};
+        UpdateTreeUp(if_stmt);
+        body.insert(goto_stmt, *if_stmt);
+        body.erase(goto_stmt);
+    }
+
+    void EliminateAsLoop(Node goto_stmt, Node label_stmt) {
+        Tree& body{goto_stmt->up->children};
+        Tree loop_body;
+        loop_body.splice(loop_body.begin(), body, label_stmt, goto_stmt);
+        Statement* const cond{goto_stmt->cond};
+        Statement* const loop{pool.Create(Loop{}, cond, std::move(loop_body), goto_stmt->up)};
+        UpdateTreeUp(loop);
+        body.insert(goto_stmt, *loop);
+        body.erase(goto_stmt);
+    }
+
+    [[nodiscard]] Node MoveOutward(Node goto_stmt) {
+        switch (goto_stmt->up->type) {
+        case StatementType::If:
+            return MoveOutwardIf(goto_stmt);
+        case StatementType::Loop:
+            return MoveOutwardLoop(goto_stmt);
+        default:
+            throw LogicError("Invalid outward movement");
+        }
+    }
+
+    [[nodiscard]] Node MoveInward(Node goto_stmt) {
+        Statement* const parent{goto_stmt->up};
+        Tree& body{parent->children};
+        const Node label_nested_stmt{FindStatementWithLabel(body, goto_stmt)};
+        const Node label{goto_stmt->label};
+        const u32 label_id{label->id};
+
+        Statement* const goto_cond{goto_stmt->cond};
+        Statement* const set_var{pool.Create(SetVariable{}, label_id, goto_cond, parent)};
+        body.insert(goto_stmt, *set_var);
+
+        Tree if_body;
+        if_body.splice(if_body.begin(), body, std::next(goto_stmt), label_nested_stmt);
+        Statement* const variable{pool.Create(Variable{}, label_id)};
+        Statement* const neg_var{pool.Create(Not{}, variable)};
+        if (!if_body.empty()) {
+            Statement* const if_stmt{pool.Create(If{}, neg_var, std::move(if_body), parent)};
+            UpdateTreeUp(if_stmt);
+            body.insert(goto_stmt, *if_stmt);
+        }
+        body.erase(goto_stmt);
+
+        // Update nested if condition
+        switch (label_nested_stmt->type) {
+        case StatementType::If:
+            label_nested_stmt->cond = pool.Create(Or{}, neg_var, label_nested_stmt->cond);
+            break;
+        case StatementType::Loop:
+            break;
+        default:
+            throw LogicError("Invalid inward movement");
+        }
+        Tree& nested_tree{label_nested_stmt->children};
+        Statement* const new_goto{pool.Create(Goto{}, variable, label, &*label_nested_stmt)};
+        return nested_tree.insert(nested_tree.begin(), *new_goto);
+    }
+
+    [[nodiscard]] Node Lift(Node goto_stmt) {
+        Statement* const parent{goto_stmt->up};
+        Tree& body{parent->children};
+        const Node label{goto_stmt->label};
+        const u32 label_id{label->id};
+        const Node label_nested_stmt{FindStatementWithLabel(body, goto_stmt)};
+        const auto type{label_nested_stmt->type};
+
+        Tree loop_body;
+        loop_body.splice(loop_body.begin(), body, label_nested_stmt, goto_stmt);
+        SanitizeNoBreaks(loop_body);
+        Statement* const variable{pool.Create(Variable{}, label_id)};
+        Statement* const loop_stmt{pool.Create(Loop{}, variable, std::move(loop_body), parent)};
+        UpdateTreeUp(loop_stmt);
+        const Node loop_node{body.insert(goto_stmt, *loop_stmt)};
+
+        Statement* const new_goto{pool.Create(Goto{}, variable, label, loop_stmt)};
+        loop_stmt->children.push_front(*new_goto);
+        const Node new_goto_node{loop_stmt->children.begin()};
+
+        Statement* const set_var{pool.Create(SetVariable{}, label_id, goto_stmt->cond, loop_stmt)};
+        loop_stmt->children.push_back(*set_var);
+
+        body.erase(goto_stmt);
+        return new_goto_node;
+    }
+
+    Node MoveOutwardIf(Node goto_stmt) {
+        const Node parent{Tree::s_iterator_to(*goto_stmt->up)};
+        Tree& body{parent->children};
+        const u32 label_id{goto_stmt->label->id};
+        Statement* const goto_cond{goto_stmt->cond};
+        Statement* const set_goto_var{pool.Create(SetVariable{}, label_id, goto_cond, &*parent)};
+        body.insert(goto_stmt, *set_goto_var);
+
+        Tree if_body;
+        if_body.splice(if_body.begin(), body, std::next(goto_stmt), body.end());
+        if_body.pop_front();
+        Statement* const cond{pool.Create(Variable{}, label_id)};
+        Statement* const neg_cond{pool.Create(Not{}, cond)};
+        Statement* const if_stmt{pool.Create(If{}, neg_cond, std::move(if_body), &*parent)};
+        UpdateTreeUp(if_stmt);
+        body.insert(goto_stmt, *if_stmt);
+
+        body.erase(goto_stmt);
+
+        Statement* const new_cond{pool.Create(Variable{}, label_id)};
+        Statement* const new_goto{pool.Create(Goto{}, new_cond, goto_stmt->label, parent->up)};
+        Tree& parent_tree{parent->up->children};
+        return parent_tree.insert(std::next(parent), *new_goto);
+    }
+
+    Node MoveOutwardLoop(Node goto_stmt) {
+        Statement* const parent{goto_stmt->up};
+        Tree& body{parent->children};
+        const u32 label_id{goto_stmt->label->id};
+        Statement* const goto_cond{goto_stmt->cond};
+        Statement* const set_goto_var{pool.Create(SetVariable{}, label_id, goto_cond, parent)};
+        Statement* const cond{pool.Create(Variable{}, label_id)};
+        Statement* const break_stmt{pool.Create(Break{}, cond, parent)};
+        body.insert(goto_stmt, *set_goto_var);
+        body.insert(goto_stmt, *break_stmt);
+        body.erase(goto_stmt);
+
+        const Node loop{Tree::s_iterator_to(*goto_stmt->up)};
+        Statement* const new_goto_cond{pool.Create(Variable{}, label_id)};
+        Statement* const new_goto{pool.Create(Goto{}, new_goto_cond, goto_stmt->label, loop->up)};
+        Tree& parent_tree{loop->up->children};
+        return parent_tree.insert(std::next(loop), *new_goto);
+    }
+
+    size_t Offset(ConstNode stmt) const {
+        size_t offset{0};
+        if (!SearchNode(root_stmt.children, stmt, offset)) {
+            fmt::print(stdout, "{}\n", DumpTree(root_stmt.children));
+            throw LogicError("Node not found in tree");
+        }
+        return offset;
+    }
+
+    ObjectPool<Statement, 64>& pool;
+    Statement root_stmt{FunctionTag{}};
+};
+
+Block* TryFindForwardBlock(const Statement& stmt) {
+    const Tree& tree{stmt.up->children};
+    const ConstNode end{tree.cend()};
+    ConstNode forward_node{std::next(Tree::s_iterator_to(stmt))};
+    while (forward_node != end && !HasChildren(forward_node->type)) {
+        if (forward_node->type == StatementType::Code) {
+            return forward_node->code;
+        }
+        ++forward_node;
+    }
+    return nullptr;
+}
+
+[[nodiscard]] U1 VisitExpr(IREmitter& ir, const Statement& stmt) {
+    switch (stmt.type) {
+    case StatementType::Identity:
+        return ir.Condition(stmt.guest_cond);
+    case StatementType::Not:
+        return ir.LogicalNot(U1{VisitExpr(ir, *stmt.op)});
+    case StatementType::Or:
+        return ir.LogicalOr(VisitExpr(ir, *stmt.op_a), VisitExpr(ir, *stmt.op_b));
+    case StatementType::Variable:
+        return ir.GetGotoVariable(stmt.id);
+    default:
+        throw NotImplementedException("Statement type {}", stmt.type);
+    }
+}
+
+class TranslatePass {
+public:
+    TranslatePass(ObjectPool<Inst>& inst_pool_, ObjectPool<Block>& block_pool_,
+                  ObjectPool<Statement, 64>& stmt_pool_, Statement& root_stmt,
+                  const std::function<void(IR::Block*)>& func_, BlockList& block_list_)
+        : stmt_pool{stmt_pool_}, inst_pool{inst_pool_}, block_pool{block_pool_}, func{func_},
+          block_list{block_list_} {
+        Visit(root_stmt, nullptr, nullptr);
+    }
+
+private:
+    void Visit(Statement& parent, Block* continue_block, Block* break_block) {
+        Tree& tree{parent.children};
+        Block* current_block{nullptr};
+
+        for (auto it = tree.begin(); it != tree.end(); ++it) {
+            Statement& stmt{*it};
+            switch (stmt.type) {
+            case StatementType::Label:
+                // Labels can be ignored
+                break;
+            case StatementType::Code: {
+                if (current_block && current_block != stmt.code) {
+                    IREmitter ir{*current_block};
+                    ir.Branch(stmt.code);
+                }
+                current_block = stmt.code;
+                func(stmt.code);
+                block_list.push_back(stmt.code);
+                break;
+            }
+            case StatementType::SetVariable: {
+                if (!current_block) {
+                    current_block = MergeBlock(parent, stmt);
+                }
+                IREmitter ir{*current_block};
+                ir.SetGotoVariable(stmt.id, VisitExpr(ir, *stmt.op));
+                break;
+            }
+            case StatementType::If: {
+                if (!current_block) {
+                    current_block = block_pool.Create(inst_pool);
+                    block_list.push_back(current_block);
+                }
+                Block* const merge_block{MergeBlock(parent, stmt)};
+
+                // Visit children
+                const size_t first_block_index{block_list.size()};
+                Visit(stmt, merge_block, break_block);
+
+                // Implement if header block
+                Block* const first_if_block{block_list.at(first_block_index)};
+                IREmitter ir{*current_block};
+                const U1 cond{VisitExpr(ir, *stmt.cond)};
+                ir.SelectionMerge(merge_block);
+                ir.BranchConditional(cond, first_if_block, merge_block);
+
+                current_block = merge_block;
+                break;
+            }
+            case StatementType::Loop: {
+                Block* const loop_header_block{block_pool.Create(inst_pool)};
+                if (current_block) {
+                    IREmitter{*current_block}.Branch(loop_header_block);
+                }
+                block_list.push_back(loop_header_block);
+
+                Block* const new_continue_block{block_pool.Create(inst_pool)};
+                Block* const merge_block{MergeBlock(parent, stmt)};
+
+                // Visit children
+                const size_t first_block_index{block_list.size()};
+                Visit(stmt, new_continue_block, merge_block);
+
+                // The continue block is located at the end of the loop
+                block_list.push_back(new_continue_block);
+
+                // Implement loop header block
+                Block* const first_loop_block{block_list.at(first_block_index)};
+                IREmitter ir{*loop_header_block};
+                ir.LoopMerge(merge_block, new_continue_block);
+                ir.Branch(first_loop_block);
+
+                // Implement continue block
+                IREmitter continue_ir{*new_continue_block};
+                const U1 continue_cond{VisitExpr(continue_ir, *stmt.cond)};
+                continue_ir.BranchConditional(continue_cond, ir.block, merge_block);
+
+                current_block = merge_block;
+                break;
+            }
+            case StatementType::Break: {
+                if (!current_block) {
+                    current_block = block_pool.Create(inst_pool);
+                    block_list.push_back(current_block);
+                }
+                Block* const skip_block{MergeBlock(parent, stmt)};
+
+                IREmitter ir{*current_block};
+                ir.BranchConditional(VisitExpr(ir, *stmt.cond), break_block, skip_block);
+
+                current_block = skip_block;
+                break;
+            }
+            case StatementType::Return: {
+                if (!current_block) {
+                    current_block = block_pool.Create(inst_pool);
+                    block_list.push_back(current_block);
+                }
+                IREmitter{*current_block}.Return();
+                current_block = nullptr;
+                break;
+            }
+            default:
+                throw NotImplementedException("Statement type {}", stmt.type);
+            }
+        }
+        if (current_block && continue_block) {
+            IREmitter ir{*current_block};
+            ir.Branch(continue_block);
+        }
+    }
+
+    Block* MergeBlock(Statement& parent, Statement& stmt) {
+        if (Block* const block{TryFindForwardBlock(stmt)}) {
+            return block;
+        }
+        // Create a merge block we can visit later
+        Block* const block{block_pool.Create(inst_pool)};
+        Statement* const merge_stmt{stmt_pool.Create(block, &parent)};
+        parent.children.insert(std::next(Tree::s_iterator_to(stmt)), *merge_stmt);
+        return block;
+    }
+
+    ObjectPool<Statement, 64>& stmt_pool;
+    ObjectPool<Inst>& inst_pool;
+    ObjectPool<Block>& block_pool;
+    const std::function<void(IR::Block*)>& func;
+    BlockList& block_list;
+};
+} // Anonymous namespace
+
+BlockList VisitAST(ObjectPool<Inst>& inst_pool, ObjectPool<Block>& block_pool,
+                   std::span<Block* const> unordered_blocks,
+                   const std::function<void(Block*)>& func) {
+    ObjectPool<Statement, 64> stmt_pool;
+    GotoPass goto_pass{unordered_blocks, stmt_pool};
+    BlockList block_list;
+    TranslatePass translate_pass{inst_pool, block_pool, stmt_pool, goto_pass.RootStatement(),
+                                 func,      block_list};
+    return block_list;
+}
+
+} // namespace Shader::IR
diff --git a/src/shader_recompiler/frontend/ir/structured_control_flow.h b/src/shader_recompiler/frontend/ir/structured_control_flow.h
new file mode 100644
index 0000000000..a574c24f77
--- /dev/null
+++ b/src/shader_recompiler/frontend/ir/structured_control_flow.h
@@ -0,0 +1,22 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <functional>
+#include <span>
+
+#include <boost/intrusive/list.hpp>
+
+#include "shader_recompiler/frontend/ir/basic_block.h"
+#include "shader_recompiler/frontend/ir/microinstruction.h"
+#include "shader_recompiler/object_pool.h"
+
+namespace Shader::IR {
+
+[[nodiscard]] BlockList VisitAST(ObjectPool<Inst>& inst_pool, ObjectPool<Block>& block_pool,
+                                 std::span<Block* const> unordered_blocks,
+                                 const std::function<void(Block*)>& func);
+
+} // namespace Shader::IR
diff --git a/src/shader_recompiler/frontend/maxwell/control_flow.cpp b/src/shader_recompiler/frontend/maxwell/control_flow.cpp
index 21ee981371..e766b555bd 100644
--- a/src/shader_recompiler/frontend/maxwell/control_flow.cpp
+++ b/src/shader_recompiler/frontend/maxwell/control_flow.cpp
@@ -17,38 +17,49 @@
 #include "shader_recompiler/frontend/maxwell/location.h"
 
 namespace Shader::Maxwell::Flow {
+namespace {
+struct Compare {
+    bool operator()(const Block& lhs, Location rhs) const noexcept {
+        return lhs.begin < rhs;
+    }
+
+    bool operator()(Location lhs, const Block& rhs) const noexcept {
+        return lhs < rhs.begin;
+    }
+
+    bool operator()(const Block& lhs, const Block& rhs) const noexcept {
+        return lhs.begin < rhs.begin;
+    }
+};
+} // Anonymous namespace
 
 static u32 BranchOffset(Location pc, Instruction inst) {
     return pc.Offset() + inst.branch.Offset() + 8;
 }
 
-static std::array<Block, 2> Split(Block&& block, Location pc, BlockId new_id) {
-    if (pc <= block.begin || pc >= block.end) {
+static void Split(Block* old_block, Block* new_block, Location pc) {
+    if (pc <= old_block->begin || pc >= old_block->end) {
         throw InvalidArgument("Invalid address to split={}", pc);
     }
-    return {
-        Block{
-            .begin{block.begin},
-            .end{pc},
-            .end_class{EndClass::Branch},
-            .id{block.id},
-            .stack{block.stack},
-            .cond{true},
-            .branch_true{new_id},
-            .branch_false{UNREACHABLE_BLOCK_ID},
-            .imm_predecessors{},
-        },
-        Block{
-            .begin{pc},
-            .end{block.end},
-            .end_class{block.end_class},
-            .id{new_id},
-            .stack{std::move(block.stack)},
-            .cond{block.cond},
-            .branch_true{block.branch_true},
-            .branch_false{block.branch_false},
-            .imm_predecessors{},
-        },
+    *new_block = Block{
+        .begin{pc},
+        .end{old_block->end},
+        .end_class{old_block->end_class},
+        .stack{old_block->stack},
+        .cond{old_block->cond},
+        .branch_true{old_block->branch_true},
+        .branch_false{old_block->branch_false},
+        .ir{nullptr},
+    };
+    *old_block = Block{
+        .begin{old_block->begin},
+        .end{pc},
+        .end_class{EndClass::Branch},
+        .stack{std::move(old_block->stack)},
+        .cond{IR::Condition{true}},
+        .branch_true{new_block},
+        .branch_false{nullptr},
+        .ir{nullptr},
     };
 }
 
@@ -112,7 +123,7 @@ static bool HasFlowTest(Opcode opcode) {
 
 static std::string NameOf(const Block& block) {
     if (block.begin.IsVirtual()) {
-        return fmt::format("\"Virtual {}\"", block.id);
+        return fmt::format("\"Virtual {}\"", block.begin);
     } else {
         return fmt::format("\"{}\"", block.begin);
     }
@@ -158,126 +169,23 @@ bool Block::Contains(Location pc) const noexcept {
 Function::Function(Location start_address)
     : entrypoint{start_address}, labels{{
                                      .address{start_address},
-                                     .block_id{0},
+                                     .block{nullptr},
                                      .stack{},
                                  }} {}
 
-void Function::BuildBlocksMap() {
-    const size_t num_blocks{NumBlocks()};
-    blocks_map.resize(num_blocks);
-    for (size_t block_index = 0; block_index < num_blocks; ++block_index) {
-        Block& block{blocks_data[block_index]};
-        blocks_map[block.id] = &block;
-    }
-}
-
-void Function::BuildImmediatePredecessors() {
-    for (const Block& block : blocks_data) {
-        if (block.branch_true != UNREACHABLE_BLOCK_ID) {
-            blocks_map[block.branch_true]->imm_predecessors.push_back(block.id);
-        }
-        if (block.branch_false != UNREACHABLE_BLOCK_ID) {
-            blocks_map[block.branch_false]->imm_predecessors.push_back(block.id);
-        }
-    }
-}
-
-void Function::BuildPostOrder() {
-    boost::container::small_vector<BlockId, 0x110> block_stack;
-    post_order_map.resize(NumBlocks());
-
-    Block& first_block{blocks_data[blocks.front()]};
-    first_block.post_order_visited = true;
-    block_stack.push_back(first_block.id);
-
-    const auto visit_branch = [&](BlockId block_id, BlockId branch_id) {
-        if (branch_id == UNREACHABLE_BLOCK_ID) {
-            return false;
-        }
-        if (blocks_map[branch_id]->post_order_visited) {
-            return false;
-        }
-        blocks_map[branch_id]->post_order_visited = true;
-
-        // Calling push_back twice is faster than insert on msvc
-        block_stack.push_back(block_id);
-        block_stack.push_back(branch_id);
-        return true;
-    };
-    while (!block_stack.empty()) {
-        const Block* const block{blocks_map[block_stack.back()]};
-        block_stack.pop_back();
-
-        if (!visit_branch(block->id, block->branch_true) &&
-            !visit_branch(block->id, block->branch_false)) {
-            post_order_map[block->id] = static_cast<u32>(post_order_blocks.size());
-            post_order_blocks.push_back(block->id);
-        }
-    }
-}
-
-void Function::BuildImmediateDominators() {
-    auto transform_block_id{std::views::transform([this](BlockId id) { return blocks_map[id]; })};
-    auto reverse_order_but_first{std::views::reverse | std::views::drop(1) | transform_block_id};
-    auto has_idom{std::views::filter([](Block* block) { return block->imm_dominator; })};
-    auto intersect{[this](Block* finger1, Block* finger2) {
-        while (finger1 != finger2) {
-            while (post_order_map[finger1->id] < post_order_map[finger2->id]) {
-                finger1 = finger1->imm_dominator;
-            }
-            while (post_order_map[finger2->id] < post_order_map[finger1->id]) {
-                finger2 = finger2->imm_dominator;
-            }
-        }
-        return finger1;
-    }};
-    for (Block& block : blocks_data) {
-        block.imm_dominator = nullptr;
-    }
-    Block* const start_block{&blocks_data[blocks.front()]};
-    start_block->imm_dominator = start_block;
-
-    bool changed{true};
-    while (changed) {
-        changed = false;
-        for (Block* const block : post_order_blocks | reverse_order_but_first) {
-            Block* new_idom{};
-            for (Block* predecessor : block->imm_predecessors | transform_block_id | has_idom) {
-                new_idom = new_idom ? intersect(predecessor, new_idom) : predecessor;
-            }
-            changed |= block->imm_dominator != new_idom;
-            block->imm_dominator = new_idom;
-        }
-    }
-}
-
-void Function::BuildDominanceFrontier() {
-    auto transform_block_id{std::views::transform([this](BlockId id) { return blocks_map[id]; })};
-    auto has_enough_predecessors{[](Block& block) { return block.imm_predecessors.size() >= 2; }};
-    for (Block& block : blocks_data | std::views::filter(has_enough_predecessors)) {
-        for (Block* current : block.imm_predecessors | transform_block_id) {
-            while (current != block.imm_dominator) {
-                current->dominance_frontiers.push_back(current->id);
-                current = current->imm_dominator;
-            }
-        }
-    }
-}
-
-CFG::CFG(Environment& env_, Location start_address) : env{env_} {
-    VisitFunctions(start_address);
-
-    for (Function& function : functions) {
-        function.BuildBlocksMap();
-        function.BuildImmediatePredecessors();
-        function.BuildPostOrder();
-        function.BuildImmediateDominators();
-        function.BuildDominanceFrontier();
-    }
-}
-
-void CFG::VisitFunctions(Location start_address) {
+CFG::CFG(Environment& env_, ObjectPool<Block>& block_pool_, Location start_address)
+    : env{env_}, block_pool{block_pool_} {
     functions.emplace_back(start_address);
+    functions.back().labels.back().block = block_pool.Create(Block{
+        .begin{start_address},
+        .end{start_address},
+        .end_class{EndClass::Branch},
+        .stack{},
+        .cond{IR::Condition{true}},
+        .branch_true{nullptr},
+        .branch_false{nullptr},
+        .ir{nullptr},
+    });
     for (FunctionId function_id = 0; function_id < functions.size(); ++function_id) {
         while (!functions[function_id].labels.empty()) {
             Function& function{functions[function_id]};
@@ -294,35 +202,16 @@ void CFG::AnalyzeLabel(FunctionId function_id, Label& label) {
         return;
     }
     // Try to find the next block
-    Function* function{&functions[function_id]};
+    Function* const function{&functions[function_id]};
     Location pc{label.address};
-    const auto next{std::upper_bound(function->blocks.begin(), function->blocks.end(), pc,
-                                     [function](Location pc, u32 block_index) {
-                                         return pc < function->blocks_data[block_index].begin;
-                                     })};
-    const auto next_index{std::distance(function->blocks.begin(), next)};
-    const bool is_last{next == function->blocks.end()};
-    Location next_pc;
-    BlockId next_id{UNREACHABLE_BLOCK_ID};
-    if (!is_last) {
-        next_pc = function->blocks_data[*next].begin;
-        next_id = function->blocks_data[*next].id;
-    }
+    const auto next_it{function->blocks.upper_bound(pc, Compare{})};
+    const bool is_last{next_it == function->blocks.end()};
+    Block* const next{is_last ? nullptr : &*next_it};
     // Insert before the next block
-    Block block{
-        .begin{pc},
-        .end{pc},
-        .end_class{EndClass::Branch},
-        .id{label.block_id},
-        .stack{std::move(label.stack)},
-        .cond{true},
-        .branch_true{UNREACHABLE_BLOCK_ID},
-        .branch_false{UNREACHABLE_BLOCK_ID},
-        .imm_predecessors{},
-    };
+    Block* const block{label.block};
     // Analyze instructions until it reaches an already visited block or there's a branch
     bool is_branch{false};
-    while (is_last || pc < next_pc) {
+    while (!next || pc < next->begin) {
         is_branch = AnalyzeInst(block, function_id, pc) == AnalysisState::Branch;
         if (is_branch) {
             break;
@@ -332,43 +221,36 @@ void CFG::AnalyzeLabel(FunctionId function_id, Label& label) {
     if (!is_branch) {
         // If the block finished without a branch,
         // it means that the next instruction is already visited, jump to it
-        block.end = pc;
-        block.cond = true;
-        block.branch_true = next_id;
-        block.branch_false = UNREACHABLE_BLOCK_ID;
+        block->end = pc;
+        block->cond = IR::Condition{true};
+        block->branch_true = next;
+        block->branch_false = nullptr;
     }
     // Function's pointer might be invalid, resolve it again
-    function = &functions[function_id];
-    const u32 new_block_index = static_cast<u32>(function->blocks_data.size());
-    function->blocks.insert(function->blocks.begin() + next_index, new_block_index);
-    function->blocks_data.push_back(std::move(block));
+    // Insert the new block
+    functions[function_id].blocks.insert(*block);
 }
 
 bool CFG::InspectVisitedBlocks(FunctionId function_id, const Label& label) {
     const Location pc{label.address};
     Function& function{functions[function_id]};
-    const auto it{std::ranges::find_if(function.blocks, [&function, pc](u32 block_index) {
-        return function.blocks_data[block_index].Contains(pc);
-    })};
+    const auto it{
+        std::ranges::find_if(function.blocks, [pc](auto& block) { return block.Contains(pc); })};
     if (it == function.blocks.end()) {
         // Address has not been visited
         return false;
     }
-    Block& block{function.blocks_data[*it]};
-    if (block.begin == pc) {
-        throw LogicError("Dangling branch");
-    }
-    const u32 first_index{*it};
-    const u32 second_index{static_cast<u32>(function.blocks_data.size())};
-    const std::array new_indices{first_index, second_index};
-    std::array split_blocks{Split(std::move(block), pc, label.block_id)};
-    function.blocks_data[*it] = std::move(split_blocks[0]);
-    function.blocks_data.push_back(std::move(split_blocks[1]));
-    function.blocks.insert(function.blocks.erase(it), new_indices.begin(), new_indices.end());
+    Block* const visited_block{&*it};
+    if (visited_block->begin == pc) {
+        throw LogicError("Dangling block");
+    }
+    Block* const new_block{label.block};
+    Split(visited_block, new_block, pc);
+    function.blocks.insert(it, *new_block);
     return true;
 }
 
-CFG::AnalysisState CFG::AnalyzeInst(Block& block, FunctionId function_id, Location pc) {
+CFG::AnalysisState CFG::AnalyzeInst(Block* block, FunctionId function_id, Location pc) {
     const Instruction inst{env.ReadInstruction(pc.Offset())};
     const Opcode opcode{Decode(inst.raw)};
     switch (opcode) {
@@ -390,12 +272,12 @@ CFG::AnalysisState CFG::AnalyzeInst(Block& block, FunctionId function_id, Locati
             AnalyzeBRX(block, pc, inst, IsAbsoluteJump(opcode));
             break;
         case Opcode::RET:
-            block.end_class = EndClass::Return;
+            block->end_class = EndClass::Return;
             break;
         default:
             break;
         }
-        block.end = pc;
+        block->end = pc;
         return AnalysisState::Branch;
     case Opcode::BRK:
     case Opcode::CONT:
@@ -404,9 +286,9 @@ CFG::AnalysisState CFG::AnalyzeInst(Block& block, FunctionId function_id, Locati
         if (!AnalyzeBranch(block, function_id, pc, inst, opcode)) {
             return AnalysisState::Continue;
         }
-        const auto [stack_pc, new_stack]{block.stack.Pop(OpcodeToken(opcode))};
-        block.branch_true = AddLabel(block, new_stack, stack_pc, function_id);
-        block.end = pc;
+        const auto [stack_pc, new_stack]{block->stack.Pop(OpcodeToken(opcode))};
+        block->branch_true = AddLabel(block, new_stack, stack_pc, function_id);
+        block->end = pc;
         return AnalysisState::Branch;
     }
     case Opcode::PBK:
@@ -414,7 +296,7 @@ CFG::AnalysisState CFG::AnalyzeInst(Block& block, FunctionId function_id, Locati
     case Opcode::PEXIT:
     case Opcode::PLONGJMP:
     case Opcode::SSY:
-        block.stack.Push(OpcodeToken(opcode), BranchOffset(pc, inst));
+        block->stack.Push(OpcodeToken(opcode), BranchOffset(pc, inst));
         return AnalysisState::Continue;
     case Opcode::EXIT:
         return AnalyzeEXIT(block, function_id, pc, inst);
@@ -444,51 +326,51 @@ CFG::AnalysisState CFG::AnalyzeInst(Block& block, FunctionId function_id, Locati
     return AnalysisState::Branch;
 }
 
-void CFG::AnalyzeCondInst(Block& block, FunctionId function_id, Location pc,
+void CFG::AnalyzeCondInst(Block* block, FunctionId function_id, Location pc,
                           EndClass insn_end_class, IR::Condition cond) {
-    if (block.begin != pc) {
+    if (block->begin != pc) {
         // If the block doesn't start in the conditional instruction
         // mark it as a label to visit it later
-        block.end = pc;
-        block.cond = true;
-        block.branch_true = AddLabel(block, block.stack, pc, function_id);
-        block.branch_false = UNREACHABLE_BLOCK_ID;
+        block->end = pc;
+        block->cond = IR::Condition{true};
+        block->branch_true = AddLabel(block, block->stack, pc, function_id);
+        block->branch_false = nullptr;
         return;
     }
-    // Impersonate the visited block with a virtual block
-    // Jump from this virtual to the real conditional instruction and the next instruction
-    Function& function{functions[function_id]};
-    const BlockId conditional_block_id{++function.current_block_id};
-    function.blocks.push_back(static_cast<u32>(function.blocks_data.size()));
-    Block& virtual_block{function.blocks_data.emplace_back(Block{
-        .begin{}, // Virtual block
-        .end{},
+    // Create a virtual block and a conditional block
+    Block* const conditional_block{block_pool.Create()};
+    Block virtual_block{
+        .begin{block->begin.Virtual()},
+        .end{block->begin.Virtual()},
         .end_class{EndClass::Branch},
-        .id{block.id}, // Impersonating
-        .stack{block.stack},
+        .stack{block->stack},
         .cond{cond},
-        .branch_true{conditional_block_id},
-        .branch_false{UNREACHABLE_BLOCK_ID},
-        .imm_predecessors{},
-    })};
-    // Set the end properties of the conditional instruction and give it a new identity
-    Block& conditional_block{block};
-    conditional_block.end = pc;
-    conditional_block.end_class = insn_end_class;
-    conditional_block.id = conditional_block_id;
+        .branch_true{conditional_block},
+        .branch_false{nullptr},
+        .ir{nullptr},
+    };
+    // Save the contents of the visited block in the conditional block
+    *conditional_block = std::move(*block);
+    // Impersonate the visited block with a virtual block
+    *block = std::move(virtual_block);
+    // Set the end properties of the conditional instruction
+    conditional_block->end = pc;
+    conditional_block->end_class = insn_end_class;
     // Add a label to the instruction after the conditional instruction
-    const BlockId endif_block_id{AddLabel(conditional_block, block.stack, pc + 1, function_id)};
+    Block* const endif_block{AddLabel(conditional_block, block->stack, pc + 1, function_id)};
     // Branch to the next instruction from the virtual block
-    virtual_block.branch_false = endif_block_id;
+    block->branch_false = endif_block;
     // And branch to it from the conditional instruction if it is a branch
     if (insn_end_class == EndClass::Branch) {
-        conditional_block.cond = true;
-        conditional_block.branch_true = endif_block_id;
-        conditional_block.branch_false = UNREACHABLE_BLOCK_ID;
+        conditional_block->cond = IR::Condition{true};
+        conditional_block->branch_true = endif_block;
+        conditional_block->branch_false = nullptr;
     }
+    // Finally insert the condition block into the list of blocks
+    functions[function_id].blocks.insert(*conditional_block);
 }
 
-bool CFG::AnalyzeBranch(Block& block, FunctionId function_id, Location pc, Instruction inst,
+bool CFG::AnalyzeBranch(Block* block, FunctionId function_id, Location pc, Instruction inst,
                         Opcode opcode) {
     if (inst.branch.is_cbuf) {
         throw NotImplementedException("Branch with constant buffer offset");
@@ -500,21 +382,21 @@ bool CFG::AnalyzeBranch(Block& block, FunctionId function_id, Location pc, Instr
     const bool has_flow_test{HasFlowTest(opcode)};
     const IR::FlowTest flow_test{has_flow_test ? inst.branch.flow_test.Value() : IR::FlowTest::T};
     if (pred != Predicate{true} || flow_test != IR::FlowTest::T) {
-        block.cond = IR::Condition(flow_test, static_cast<IR::Pred>(pred.index), pred.negated);
-        block.branch_false = AddLabel(block, block.stack, pc + 1, function_id);
+        block->cond = IR::Condition(flow_test, static_cast<IR::Pred>(pred.index), pred.negated);
+        block->branch_false = AddLabel(block, block->stack, pc + 1, function_id);
     } else {
-        block.cond = true;
+        block->cond = IR::Condition{true};
     }
     return true;
 }
 
-void CFG::AnalyzeBRA(Block& block, FunctionId function_id, Location pc, Instruction inst,
+void CFG::AnalyzeBRA(Block* block, FunctionId function_id, Location pc, Instruction inst,
                      bool is_absolute) {
     const Location bra_pc{is_absolute ? inst.branch.Absolute() : BranchOffset(pc, inst)};
-    block.branch_true = AddLabel(block, block.stack, bra_pc, function_id);
+    block->branch_true = AddLabel(block, block->stack, bra_pc, function_id);
 }
 
-void CFG::AnalyzeBRX(Block&, Location, Instruction, bool is_absolute) {
+void CFG::AnalyzeBRX(Block*, Location, Instruction, bool is_absolute) {
     throw NotImplementedException("{}", is_absolute ? "JMX" : "BRX");
 }
 
@@ -528,7 +410,7 @@ void CFG::AnalyzeCAL(Location pc, Instruction inst, bool is_absolute) {
     }
 }
 
-CFG::AnalysisState CFG::AnalyzeEXIT(Block& block, FunctionId function_id, Location pc,
+CFG::AnalysisState CFG::AnalyzeEXIT(Block* block, FunctionId function_id, Location pc,
                                     Instruction inst) {
     const IR::FlowTest flow_test{inst.branch.flow_test};
     const Predicate pred{inst.Pred()};
@@ -537,41 +419,52 @@ CFG::AnalysisState CFG::AnalyzeEXIT(Block& block, FunctionId function_id, Locati
         return AnalysisState::Continue;
     }
     if (pred != Predicate{true} || flow_test != IR::FlowTest::T) {
-        if (block.stack.Peek(Token::PEXIT).has_value()) {
+        if (block->stack.Peek(Token::PEXIT).has_value()) {
             throw NotImplementedException("Conditional EXIT with PEXIT token");
         }
         const IR::Condition cond{flow_test, static_cast<IR::Pred>(pred.index), pred.negated};
         AnalyzeCondInst(block, function_id, pc, EndClass::Exit, cond);
         return AnalysisState::Branch;
     }
-    if (const std::optional<Location> exit_pc{block.stack.Peek(Token::PEXIT)}) {
-        const Stack popped_stack{block.stack.Remove(Token::PEXIT)};
-        block.cond = true;
-        block.branch_true = AddLabel(block, popped_stack, *exit_pc, function_id);
-        block.branch_false = UNREACHABLE_BLOCK_ID;
+    if (const std::optional<Location> exit_pc{block->stack.Peek(Token::PEXIT)}) {
+        const Stack popped_stack{block->stack.Remove(Token::PEXIT)};
+        block->cond = IR::Condition{true};
+        block->branch_true = AddLabel(block, popped_stack, *exit_pc, function_id);
+        block->branch_false = nullptr;
         return AnalysisState::Branch;
     }
-    block.end = pc;
-    block.end_class = EndClass::Exit;
+    block->end = pc;
+    block->end_class = EndClass::Exit;
     return AnalysisState::Branch;
 }
 
-BlockId CFG::AddLabel(const Block& block, Stack stack, Location pc, FunctionId function_id) {
+Block* CFG::AddLabel(Block* block, Stack stack, Location pc, FunctionId function_id) {
     Function& function{functions[function_id]};
-    if (block.begin == pc) {
-        return block.id;
+    if (block->begin == pc) {
+        // Jumps to itself
+        return block;
     }
-    const auto target{std::ranges::find(function.blocks_data, pc, &Block::begin)};
-    if (target != function.blocks_data.end()) {
-        return target->id;
+    if (const auto it{function.blocks.find(pc, Compare{})}; it != function.blocks.end()) {
+        // Block already exists and it has been visited
+        return &*it;
     }
-    const BlockId block_id{++function.current_block_id};
+    // TODO: FIX DANGLING BLOCKS
+    Block* const new_block{block_pool.Create(Block{
+        .begin{pc},
+        .end{pc},
+        .end_class{EndClass::Branch},
+        .stack{stack},
+        .cond{IR::Condition{true}},
+        .branch_true{nullptr},
+        .branch_false{nullptr},
+        .ir{nullptr},
+    })};
     function.labels.push_back(Label{
         .address{pc},
-        .block_id{block_id},
+        .block{new_block},
         .stack{std::move(stack)},
     });
-    return block_id;
+    return new_block;
 }
 
 std::string CFG::Dot() const {
@@ -581,18 +474,12 @@ std::string CFG::Dot() const {
     for (const Function& function : functions) {
         dot += fmt::format("\tsubgraph cluster_{} {{\n", function.entrypoint);
         dot += fmt::format("\t\tnode [style=filled];\n");
-        for (const u32 block_index : function.blocks) {
-            const Block& block{function.blocks_data[block_index]};
+        for (const Block& block : function.blocks) {
             const std::string name{NameOf(block)};
-            const auto add_branch = [&](BlockId branch_id, bool add_label) {
-                const auto it{std::ranges::find(function.blocks_data, branch_id, &Block::id)};
-                dot += fmt::format("\t\t{}->", name);
-                if (it == function.blocks_data.end()) {
-                    dot += fmt::format("\"Unknown label {}\"", branch_id);
-                } else {
-                    dot += NameOf(*it);
-                };
-                if (add_label && block.cond != true && block.cond != false) {
+            const auto add_branch = [&](Block* branch, bool add_label) {
+                dot += fmt::format("\t\t{}->{}", name, NameOf(*branch));
+                if (add_label && block.cond != IR::Condition{true} &&
+                    block.cond != IR::Condition{false}) {
                     dot += fmt::format(" [label=\"{}\"]", block.cond);
                 }
                 dot += '\n';
@@ -600,10 +487,10 @@ std::string CFG::Dot() const {
             dot += fmt::format("\t\t{};\n", name);
             switch (block.end_class) {
             case EndClass::Branch:
-                if (block.cond != false) {
+                if (block.cond != IR::Condition{false}) {
                     add_branch(block.branch_true, true);
                 }
-                if (block.cond != true) {
+                if (block.cond != IR::Condition{true}) {
                     add_branch(block.branch_false, false);
                 }
                 break;
@@ -619,12 +506,6 @@ std::string CFG::Dot() const {
                                    node_uid);
                 ++node_uid;
                 break;
-            case EndClass::Unreachable:
-                dot += fmt::format("\t\t{}->N{};\n", name, node_uid);
-                dot += fmt::format(
-                    "\t\tN{} [label=\"Unreachable\"][shape=square][style=stripped];\n", node_uid);
-                ++node_uid;
-                break;
             }
         }
         if (function.entrypoint == 8) {
@@ -635,10 +516,11 @@ std::string CFG::Dot() const {
         dot += "\t}\n";
     }
     if (!functions.empty()) {
-        if (functions.front().blocks.empty()) {
+        auto& function{functions.front()};
+        if (function.blocks.empty()) {
             dot += "Start;\n";
         } else {
-            dot += fmt::format("\tStart -> {};\n", NameOf(functions.front().blocks_data.front()));
+            dot += fmt::format("\tStart -> {};\n", NameOf(*function.blocks.begin()));
         }
         dot += fmt::format("\tStart [shape=diamond];\n");
     }
diff --git a/src/shader_recompiler/frontend/maxwell/control_flow.h b/src/shader_recompiler/frontend/maxwell/control_flow.h
index 49b369282a..8179787b87 100644
--- a/src/shader_recompiler/frontend/maxwell/control_flow.h
+++ b/src/shader_recompiler/frontend/maxwell/control_flow.h
@@ -11,25 +11,27 @@
 #include <vector>
 
 #include <boost/container/small_vector.hpp>
+#include <boost/intrusive/set.hpp>
 
 #include "shader_recompiler/environment.h"
 #include "shader_recompiler/frontend/ir/condition.h"
 #include "shader_recompiler/frontend/maxwell/instruction.h"
 #include "shader_recompiler/frontend/maxwell/location.h"
 #include "shader_recompiler/frontend/maxwell/opcodes.h"
+#include "shader_recompiler/object_pool.h"
+
+namespace Shader::IR {
+class Block;
+}
 
 namespace Shader::Maxwell::Flow {
 
-using BlockId = u32;
 using FunctionId = size_t;
 
-constexpr BlockId UNREACHABLE_BLOCK_ID{static_cast<u32>(-1)};
-
 enum class EndClass {
     Branch,
     Exit,
     Return,
-    Unreachable,
 };
 
 enum class Token {
@@ -59,58 +61,37 @@ private:
     boost::container::small_vector<StackEntry, 3> entries;
 };
 
-struct Block {
+struct Block : boost::intrusive::set_base_hook<
+                   // Normal link is ~2.5% faster compared to safe link
+                   boost::intrusive::link_mode<boost::intrusive::normal_link>> {
     [[nodiscard]] bool Contains(Location pc) const noexcept;
 
+    bool operator<(const Block& rhs) const noexcept {
+        return begin < rhs.begin;
+    }
+
     Location begin;
     Location end;
     EndClass end_class;
-    BlockId id;
     Stack stack;
     IR::Condition cond;
-    BlockId branch_true;
-    BlockId branch_false;
-    boost::container::small_vector<BlockId, 4> imm_predecessors;
-    boost::container::small_vector<BlockId, 8> dominance_frontiers;
-    union {
-        bool post_order_visited{false};
-        Block* imm_dominator;
-    };
+    Block* branch_true;
+    Block* branch_false;
+    IR::Block* ir;
 };
 
 struct Label {
     Location address;
-    BlockId block_id;
+    Block* block;
     Stack stack;
 };
 
 struct Function {
     Function(Location start_address);
 
-    void BuildBlocksMap();
-
-    void BuildImmediatePredecessors();
-
-    void BuildPostOrder();
-
-    void BuildImmediateDominators();
-
-    void BuildDominanceFrontier();
-
-    [[nodiscard]] size_t NumBlocks() const noexcept {
-        return static_cast<size_t>(current_block_id) + 1;
-    }
-
     Location entrypoint;
-    BlockId current_block_id{0};
     boost::container::small_vector<Label, 16> labels;
-    boost::container::small_vector<u32, 0x130> blocks;
-    boost::container::small_vector<Block, 0x130> blocks_data;
-    // Translates from BlockId to block index
-    boost::container::small_vector<Block*, 0x130> blocks_map;
-
-    boost::container::small_vector<u32, 0x130> post_order_blocks;
-    boost::container::small_vector<BlockId, 0x130> post_order_map;
+    boost::intrusive::set<Block> blocks;
 };
 
 class CFG {
@@ -120,7 +101,7 @@ class CFG {
     };
 
 public:
-    explicit CFG(Environment& env, Location start_address);
+    explicit CFG(Environment& env, ObjectPool<Block>& block_pool, Location start_address);
 
     CFG& operator=(const CFG&) = delete;
     CFG(const CFG&) = delete;
@@ -133,35 +114,37 @@ public:
     [[nodiscard]] std::span<const Function> Functions() const noexcept {
         return std::span(functions.data(), functions.size());
     }
+    [[nodiscard]] std::span<Function> Functions() noexcept {
+        return std::span(functions.data(), functions.size());
+    }
 
 private:
-    void VisitFunctions(Location start_address);
-
     void AnalyzeLabel(FunctionId function_id, Label& label);
 
     /// Inspect already visited blocks.
     /// Return true when the block has already been visited
     bool InspectVisitedBlocks(FunctionId function_id, const Label& label);
 
-    AnalysisState AnalyzeInst(Block& block, FunctionId function_id, Location pc);
+    AnalysisState AnalyzeInst(Block* block, FunctionId function_id, Location pc);
 
-    void AnalyzeCondInst(Block& block, FunctionId function_id, Location pc, EndClass insn_end_class,
+    void AnalyzeCondInst(Block* block, FunctionId function_id, Location pc, EndClass insn_end_class,
                          IR::Condition cond);
 
     /// Return true when the branch instruction is confirmed to be a branch
-    bool AnalyzeBranch(Block& block, FunctionId function_id, Location pc, Instruction inst,
+    bool AnalyzeBranch(Block* block, FunctionId function_id, Location pc, Instruction inst,
                        Opcode opcode);
 
-    void AnalyzeBRA(Block& block, FunctionId function_id, Location pc, Instruction inst,
+    void AnalyzeBRA(Block* block, FunctionId function_id, Location pc, Instruction inst,
                     bool is_absolute);
-    void AnalyzeBRX(Block& block, Location pc, Instruction inst, bool is_absolute);
+    void AnalyzeBRX(Block* block, Location pc, Instruction inst, bool is_absolute);
     void AnalyzeCAL(Location pc, Instruction inst, bool is_absolute);
-    AnalysisState AnalyzeEXIT(Block& block, FunctionId function_id, Location pc, Instruction inst);
+    AnalysisState AnalyzeEXIT(Block* block, FunctionId function_id, Location pc, Instruction inst);
 
     /// Return the branch target block id
-    BlockId AddLabel(const Block& block, Stack stack, Location pc, FunctionId function_id);
+    Block* AddLabel(Block* block, Stack stack, Location pc, FunctionId function_id);
 
     Environment& env;
+    ObjectPool<Block>& block_pool;
     boost::container::small_vector<Function, 1> functions;
     FunctionId current_function_id{0};
 };
diff --git a/src/shader_recompiler/frontend/maxwell/location.h b/src/shader_recompiler/frontend/maxwell/location.h
index 66b51a19e6..26d29eae2e 100644
--- a/src/shader_recompiler/frontend/maxwell/location.h
+++ b/src/shader_recompiler/frontend/maxwell/location.h
@@ -15,7 +15,7 @@
 namespace Shader::Maxwell {
 
 class Location {
-    static constexpr u32 VIRTUAL_OFFSET{std::numeric_limits<u32>::max()};
+    static constexpr u32 VIRTUAL_BIAS{4};
 
 public:
     constexpr Location() = default;
@@ -27,12 +27,18 @@ public:
         Align();
     }
 
+    constexpr Location Virtual() const noexcept {
+        Location virtual_location;
+        virtual_location.offset = offset - VIRTUAL_BIAS;
+        return virtual_location;
+    }
+
     [[nodiscard]] constexpr u32 Offset() const noexcept {
         return offset;
     }
 
     [[nodiscard]] constexpr bool IsVirtual() const {
-        return offset == VIRTUAL_OFFSET;
+        return offset % 8 == VIRTUAL_BIAS;
     }
 
     constexpr auto operator<=>(const Location&) const noexcept = default;
@@ -89,7 +95,7 @@ private:
         offset -= 8 + (offset % 32 == 8 ? 8 : 0);
     }
 
-    u32 offset{VIRTUAL_OFFSET};
+    u32 offset{0xcccccccc};
 };
 
 } // namespace Shader::Maxwell
diff --git a/src/shader_recompiler/frontend/maxwell/program.cpp b/src/shader_recompiler/frontend/maxwell/program.cpp
index 8cdd20804e..9fa912ed8e 100644
--- a/src/shader_recompiler/frontend/maxwell/program.cpp
+++ b/src/shader_recompiler/frontend/maxwell/program.cpp
@@ -4,57 +4,58 @@
 
 #include <algorithm>
 #include <memory>
+#include <vector>
 
 #include "shader_recompiler/frontend/ir/basic_block.h"
+#include "shader_recompiler/frontend/ir/structured_control_flow.h"
 #include "shader_recompiler/frontend/maxwell/program.h"
-#include "shader_recompiler/frontend/maxwell/termination_code.h"
 #include "shader_recompiler/frontend/maxwell/translate/translate.h"
 #include "shader_recompiler/ir_opt/passes.h"
 
 namespace Shader::Maxwell {
 namespace {
-void TranslateCode(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Block>& block_pool,
-                   Environment& env, const Flow::Function& cfg_function, IR::Function& function,
-                   std::span<IR::Block*> block_map) {
+IR::BlockList TranslateCode(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Block>& block_pool,
+                            Environment& env, Flow::Function& cfg_function) {
     const size_t num_blocks{cfg_function.blocks.size()};
-    function.blocks.reserve(num_blocks);
-
-    for (const Flow::BlockId block_id : cfg_function.blocks) {
-        const Flow::Block& flow_block{cfg_function.blocks_data[block_id]};
-
-        IR::Block* const ir_block{block_pool.Create(Translate(inst_pool, env, flow_block))};
-        block_map[flow_block.id] = ir_block;
-        function.blocks.emplace_back(ir_block);
-    }
-}
-
-void EmitTerminationInsts(const Flow::Function& cfg_function,
-                          std::span<IR::Block* const> block_map) {
-    for (const Flow::BlockId block_id : cfg_function.blocks) {
-        const Flow::Block& flow_block{cfg_function.blocks_data[block_id]};
-        EmitTerminationCode(flow_block, block_map);
-    }
-}
-
-void TranslateFunction(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Block>& block_pool,
-                       Environment& env, const Flow::Function& cfg_function,
-                       IR::Function& function) {
-    std::vector<IR::Block*> block_map;
-    block_map.resize(cfg_function.blocks_data.size());
-
-    TranslateCode(inst_pool, block_pool, env, cfg_function, function, block_map);
-    EmitTerminationInsts(cfg_function, block_map);
+    std::vector<IR::Block*> blocks(cfg_function.blocks.size());
+    std::ranges::for_each(cfg_function.blocks, [&, i = size_t{0}](auto& cfg_block) mutable {
+        const u32 begin{cfg_block.begin.Offset()};
+        const u32 end{cfg_block.end.Offset()};
+        blocks[i] = block_pool.Create(inst_pool, begin, end);
+        cfg_block.ir = blocks[i];
+        ++i;
+    });
+    std::ranges::for_each(cfg_function.blocks, [&, i = size_t{0}](auto& cfg_block) mutable {
+        IR::Block* const block{blocks[i]};
+        ++i;
+        if (cfg_block.end_class != Flow::EndClass::Branch) {
+            block->SetReturn();
+        } else if (cfg_block.cond == IR::Condition{true}) {
+            block->SetBranch(cfg_block.branch_true->ir);
+        } else if (cfg_block.cond == IR::Condition{false}) {
+            block->SetBranch(cfg_block.branch_false->ir);
+        } else {
+            block->SetBranches(cfg_block.cond, cfg_block.branch_true->ir,
+                               cfg_block.branch_false->ir);
+        }
+    });
+    return IR::VisitAST(inst_pool, block_pool, blocks,
+                        [&](IR::Block* block) { Translate(env, block); });
 }
 } // Anonymous namespace
 
 IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Block>& block_pool,
-                             Environment& env, const Flow::CFG& cfg) {
+                             Environment& env, Flow::CFG& cfg) {
     IR::Program program;
     auto& functions{program.functions};
     functions.reserve(cfg.Functions().size());
-    for (const Flow::Function& cfg_function : cfg.Functions()) {
-        TranslateFunction(inst_pool, block_pool, env, cfg_function, functions.emplace_back());
+    for (Flow::Function& cfg_function : cfg.Functions()) {
+        functions.push_back(IR::Function{
+            .blocks{TranslateCode(inst_pool, block_pool, env, cfg_function)},
+        });
     }
+
+    fmt::print(stdout, "No optimizations: {}", IR::DumpProgram(program));
     std::ranges::for_each(functions, Optimization::SsaRewritePass);
     for (IR::Function& function : functions) {
         Optimization::Invoke(Optimization::GlobalMemoryToStorageBufferPass, function);
diff --git a/src/shader_recompiler/frontend/maxwell/program.h b/src/shader_recompiler/frontend/maxwell/program.h
index 3355ab1299..542621a1de 100644
--- a/src/shader_recompiler/frontend/maxwell/program.h
+++ b/src/shader_recompiler/frontend/maxwell/program.h
@@ -19,6 +19,6 @@ namespace Shader::Maxwell {
 
 [[nodiscard]] IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool,
                                            ObjectPool<IR::Block>& block_pool, Environment& env,
-                                           const Flow::CFG& cfg);
+                                           Flow::CFG& cfg);
 
 } // namespace Shader::Maxwell
diff --git a/src/shader_recompiler/frontend/maxwell/termination_code.cpp b/src/shader_recompiler/frontend/maxwell/termination_code.cpp
deleted file mode 100644
index ed5137f20c..0000000000
--- a/src/shader_recompiler/frontend/maxwell/termination_code.cpp
+++ /dev/null
@@ -1,86 +0,0 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <span>
-
-#include "shader_recompiler/exception.h"
-#include "shader_recompiler/frontend/ir/basic_block.h"
-#include "shader_recompiler/frontend/ir/ir_emitter.h"
-#include "shader_recompiler/frontend/maxwell/control_flow.h"
-#include "shader_recompiler/frontend/maxwell/termination_code.h"
-
-namespace Shader::Maxwell {
-
-static void EmitExit(IR::IREmitter& ir) {
-    ir.Exit();
-}
-
-static IR::U1 GetFlowTest(IR::FlowTest flow_test, IR::IREmitter& ir) {
-    switch (flow_test) {
-    case IR::FlowTest::T:
-        return ir.Imm1(true);
-    case IR::FlowTest::F:
-        return ir.Imm1(false);
-    case IR::FlowTest::NE:
-        // FIXME: Verify this
-        return ir.LogicalNot(ir.GetZFlag());
-    case IR::FlowTest::NaN:
-        // FIXME: Verify this
-        return ir.LogicalAnd(ir.GetSFlag(), ir.GetZFlag());
-    default:
-        throw NotImplementedException("Flow test {}", flow_test);
-    }
-}
-
-static IR::U1 GetCond(IR::Condition cond, IR::IREmitter& ir) {
-    const IR::FlowTest flow_test{cond.FlowTest()};
-    const auto [pred, pred_negated]{cond.Pred()};
-    if (pred == IR::Pred::PT && !pred_negated) {
-        return GetFlowTest(flow_test, ir);
-    }
-    if (flow_test == IR::FlowTest::T) {
-        return ir.GetPred(pred, pred_negated);
-    }
-    return ir.LogicalAnd(ir.GetPred(pred, pred_negated), GetFlowTest(flow_test, ir));
-}
-
-static void EmitBranch(const Flow::Block& flow_block, std::span<IR::Block* const> block_map,
-                       IR::IREmitter& ir) {
-    const auto add_immediate_predecessor = [&](Flow::BlockId label) {
-        block_map[label]->AddImmediatePredecessor(&ir.block);
-    };
-    if (flow_block.cond == true) {
-        add_immediate_predecessor(flow_block.branch_true);
-        return ir.Branch(block_map[flow_block.branch_true]);
-    }
-    if (flow_block.cond == false) {
-        add_immediate_predecessor(flow_block.branch_false);
-        return ir.Branch(block_map[flow_block.branch_false]);
-    }
-    add_immediate_predecessor(flow_block.branch_true);
-    add_immediate_predecessor(flow_block.branch_false);
-    return ir.BranchConditional(GetCond(flow_block.cond, ir), block_map[flow_block.branch_true],
-                                block_map[flow_block.branch_false]);
-}
-
-void EmitTerminationCode(const Flow::Block& flow_block, std::span<IR::Block* const> block_map) {
-    IR::Block* const block{block_map[flow_block.id]};
-    IR::IREmitter ir(*block);
-    switch (flow_block.end_class) {
-    case Flow::EndClass::Branch:
-        EmitBranch(flow_block, block_map, ir);
-        break;
-    case Flow::EndClass::Exit:
-        EmitExit(ir);
-        break;
-    case Flow::EndClass::Return:
-        ir.Return();
-        break;
-    case Flow::EndClass::Unreachable:
-        ir.Unreachable();
-        break;
-    }
-}
-
-} // namespace Shader::Maxwell
diff --git a/src/shader_recompiler/frontend/maxwell/termination_code.h b/src/shader_recompiler/frontend/maxwell/termination_code.h
deleted file mode 100644
index 04e0445340..0000000000
--- a/src/shader_recompiler/frontend/maxwell/termination_code.h
+++ /dev/null
@@ -1,17 +0,0 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <span>
-
-#include "shader_recompiler/frontend/ir/basic_block.h"
-#include "shader_recompiler/frontend/maxwell/control_flow.h"
-
-namespace Shader::Maxwell {
-
-/// Emit termination instructions and collect immediate predecessors
-void EmitTerminationCode(const Flow::Block& flow_block, std::span<IR::Block* const> block_map);
-
-} // namespace Shader::Maxwell
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_shift_left.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_shift_left.cpp
index d4b417d14a..b752785d44 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_shift_left.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_shift_left.cpp
@@ -28,7 +28,7 @@ void SHL(TranslatorVisitor& v, u64 insn, const IR::U32& unsafe_shift) {
     IR::U32 result;
     if (shl.w != 0) {
         // When .W is set, the shift value is wrapped
-        // To emulate this we just have to clamp it ourselves.
+        // To emulate this we just have to wrap it ourselves.
         const IR::U32 shift{v.ir.BitwiseAnd(unsafe_shift, v.ir.Imm32(31))};
         result = v.ir.ShiftLeftLogical(base, shift);
     } else {
diff --git a/src/shader_recompiler/frontend/maxwell/translate/translate.cpp b/src/shader_recompiler/frontend/maxwell/translate/translate.cpp
index 7e6bb07a22..f1230f58fe 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/translate.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/translate.cpp
@@ -23,14 +23,13 @@ static void Invoke(TranslatorVisitor& visitor, Location pc, u64 insn) {
     }
 }
 
-IR::Block Translate(ObjectPool<IR::Inst>& inst_pool, Environment& env,
-                    const Flow::Block& flow_block) {
-    IR::Block block{inst_pool, flow_block.begin.Offset(), flow_block.end.Offset()};
-    TranslatorVisitor visitor{env, block};
-
-    const Location pc_end{flow_block.end};
-    Location pc{flow_block.begin};
-    while (pc != pc_end) {
+void Translate(Environment& env, IR::Block* block) {
+    if (block->IsVirtual()) {
+        return;
+    }
+    TranslatorVisitor visitor{env, *block};
+    const Location pc_end{block->LocationEnd()};
+    for (Location pc = block->LocationBegin(); pc != pc_end; ++pc) {
         const u64 insn{env.ReadInstruction(pc.Offset())};
         const Opcode opcode{Decode(insn)};
         switch (opcode) {
@@ -43,9 +42,7 @@ IR::Block Translate(ObjectPool<IR::Inst>& inst_pool, Environment& env,
         default:
             throw LogicError("Invalid opcode {}", opcode);
         }
-        ++pc;
     }
-    return block;
 }
 
 } // namespace Shader::Maxwell
diff --git a/src/shader_recompiler/frontend/maxwell/translate/translate.h b/src/shader_recompiler/frontend/maxwell/translate/translate.h
index c1c21b2782..e1aa2e0f4b 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/translate.h
+++ b/src/shader_recompiler/frontend/maxwell/translate/translate.h
@@ -6,14 +6,9 @@
 
 #include "shader_recompiler/environment.h"
 #include "shader_recompiler/frontend/ir/basic_block.h"
-#include "shader_recompiler/frontend/ir/microinstruction.h"
-#include "shader_recompiler/frontend/maxwell/control_flow.h"
-#include "shader_recompiler/frontend/maxwell/location.h"
-#include "shader_recompiler/object_pool.h"
 
 namespace Shader::Maxwell {
 
-[[nodiscard]] IR::Block Translate(ObjectPool<IR::Inst>& inst_pool, Environment& env,
-                                  const Flow::Block& flow_block);
+void Translate(Environment& env, IR::Block* block);
 
 } // namespace Shader::Maxwell
diff --git a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp
index f1170c61ee..9fba6ac239 100644
--- a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp
+++ b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp
@@ -132,6 +132,32 @@ void FoldLogicalAnd(IR::Inst& inst) {
     }
 }
 
+void FoldLogicalOr(IR::Inst& inst) {
+    if (!FoldCommutative(inst, [](bool a, bool b) { return a || b; })) {
+        return;
+    }
+    const IR::Value rhs{inst.Arg(1)};
+    if (rhs.IsImmediate()) {
+        if (rhs.U1()) {
+            inst.ReplaceUsesWith(IR::Value{true});
+        } else {
+            inst.ReplaceUsesWith(inst.Arg(0));
+        }
+    }
+}
+
+void FoldLogicalNot(IR::Inst& inst) {
+    const IR::U1 value{inst.Arg(0)};
+    if (value.IsImmediate()) {
+        inst.ReplaceUsesWith(IR::Value{!value.U1()});
+        return;
+    }
+    IR::Inst* const arg{value.InstRecursive()};
+    if (arg->Opcode() == IR::Opcode::LogicalNot) {
+        inst.ReplaceUsesWith(arg->Arg(0));
+    }
+}
+
 template <typename Dest, typename Source>
 void FoldBitCast(IR::Inst& inst, IR::Opcode reverse) {
     const IR::Value value{inst.Arg(0)};
@@ -160,6 +186,24 @@ void FoldWhenAllImmediates(IR::Inst& inst, Func&& func) {
     inst.ReplaceUsesWith(EvalImmediates(inst, func, Indices{}));
 }
 
+void FoldBranchConditional(IR::Inst& inst) {
+    const IR::U1 cond{inst.Arg(0)};
+    if (cond.IsImmediate()) {
+        // TODO: Convert to Branch
+        return;
+    }
+    const IR::Inst* cond_inst{cond.InstRecursive()};
+    if (cond_inst->Opcode() == IR::Opcode::LogicalNot) {
+        const IR::Value true_label{inst.Arg(1)};
+        const IR::Value false_label{inst.Arg(2)};
+        // Remove negation on the conditional (take the parameter out of LogicalNot) and swap
+        // the branches
+        inst.SetArg(0, cond_inst->Arg(0));
+        inst.SetArg(1, false_label);
+        inst.SetArg(2, true_label);
+    }
+}
+
 void ConstantPropagation(IR::Inst& inst) {
     switch (inst.Opcode()) {
     case IR::Opcode::GetRegister:
@@ -178,6 +222,10 @@ void ConstantPropagation(IR::Inst& inst) {
         return FoldSelect<u32>(inst);
     case IR::Opcode::LogicalAnd:
         return FoldLogicalAnd(inst);
+    case IR::Opcode::LogicalOr:
+        return FoldLogicalOr(inst);
+    case IR::Opcode::LogicalNot:
+        return FoldLogicalNot(inst);
     case IR::Opcode::ULessThan:
         return FoldWhenAllImmediates(inst, [](u32 a, u32 b) { return a < b; });
     case IR::Opcode::BitFieldUExtract:
@@ -188,6 +236,8 @@ void ConstantPropagation(IR::Inst& inst) {
             }
             return (base >> shift) & ((1U << count) - 1);
         });
+    case IR::Opcode::BranchConditional:
+        return FoldBranchConditional(inst);
     default:
         break;
     }
diff --git a/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp b/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp
index 15a9db90a9..8ca996e935 100644
--- a/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp
+++ b/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp
@@ -34,6 +34,13 @@ struct SignFlagTag : FlagTag {};
 struct CarryFlagTag : FlagTag {};
 struct OverflowFlagTag : FlagTag {};
 
+struct GotoVariable : FlagTag {
+    GotoVariable() = default;
+    explicit GotoVariable(u32 index_) : index{index_} {}
+
+    u32 index;
+};
+
 struct DefTable {
     [[nodiscard]] ValueMap& operator[](IR::Reg variable) noexcept {
         return regs[IR::RegIndex(variable)];
@@ -43,6 +50,10 @@ struct DefTable {
         return preds[IR::PredIndex(variable)];
     }
 
+    [[nodiscard]] ValueMap& operator[](GotoVariable goto_variable) {
+        return goto_vars[goto_variable.index];
+    }
+
     [[nodiscard]] ValueMap& operator[](ZeroFlagTag) noexcept {
         return zero_flag;
     }
@@ -61,6 +72,7 @@ struct DefTable {
 
     std::array<ValueMap, IR::NUM_USER_REGS> regs;
     std::array<ValueMap, IR::NUM_USER_PREDS> preds;
+    boost::container::flat_map<u32, ValueMap> goto_vars;
     ValueMap zero_flag;
     ValueMap sign_flag;
     ValueMap carry_flag;
@@ -68,15 +80,15 @@ struct DefTable {
 };
 
 IR::Opcode UndefOpcode(IR::Reg) noexcept {
-    return IR::Opcode::Undef32;
+    return IR::Opcode::UndefU32;
 }
 
 IR::Opcode UndefOpcode(IR::Pred) noexcept {
-    return IR::Opcode::Undef1;
+    return IR::Opcode::UndefU1;
 }
 
 IR::Opcode UndefOpcode(const FlagTag&) noexcept {
-    return IR::Opcode::Undef1;
+    return IR::Opcode::UndefU1;
 }
 
 [[nodiscard]] bool IsPhi(const IR::Inst& inst) noexcept {
@@ -165,6 +177,9 @@ void SsaRewritePass(IR::Function& function) {
                     pass.WriteVariable(pred, block, inst.Arg(1));
                 }
                 break;
+            case IR::Opcode::SetGotoVariable:
+                pass.WriteVariable(GotoVariable{inst.Arg(0).U32()}, block, inst.Arg(1));
+                break;
             case IR::Opcode::SetZFlag:
                 pass.WriteVariable(ZeroFlagTag{}, block, inst.Arg(0));
                 break;
@@ -187,6 +202,9 @@ void SsaRewritePass(IR::Function& function) {
                     inst.ReplaceUsesWith(pass.ReadVariable(pred, block));
                 }
                 break;
+            case IR::Opcode::GetGotoVariable:
+                inst.ReplaceUsesWith(pass.ReadVariable(GotoVariable{inst.Arg(0).U32()}, block));
+                break;
             case IR::Opcode::GetZFlag:
                 inst.ReplaceUsesWith(pass.ReadVariable(ZeroFlagTag{}, block));
                 break;
diff --git a/src/shader_recompiler/ir_opt/verification_pass.cpp b/src/shader_recompiler/ir_opt/verification_pass.cpp
index 8a5adf5a23..32b56eb57c 100644
--- a/src/shader_recompiler/ir_opt/verification_pass.cpp
+++ b/src/shader_recompiler/ir_opt/verification_pass.cpp
@@ -14,6 +14,10 @@ namespace Shader::Optimization {
 static void ValidateTypes(const IR::Function& function) {
     for (const auto& block : function.blocks) {
         for (const IR::Inst& inst : *block) {
+            if (inst.Opcode() == IR::Opcode::Phi) {
+                // Skip validation on phi nodes
+                continue;
+            }
             const size_t num_args{inst.NumArgs()};
             for (size_t i = 0; i < num_args; ++i) {
                 const IR::Type t1{inst.Arg(i).Type()};
diff --git a/src/shader_recompiler/main.cpp b/src/shader_recompiler/main.cpp
index 9887e066d2..3ca1677c4a 100644
--- a/src/shader_recompiler/main.cpp
+++ b/src/shader_recompiler/main.cpp
@@ -2,6 +2,7 @@
 // Licensed under GPLv2 or any later version
 // Refer to the license.txt file included.
 
+#include <chrono>
 #include <filesystem>
 
 #include <fmt/format.h>
@@ -36,34 +37,46 @@ void RunDatabase() {
     ForEachFile("D:\\Shaders\\Database", [&](const std::filesystem::path& path) {
         map.emplace_back(std::make_unique<FileEnvironment>(path.string().c_str()));
     });
-    for (int i = 0; i < 300; ++i) {
+    auto block_pool{std::make_unique<ObjectPool<Flow::Block>>()};
+    auto t0 = std::chrono::high_resolution_clock::now();
+    int N = 1;
+    int n = 0;
+    for (int i = 0; i < N; ++i) {
         for (auto& env : map) {
+            ++n;
             // fmt::print(stdout, "Decoding {}\n", path.string());
+
             const Location start_address{0};
-            auto cfg{std::make_unique<Flow::CFG>(*env, start_address)};
+            block_pool->ReleaseContents();
+            Flow::CFG cfg{*env, *block_pool, start_address};
             // fmt::print(stdout, "{}\n", cfg->Dot());
             // IR::Program program{env, cfg};
             // Optimize(program);
             // const std::string code{EmitGLASM(program)};
         }
     }
+    auto t = std::chrono::high_resolution_clock::now();
+    fmt::print(stdout, "{} ms",
+               std::chrono::duration_cast<std::chrono::milliseconds>(t - t0).count() / double(N));
 }
 
 int main() {
     // RunDatabase();
 
+    auto flow_block_pool{std::make_unique<ObjectPool<Flow::Block>>()};
     auto inst_pool{std::make_unique<ObjectPool<IR::Inst>>()};
     auto block_pool{std::make_unique<ObjectPool<IR::Block>>()};
 
-    // FileEnvironment env{"D:\\Shaders\\Database\\test.bin"};
-    FileEnvironment env{"D:\\Shaders\\Database\\Oninaki\\CS15C2FB1F0B965767.bin"};
+    FileEnvironment env{"D:\\Shaders\\Database\\Oninaki\\CS8F146B41DB6BD826.bin"};
+    // FileEnvironment env{"D:\\Shaders\\shader.bin"};
     for (int i = 0; i < 1; ++i) {
         block_pool->ReleaseContents();
         inst_pool->ReleaseContents();
-        auto cfg{std::make_unique<Flow::CFG>(env, 0)};
-        // fmt::print(stdout, "{}\n", cfg->Dot());
-        IR::Program program{TranslateProgram(*inst_pool, *block_pool, env, *cfg)};
-        // fmt::print(stdout, "{}\n", IR::DumpProgram(program));
+        flow_block_pool->ReleaseContents();
+        Flow::CFG cfg{env, *flow_block_pool, 0};
+        fmt::print(stdout, "{}\n", cfg.Dot());
+        IR::Program program{TranslateProgram(*inst_pool, *block_pool, env, cfg)};
+        fmt::print(stdout, "{}\n", IR::DumpProgram(program));
         Backend::SPIRV::EmitSPIRV spirv{program};
     }
 }
diff --git a/src/shader_recompiler/shader_info.h b/src/shader_recompiler/shader_info.h
new file mode 100644
index 0000000000..1760bf4a96
--- /dev/null
+++ b/src/shader_recompiler/shader_info.h
@@ -0,0 +1,28 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+
+#include <boost/container/static_vector.hpp>
+
+namespace Shader {
+
+struct Info {
+    struct ConstantBuffer {
+
+    };
+
+    struct {
+        bool workgroup_id{};
+        bool local_invocation_id{};
+        bool fp16{};
+        bool fp64{};
+    } uses;
+
+    std::array<18
+};
+
+} // namespace Shader
-- 
cgit v1.2.3-70-g09d2


From 71f96fa6366dc6dd306a953bca1b958fb32bc55a Mon Sep 17 00:00:00 2001
From: ReinUsesLisp <reinuseslisp@airmail.cc>
Date: Sun, 14 Mar 2021 03:41:05 -0300
Subject: shader: Implement CAL inlining function calls

---
 src/shader_recompiler/CMakeLists.txt               |   6 +-
 .../backend/spirv/emit_context.cpp                 |   6 +-
 src/shader_recompiler/backend/spirv/emit_spirv.cpp |  17 +-
 src/shader_recompiler/frontend/ir/function.cpp     |   5 -
 src/shader_recompiler/frontend/ir/function.h       |  18 -
 src/shader_recompiler/frontend/ir/program.cpp      |  18 +-
 src/shader_recompiler/frontend/ir/program.h        |   5 +-
 .../frontend/ir/structured_control_flow.cpp        | 744 --------------------
 .../frontend/ir/structured_control_flow.h          |  22 -
 .../frontend/maxwell/control_flow.cpp              |  78 +--
 .../frontend/maxwell/control_flow.h                |  19 +-
 src/shader_recompiler/frontend/maxwell/program.cpp |  71 +-
 .../frontend/maxwell/structured_control_flow.cpp   | 770 +++++++++++++++++++++
 .../frontend/maxwell/structured_control_flow.h     |  24 +
 .../frontend/maxwell/translate/impl/impl.h         |   2 +-
 .../maxwell/translate/impl/not_implemented.cpp     |   4 +-
 .../ir_opt/collect_shader_info_pass.cpp            |   8 +-
 .../ir_opt/constant_propagation_pass.cpp           |   8 +-
 .../ir_opt/dead_code_elimination_pass.cpp          |  10 +-
 .../global_memory_to_storage_buffer_pass.cpp       |  12 +-
 .../ir_opt/identity_removal_pass.cpp               |   4 +-
 .../ir_opt/lower_fp16_to_fp32.cpp                  |   8 +-
 src/shader_recompiler/ir_opt/passes.h              |  18 +-
 src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp  |   5 +-
 src/shader_recompiler/ir_opt/texture_pass.cpp      |  12 +-
 src/shader_recompiler/ir_opt/verification_pass.cpp |  16 +-
 26 files changed, 933 insertions(+), 977 deletions(-)
 delete mode 100644 src/shader_recompiler/frontend/ir/function.cpp
 delete mode 100644 src/shader_recompiler/frontend/ir/function.h
 delete mode 100644 src/shader_recompiler/frontend/ir/structured_control_flow.cpp
 delete mode 100644 src/shader_recompiler/frontend/ir/structured_control_flow.h
 create mode 100644 src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp
 create mode 100644 src/shader_recompiler/frontend/maxwell/structured_control_flow.h

(limited to 'src/shader_recompiler/ir_opt/verification_pass.cpp')

diff --git a/src/shader_recompiler/CMakeLists.txt b/src/shader_recompiler/CMakeLists.txt
index 171fdd321d..20409e09a2 100644
--- a/src/shader_recompiler/CMakeLists.txt
+++ b/src/shader_recompiler/CMakeLists.txt
@@ -27,8 +27,6 @@ add_library(shader_recompiler STATIC
     frontend/ir/condition.h
     frontend/ir/flow_test.cpp
     frontend/ir/flow_test.h
-    frontend/ir/function.cpp
-    frontend/ir/function.h
     frontend/ir/ir_emitter.cpp
     frontend/ir/ir_emitter.h
     frontend/ir/microinstruction.cpp
@@ -43,8 +41,6 @@ add_library(shader_recompiler STATIC
     frontend/ir/program.cpp
     frontend/ir/program.h
     frontend/ir/reg.h
-    frontend/ir/structured_control_flow.cpp
-    frontend/ir/structured_control_flow.h
     frontend/ir/type.cpp
     frontend/ir/type.h
     frontend/ir/value.cpp
@@ -60,6 +56,8 @@ add_library(shader_recompiler STATIC
     frontend/maxwell/opcodes.h
     frontend/maxwell/program.cpp
     frontend/maxwell/program.h
+    frontend/maxwell/structured_control_flow.cpp
+    frontend/maxwell/structured_control_flow.h
     frontend/maxwell/translate/impl/bitfield_extract.cpp
     frontend/maxwell/translate/impl/bitfield_insert.cpp
     frontend/maxwell/translate/impl/common_encoding.h
diff --git a/src/shader_recompiler/backend/spirv/emit_context.cpp b/src/shader_recompiler/backend/spirv/emit_context.cpp
index 278b26b503..f848c61757 100644
--- a/src/shader_recompiler/backend/spirv/emit_context.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_context.cpp
@@ -262,10 +262,8 @@ void EmitContext::DefineTextures(const Info& info, u32& binding) {
 }
 
 void EmitContext::DefineLabels(IR::Program& program) {
-    for (const IR::Function& function : program.functions) {
-        for (IR::Block* const block : function.blocks) {
-            block->SetDefinition(OpLabel());
-        }
+    for (IR::Block* const block : program.blocks) {
+        block->SetDefinition(OpLabel());
     }
 }
 
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv.cpp b/src/shader_recompiler/backend/spirv/emit_spirv.cpp
index c7cba62793..7e7db9161d 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv.cpp
@@ -10,7 +10,6 @@
 
 #include "shader_recompiler/backend/spirv/emit_spirv.h"
 #include "shader_recompiler/frontend/ir/basic_block.h"
-#include "shader_recompiler/frontend/ir/function.h"
 #include "shader_recompiler/frontend/ir/microinstruction.h"
 #include "shader_recompiler/frontend/ir/program.h"
 
@@ -199,18 +198,14 @@ Id PhiArgDef(EmitContext& ctx, IR::Inst* inst, size_t index) {
 std::vector<u32> EmitSPIRV(const Profile& profile, Environment& env, IR::Program& program) {
     EmitContext ctx{profile, program};
     const Id void_function{ctx.TypeFunction(ctx.void_id)};
-    // FIXME: Forward declare functions (needs sirit support)
-    Id func{};
-    for (IR::Function& function : program.functions) {
-        func = ctx.OpFunction(ctx.void_id, spv::FunctionControlMask::MaskNone, void_function);
-        for (IR::Block* const block : function.blocks) {
-            ctx.AddLabel(block->Definition<Id>());
-            for (IR::Inst& inst : block->Instructions()) {
-                EmitInst(ctx, &inst);
-            }
+    const Id func{ctx.OpFunction(ctx.void_id, spv::FunctionControlMask::MaskNone, void_function)};
+    for (IR::Block* const block : program.blocks) {
+        ctx.AddLabel(block->Definition<Id>());
+        for (IR::Inst& inst : block->Instructions()) {
+            EmitInst(ctx, &inst);
         }
-        ctx.OpFunctionEnd();
     }
+    ctx.OpFunctionEnd();
     boost::container::small_vector<Id, 32> interfaces;
     const Info& info{program.info};
     if (info.uses_workgroup_id) {
diff --git a/src/shader_recompiler/frontend/ir/function.cpp b/src/shader_recompiler/frontend/ir/function.cpp
deleted file mode 100644
index d1fc9461d0..0000000000
--- a/src/shader_recompiler/frontend/ir/function.cpp
+++ /dev/null
@@ -1,5 +0,0 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include "shader_recompiler/frontend/ir/function.h"
diff --git a/src/shader_recompiler/frontend/ir/function.h b/src/shader_recompiler/frontend/ir/function.h
deleted file mode 100644
index d1f0611467..0000000000
--- a/src/shader_recompiler/frontend/ir/function.h
+++ /dev/null
@@ -1,18 +0,0 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <boost/container/small_vector.hpp>
-
-#include "shader_recompiler/frontend/ir/basic_block.h"
-
-namespace Shader::IR {
-
-struct Function {
-    BlockList blocks;
-    BlockList post_order_blocks;
-};
-
-} // namespace Shader::IR
diff --git a/src/shader_recompiler/frontend/ir/program.cpp b/src/shader_recompiler/frontend/ir/program.cpp
index 8c301c3a10..5f51aeb5f3 100644
--- a/src/shader_recompiler/frontend/ir/program.cpp
+++ b/src/shader_recompiler/frontend/ir/program.cpp
@@ -9,7 +9,8 @@
 
 #include <fmt/format.h>
 
-#include "shader_recompiler/frontend/ir/function.h"
+#include "shader_recompiler/frontend/ir/basic_block.h"
+#include "shader_recompiler/frontend/ir/microinstruction.h"
 #include "shader_recompiler/frontend/ir/program.h"
 
 namespace Shader::IR {
@@ -19,18 +20,13 @@ std::string DumpProgram(const Program& program) {
     std::map<const IR::Inst*, size_t> inst_to_index;
     std::map<const IR::Block*, size_t> block_to_index;
 
-    for (const IR::Function& function : program.functions) {
-        for (const IR::Block* const block : function.blocks) {
-            block_to_index.emplace(block, index);
-            ++index;
-        }
+    for (const IR::Block* const block : program.blocks) {
+        block_to_index.emplace(block, index);
+        ++index;
     }
     std::string ret;
-    for (const IR::Function& function : program.functions) {
-        ret += fmt::format("Function\n");
-        for (const auto& block : function.blocks) {
-            ret += IR::DumpBlock(*block, block_to_index, inst_to_index, index) + '\n';
-        }
+    for (const auto& block : program.blocks) {
+        ret += IR::DumpBlock(*block, block_to_index, inst_to_index, index) + '\n';
     }
     return ret;
 }
diff --git a/src/shader_recompiler/frontend/ir/program.h b/src/shader_recompiler/frontend/ir/program.h
index 98aab2dc68..bce8b19b3a 100644
--- a/src/shader_recompiler/frontend/ir/program.h
+++ b/src/shader_recompiler/frontend/ir/program.h
@@ -8,13 +8,14 @@
 
 #include <boost/container/small_vector.hpp>
 
-#include "shader_recompiler/frontend/ir/function.h"
+#include "shader_recompiler/frontend/ir/basic_block.h"
 #include "shader_recompiler/shader_info.h"
 
 namespace Shader::IR {
 
 struct Program {
-    boost::container::small_vector<Function, 1> functions;
+    BlockList blocks;
+    BlockList post_order_blocks;
     Info info;
 };
 
diff --git a/src/shader_recompiler/frontend/ir/structured_control_flow.cpp b/src/shader_recompiler/frontend/ir/structured_control_flow.cpp
deleted file mode 100644
index bfba55a7ed..0000000000
--- a/src/shader_recompiler/frontend/ir/structured_control_flow.cpp
+++ /dev/null
@@ -1,744 +0,0 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <algorithm>
-#include <memory>
-#include <ranges>
-#include <string>
-#include <unordered_map>
-#include <utility>
-#include <vector>
-
-#include <fmt/format.h>
-
-#include <boost/intrusive/list.hpp>
-
-#include "shader_recompiler/frontend/ir/basic_block.h"
-#include "shader_recompiler/frontend/ir/ir_emitter.h"
-#include "shader_recompiler/object_pool.h"
-
-namespace Shader::IR {
-namespace {
-struct Statement;
-
-// Use normal_link because we are not guaranteed to destroy the tree in order
-using ListBaseHook =
-    boost::intrusive::list_base_hook<boost::intrusive::link_mode<boost::intrusive::normal_link>>;
-
-using Tree = boost::intrusive::list<Statement,
-                                    // Allow using Statement without a definition
-                                    boost::intrusive::base_hook<ListBaseHook>,
-                                    // Avoid linear complexity on splice, size is never called
-                                    boost::intrusive::constant_time_size<false>>;
-using Node = Tree::iterator;
-using ConstNode = Tree::const_iterator;
-
-enum class StatementType {
-    Code,
-    Goto,
-    Label,
-    If,
-    Loop,
-    Break,
-    Return,
-    Function,
-    Identity,
-    Not,
-    Or,
-    SetVariable,
-    Variable,
-};
-
-bool HasChildren(StatementType type) {
-    switch (type) {
-    case StatementType::If:
-    case StatementType::Loop:
-    case StatementType::Function:
-        return true;
-    default:
-        return false;
-    }
-}
-
-struct Goto {};
-struct Label {};
-struct If {};
-struct Loop {};
-struct Break {};
-struct Return {};
-struct FunctionTag {};
-struct Identity {};
-struct Not {};
-struct Or {};
-struct SetVariable {};
-struct Variable {};
-
-#ifdef _MSC_VER
-#pragma warning(push)
-#pragma warning(disable : 26495) // Always initialize a member variable, expected in Statement
-#endif
-struct Statement : ListBaseHook {
-    Statement(Block* code_, Statement* up_) : code{code_}, up{up_}, type{StatementType::Code} {}
-    Statement(Goto, Statement* cond_, Node label_, Statement* up_)
-        : label{label_}, cond{cond_}, up{up_}, type{StatementType::Goto} {}
-    Statement(Label, u32 id_, Statement* up_) : id{id_}, up{up_}, type{StatementType::Label} {}
-    Statement(If, Statement* cond_, Tree&& children_, Statement* up_)
-        : children{std::move(children_)}, cond{cond_}, up{up_}, type{StatementType::If} {}
-    Statement(Loop, Statement* cond_, Tree&& children_, Statement* up_)
-        : children{std::move(children_)}, cond{cond_}, up{up_}, type{StatementType::Loop} {}
-    Statement(Break, Statement* cond_, Statement* up_)
-        : cond{cond_}, up{up_}, type{StatementType::Break} {}
-    Statement(Return) : type{StatementType::Return} {}
-    Statement(FunctionTag) : children{}, type{StatementType::Function} {}
-    Statement(Identity, Condition cond_) : guest_cond{cond_}, type{StatementType::Identity} {}
-    Statement(Not, Statement* op_) : op{op_}, type{StatementType::Not} {}
-    Statement(Or, Statement* op_a_, Statement* op_b_)
-        : op_a{op_a_}, op_b{op_b_}, type{StatementType::Or} {}
-    Statement(SetVariable, u32 id_, Statement* op_, Statement* up_)
-        : op{op_}, id{id_}, up{up_}, type{StatementType::SetVariable} {}
-    Statement(Variable, u32 id_) : id{id_}, type{StatementType::Variable} {}
-
-    ~Statement() {
-        if (HasChildren(type)) {
-            std::destroy_at(&children);
-        }
-    }
-
-    union {
-        Block* code;
-        Node label;
-        Tree children;
-        Condition guest_cond;
-        Statement* op;
-        Statement* op_a;
-    };
-    union {
-        Statement* cond;
-        Statement* op_b;
-        u32 id;
-    };
-    Statement* up{};
-    StatementType type;
-};
-#ifdef _MSC_VER
-#pragma warning(pop)
-#endif
-
-std::string DumpExpr(const Statement* stmt) {
-    switch (stmt->type) {
-    case StatementType::Identity:
-        return fmt::format("{}", stmt->guest_cond);
-    case StatementType::Not:
-        return fmt::format("!{}", DumpExpr(stmt->op));
-    case StatementType::Or:
-        return fmt::format("{} || {}", DumpExpr(stmt->op_a), DumpExpr(stmt->op_b));
-    case StatementType::Variable:
-        return fmt::format("goto_L{}", stmt->id);
-    default:
-        return "<invalid type>";
-    }
-}
-
-std::string DumpTree(const Tree& tree, u32 indentation = 0) {
-    std::string ret;
-    std::string indent(indentation, ' ');
-    for (auto stmt = tree.begin(); stmt != tree.end(); ++stmt) {
-        switch (stmt->type) {
-        case StatementType::Code:
-            ret += fmt::format("{}    Block {:04x};\n", indent, stmt->code->LocationBegin());
-            break;
-        case StatementType::Goto:
-            ret += fmt::format("{}    if ({}) goto L{};\n", indent, DumpExpr(stmt->cond),
-                               stmt->label->id);
-            break;
-        case StatementType::Label:
-            ret += fmt::format("{}L{}:\n", indent, stmt->id);
-            break;
-        case StatementType::If:
-            ret += fmt::format("{}    if ({}) {{\n", indent, DumpExpr(stmt->cond));
-            ret += DumpTree(stmt->children, indentation + 4);
-            ret += fmt::format("{}    }}\n", indent);
-            break;
-        case StatementType::Loop:
-            ret += fmt::format("{}    do {{\n", indent);
-            ret += DumpTree(stmt->children, indentation + 4);
-            ret += fmt::format("{}    }} while ({});\n", indent, DumpExpr(stmt->cond));
-            break;
-        case StatementType::Break:
-            ret += fmt::format("{}    if ({}) break;\n", indent, DumpExpr(stmt->cond));
-            break;
-        case StatementType::Return:
-            ret += fmt::format("{}    return;\n", indent);
-            break;
-        case StatementType::SetVariable:
-            ret += fmt::format("{}    goto_L{} = {};\n", indent, stmt->id, DumpExpr(stmt->op));
-            break;
-        case StatementType::Function:
-        case StatementType::Identity:
-        case StatementType::Not:
-        case StatementType::Or:
-        case StatementType::Variable:
-            throw LogicError("Statement can't be printed");
-        }
-    }
-    return ret;
-}
-
-bool HasNode(const Tree& tree, ConstNode stmt) {
-    const auto end{tree.end()};
-    for (auto it = tree.begin(); it != end; ++it) {
-        if (it == stmt || (HasChildren(it->type) && HasNode(it->children, stmt))) {
-            return true;
-        }
-    }
-    return false;
-}
-
-Node FindStatementWithLabel(Tree& tree, ConstNode goto_stmt) {
-    const ConstNode label_stmt{goto_stmt->label};
-    const ConstNode end{tree.end()};
-    for (auto it = tree.begin(); it != end; ++it) {
-        if (it == label_stmt || (HasChildren(it->type) && HasNode(it->children, label_stmt))) {
-            return it;
-        }
-    }
-    throw LogicError("Lift label not in tree");
-}
-
-void SanitizeNoBreaks(const Tree& tree) {
-    if (std::ranges::find(tree, StatementType::Break, &Statement::type) != tree.end()) {
-        throw NotImplementedException("Capturing statement with break nodes");
-    }
-}
-
-size_t Level(Node stmt) {
-    size_t level{0};
-    Statement* node{stmt->up};
-    while (node) {
-        ++level;
-        node = node->up;
-    }
-    return level;
-}
-
-bool IsDirectlyRelated(Node goto_stmt, Node label_stmt) {
-    const size_t goto_level{Level(goto_stmt)};
-    const size_t label_level{Level(label_stmt)};
-    size_t min_level;
-    size_t max_level;
-    Node min;
-    Node max;
-    if (label_level < goto_level) {
-        min_level = label_level;
-        max_level = goto_level;
-        min = label_stmt;
-        max = goto_stmt;
-    } else { // goto_level < label_level
-        min_level = goto_level;
-        max_level = label_level;
-        min = goto_stmt;
-        max = label_stmt;
-    }
-    while (max_level > min_level) {
-        --max_level;
-        max = max->up;
-    }
-    return min->up == max->up;
-}
-
-bool IsIndirectlyRelated(Node goto_stmt, Node label_stmt) {
-    return goto_stmt->up != label_stmt->up && !IsDirectlyRelated(goto_stmt, label_stmt);
-}
-
-bool SearchNode(const Tree& tree, ConstNode stmt, size_t& offset) {
-    ++offset;
-
-    const auto end = tree.end();
-    for (ConstNode it = tree.begin(); it != end; ++it) {
-        ++offset;
-        if (stmt == it) {
-            return true;
-        }
-        if (HasChildren(it->type) && SearchNode(it->children, stmt, offset)) {
-            return true;
-        }
-    }
-    return false;
-}
-
-class GotoPass {
-public:
-    explicit GotoPass(std::span<Block* const> blocks, ObjectPool<Statement>& stmt_pool)
-        : pool{stmt_pool} {
-        std::vector gotos{BuildUnorderedTreeGetGotos(blocks)};
-        for (const Node& goto_stmt : gotos | std::views::reverse) {
-            RemoveGoto(goto_stmt);
-        }
-    }
-
-    Statement& RootStatement() noexcept {
-        return root_stmt;
-    }
-
-private:
-    void RemoveGoto(Node goto_stmt) {
-        // Force goto_stmt and label_stmt to be directly related
-        const Node label_stmt{goto_stmt->label};
-        if (IsIndirectlyRelated(goto_stmt, label_stmt)) {
-            // Move goto_stmt out using outward-movement transformation until it becomes
-            // directly related to label_stmt
-            while (!IsDirectlyRelated(goto_stmt, label_stmt)) {
-                goto_stmt = MoveOutward(goto_stmt);
-            }
-        }
-        // Force goto_stmt and label_stmt to be siblings
-        if (IsDirectlyRelated(goto_stmt, label_stmt)) {
-            const size_t label_level{Level(label_stmt)};
-            size_t goto_level{Level(goto_stmt)};
-            if (goto_level > label_level) {
-                // Move goto_stmt out of its level using outward-movement transformations
-                while (goto_level > label_level) {
-                    goto_stmt = MoveOutward(goto_stmt);
-                    --goto_level;
-                }
-            } else { // Level(goto_stmt) < Level(label_stmt)
-                if (Offset(goto_stmt) > Offset(label_stmt)) {
-                    // Lift goto_stmt to above stmt containing label_stmt using goto-lifting
-                    // transformations
-                    goto_stmt = Lift(goto_stmt);
-                }
-                // Move goto_stmt into label_stmt's level using inward-movement transformation
-                while (goto_level < label_level) {
-                    goto_stmt = MoveInward(goto_stmt);
-                    ++goto_level;
-                }
-            }
-        }
-        // TODO: Remove this
-        Node it{goto_stmt};
-        bool sibling{false};
-        do {
-            sibling |= it == label_stmt;
-            --it;
-        } while (it != goto_stmt->up->children.begin());
-        while (it != goto_stmt->up->children.end()) {
-            sibling |= it == label_stmt;
-            ++it;
-        }
-        if (!sibling) {
-            throw LogicError("Not siblings");
-        }
-        // goto_stmt and label_stmt are guaranteed to be siblings, eliminate
-        if (std::next(goto_stmt) == label_stmt) {
-            // Simply eliminate the goto if the label is next to it
-            goto_stmt->up->children.erase(goto_stmt);
-        } else if (Offset(goto_stmt) < Offset(label_stmt)) {
-            // Eliminate goto_stmt with a conditional
-            EliminateAsConditional(goto_stmt, label_stmt);
-        } else {
-            // Eliminate goto_stmt with a loop
-            EliminateAsLoop(goto_stmt, label_stmt);
-        }
-    }
-
-    std::vector<Node> BuildUnorderedTreeGetGotos(std::span<Block* const> blocks) {
-        // Assume all blocks have two branches
-        std::vector<Node> gotos;
-        gotos.reserve(blocks.size() * 2);
-
-        const std::unordered_map labels_map{BuildLabels(blocks)};
-        Tree& root{root_stmt.children};
-        auto insert_point{root.begin()};
-        // Skip all goto variables zero-initialization
-        std::advance(insert_point, labels_map.size());
-
-        for (Block* const block : blocks) {
-            // Skip label
-            ++insert_point;
-            // Skip set variable
-            ++insert_point;
-            root.insert(insert_point, *pool.Create(block, &root_stmt));
-
-            if (block->IsTerminationBlock()) {
-                root.insert(insert_point, *pool.Create(Return{}));
-                continue;
-            }
-            const Condition cond{block->BranchCondition()};
-            Statement* const true_cond{pool.Create(Identity{}, Condition{true})};
-            if (cond == Condition{true} || cond == Condition{false}) {
-                const bool is_true{cond == Condition{true}};
-                const Block* const branch{is_true ? block->TrueBranch() : block->FalseBranch()};
-                const Node label{labels_map.at(branch)};
-                Statement* const goto_stmt{pool.Create(Goto{}, true_cond, label, &root_stmt)};
-                gotos.push_back(root.insert(insert_point, *goto_stmt));
-            } else {
-                Statement* const ident_cond{pool.Create(Identity{}, cond)};
-                const Node true_label{labels_map.at(block->TrueBranch())};
-                const Node false_label{labels_map.at(block->FalseBranch())};
-                Statement* goto_true{pool.Create(Goto{}, ident_cond, true_label, &root_stmt)};
-                Statement* goto_false{pool.Create(Goto{}, true_cond, false_label, &root_stmt)};
-                gotos.push_back(root.insert(insert_point, *goto_true));
-                gotos.push_back(root.insert(insert_point, *goto_false));
-            }
-        }
-        return gotos;
-    }
-
-    std::unordered_map<const Block*, Node> BuildLabels(std::span<Block* const> blocks) {
-        // TODO: Consider storing labels intrusively inside the block
-        std::unordered_map<const Block*, Node> labels_map;
-        Tree& root{root_stmt.children};
-        u32 label_id{0};
-        for (const Block* const block : blocks) {
-            Statement* const label{pool.Create(Label{}, label_id, &root_stmt)};
-            labels_map.emplace(block, root.insert(root.end(), *label));
-            Statement* const false_stmt{pool.Create(Identity{}, Condition{false})};
-            root.push_back(*pool.Create(SetVariable{}, label_id, false_stmt, &root_stmt));
-            root.push_front(*pool.Create(SetVariable{}, label_id, false_stmt, &root_stmt));
-            ++label_id;
-        }
-        return labels_map;
-    }
-
-    void UpdateTreeUp(Statement* tree) {
-        for (Statement& stmt : tree->children) {
-            stmt.up = tree;
-        }
-    }
-
-    void EliminateAsConditional(Node goto_stmt, Node label_stmt) {
-        Tree& body{goto_stmt->up->children};
-        Tree if_body;
-        if_body.splice(if_body.begin(), body, std::next(goto_stmt), label_stmt);
-        Statement* const cond{pool.Create(Not{}, goto_stmt->cond)};
-        Statement* const if_stmt{pool.Create(If{}, cond, std::move(if_body), goto_stmt->up)};
-        UpdateTreeUp(if_stmt);
-        body.insert(goto_stmt, *if_stmt);
-        body.erase(goto_stmt);
-    }
-
-    void EliminateAsLoop(Node goto_stmt, Node label_stmt) {
-        Tree& body{goto_stmt->up->children};
-        Tree loop_body;
-        loop_body.splice(loop_body.begin(), body, label_stmt, goto_stmt);
-        Statement* const cond{goto_stmt->cond};
-        Statement* const loop{pool.Create(Loop{}, cond, std::move(loop_body), goto_stmt->up)};
-        UpdateTreeUp(loop);
-        body.insert(goto_stmt, *loop);
-        body.erase(goto_stmt);
-    }
-
-    [[nodiscard]] Node MoveOutward(Node goto_stmt) {
-        switch (goto_stmt->up->type) {
-        case StatementType::If:
-            return MoveOutwardIf(goto_stmt);
-        case StatementType::Loop:
-            return MoveOutwardLoop(goto_stmt);
-        default:
-            throw LogicError("Invalid outward movement");
-        }
-    }
-
-    [[nodiscard]] Node MoveInward(Node goto_stmt) {
-        Statement* const parent{goto_stmt->up};
-        Tree& body{parent->children};
-        const Node label_nested_stmt{FindStatementWithLabel(body, goto_stmt)};
-        const Node label{goto_stmt->label};
-        const u32 label_id{label->id};
-
-        Statement* const goto_cond{goto_stmt->cond};
-        Statement* const set_var{pool.Create(SetVariable{}, label_id, goto_cond, parent)};
-        body.insert(goto_stmt, *set_var);
-
-        Tree if_body;
-        if_body.splice(if_body.begin(), body, std::next(goto_stmt), label_nested_stmt);
-        Statement* const variable{pool.Create(Variable{}, label_id)};
-        Statement* const neg_var{pool.Create(Not{}, variable)};
-        if (!if_body.empty()) {
-            Statement* const if_stmt{pool.Create(If{}, neg_var, std::move(if_body), parent)};
-            UpdateTreeUp(if_stmt);
-            body.insert(goto_stmt, *if_stmt);
-        }
-        body.erase(goto_stmt);
-
-        switch (label_nested_stmt->type) {
-        case StatementType::If:
-            // Update nested if condition
-            label_nested_stmt->cond = pool.Create(Or{}, variable, label_nested_stmt->cond);
-            break;
-        case StatementType::Loop:
-            break;
-        default:
-            throw LogicError("Invalid inward movement");
-        }
-        Tree& nested_tree{label_nested_stmt->children};
-        Statement* const new_goto{pool.Create(Goto{}, variable, label, &*label_nested_stmt)};
-        return nested_tree.insert(nested_tree.begin(), *new_goto);
-    }
-
-    [[nodiscard]] Node Lift(Node goto_stmt) {
-        Statement* const parent{goto_stmt->up};
-        Tree& body{parent->children};
-        const Node label{goto_stmt->label};
-        const u32 label_id{label->id};
-        const Node label_nested_stmt{FindStatementWithLabel(body, goto_stmt)};
-        const auto type{label_nested_stmt->type};
-
-        Tree loop_body;
-        loop_body.splice(loop_body.begin(), body, label_nested_stmt, goto_stmt);
-        SanitizeNoBreaks(loop_body);
-        Statement* const variable{pool.Create(Variable{}, label_id)};
-        Statement* const loop_stmt{pool.Create(Loop{}, variable, std::move(loop_body), parent)};
-        UpdateTreeUp(loop_stmt);
-        const Node loop_node{body.insert(goto_stmt, *loop_stmt)};
-
-        Statement* const new_goto{pool.Create(Goto{}, variable, label, loop_stmt)};
-        loop_stmt->children.push_front(*new_goto);
-        const Node new_goto_node{loop_stmt->children.begin()};
-
-        Statement* const set_var{pool.Create(SetVariable{}, label_id, goto_stmt->cond, loop_stmt)};
-        loop_stmt->children.push_back(*set_var);
-
-        body.erase(goto_stmt);
-        return new_goto_node;
-    }
-
-    Node MoveOutwardIf(Node goto_stmt) {
-        const Node parent{Tree::s_iterator_to(*goto_stmt->up)};
-        Tree& body{parent->children};
-        const u32 label_id{goto_stmt->label->id};
-        Statement* const goto_cond{goto_stmt->cond};
-        Statement* const set_goto_var{pool.Create(SetVariable{}, label_id, goto_cond, &*parent)};
-        body.insert(goto_stmt, *set_goto_var);
-
-        Tree if_body;
-        if_body.splice(if_body.begin(), body, std::next(goto_stmt), body.end());
-        if_body.pop_front();
-        Statement* const cond{pool.Create(Variable{}, label_id)};
-        Statement* const neg_cond{pool.Create(Not{}, cond)};
-        Statement* const if_stmt{pool.Create(If{}, neg_cond, std::move(if_body), &*parent)};
-        UpdateTreeUp(if_stmt);
-        body.insert(goto_stmt, *if_stmt);
-
-        body.erase(goto_stmt);
-
-        Statement* const new_cond{pool.Create(Variable{}, label_id)};
-        Statement* const new_goto{pool.Create(Goto{}, new_cond, goto_stmt->label, parent->up)};
-        Tree& parent_tree{parent->up->children};
-        return parent_tree.insert(std::next(parent), *new_goto);
-    }
-
-    Node MoveOutwardLoop(Node goto_stmt) {
-        Statement* const parent{goto_stmt->up};
-        Tree& body{parent->children};
-        const u32 label_id{goto_stmt->label->id};
-        Statement* const goto_cond{goto_stmt->cond};
-        Statement* const set_goto_var{pool.Create(SetVariable{}, label_id, goto_cond, parent)};
-        Statement* const cond{pool.Create(Variable{}, label_id)};
-        Statement* const break_stmt{pool.Create(Break{}, cond, parent)};
-        body.insert(goto_stmt, *set_goto_var);
-        body.insert(goto_stmt, *break_stmt);
-        body.erase(goto_stmt);
-
-        const Node loop{Tree::s_iterator_to(*goto_stmt->up)};
-        Statement* const new_goto_cond{pool.Create(Variable{}, label_id)};
-        Statement* const new_goto{pool.Create(Goto{}, new_goto_cond, goto_stmt->label, loop->up)};
-        Tree& parent_tree{loop->up->children};
-        return parent_tree.insert(std::next(loop), *new_goto);
-    }
-
-    size_t Offset(ConstNode stmt) const {
-        size_t offset{0};
-        if (!SearchNode(root_stmt.children, stmt, offset)) {
-            throw LogicError("Node not found in tree");
-        }
-        return offset;
-    }
-
-    ObjectPool<Statement>& pool;
-    Statement root_stmt{FunctionTag{}};
-};
-
-Block* TryFindForwardBlock(const Statement& stmt) {
-    const Tree& tree{stmt.up->children};
-    const ConstNode end{tree.cend()};
-    ConstNode forward_node{std::next(Tree::s_iterator_to(stmt))};
-    while (forward_node != end && !HasChildren(forward_node->type)) {
-        if (forward_node->type == StatementType::Code) {
-            return forward_node->code;
-        }
-        ++forward_node;
-    }
-    return nullptr;
-}
-
-[[nodiscard]] U1 VisitExpr(IREmitter& ir, const Statement& stmt) {
-    switch (stmt.type) {
-    case StatementType::Identity:
-        return ir.Condition(stmt.guest_cond);
-    case StatementType::Not:
-        return ir.LogicalNot(U1{VisitExpr(ir, *stmt.op)});
-    case StatementType::Or:
-        return ir.LogicalOr(VisitExpr(ir, *stmt.op_a), VisitExpr(ir, *stmt.op_b));
-    case StatementType::Variable:
-        return ir.GetGotoVariable(stmt.id);
-    default:
-        throw NotImplementedException("Statement type {}", stmt.type);
-    }
-}
-
-class TranslatePass {
-public:
-    TranslatePass(ObjectPool<Inst>& inst_pool_, ObjectPool<Block>& block_pool_,
-                  ObjectPool<Statement>& stmt_pool_, Statement& root_stmt,
-                  const std::function<void(IR::Block*)>& func_, BlockList& block_list_)
-        : stmt_pool{stmt_pool_}, inst_pool{inst_pool_}, block_pool{block_pool_}, func{func_},
-          block_list{block_list_} {
-        Visit(root_stmt, nullptr, nullptr);
-    }
-
-private:
-    void Visit(Statement& parent, Block* continue_block, Block* break_block) {
-        Tree& tree{parent.children};
-        Block* current_block{nullptr};
-
-        for (auto it = tree.begin(); it != tree.end(); ++it) {
-            Statement& stmt{*it};
-            switch (stmt.type) {
-            case StatementType::Label:
-                // Labels can be ignored
-                break;
-            case StatementType::Code: {
-                if (current_block && current_block != stmt.code) {
-                    IREmitter ir{*current_block};
-                    ir.Branch(stmt.code);
-                }
-                current_block = stmt.code;
-                func(stmt.code);
-                block_list.push_back(stmt.code);
-                break;
-            }
-            case StatementType::SetVariable: {
-                if (!current_block) {
-                    current_block = MergeBlock(parent, stmt);
-                }
-                IREmitter ir{*current_block};
-                ir.SetGotoVariable(stmt.id, VisitExpr(ir, *stmt.op));
-                break;
-            }
-            case StatementType::If: {
-                if (!current_block) {
-                    current_block = block_pool.Create(inst_pool);
-                    block_list.push_back(current_block);
-                }
-                Block* const merge_block{MergeBlock(parent, stmt)};
-
-                // Visit children
-                const size_t first_block_index{block_list.size()};
-                Visit(stmt, merge_block, break_block);
-
-                // Implement if header block
-                Block* const first_if_block{block_list.at(first_block_index)};
-                IREmitter ir{*current_block};
-                const U1 cond{VisitExpr(ir, *stmt.cond)};
-                ir.SelectionMerge(merge_block);
-                ir.BranchConditional(cond, first_if_block, merge_block);
-
-                current_block = merge_block;
-                break;
-            }
-            case StatementType::Loop: {
-                Block* const loop_header_block{block_pool.Create(inst_pool)};
-                if (current_block) {
-                    IREmitter{*current_block}.Branch(loop_header_block);
-                }
-                block_list.push_back(loop_header_block);
-
-                Block* const new_continue_block{block_pool.Create(inst_pool)};
-                Block* const merge_block{MergeBlock(parent, stmt)};
-
-                // Visit children
-                const size_t first_block_index{block_list.size()};
-                Visit(stmt, new_continue_block, merge_block);
-
-                // The continue block is located at the end of the loop
-                block_list.push_back(new_continue_block);
-
-                // Implement loop header block
-                Block* const first_loop_block{block_list.at(first_block_index)};
-                IREmitter ir{*loop_header_block};
-                ir.LoopMerge(merge_block, new_continue_block);
-                ir.Branch(first_loop_block);
-
-                // Implement continue block
-                IREmitter continue_ir{*new_continue_block};
-                const U1 continue_cond{VisitExpr(continue_ir, *stmt.cond)};
-                continue_ir.BranchConditional(continue_cond, ir.block, merge_block);
-
-                current_block = merge_block;
-                break;
-            }
-            case StatementType::Break: {
-                if (!current_block) {
-                    current_block = block_pool.Create(inst_pool);
-                    block_list.push_back(current_block);
-                }
-                Block* const skip_block{MergeBlock(parent, stmt)};
-
-                IREmitter ir{*current_block};
-                ir.BranchConditional(VisitExpr(ir, *stmt.cond), break_block, skip_block);
-
-                current_block = skip_block;
-                break;
-            }
-            case StatementType::Return: {
-                if (!current_block) {
-                    current_block = block_pool.Create(inst_pool);
-                    block_list.push_back(current_block);
-                }
-                IREmitter{*current_block}.Return();
-                current_block = nullptr;
-                break;
-            }
-            default:
-                throw NotImplementedException("Statement type {}", stmt.type);
-            }
-        }
-        if (current_block && continue_block) {
-            IREmitter ir{*current_block};
-            ir.Branch(continue_block);
-        }
-    }
-
-    Block* MergeBlock(Statement& parent, Statement& stmt) {
-        if (Block* const block{TryFindForwardBlock(stmt)}) {
-            return block;
-        }
-        // Create a merge block we can visit later
-        Block* const block{block_pool.Create(inst_pool)};
-        Statement* const merge_stmt{stmt_pool.Create(block, &parent)};
-        parent.children.insert(std::next(Tree::s_iterator_to(stmt)), *merge_stmt);
-        return block;
-    }
-
-    ObjectPool<Statement>& stmt_pool;
-    ObjectPool<Inst>& inst_pool;
-    ObjectPool<Block>& block_pool;
-    const std::function<void(IR::Block*)>& func;
-    BlockList& block_list;
-};
-} // Anonymous namespace
-
-BlockList VisitAST(ObjectPool<Inst>& inst_pool, ObjectPool<Block>& block_pool,
-                   std::span<Block* const> unordered_blocks,
-                   const std::function<void(Block*)>& func) {
-    ObjectPool<Statement> stmt_pool{64};
-    GotoPass goto_pass{unordered_blocks, stmt_pool};
-    BlockList block_list;
-    TranslatePass translate_pass{inst_pool, block_pool, stmt_pool, goto_pass.RootStatement(),
-                                 func,      block_list};
-    return block_list;
-}
-
-} // namespace Shader::IR
diff --git a/src/shader_recompiler/frontend/ir/structured_control_flow.h b/src/shader_recompiler/frontend/ir/structured_control_flow.h
deleted file mode 100644
index a574c24f77..0000000000
--- a/src/shader_recompiler/frontend/ir/structured_control_flow.h
+++ /dev/null
@@ -1,22 +0,0 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <functional>
-#include <span>
-
-#include <boost/intrusive/list.hpp>
-
-#include "shader_recompiler/frontend/ir/basic_block.h"
-#include "shader_recompiler/frontend/ir/microinstruction.h"
-#include "shader_recompiler/object_pool.h"
-
-namespace Shader::IR {
-
-[[nodiscard]] BlockList VisitAST(ObjectPool<Inst>& inst_pool, ObjectPool<Block>& block_pool,
-                                 std::span<Block* const> unordered_blocks,
-                                 const std::function<void(Block*)>& func);
-
-} // namespace Shader::IR
diff --git a/src/shader_recompiler/frontend/maxwell/control_flow.cpp b/src/shader_recompiler/frontend/maxwell/control_flow.cpp
index d0dc663307..715c0e92d8 100644
--- a/src/shader_recompiler/frontend/maxwell/control_flow.cpp
+++ b/src/shader_recompiler/frontend/maxwell/control_flow.cpp
@@ -31,13 +31,12 @@ struct Compare {
         return lhs.begin < rhs.begin;
     }
 };
-} // Anonymous namespace
 
-static u32 BranchOffset(Location pc, Instruction inst) {
+u32 BranchOffset(Location pc, Instruction inst) {
     return pc.Offset() + inst.branch.Offset() + 8;
 }
 
-static void Split(Block* old_block, Block* new_block, Location pc) {
+void Split(Block* old_block, Block* new_block, Location pc) {
     if (pc <= old_block->begin || pc >= old_block->end) {
         throw InvalidArgument("Invalid address to split={}", pc);
     }
@@ -49,21 +48,19 @@ static void Split(Block* old_block, Block* new_block, Location pc) {
         .cond{old_block->cond},
         .branch_true{old_block->branch_true},
         .branch_false{old_block->branch_false},
-        .ir{nullptr},
     };
     *old_block = Block{
         .begin{old_block->begin},
         .end{pc},
         .end_class{EndClass::Branch},
         .stack{std::move(old_block->stack)},
-        .cond{IR::Condition{true}},
+        .cond{true},
         .branch_true{new_block},
         .branch_false{nullptr},
-        .ir{nullptr},
     };
 }
 
-static Token OpcodeToken(Opcode opcode) {
+Token OpcodeToken(Opcode opcode) {
     switch (opcode) {
     case Opcode::PBK:
     case Opcode::BRK:
@@ -89,7 +86,7 @@ static Token OpcodeToken(Opcode opcode) {
     }
 }
 
-static bool IsAbsoluteJump(Opcode opcode) {
+bool IsAbsoluteJump(Opcode opcode) {
     switch (opcode) {
     case Opcode::JCAL:
     case Opcode::JMP:
@@ -100,7 +97,7 @@ static bool IsAbsoluteJump(Opcode opcode) {
     }
 }
 
-static bool HasFlowTest(Opcode opcode) {
+bool HasFlowTest(Opcode opcode) {
     switch (opcode) {
     case Opcode::BRA:
     case Opcode::BRX:
@@ -121,13 +118,14 @@ static bool HasFlowTest(Opcode opcode) {
     }
 }
 
-static std::string NameOf(const Block& block) {
+std::string NameOf(const Block& block) {
     if (block.begin.IsVirtual()) {
         return fmt::format("\"Virtual {}\"", block.begin);
     } else {
         return fmt::format("\"{}\"", block.begin);
     }
 }
+} // Anonymous namespace
 
 void Stack::Push(Token token, Location target) {
     entries.push_back({
@@ -166,26 +164,24 @@ bool Block::Contains(Location pc) const noexcept {
     return pc >= begin && pc < end;
 }
 
-Function::Function(Location start_address)
+Function::Function(ObjectPool<Block>& block_pool, Location start_address)
     : entrypoint{start_address}, labels{{
                                      .address{start_address},
-                                     .block{nullptr},
+                                     .block{block_pool.Create(Block{
+                                         .begin{start_address},
+                                         .end{start_address},
+                                         .end_class{EndClass::Branch},
+                                         .stack{},
+                                         .cond{true},
+                                         .branch_true{nullptr},
+                                         .branch_false{nullptr},
+                                     })},
                                      .stack{},
                                  }} {}
 
 CFG::CFG(Environment& env_, ObjectPool<Block>& block_pool_, Location start_address)
     : env{env_}, block_pool{block_pool_} {
-    functions.emplace_back(start_address);
-    functions.back().labels.back().block = block_pool.Create(Block{
-        .begin{start_address},
-        .end{start_address},
-        .end_class{EndClass::Branch},
-        .stack{},
-        .cond{IR::Condition{true}},
-        .branch_true{nullptr},
-        .branch_false{nullptr},
-        .ir{nullptr},
-    });
+    functions.emplace_back(block_pool, start_address);
     for (FunctionId function_id = 0; function_id < functions.size(); ++function_id) {
         while (!functions[function_id].labels.empty()) {
             Function& function{functions[function_id]};
@@ -308,11 +304,17 @@ CFG::AnalysisState CFG::AnalyzeInst(Block* block, FunctionId function_id, Locati
         const Location cal_pc{is_absolute ? inst.branch.Absolute() : BranchOffset(pc, inst)};
         // Technically CAL pushes into PRET, but that's implicit in the function call for us
         // Insert the function into the list if it doesn't exist
-        if (std::ranges::find(functions, cal_pc, &Function::entrypoint) == functions.end()) {
-            functions.emplace_back(cal_pc);
+        const auto it{std::ranges::find(functions, cal_pc, &Function::entrypoint)};
+        const bool exists{it != functions.end()};
+        const FunctionId call_id{exists ? std::distance(functions.begin(), it) : functions.size()};
+        if (!exists) {
+            functions.emplace_back(block_pool, cal_pc);
         }
-        // Handle CAL like a regular instruction
-        break;
+        block->end_class = EndClass::Call;
+        block->function_call = call_id;
+        block->return_block = AddLabel(block, block->stack, pc + 1, function_id);
+        block->end = pc;
+        return AnalysisState::Branch;
     }
     default:
         break;
@@ -348,7 +350,6 @@ void CFG::AnalyzeCondInst(Block* block, FunctionId function_id, Location pc,
         .cond{cond},
         .branch_true{conditional_block},
         .branch_false{nullptr},
-        .ir{nullptr},
     };
     // Save the contents of the visited block in the conditional block
     *conditional_block = std::move(*block);
@@ -401,16 +402,6 @@ void CFG::AnalyzeBRX(Block*, Location, Instruction, bool is_absolute) {
     throw NotImplementedException("{}", is_absolute ? "JMX" : "BRX");
 }
 
-void CFG::AnalyzeCAL(Location pc, Instruction inst, bool is_absolute) {
-    const Location cal_pc{is_absolute ? inst.branch.Absolute() : BranchOffset(pc, inst)};
-    // Technically CAL pushes into PRET, but that's implicit in the function call for us
-    // Insert the function to the function list if it doesn't exist
-    const auto it{std::ranges::find(functions, cal_pc, &Function::entrypoint)};
-    if (it == functions.end()) {
-        functions.emplace_back(cal_pc);
-    }
-}
-
 CFG::AnalysisState CFG::AnalyzeEXIT(Block* block, FunctionId function_id, Location pc,
                                     Instruction inst) {
     const IR::FlowTest flow_test{inst.branch.flow_test};
@@ -455,10 +446,9 @@ Block* CFG::AddLabel(Block* block, Stack stack, Location pc, FunctionId function
         .end{pc},
         .end_class{EndClass::Branch},
         .stack{stack},
-        .cond{IR::Condition{true}},
+        .cond{true},
         .branch_true{nullptr},
         .branch_false{nullptr},
-        .ir{nullptr},
     })};
     function.labels.push_back(Label{
         .address{pc},
@@ -495,6 +485,14 @@ std::string CFG::Dot() const {
                     add_branch(block.branch_false, false);
                 }
                 break;
+            case EndClass::Call:
+                dot += fmt::format("\t\t{}->N{};\n", name, node_uid);
+                dot += fmt::format("\t\tN{}->{};\n", node_uid, NameOf(*block.return_block));
+                dot += fmt::format("\t\tN{} [label=\"Call {}\"][shape=square][style=stripped];\n",
+                                   node_uid, block.function_call);
+                dot += '\n';
+                ++node_uid;
+                break;
             case EndClass::Exit:
                 dot += fmt::format("\t\t{}->N{};\n", name, node_uid);
                 dot += fmt::format("\t\tN{} [label=\"Exit\"][shape=square][style=stripped];\n",
diff --git a/src/shader_recompiler/frontend/maxwell/control_flow.h b/src/shader_recompiler/frontend/maxwell/control_flow.h
index 209c9e5510..fe74f210fb 100644
--- a/src/shader_recompiler/frontend/maxwell/control_flow.h
+++ b/src/shader_recompiler/frontend/maxwell/control_flow.h
@@ -20,16 +20,13 @@
 #include "shader_recompiler/frontend/maxwell/opcodes.h"
 #include "shader_recompiler/object_pool.h"
 
-namespace Shader::IR {
-class Block;
-}
-
 namespace Shader::Maxwell::Flow {
 
 using FunctionId = size_t;
 
 enum class EndClass {
     Branch,
+    Call,
     Exit,
     Return,
 };
@@ -75,9 +72,14 @@ struct Block : boost::intrusive::set_base_hook<
     EndClass end_class;
     Stack stack;
     IR::Condition cond;
-    Block* branch_true;
-    Block* branch_false;
-    IR::Block* ir;
+    union {
+        Block* branch_true;
+        FunctionId function_call;
+    };
+    union {
+        Block* branch_false;
+        Block* return_block;
+    };
 };
 
 struct Label {
@@ -87,7 +89,7 @@ struct Label {
 };
 
 struct Function {
-    Function(Location start_address);
+    explicit Function(ObjectPool<Block>& block_pool, Location start_address);
 
     Location entrypoint;
     boost::container::small_vector<Label, 16> labels;
@@ -137,7 +139,6 @@ private:
     void AnalyzeBRA(Block* block, FunctionId function_id, Location pc, Instruction inst,
                     bool is_absolute);
     void AnalyzeBRX(Block* block, Location pc, Instruction inst, bool is_absolute);
-    void AnalyzeCAL(Location pc, Instruction inst, bool is_absolute);
     AnalysisState AnalyzeEXIT(Block* block, FunctionId function_id, Location pc, Instruction inst);
 
     /// Return the branch target block id
diff --git a/src/shader_recompiler/frontend/maxwell/program.cpp b/src/shader_recompiler/frontend/maxwell/program.cpp
index b270bbccdb..8bfa643268 100644
--- a/src/shader_recompiler/frontend/maxwell/program.cpp
+++ b/src/shader_recompiler/frontend/maxwell/program.cpp
@@ -8,67 +8,44 @@
 
 #include "shader_recompiler/frontend/ir/basic_block.h"
 #include "shader_recompiler/frontend/ir/post_order.h"
-#include "shader_recompiler/frontend/ir/structured_control_flow.h"
 #include "shader_recompiler/frontend/maxwell/program.h"
+#include "shader_recompiler/frontend/maxwell/structured_control_flow.h"
 #include "shader_recompiler/frontend/maxwell/translate/translate.h"
 #include "shader_recompiler/ir_opt/passes.h"
 
 namespace Shader::Maxwell {
-namespace {
-IR::BlockList TranslateCode(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Block>& block_pool,
-                            Environment& env, Flow::Function& cfg_function) {
-    const size_t num_blocks{cfg_function.blocks.size()};
-    std::vector<IR::Block*> blocks(cfg_function.blocks.size());
-    std::ranges::for_each(cfg_function.blocks, [&, i = size_t{0}](auto& cfg_block) mutable {
-        const u32 begin{cfg_block.begin.Offset()};
-        const u32 end{cfg_block.end.Offset()};
-        blocks[i] = block_pool.Create(inst_pool, begin, end);
-        cfg_block.ir = blocks[i];
-        ++i;
-    });
-    std::ranges::for_each(cfg_function.blocks, [&, i = size_t{0}](auto& cfg_block) mutable {
-        IR::Block* const block{blocks[i]};
-        ++i;
-        if (cfg_block.end_class != Flow::EndClass::Branch) {
-            block->SetReturn();
-        } else if (cfg_block.cond == IR::Condition{true}) {
-            block->SetBranch(cfg_block.branch_true->ir);
-        } else if (cfg_block.cond == IR::Condition{false}) {
-            block->SetBranch(cfg_block.branch_false->ir);
-        } else {
-            block->SetBranches(cfg_block.cond, cfg_block.branch_true->ir,
-                               cfg_block.branch_false->ir);
-        }
+
+static void RemoveUnreachableBlocks(IR::Program& program) {
+    // Some blocks might be unreachable if a function call exists unconditionally
+    // If this happens the number of blocks and post order blocks will mismatch
+    if (program.blocks.size() == program.post_order_blocks.size()) {
+        return;
+    }
+    const IR::BlockList& post_order{program.post_order_blocks};
+    std::erase_if(program.blocks, [&](IR::Block* block) {
+        return std::ranges::find(post_order, block) == post_order.end();
     });
-    return IR::VisitAST(inst_pool, block_pool, blocks,
-                        [&](IR::Block* block) { Translate(env, block); });
 }
-} // Anonymous namespace
 
 IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Block>& block_pool,
                              Environment& env, Flow::CFG& cfg) {
     IR::Program program;
-    auto& functions{program.functions};
-    functions.reserve(cfg.Functions().size());
-    for (Flow::Function& cfg_function : cfg.Functions()) {
-        functions.push_back(IR::Function{
-            .blocks{TranslateCode(inst_pool, block_pool, env, cfg_function)},
-            .post_order_blocks{},
-        });
-    }
+    program.blocks = VisitAST(inst_pool, block_pool, env, cfg);
+    program.post_order_blocks = PostOrder(program.blocks);
+    RemoveUnreachableBlocks(program);
+
+    // Replace instructions before the SSA rewrite
     Optimization::LowerFp16ToFp32(program);
-    for (IR::Function& function : functions) {
-        function.post_order_blocks = PostOrder(function.blocks);
-        Optimization::SsaRewritePass(function.post_order_blocks);
-    }
+
+    Optimization::SsaRewritePass(program);
+
     Optimization::GlobalMemoryToStorageBufferPass(program);
     Optimization::TexturePass(env, program);
-    for (IR::Function& function : functions) {
-        Optimization::PostOrderInvoke(Optimization::ConstantPropagationPass, function);
-        Optimization::PostOrderInvoke(Optimization::DeadCodeEliminationPass, function);
-        Optimization::IdentityRemovalPass(function);
-        Optimization::VerificationPass(function);
-    }
+
+    Optimization::ConstantPropagationPass(program);
+    Optimization::DeadCodeEliminationPass(program);
+    Optimization::IdentityRemovalPass(program);
+    Optimization::VerificationPass(program);
     Optimization::CollectShaderInfoPass(program);
     return program;
 }
diff --git a/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp b/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp
new file mode 100644
index 0000000000..5f5d9cf173
--- /dev/null
+++ b/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp
@@ -0,0 +1,770 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include <memory>
+#include <ranges>
+#include <string>
+#include <unordered_map>
+#include <utility>
+#include <vector>
+
+#include <fmt/format.h>
+
+#include <boost/intrusive/list.hpp>
+
+#include "shader_recompiler/environment.h"
+#include "shader_recompiler/frontend/ir/basic_block.h"
+#include "shader_recompiler/frontend/ir/ir_emitter.h"
+#include "shader_recompiler/frontend/maxwell/structured_control_flow.h"
+#include "shader_recompiler/frontend/maxwell/translate/translate.h"
+#include "shader_recompiler/object_pool.h"
+
+namespace Shader::Maxwell {
+namespace {
+struct Statement;
+
+// Use normal_link because we are not guaranteed to destroy the tree in order
+using ListBaseHook =
+    boost::intrusive::list_base_hook<boost::intrusive::link_mode<boost::intrusive::normal_link>>;
+
+using Tree = boost::intrusive::list<Statement,
+                                    // Allow using Statement without a definition
+                                    boost::intrusive::base_hook<ListBaseHook>,
+                                    // Avoid linear complexity on splice, size is never called
+                                    boost::intrusive::constant_time_size<false>>;
+using Node = Tree::iterator;
+using ConstNode = Tree::const_iterator;
+
+enum class StatementType {
+    Code,
+    Goto,
+    Label,
+    If,
+    Loop,
+    Break,
+    Return,
+    Function,
+    Identity,
+    Not,
+    Or,
+    SetVariable,
+    Variable,
+};
+
+bool HasChildren(StatementType type) {
+    switch (type) {
+    case StatementType::If:
+    case StatementType::Loop:
+    case StatementType::Function:
+        return true;
+    default:
+        return false;
+    }
+}
+
+struct Goto {};
+struct Label {};
+struct If {};
+struct Loop {};
+struct Break {};
+struct Return {};
+struct FunctionTag {};
+struct Identity {};
+struct Not {};
+struct Or {};
+struct SetVariable {};
+struct Variable {};
+
+#ifdef _MSC_VER
+#pragma warning(push)
+#pragma warning(disable : 26495) // Always initialize a member variable, expected in Statement
+#endif
+struct Statement : ListBaseHook {
+    Statement(IR::Block* code_, Statement* up_) : code{code_}, up{up_}, type{StatementType::Code} {}
+    Statement(Goto, Statement* cond_, Node label_, Statement* up_)
+        : label{label_}, cond{cond_}, up{up_}, type{StatementType::Goto} {}
+    Statement(Label, u32 id_, Statement* up_) : id{id_}, up{up_}, type{StatementType::Label} {}
+    Statement(If, Statement* cond_, Tree&& children_, Statement* up_)
+        : children{std::move(children_)}, cond{cond_}, up{up_}, type{StatementType::If} {}
+    Statement(Loop, Statement* cond_, Tree&& children_, Statement* up_)
+        : children{std::move(children_)}, cond{cond_}, up{up_}, type{StatementType::Loop} {}
+    Statement(Break, Statement* cond_, Statement* up_)
+        : cond{cond_}, up{up_}, type{StatementType::Break} {}
+    Statement(Return) : type{StatementType::Return} {}
+    Statement(FunctionTag) : children{}, type{StatementType::Function} {}
+    Statement(Identity, IR::Condition cond_) : guest_cond{cond_}, type{StatementType::Identity} {}
+    Statement(Not, Statement* op_) : op{op_}, type{StatementType::Not} {}
+    Statement(Or, Statement* op_a_, Statement* op_b_)
+        : op_a{op_a_}, op_b{op_b_}, type{StatementType::Or} {}
+    Statement(SetVariable, u32 id_, Statement* op_, Statement* up_)
+        : op{op_}, id{id_}, up{up_}, type{StatementType::SetVariable} {}
+    Statement(Variable, u32 id_) : id{id_}, type{StatementType::Variable} {}
+
+    ~Statement() {
+        if (HasChildren(type)) {
+            std::destroy_at(&children);
+        }
+    }
+
+    union {
+        IR::Block* code;
+        Node label;
+        Tree children;
+        IR::Condition guest_cond;
+        Statement* op;
+        Statement* op_a;
+    };
+    union {
+        Statement* cond;
+        Statement* op_b;
+        u32 id;
+    };
+    Statement* up{};
+    StatementType type;
+};
+#ifdef _MSC_VER
+#pragma warning(pop)
+#endif
+
+std::string DumpExpr(const Statement* stmt) {
+    switch (stmt->type) {
+    case StatementType::Identity:
+        return fmt::format("{}", stmt->guest_cond);
+    case StatementType::Not:
+        return fmt::format("!{}", DumpExpr(stmt->op));
+    case StatementType::Or:
+        return fmt::format("{} || {}", DumpExpr(stmt->op_a), DumpExpr(stmt->op_b));
+    case StatementType::Variable:
+        return fmt::format("goto_L{}", stmt->id);
+    default:
+        return "<invalid type>";
+    }
+}
+
+std::string DumpTree(const Tree& tree, u32 indentation = 0) {
+    std::string ret;
+    std::string indent(indentation, ' ');
+    for (auto stmt = tree.begin(); stmt != tree.end(); ++stmt) {
+        switch (stmt->type) {
+        case StatementType::Code:
+            ret += fmt::format("{}    Block {:04x};\n", indent, stmt->code->LocationBegin());
+            break;
+        case StatementType::Goto:
+            ret += fmt::format("{}    if ({}) goto L{};\n", indent, DumpExpr(stmt->cond),
+                               stmt->label->id);
+            break;
+        case StatementType::Label:
+            ret += fmt::format("{}L{}:\n", indent, stmt->id);
+            break;
+        case StatementType::If:
+            ret += fmt::format("{}    if ({}) {{\n", indent, DumpExpr(stmt->cond));
+            ret += DumpTree(stmt->children, indentation + 4);
+            ret += fmt::format("{}    }}\n", indent);
+            break;
+        case StatementType::Loop:
+            ret += fmt::format("{}    do {{\n", indent);
+            ret += DumpTree(stmt->children, indentation + 4);
+            ret += fmt::format("{}    }} while ({});\n", indent, DumpExpr(stmt->cond));
+            break;
+        case StatementType::Break:
+            ret += fmt::format("{}    if ({}) break;\n", indent, DumpExpr(stmt->cond));
+            break;
+        case StatementType::Return:
+            ret += fmt::format("{}    return;\n", indent);
+            break;
+        case StatementType::SetVariable:
+            ret += fmt::format("{}    goto_L{} = {};\n", indent, stmt->id, DumpExpr(stmt->op));
+            break;
+        case StatementType::Function:
+        case StatementType::Identity:
+        case StatementType::Not:
+        case StatementType::Or:
+        case StatementType::Variable:
+            throw LogicError("Statement can't be printed");
+        }
+    }
+    return ret;
+}
+
+bool HasNode(const Tree& tree, ConstNode stmt) {
+    const auto end{tree.end()};
+    for (auto it = tree.begin(); it != end; ++it) {
+        if (it == stmt || (HasChildren(it->type) && HasNode(it->children, stmt))) {
+            return true;
+        }
+    }
+    return false;
+}
+
+Node FindStatementWithLabel(Tree& tree, ConstNode goto_stmt) {
+    const ConstNode label_stmt{goto_stmt->label};
+    const ConstNode end{tree.end()};
+    for (auto it = tree.begin(); it != end; ++it) {
+        if (it == label_stmt || (HasChildren(it->type) && HasNode(it->children, label_stmt))) {
+            return it;
+        }
+    }
+    throw LogicError("Lift label not in tree");
+}
+
+void SanitizeNoBreaks(const Tree& tree) {
+    if (std::ranges::find(tree, StatementType::Break, &Statement::type) != tree.end()) {
+        throw NotImplementedException("Capturing statement with break nodes");
+    }
+}
+
+size_t Level(Node stmt) {
+    size_t level{0};
+    Statement* node{stmt->up};
+    while (node) {
+        ++level;
+        node = node->up;
+    }
+    return level;
+}
+
+bool IsDirectlyRelated(Node goto_stmt, Node label_stmt) {
+    const size_t goto_level{Level(goto_stmt)};
+    const size_t label_level{Level(label_stmt)};
+    size_t min_level;
+    size_t max_level;
+    Node min;
+    Node max;
+    if (label_level < goto_level) {
+        min_level = label_level;
+        max_level = goto_level;
+        min = label_stmt;
+        max = goto_stmt;
+    } else { // goto_level < label_level
+        min_level = goto_level;
+        max_level = label_level;
+        min = goto_stmt;
+        max = label_stmt;
+    }
+    while (max_level > min_level) {
+        --max_level;
+        max = max->up;
+    }
+    return min->up == max->up;
+}
+
+bool IsIndirectlyRelated(Node goto_stmt, Node label_stmt) {
+    return goto_stmt->up != label_stmt->up && !IsDirectlyRelated(goto_stmt, label_stmt);
+}
+
+bool SearchNode(const Tree& tree, ConstNode stmt, size_t& offset) {
+    ++offset;
+
+    const auto end = tree.end();
+    for (ConstNode it = tree.begin(); it != end; ++it) {
+        ++offset;
+        if (stmt == it) {
+            return true;
+        }
+        if (HasChildren(it->type) && SearchNode(it->children, stmt, offset)) {
+            return true;
+        }
+    }
+    return false;
+}
+
+class GotoPass {
+public:
+    explicit GotoPass(Flow::CFG& cfg, ObjectPool<IR::Inst>& inst_pool_,
+                      ObjectPool<IR::Block>& block_pool_, ObjectPool<Statement>& stmt_pool)
+        : inst_pool{inst_pool_}, block_pool{block_pool_}, pool{stmt_pool} {
+        std::vector gotos{BuildTree(cfg)};
+        for (const Node& goto_stmt : gotos | std::views::reverse) {
+            RemoveGoto(goto_stmt);
+        }
+    }
+
+    Statement& RootStatement() noexcept {
+        return root_stmt;
+    }
+
+private:
+    void RemoveGoto(Node goto_stmt) {
+        // Force goto_stmt and label_stmt to be directly related
+        const Node label_stmt{goto_stmt->label};
+        if (IsIndirectlyRelated(goto_stmt, label_stmt)) {
+            // Move goto_stmt out using outward-movement transformation until it becomes
+            // directly related to label_stmt
+            while (!IsDirectlyRelated(goto_stmt, label_stmt)) {
+                goto_stmt = MoveOutward(goto_stmt);
+            }
+        }
+        // Force goto_stmt and label_stmt to be siblings
+        if (IsDirectlyRelated(goto_stmt, label_stmt)) {
+            const size_t label_level{Level(label_stmt)};
+            size_t goto_level{Level(goto_stmt)};
+            if (goto_level > label_level) {
+                // Move goto_stmt out of its level using outward-movement transformations
+                while (goto_level > label_level) {
+                    goto_stmt = MoveOutward(goto_stmt);
+                    --goto_level;
+                }
+            } else { // Level(goto_stmt) < Level(label_stmt)
+                if (Offset(goto_stmt) > Offset(label_stmt)) {
+                    // Lift goto_stmt to above stmt containing label_stmt using goto-lifting
+                    // transformations
+                    goto_stmt = Lift(goto_stmt);
+                }
+                // Move goto_stmt into label_stmt's level using inward-movement transformation
+                while (goto_level < label_level) {
+                    goto_stmt = MoveInward(goto_stmt);
+                    ++goto_level;
+                }
+            }
+        }
+        // TODO: Remove this
+        {
+            Node it{goto_stmt};
+            bool sibling{false};
+            do {
+                sibling |= it == label_stmt;
+                --it;
+            } while (it != goto_stmt->up->children.begin());
+            while (it != goto_stmt->up->children.end()) {
+                sibling |= it == label_stmt;
+                ++it;
+            }
+            if (!sibling) {
+                throw LogicError("Not siblings");
+            }
+        }
+        // goto_stmt and label_stmt are guaranteed to be siblings, eliminate
+        if (std::next(goto_stmt) == label_stmt) {
+            // Simply eliminate the goto if the label is next to it
+            goto_stmt->up->children.erase(goto_stmt);
+        } else if (Offset(goto_stmt) < Offset(label_stmt)) {
+            // Eliminate goto_stmt with a conditional
+            EliminateAsConditional(goto_stmt, label_stmt);
+        } else {
+            // Eliminate goto_stmt with a loop
+            EliminateAsLoop(goto_stmt, label_stmt);
+        }
+    }
+
+    std::vector<Node> BuildTree(Flow::CFG& cfg) {
+        u32 label_id{0};
+        std::vector<Node> gotos;
+        Flow::Function& first_function{cfg.Functions().front()};
+        BuildTree(cfg, first_function, label_id, gotos, root_stmt.children.end(), std::nullopt);
+        return gotos;
+    }
+
+    void BuildTree(Flow::CFG& cfg, Flow::Function& function, u32& label_id,
+                   std::vector<Node>& gotos, Node function_insert_point,
+                   std::optional<Node> return_label) {
+        Statement* const false_stmt{pool.Create(Identity{}, IR::Condition{false})};
+        Tree& root{root_stmt.children};
+        std::unordered_map<Flow::Block*, Node> local_labels;
+        local_labels.reserve(function.blocks.size());
+
+        for (Flow::Block& block : function.blocks) {
+            Statement* const label{pool.Create(Label{}, label_id, &root_stmt)};
+            const Node label_it{root.insert(function_insert_point, *label)};
+            local_labels.emplace(&block, label_it);
+            ++label_id;
+        }
+        for (Flow::Block& block : function.blocks) {
+            const Node label{local_labels.at(&block)};
+            // Insertion point
+            const Node ip{std::next(label)};
+
+            // Reset goto variables before the first block and after its respective label
+            const auto make_reset_variable{[&]() -> Statement& {
+                return *pool.Create(SetVariable{}, label->id, false_stmt, &root_stmt);
+            }};
+            root.push_front(make_reset_variable());
+            root.insert(ip, make_reset_variable());
+
+            const u32 begin_offset{block.begin.Offset()};
+            const u32 end_offset{block.end.Offset()};
+            IR::Block* const ir_block{block_pool.Create(inst_pool, begin_offset, end_offset)};
+            root.insert(ip, *pool.Create(ir_block, &root_stmt));
+
+            switch (block.end_class) {
+            case Flow::EndClass::Branch: {
+                Statement* const always_cond{pool.Create(Identity{}, IR::Condition{true})};
+                if (block.cond == IR::Condition{true}) {
+                    const Node true_label{local_labels.at(block.branch_true)};
+                    gotos.push_back(
+                        root.insert(ip, *pool.Create(Goto{}, always_cond, true_label, &root_stmt)));
+                } else if (block.cond == IR::Condition{false}) {
+                    const Node false_label{local_labels.at(block.branch_false)};
+                    gotos.push_back(root.insert(
+                        ip, *pool.Create(Goto{}, always_cond, false_label, &root_stmt)));
+                } else {
+                    const Node true_label{local_labels.at(block.branch_true)};
+                    const Node false_label{local_labels.at(block.branch_false)};
+                    Statement* const true_cond{pool.Create(Identity{}, block.cond)};
+                    gotos.push_back(
+                        root.insert(ip, *pool.Create(Goto{}, true_cond, true_label, &root_stmt)));
+                    gotos.push_back(root.insert(
+                        ip, *pool.Create(Goto{}, always_cond, false_label, &root_stmt)));
+                }
+                break;
+            }
+            case Flow::EndClass::Call: {
+                Flow::Function& call{cfg.Functions()[block.function_call]};
+                const Node call_return_label{local_labels.at(block.return_block)};
+                BuildTree(cfg, call, label_id, gotos, ip, call_return_label);
+                break;
+            }
+            case Flow::EndClass::Exit:
+                root.insert(ip, *pool.Create(Return{}));
+                break;
+            case Flow::EndClass::Return: {
+                Statement* const always_cond{pool.Create(Identity{}, block.cond)};
+                auto goto_stmt{pool.Create(Goto{}, always_cond, return_label.value(), &root_stmt)};
+                gotos.push_back(root.insert(ip, *goto_stmt));
+                break;
+            }
+            }
+        }
+    }
+
+    void UpdateTreeUp(Statement* tree) {
+        for (Statement& stmt : tree->children) {
+            stmt.up = tree;
+        }
+    }
+
+    void EliminateAsConditional(Node goto_stmt, Node label_stmt) {
+        Tree& body{goto_stmt->up->children};
+        Tree if_body;
+        if_body.splice(if_body.begin(), body, std::next(goto_stmt), label_stmt);
+        Statement* const cond{pool.Create(Not{}, goto_stmt->cond)};
+        Statement* const if_stmt{pool.Create(If{}, cond, std::move(if_body), goto_stmt->up)};
+        UpdateTreeUp(if_stmt);
+        body.insert(goto_stmt, *if_stmt);
+        body.erase(goto_stmt);
+    }
+
+    void EliminateAsLoop(Node goto_stmt, Node label_stmt) {
+        Tree& body{goto_stmt->up->children};
+        Tree loop_body;
+        loop_body.splice(loop_body.begin(), body, label_stmt, goto_stmt);
+        Statement* const cond{goto_stmt->cond};
+        Statement* const loop{pool.Create(Loop{}, cond, std::move(loop_body), goto_stmt->up)};
+        UpdateTreeUp(loop);
+        body.insert(goto_stmt, *loop);
+        body.erase(goto_stmt);
+    }
+
+    [[nodiscard]] Node MoveOutward(Node goto_stmt) {
+        switch (goto_stmt->up->type) {
+        case StatementType::If:
+            return MoveOutwardIf(goto_stmt);
+        case StatementType::Loop:
+            return MoveOutwardLoop(goto_stmt);
+        default:
+            throw LogicError("Invalid outward movement");
+        }
+    }
+
+    [[nodiscard]] Node MoveInward(Node goto_stmt) {
+        Statement* const parent{goto_stmt->up};
+        Tree& body{parent->children};
+        const Node label_nested_stmt{FindStatementWithLabel(body, goto_stmt)};
+        const Node label{goto_stmt->label};
+        const u32 label_id{label->id};
+
+        Statement* const goto_cond{goto_stmt->cond};
+        Statement* const set_var{pool.Create(SetVariable{}, label_id, goto_cond, parent)};
+        body.insert(goto_stmt, *set_var);
+
+        Tree if_body;
+        if_body.splice(if_body.begin(), body, std::next(goto_stmt), label_nested_stmt);
+        Statement* const variable{pool.Create(Variable{}, label_id)};
+        Statement* const neg_var{pool.Create(Not{}, variable)};
+        if (!if_body.empty()) {
+            Statement* const if_stmt{pool.Create(If{}, neg_var, std::move(if_body), parent)};
+            UpdateTreeUp(if_stmt);
+            body.insert(goto_stmt, *if_stmt);
+        }
+        body.erase(goto_stmt);
+
+        switch (label_nested_stmt->type) {
+        case StatementType::If:
+            // Update nested if condition
+            label_nested_stmt->cond = pool.Create(Or{}, variable, label_nested_stmt->cond);
+            break;
+        case StatementType::Loop:
+            break;
+        default:
+            throw LogicError("Invalid inward movement");
+        }
+        Tree& nested_tree{label_nested_stmt->children};
+        Statement* const new_goto{pool.Create(Goto{}, variable, label, &*label_nested_stmt)};
+        return nested_tree.insert(nested_tree.begin(), *new_goto);
+    }
+
+    [[nodiscard]] Node Lift(Node goto_stmt) {
+        Statement* const parent{goto_stmt->up};
+        Tree& body{parent->children};
+        const Node label{goto_stmt->label};
+        const u32 label_id{label->id};
+        const Node label_nested_stmt{FindStatementWithLabel(body, goto_stmt)};
+        const auto type{label_nested_stmt->type};
+
+        Tree loop_body;
+        loop_body.splice(loop_body.begin(), body, label_nested_stmt, goto_stmt);
+        SanitizeNoBreaks(loop_body);
+        Statement* const variable{pool.Create(Variable{}, label_id)};
+        Statement* const loop_stmt{pool.Create(Loop{}, variable, std::move(loop_body), parent)};
+        UpdateTreeUp(loop_stmt);
+        const Node loop_node{body.insert(goto_stmt, *loop_stmt)};
+
+        Statement* const new_goto{pool.Create(Goto{}, variable, label, loop_stmt)};
+        loop_stmt->children.push_front(*new_goto);
+        const Node new_goto_node{loop_stmt->children.begin()};
+
+        Statement* const set_var{pool.Create(SetVariable{}, label_id, goto_stmt->cond, loop_stmt)};
+        loop_stmt->children.push_back(*set_var);
+
+        body.erase(goto_stmt);
+        return new_goto_node;
+    }
+
+    Node MoveOutwardIf(Node goto_stmt) {
+        const Node parent{Tree::s_iterator_to(*goto_stmt->up)};
+        Tree& body{parent->children};
+        const u32 label_id{goto_stmt->label->id};
+        Statement* const goto_cond{goto_stmt->cond};
+        Statement* const set_goto_var{pool.Create(SetVariable{}, label_id, goto_cond, &*parent)};
+        body.insert(goto_stmt, *set_goto_var);
+
+        Tree if_body;
+        if_body.splice(if_body.begin(), body, std::next(goto_stmt), body.end());
+        if_body.pop_front();
+        Statement* const cond{pool.Create(Variable{}, label_id)};
+        Statement* const neg_cond{pool.Create(Not{}, cond)};
+        Statement* const if_stmt{pool.Create(If{}, neg_cond, std::move(if_body), &*parent)};
+        UpdateTreeUp(if_stmt);
+        body.insert(goto_stmt, *if_stmt);
+
+        body.erase(goto_stmt);
+
+        Statement* const new_cond{pool.Create(Variable{}, label_id)};
+        Statement* const new_goto{pool.Create(Goto{}, new_cond, goto_stmt->label, parent->up)};
+        Tree& parent_tree{parent->up->children};
+        return parent_tree.insert(std::next(parent), *new_goto);
+    }
+
+    Node MoveOutwardLoop(Node goto_stmt) {
+        Statement* const parent{goto_stmt->up};
+        Tree& body{parent->children};
+        const u32 label_id{goto_stmt->label->id};
+        Statement* const goto_cond{goto_stmt->cond};
+        Statement* const set_goto_var{pool.Create(SetVariable{}, label_id, goto_cond, parent)};
+        Statement* const cond{pool.Create(Variable{}, label_id)};
+        Statement* const break_stmt{pool.Create(Break{}, cond, parent)};
+        body.insert(goto_stmt, *set_goto_var);
+        body.insert(goto_stmt, *break_stmt);
+        body.erase(goto_stmt);
+
+        const Node loop{Tree::s_iterator_to(*goto_stmt->up)};
+        Statement* const new_goto_cond{pool.Create(Variable{}, label_id)};
+        Statement* const new_goto{pool.Create(Goto{}, new_goto_cond, goto_stmt->label, loop->up)};
+        Tree& parent_tree{loop->up->children};
+        return parent_tree.insert(std::next(loop), *new_goto);
+    }
+
+    size_t Offset(ConstNode stmt) const {
+        size_t offset{0};
+        if (!SearchNode(root_stmt.children, stmt, offset)) {
+            throw LogicError("Node not found in tree");
+        }
+        return offset;
+    }
+
+    ObjectPool<IR::Inst>& inst_pool;
+    ObjectPool<IR::Block>& block_pool;
+    ObjectPool<Statement>& pool;
+    Statement root_stmt{FunctionTag{}};
+};
+
+IR::Block* TryFindForwardBlock(const Statement& stmt) {
+    const Tree& tree{stmt.up->children};
+    const ConstNode end{tree.cend()};
+    ConstNode forward_node{std::next(Tree::s_iterator_to(stmt))};
+    while (forward_node != end && !HasChildren(forward_node->type)) {
+        if (forward_node->type == StatementType::Code) {
+            return forward_node->code;
+        }
+        ++forward_node;
+    }
+    return nullptr;
+}
+
+[[nodiscard]] IR::U1 VisitExpr(IR::IREmitter& ir, const Statement& stmt) {
+    switch (stmt.type) {
+    case StatementType::Identity:
+        return ir.Condition(stmt.guest_cond);
+    case StatementType::Not:
+        return ir.LogicalNot(IR::U1{VisitExpr(ir, *stmt.op)});
+    case StatementType::Or:
+        return ir.LogicalOr(VisitExpr(ir, *stmt.op_a), VisitExpr(ir, *stmt.op_b));
+    case StatementType::Variable:
+        return ir.GetGotoVariable(stmt.id);
+    default:
+        throw NotImplementedException("Statement type {}", stmt.type);
+    }
+}
+
+class TranslatePass {
+public:
+    TranslatePass(ObjectPool<IR::Inst>& inst_pool_, ObjectPool<IR::Block>& block_pool_,
+                  ObjectPool<Statement>& stmt_pool_, Environment& env_, Statement& root_stmt,
+                  IR::BlockList& block_list_)
+        : stmt_pool{stmt_pool_}, inst_pool{inst_pool_}, block_pool{block_pool_}, env{env_},
+          block_list{block_list_} {
+        Visit(root_stmt, nullptr, nullptr);
+    }
+
+private:
+    void Visit(Statement& parent, IR::Block* continue_block, IR::Block* break_block) {
+        Tree& tree{parent.children};
+        IR::Block* current_block{nullptr};
+
+        for (auto it = tree.begin(); it != tree.end(); ++it) {
+            Statement& stmt{*it};
+            switch (stmt.type) {
+            case StatementType::Label:
+                // Labels can be ignored
+                break;
+            case StatementType::Code: {
+                if (current_block && current_block != stmt.code) {
+                    IR::IREmitter{*current_block}.Branch(stmt.code);
+                }
+                current_block = stmt.code;
+                Translate(env, stmt.code);
+                block_list.push_back(stmt.code);
+                break;
+            }
+            case StatementType::SetVariable: {
+                if (!current_block) {
+                    current_block = MergeBlock(parent, stmt);
+                }
+                IR::IREmitter ir{*current_block};
+                ir.SetGotoVariable(stmt.id, VisitExpr(ir, *stmt.op));
+                break;
+            }
+            case StatementType::If: {
+                if (!current_block) {
+                    current_block = block_pool.Create(inst_pool);
+                    block_list.push_back(current_block);
+                }
+                IR::Block* const merge_block{MergeBlock(parent, stmt)};
+
+                // Visit children
+                const size_t first_block_index{block_list.size()};
+                Visit(stmt, merge_block, break_block);
+
+                // Implement if header block
+                IR::Block* const first_if_block{block_list.at(first_block_index)};
+                IR::IREmitter ir{*current_block};
+                const IR::U1 cond{VisitExpr(ir, *stmt.cond)};
+                ir.SelectionMerge(merge_block);
+                ir.BranchConditional(cond, first_if_block, merge_block);
+
+                current_block = merge_block;
+                break;
+            }
+            case StatementType::Loop: {
+                IR::Block* const loop_header_block{block_pool.Create(inst_pool)};
+                if (current_block) {
+                    IR::IREmitter{*current_block}.Branch(loop_header_block);
+                }
+                block_list.push_back(loop_header_block);
+
+                IR::Block* const new_continue_block{block_pool.Create(inst_pool)};
+                IR::Block* const merge_block{MergeBlock(parent, stmt)};
+
+                // Visit children
+                const size_t first_block_index{block_list.size()};
+                Visit(stmt, new_continue_block, merge_block);
+
+                // The continue block is located at the end of the loop
+                block_list.push_back(new_continue_block);
+
+                // Implement loop header block
+                IR::Block* const first_loop_block{block_list.at(first_block_index)};
+                IR::IREmitter ir{*loop_header_block};
+                ir.LoopMerge(merge_block, new_continue_block);
+                ir.Branch(first_loop_block);
+
+                // Implement continue block
+                IR::IREmitter continue_ir{*new_continue_block};
+                const IR::U1 continue_cond{VisitExpr(continue_ir, *stmt.cond)};
+                continue_ir.BranchConditional(continue_cond, ir.block, merge_block);
+
+                current_block = merge_block;
+                break;
+            }
+            case StatementType::Break: {
+                if (!current_block) {
+                    current_block = block_pool.Create(inst_pool);
+                    block_list.push_back(current_block);
+                }
+                IR::Block* const skip_block{MergeBlock(parent, stmt)};
+
+                IR::IREmitter ir{*current_block};
+                ir.BranchConditional(VisitExpr(ir, *stmt.cond), break_block, skip_block);
+
+                current_block = skip_block;
+                break;
+            }
+            case StatementType::Return: {
+                if (!current_block) {
+                    current_block = block_pool.Create(inst_pool);
+                    block_list.push_back(current_block);
+                }
+                IR::IREmitter{*current_block}.Return();
+                current_block = nullptr;
+                break;
+            }
+            default:
+                throw NotImplementedException("Statement type {}", stmt.type);
+            }
+        }
+        if (current_block && continue_block) {
+            IR::IREmitter{*current_block}.Branch(continue_block);
+        }
+    }
+
+    IR::Block* MergeBlock(Statement& parent, Statement& stmt) {
+        if (IR::Block* const block{TryFindForwardBlock(stmt)}) {
+            return block;
+        }
+        // Create a merge block we can visit later
+        IR::Block* const block{block_pool.Create(inst_pool)};
+        Statement* const merge_stmt{stmt_pool.Create(block, &parent)};
+        parent.children.insert(std::next(Tree::s_iterator_to(stmt)), *merge_stmt);
+        return block;
+    }
+
+    ObjectPool<Statement>& stmt_pool;
+    ObjectPool<IR::Inst>& inst_pool;
+    ObjectPool<IR::Block>& block_pool;
+    Environment& env;
+    IR::BlockList& block_list;
+};
+} // Anonymous namespace
+
+IR::BlockList VisitAST(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Block>& block_pool,
+                       Environment& env, Flow::CFG& cfg) {
+    ObjectPool<Statement> stmt_pool{64};
+    GotoPass goto_pass{cfg, inst_pool, block_pool, stmt_pool};
+    Statement& root{goto_pass.RootStatement()};
+    IR::BlockList block_list;
+    TranslatePass{inst_pool, block_pool, stmt_pool, env, root, block_list};
+    return block_list;
+}
+
+} // namespace Shader::Maxwell
diff --git a/src/shader_recompiler/frontend/maxwell/structured_control_flow.h b/src/shader_recompiler/frontend/maxwell/structured_control_flow.h
new file mode 100644
index 0000000000..e4797291e2
--- /dev/null
+++ b/src/shader_recompiler/frontend/maxwell/structured_control_flow.h
@@ -0,0 +1,24 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <functional>
+#include <span>
+
+#include <boost/intrusive/list.hpp>
+
+#include "shader_recompiler/environment.h"
+#include "shader_recompiler/frontend/ir/basic_block.h"
+#include "shader_recompiler/frontend/ir/microinstruction.h"
+#include "shader_recompiler/frontend/maxwell/control_flow.h"
+#include "shader_recompiler/object_pool.h"
+
+namespace Shader::Maxwell {
+
+[[nodiscard]] IR::BlockList VisitAST(ObjectPool<IR::Inst>& inst_pool,
+                                     ObjectPool<IR::Block>& block_pool, Environment& env,
+                                     Flow::CFG& cfg);
+
+} // namespace Shader::Maxwell
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/impl.h b/src/shader_recompiler/frontend/maxwell/translate/impl/impl.h
index c6253c40c1..45d6f5e060 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/impl.h
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/impl.h
@@ -62,7 +62,7 @@ public:
     void BRA(u64 insn);
     void BRK(u64 insn);
     void BRX(u64 insn);
-    void CAL(u64 insn);
+    void CAL();
     void CCTL(u64 insn);
     void CCTLL(u64 insn);
     void CONT(u64 insn);
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp
index 01ecbb4cc7..92da5c7e83 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp
@@ -65,8 +65,8 @@ void TranslatorVisitor::BRX(u64) {
     ThrowNotImplemented(Opcode::BRX);
 }
 
-void TranslatorVisitor::CAL(u64) {
-    ThrowNotImplemented(Opcode::CAL);
+void TranslatorVisitor::CAL() {
+    // CAL is a no-op
 }
 
 void TranslatorVisitor::CCTL(u64) {
diff --git a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp
index 70d75ad6cc..708b6b2672 100644
--- a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp
+++ b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp
@@ -296,11 +296,9 @@ void Visit(Info& info, IR::Inst& inst) {
 
 void CollectShaderInfoPass(IR::Program& program) {
     Info& info{program.info};
-    for (IR::Function& function : program.functions) {
-        for (IR::Block* const block : function.post_order_blocks) {
-            for (IR::Inst& inst : block->Instructions()) {
-                Visit(info, inst);
-            }
+    for (IR::Block* const block : program.post_order_blocks) {
+        for (IR::Inst& inst : block->Instructions()) {
+            Visit(info, inst);
         }
     }
 }
diff --git a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp
index 7ba9ebe9bb..a39db2bf12 100644
--- a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp
+++ b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp
@@ -371,9 +371,11 @@ void ConstantPropagation(IR::Block& block, IR::Inst& inst) {
 }
 } // Anonymous namespace
 
-void ConstantPropagationPass(IR::Block& block) {
-    for (IR::Inst& inst : block) {
-        ConstantPropagation(block, inst);
+void ConstantPropagationPass(IR::Program& program) {
+    for (IR::Block* const block : program.post_order_blocks) {
+        for (IR::Inst& inst : block->Instructions()) {
+            ConstantPropagation(*block, inst);
+        }
     }
 }
 
diff --git a/src/shader_recompiler/ir_opt/dead_code_elimination_pass.cpp b/src/shader_recompiler/ir_opt/dead_code_elimination_pass.cpp
index 132b2012a8..8ad59f42e0 100644
--- a/src/shader_recompiler/ir_opt/dead_code_elimination_pass.cpp
+++ b/src/shader_recompiler/ir_opt/dead_code_elimination_pass.cpp
@@ -10,12 +10,14 @@
 
 namespace Shader::Optimization {
 
-void DeadCodeEliminationPass(IR::Block& block) {
+void DeadCodeEliminationPass(IR::Program& program) {
     // We iterate over the instructions in reverse order.
     // This is because removing an instruction reduces the number of uses for earlier instructions.
-    for (IR::Inst& inst : block | std::views::reverse) {
-        if (!inst.HasUses() && !inst.MayHaveSideEffects()) {
-            inst.Invalidate();
+    for (IR::Block* const block : program.post_order_blocks) {
+        for (IR::Inst& inst : block->Instructions() | std::views::reverse) {
+            if (!inst.HasUses() && !inst.MayHaveSideEffects()) {
+                inst.Invalidate();
+            }
         }
     }
 }
diff --git a/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp b/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp
index 5d98d278e2..1faa1ec88b 100644
--- a/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp
+++ b/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp
@@ -351,14 +351,12 @@ void GlobalMemoryToStorageBufferPass(IR::Program& program) {
     StorageBufferSet storage_buffers;
     StorageInstVector to_replace;
 
-    for (IR::Function& function : program.functions) {
-        for (IR::Block* const block : function.post_order_blocks) {
-            for (IR::Inst& inst : block->Instructions()) {
-                if (!IsGlobalMemory(inst)) {
-                    continue;
-                }
-                CollectStorageBuffers(*block, inst, storage_buffers, to_replace);
+    for (IR::Block* const block : program.post_order_blocks) {
+        for (IR::Inst& inst : block->Instructions()) {
+            if (!IsGlobalMemory(inst)) {
+                continue;
             }
+            CollectStorageBuffers(*block, inst, storage_buffers, to_replace);
         }
     }
     Info& info{program.info};
diff --git a/src/shader_recompiler/ir_opt/identity_removal_pass.cpp b/src/shader_recompiler/ir_opt/identity_removal_pass.cpp
index 593efde398..8790b48f21 100644
--- a/src/shader_recompiler/ir_opt/identity_removal_pass.cpp
+++ b/src/shader_recompiler/ir_opt/identity_removal_pass.cpp
@@ -10,10 +10,10 @@
 
 namespace Shader::Optimization {
 
-void IdentityRemovalPass(IR::Function& function) {
+void IdentityRemovalPass(IR::Program& program) {
     std::vector<IR::Inst*> to_invalidate;
 
-    for (IR::Block* const block : function.blocks) {
+    for (IR::Block* const block : program.blocks) {
         for (auto inst = block->begin(); inst != block->end();) {
             const size_t num_args{inst->NumArgs()};
             for (size_t i = 0; i < num_args; ++i) {
diff --git a/src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp b/src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp
index 14a5cb50f2..74acb8bb6b 100644
--- a/src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp
+++ b/src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp
@@ -77,11 +77,9 @@ IR::Opcode Replace(IR::Opcode op) {
 } // Anonymous namespace
 
 void LowerFp16ToFp32(IR::Program& program) {
-    for (IR::Function& function : program.functions) {
-        for (IR::Block* const block : function.blocks) {
-            for (IR::Inst& inst : block->Instructions()) {
-                inst.ReplaceOpcode(Replace(inst.Opcode()));
-            }
+    for (IR::Block* const block : program.blocks) {
+        for (IR::Inst& inst : block->Instructions()) {
+            inst.ReplaceOpcode(Replace(inst.Opcode()));
         }
     }
 }
diff --git a/src/shader_recompiler/ir_opt/passes.h b/src/shader_recompiler/ir_opt/passes.h
index 3b7e7306bb..5c1fc166ce 100644
--- a/src/shader_recompiler/ir_opt/passes.h
+++ b/src/shader_recompiler/ir_opt/passes.h
@@ -8,26 +8,18 @@
 
 #include "shader_recompiler/environment.h"
 #include "shader_recompiler/frontend/ir/basic_block.h"
-#include "shader_recompiler/frontend/ir/function.h"
 #include "shader_recompiler/frontend/ir/program.h"
 
 namespace Shader::Optimization {
 
-template <typename Func>
-void PostOrderInvoke(Func&& func, IR::Function& function) {
-    for (const auto& block : function.post_order_blocks) {
-        func(*block);
-    }
-}
-
 void CollectShaderInfoPass(IR::Program& program);
-void ConstantPropagationPass(IR::Block& block);
-void DeadCodeEliminationPass(IR::Block& block);
+void ConstantPropagationPass(IR::Program& program);
+void DeadCodeEliminationPass(IR::Program& program);
 void GlobalMemoryToStorageBufferPass(IR::Program& program);
-void IdentityRemovalPass(IR::Function& function);
+void IdentityRemovalPass(IR::Program& program);
 void LowerFp16ToFp32(IR::Program& program);
-void SsaRewritePass(std::span<IR::Block* const> post_order_blocks);
+void SsaRewritePass(IR::Program& program);
 void TexturePass(Environment& env, IR::Program& program);
-void VerificationPass(const IR::Function& function);
+void VerificationPass(const IR::Program& program);
 
 } // namespace Shader::Optimization
diff --git a/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp b/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp
index 19d35b1f83..f89fd51c8a 100644
--- a/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp
+++ b/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp
@@ -23,7 +23,6 @@
 #include <boost/container/flat_set.hpp>
 
 #include "shader_recompiler/frontend/ir/basic_block.h"
-#include "shader_recompiler/frontend/ir/function.h"
 #include "shader_recompiler/frontend/ir/microinstruction.h"
 #include "shader_recompiler/frontend/ir/opcodes.h"
 #include "shader_recompiler/frontend/ir/pred.h"
@@ -262,9 +261,9 @@ void VisitBlock(Pass& pass, IR::Block* block) {
 }
 } // Anonymous namespace
 
-void SsaRewritePass(std::span<IR::Block* const> post_order_blocks) {
+void SsaRewritePass(IR::Program& program) {
     Pass pass;
-    for (IR::Block* const block : post_order_blocks | std::views::reverse) {
+    for (IR::Block* const block : program.post_order_blocks | std::views::reverse) {
         VisitBlock(pass, block);
     }
 }
diff --git a/src/shader_recompiler/ir_opt/texture_pass.cpp b/src/shader_recompiler/ir_opt/texture_pass.cpp
index ec802e02c5..de9d633e28 100644
--- a/src/shader_recompiler/ir_opt/texture_pass.cpp
+++ b/src/shader_recompiler/ir_opt/texture_pass.cpp
@@ -164,14 +164,12 @@ private:
 
 void TexturePass(Environment& env, IR::Program& program) {
     TextureInstVector to_replace;
-    for (IR::Function& function : program.functions) {
-        for (IR::Block* const block : function.post_order_blocks) {
-            for (IR::Inst& inst : block->Instructions()) {
-                if (!IsTextureInstruction(inst)) {
-                    continue;
-                }
-                to_replace.push_back(MakeInst(env, block, inst));
+    for (IR::Block* const block : program.post_order_blocks) {
+        for (IR::Inst& inst : block->Instructions()) {
+            if (!IsTextureInstruction(inst)) {
+                continue;
             }
+            to_replace.push_back(MakeInst(env, block, inst));
         }
     }
     // Sort instructions to visit textures by constant buffer index, then by offset
diff --git a/src/shader_recompiler/ir_opt/verification_pass.cpp b/src/shader_recompiler/ir_opt/verification_pass.cpp
index 32b56eb57c..4080b37cca 100644
--- a/src/shader_recompiler/ir_opt/verification_pass.cpp
+++ b/src/shader_recompiler/ir_opt/verification_pass.cpp
@@ -11,8 +11,8 @@
 
 namespace Shader::Optimization {
 
-static void ValidateTypes(const IR::Function& function) {
-    for (const auto& block : function.blocks) {
+static void ValidateTypes(const IR::Program& program) {
+    for (const auto& block : program.blocks) {
         for (const IR::Inst& inst : *block) {
             if (inst.Opcode() == IR::Opcode::Phi) {
                 // Skip validation on phi nodes
@@ -30,9 +30,9 @@ static void ValidateTypes(const IR::Function& function) {
     }
 }
 
-static void ValidateUses(const IR::Function& function) {
+static void ValidateUses(const IR::Program& program) {
     std::map<IR::Inst*, int> actual_uses;
-    for (const auto& block : function.blocks) {
+    for (const auto& block : program.blocks) {
         for (const IR::Inst& inst : *block) {
             const size_t num_args{inst.NumArgs()};
             for (size_t i = 0; i < num_args; ++i) {
@@ -45,14 +45,14 @@ static void ValidateUses(const IR::Function& function) {
     }
     for (const auto [inst, uses] : actual_uses) {
         if (inst->UseCount() != uses) {
-            throw LogicError("Invalid uses in block:" /*, IR::DumpFunction(function)*/);
+            throw LogicError("Invalid uses in block: {}", IR::DumpProgram(program));
         }
     }
 }
 
-void VerificationPass(const IR::Function& function) {
-    ValidateTypes(function);
-    ValidateUses(function);
+void VerificationPass(const IR::Program& program) {
+    ValidateTypes(program);
+    ValidateUses(program);
 }
 
 } // namespace Shader::Optimization
-- 
cgit v1.2.3-70-g09d2


From 0bb85f6a753c769266c95c4ba146b25b9eaaaffd Mon Sep 17 00:00:00 2001
From: lat9nq <22451773+lat9nq@users.noreply.github.com>
Date: Mon, 5 Apr 2021 22:25:22 -0400
Subject: shader_recompiler,video_core: Cleanup some GCC and Clang errors

Mostly fixing unused *, implicit conversion, braced scalar init,
fpermissive, and some others.

Some Clang errors likely remain in video_core, and std::ranges is still
a pertinent issue in shader_recompiler

shader_recompiler: cmake: Force bracket depth to 1024 on Clang
Increases the maximum fold expression depth

thread_worker: Include condition_variable

Don't use list initializers in control flow

Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc>
---
 src/common/thread_worker.h                         |   1 +
 src/shader_recompiler/CMakeLists.txt               |   2 +
 .../backend/spirv/emit_context.cpp                 |   4 +-
 src/shader_recompiler/backend/spirv/emit_spirv.cpp |  19 +--
 .../backend/spirv/emit_spirv_image.cpp             |  11 +-
 .../backend/spirv/emit_spirv_warp.cpp              |   2 +-
 src/shader_recompiler/file_environment.h           |   2 +-
 src/shader_recompiler/frontend/ir/attribute.cpp    |   4 +-
 src/shader_recompiler/frontend/ir/basic_block.cpp  |   2 +-
 src/shader_recompiler/frontend/ir/condition.cpp    |   6 +-
 src/shader_recompiler/frontend/ir/condition.h      |   4 +-
 src/shader_recompiler/frontend/ir/ir_emitter.cpp   |   4 +-
 .../frontend/ir/microinstruction.cpp               |  16 +--
 .../frontend/ir/microinstruction.h                 |   4 +-
 src/shader_recompiler/frontend/ir/opcodes.cpp      |   2 +-
 src/shader_recompiler/frontend/ir/program.cpp      |   2 -
 src/shader_recompiler/frontend/ir/value.cpp        |   4 +-
 src/shader_recompiler/frontend/ir/value.h          |   2 +-
 .../frontend/maxwell/control_flow.cpp              | 140 +++++++++------------
 src/shader_recompiler/frontend/maxwell/decode.cpp  |  10 +-
 .../maxwell/indirect_branch_table_track.cpp        |  10 +-
 .../frontend/maxwell/structured_control_flow.cpp   |   3 +-
 .../frontend/maxwell/translate/impl/double_add.cpp |   6 +-
 .../translate/impl/double_fused_multiply_add.cpp   |   6 +-
 .../maxwell/translate/impl/double_multiply.cpp     |   6 +-
 .../maxwell/translate/impl/floating_point_add.cpp  |   6 +-
 .../translate/impl/floating_point_compare.cpp      |   3 +-
 .../impl/floating_point_compare_and_set.cpp        |   6 +-
 .../floating_point_conversion_floating_point.cpp   |   6 +-
 .../impl/floating_point_conversion_integer.cpp     |  11 +-
 .../impl/floating_point_fused_multiply_add.cpp     |   6 +-
 .../translate/impl/floating_point_min_max.cpp      |   6 +-
 .../translate/impl/floating_point_multiply.cpp     |   8 +-
 .../impl/floating_point_set_predicate.cpp          |   6 +-
 .../translate/impl/floating_point_swizzled_add.cpp |   6 +-
 .../translate/impl/half_floating_point_add.cpp     |  11 +-
 .../half_floating_point_fused_multiply_add.cpp     |  11 +-
 .../impl/half_floating_point_multiply.cpp          |  11 +-
 .../translate/impl/half_floating_point_set.cpp     |  11 +-
 .../impl/half_floating_point_set_predicate.cpp     |  12 +-
 .../frontend/maxwell/translate/impl/impl.cpp       |   8 +-
 .../maxwell/translate/impl/integer_add.cpp         |   1 -
 .../impl/integer_floating_point_conversion.cpp     |   4 +-
 .../maxwell/translate/impl/load_constant.cpp       |   2 +-
 .../translate/impl/load_store_local_shared.cpp     |   9 +-
 .../maxwell/translate/impl/load_store_memory.cpp   |   4 +-
 .../maxwell/translate/impl/texture_fetch.cpp       |   2 +-
 .../translate/impl/texture_fetch_swizzled.cpp      |   2 +-
 .../translate/impl/texture_gather_swizzled.cpp     |   2 +-
 .../translate/impl/texture_load_swizzled.cpp       |   2 +-
 .../maxwell/translate/impl/texture_query.cpp       |   2 +-
 .../maxwell/translate/impl/video_set_predicate.cpp |   1 -
 .../ir_opt/collect_shader_info_pass.cpp            |  20 +--
 .../ir_opt/constant_propagation_pass.cpp           |  49 ++++----
 .../global_memory_to_storage_buffer_pass.cpp       |  42 +++----
 .../ir_opt/identity_removal_pass.cpp               |   3 +-
 .../ir_opt/lower_fp16_to_fp32.cpp                  |   2 +-
 src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp  |   4 +-
 src/shader_recompiler/ir_opt/texture_pass.cpp      |  32 ++---
 src/shader_recompiler/ir_opt/verification_pass.cpp |   4 +-
 src/tests/common/unique_function.cpp               |   2 +
 src/video_core/CMakeLists.txt                      |   2 +-
 .../renderer_vulkan/vk_graphics_pipeline.cpp       |  21 ++--
 .../renderer_vulkan/vk_pipeline_cache.cpp          |   5 +-
 .../renderer_vulkan/vk_render_pass_cache.cpp       |   2 -
 .../renderer_vulkan/vk_texture_cache.cpp           |   2 +-
 66 files changed, 308 insertions(+), 313 deletions(-)

(limited to 'src/shader_recompiler/ir_opt/verification_pass.cpp')

diff --git a/src/common/thread_worker.h b/src/common/thread_worker.h
index 0a975a869d..cd0017726f 100644
--- a/src/common/thread_worker.h
+++ b/src/common/thread_worker.h
@@ -5,6 +5,7 @@
 #pragma once
 
 #include <atomic>
+#include <condition_variable>
 #include <functional>
 #include <mutex>
 #include <stop_token>
diff --git a/src/shader_recompiler/CMakeLists.txt b/src/shader_recompiler/CMakeLists.txt
index 22639fe132..551bf1c582 100644
--- a/src/shader_recompiler/CMakeLists.txt
+++ b/src/shader_recompiler/CMakeLists.txt
@@ -196,6 +196,8 @@ else()
         $<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-parameter>
         $<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-variable>
         -Werror=unused-variable
+
+        $<$<CXX_COMPILER_ID:Clang>:-fbracket-depth=1024>
     )
 endif()
 
diff --git a/src/shader_recompiler/backend/spirv/emit_context.cpp b/src/shader_recompiler/backend/spirv/emit_context.cpp
index b738e00cc2..0c114402b4 100644
--- a/src/shader_recompiler/backend/spirv/emit_context.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_context.cpp
@@ -4,6 +4,7 @@
 
 #include <algorithm>
 #include <array>
+#include <climits>
 #include <string_view>
 
 #include <fmt/format.h>
@@ -116,7 +117,8 @@ void VectorTypes::Define(Sirit::Module& sirit_ctx, Id base_type, std::string_vie
         const std::string_view def_name_view(
             def_name.data(),
             fmt::format_to_n(def_name.data(), def_name.size(), "{}x{}", name, i + 1).size);
-        defs[i] = sirit_ctx.Name(sirit_ctx.TypeVector(base_type, i + 1), def_name_view);
+        defs[static_cast<size_t>(i)] =
+            sirit_ctx.Name(sirit_ctx.TypeVector(base_type, i + 1), def_name_view);
     }
 }
 
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv.cpp b/src/shader_recompiler/backend/spirv/emit_spirv.cpp
index 32512a0e5f..355cf0ca8a 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv.cpp
@@ -16,7 +16,7 @@
 namespace Shader::Backend::SPIRV {
 namespace {
 template <class Func>
-struct FuncTraits : FuncTraits<Func> {};
+struct FuncTraits {};
 
 template <class ReturnType_, class... Args>
 struct FuncTraits<ReturnType_ (*)(Args...)> {
@@ -64,17 +64,20 @@ ArgType Arg(EmitContext& ctx, const IR::Value& arg) {
 template <auto func, bool is_first_arg_inst, size_t... I>
 void Invoke(EmitContext& ctx, IR::Inst* inst, std::index_sequence<I...>) {
     using Traits = FuncTraits<decltype(func)>;
-    if constexpr (std::is_same_v<Traits::ReturnType, Id>) {
+    if constexpr (std::is_same_v<typename Traits::ReturnType, Id>) {
         if constexpr (is_first_arg_inst) {
-            SetDefinition<func>(ctx, inst, inst, Arg<Traits::ArgType<I + 2>>(ctx, inst->Arg(I))...);
+            SetDefinition<func>(
+                ctx, inst, inst,
+                Arg<typename Traits::template ArgType<I + 2>>(ctx, inst->Arg(I))...);
         } else {
-            SetDefinition<func>(ctx, inst, Arg<Traits::ArgType<I + 1>>(ctx, inst->Arg(I))...);
+            SetDefinition<func>(
+                ctx, inst, Arg<typename Traits::template ArgType<I + 1>>(ctx, inst->Arg(I))...);
         }
     } else {
         if constexpr (is_first_arg_inst) {
-            func(ctx, inst, Arg<Traits::ArgType<I + 2>>(ctx, inst->Arg(I))...);
+            func(ctx, inst, Arg<typename Traits::template ArgType<I + 2>>(ctx, inst->Arg(I))...);
         } else {
-            func(ctx, Arg<Traits::ArgType<I + 1>>(ctx, inst->Arg(I))...);
+            func(ctx, Arg<typename Traits::template ArgType<I + 1>>(ctx, inst->Arg(I))...);
         }
     }
 }
@@ -94,14 +97,14 @@ void Invoke(EmitContext& ctx, IR::Inst* inst) {
 }
 
 void EmitInst(EmitContext& ctx, IR::Inst* inst) {
-    switch (inst->Opcode()) {
+    switch (inst->GetOpcode()) {
 #define OPCODE(name, result_type, ...)                                                             \
     case IR::Opcode::name:                                                                         \
         return Invoke<&Emit##name>(ctx, inst);
 #include "shader_recompiler/frontend/ir/opcodes.inc"
 #undef OPCODE
     }
-    throw LogicError("Invalid opcode {}", inst->Opcode());
+    throw LogicError("Invalid opcode {}", inst->GetOpcode());
 }
 
 Id TypeId(const EmitContext& ctx, IR::Type type) {
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp
index f0f8db8c37..815ca62992 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp
@@ -43,11 +43,13 @@ public:
             // LOG_WARNING("Not all arguments in PTP are immediate, STUBBING");
             return;
         }
-        const IR::Opcode opcode{values[0]->Opcode()};
-        if (opcode != values[1]->Opcode() || opcode != IR::Opcode::CompositeConstructU32x4) {
+        const IR::Opcode opcode{values[0]->GetOpcode()};
+        if (opcode != values[1]->GetOpcode() || opcode != IR::Opcode::CompositeConstructU32x4) {
             throw LogicError("Invalid PTP arguments");
         }
-        auto read{[&](int a, int b) { return ctx.Constant(ctx.U32[1], values[a]->Arg(b).U32()); }};
+        auto read{[&](unsigned int a, unsigned int b) {
+            return ctx.Constant(ctx.U32[1], values[a]->Arg(b).U32());
+        }};
 
         const Id offsets{
             ctx.ConstantComposite(ctx.TypeArray(ctx.U32[2], ctx.Constant(ctx.U32[1], 4)),
@@ -297,13 +299,14 @@ Id EmitImageGather(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id
 
 Id EmitImageGatherDref(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords,
                        const IR::Value& offset, const IR::Value& offset2, Id dref) {
-    const auto info{inst->Flags<IR::TextureInstInfo>()};
     const ImageOperands operands(ctx, offset, offset2);
     return Emit(&EmitContext::OpImageSparseDrefGather, &EmitContext::OpImageDrefGather, ctx, inst,
                 ctx.F32[4], Texture(ctx, index), coords, dref, operands.Mask(), operands.Span());
 }
 
+#ifdef _WIN32
 #pragma optimize("", off)
+#endif
 
 Id EmitImageFetch(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id offset,
                   Id lod, Id ms) {
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp
index c57bd291db..12a03ed6ed 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp
@@ -7,7 +7,7 @@
 namespace Shader::Backend::SPIRV {
 namespace {
 Id WarpExtract(EmitContext& ctx, Id value) {
-    const Id shift{ctx.Constant(ctx.U32[1], 5)};
+    [[maybe_unused]] const Id shift{ctx.Constant(ctx.U32[1], 5)};
     const Id local_index{ctx.OpLoad(ctx.U32[1], ctx.subgroup_local_invocation_id)};
     return ctx.OpVectorExtractDynamic(ctx.U32[1], value, local_index);
 }
diff --git a/src/shader_recompiler/file_environment.h b/src/shader_recompiler/file_environment.h
index 17640a6229..71601f8fd6 100644
--- a/src/shader_recompiler/file_environment.h
+++ b/src/shader_recompiler/file_environment.h
@@ -7,7 +7,7 @@
 
 namespace Shader {
 
-class FileEnvironment final : public Environment {
+class FileEnvironment : public Environment {
 public:
     explicit FileEnvironment(const char* path);
     ~FileEnvironment() override;
diff --git a/src/shader_recompiler/frontend/ir/attribute.cpp b/src/shader_recompiler/frontend/ir/attribute.cpp
index 4811242ea0..7993e5c436 100644
--- a/src/shader_recompiler/frontend/ir/attribute.cpp
+++ b/src/shader_recompiler/frontend/ir/attribute.cpp
@@ -17,7 +17,7 @@ u32 GenericAttributeIndex(Attribute attribute) {
     if (!IsGeneric(attribute)) {
         throw InvalidArgument("Attribute is not generic {}", attribute);
     }
-    return (static_cast<int>(attribute) - static_cast<int>(Attribute::Generic0X)) / 4;
+    return (static_cast<u32>(attribute) - static_cast<u32>(Attribute::Generic0X)) / 4u;
 }
 
 std::string NameOf(Attribute attribute) {
@@ -444,4 +444,4 @@ std::string NameOf(Attribute attribute) {
     return fmt::format("<reserved attribute {}>", static_cast<int>(attribute));
 }
 
-} // namespace Shader::IR
\ No newline at end of file
+} // namespace Shader::IR
diff --git a/src/shader_recompiler/frontend/ir/basic_block.cpp b/src/shader_recompiler/frontend/ir/basic_block.cpp
index ec029dfd6e..e1f0191f40 100644
--- a/src/shader_recompiler/frontend/ir/basic_block.cpp
+++ b/src/shader_recompiler/frontend/ir/basic_block.cpp
@@ -155,7 +155,7 @@ std::string DumpBlock(const Block& block, const std::map<const Block*, size_t>&
     ret += fmt::format(": begin={:04x} end={:04x}\n", block.LocationBegin(), block.LocationEnd());
 
     for (const Inst& inst : block) {
-        const Opcode op{inst.Opcode()};
+        const Opcode op{inst.GetOpcode()};
         ret += fmt::format("[{:016x}] ", reinterpret_cast<u64>(&inst));
         if (TypeOf(op) != Type::Void) {
             ret += fmt::format("%{:<5} = {}", InstIndex(inst_to_index, inst_index, &inst), op);
diff --git a/src/shader_recompiler/frontend/ir/condition.cpp b/src/shader_recompiler/frontend/ir/condition.cpp
index ec1659e2bc..fc18ea2a2f 100644
--- a/src/shader_recompiler/frontend/ir/condition.cpp
+++ b/src/shader_recompiler/frontend/ir/condition.cpp
@@ -12,10 +12,10 @@ namespace Shader::IR {
 
 std::string NameOf(Condition condition) {
     std::string ret;
-    if (condition.FlowTest() != FlowTest::T) {
-        ret = fmt::to_string(condition.FlowTest());
+    if (condition.GetFlowTest() != FlowTest::T) {
+        ret = fmt::to_string(condition.GetFlowTest());
     }
-    const auto [pred, negated]{condition.Pred()};
+    const auto [pred, negated]{condition.GetPred()};
     if (!ret.empty()) {
         ret += '&';
     }
diff --git a/src/shader_recompiler/frontend/ir/condition.h b/src/shader_recompiler/frontend/ir/condition.h
index 51c2f15cf5..aa8597c608 100644
--- a/src/shader_recompiler/frontend/ir/condition.h
+++ b/src/shader_recompiler/frontend/ir/condition.h
@@ -30,11 +30,11 @@ public:
 
     auto operator<=>(const Condition&) const noexcept = default;
 
-    [[nodiscard]] IR::FlowTest FlowTest() const noexcept {
+    [[nodiscard]] IR::FlowTest GetFlowTest() const noexcept {
         return static_cast<IR::FlowTest>(flow_test);
     }
 
-    [[nodiscard]] std::pair<IR::Pred, bool> Pred() const noexcept {
+    [[nodiscard]] std::pair<IR::Pred, bool> GetPred() const noexcept {
         return {static_cast<IR::Pred>(pred), pred_negated != 0};
     }
 
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.cpp b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
index 13eb2de4c4..a2104bdb31 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.cpp
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
@@ -290,8 +290,8 @@ static U1 GetFlowTest(IREmitter& ir, FlowTest flow_test) {
 }
 
 U1 IREmitter::Condition(IR::Condition cond) {
-    const FlowTest flow_test{cond.FlowTest()};
-    const auto [pred, is_negated]{cond.Pred()};
+    const FlowTest flow_test{cond.GetFlowTest()};
+    const auto [pred, is_negated]{cond.GetPred()};
     return LogicalAnd(GetPred(pred, is_negated), GetFlowTest(*this, flow_test));
 }
 
diff --git a/src/shader_recompiler/frontend/ir/microinstruction.cpp b/src/shader_recompiler/frontend/ir/microinstruction.cpp
index 481202d94b..ceb44e6042 100644
--- a/src/shader_recompiler/frontend/ir/microinstruction.cpp
+++ b/src/shader_recompiler/frontend/ir/microinstruction.cpp
@@ -12,7 +12,7 @@
 namespace Shader::IR {
 namespace {
 void CheckPseudoInstruction(IR::Inst* inst, IR::Opcode opcode) {
-    if (inst && inst->Opcode() != opcode) {
+    if (inst && inst->GetOpcode() != opcode) {
         throw LogicError("Invalid pseudo-instruction");
     }
 }
@@ -25,11 +25,17 @@ void SetPseudoInstruction(IR::Inst*& dest_inst, IR::Inst* pseudo_inst) {
 }
 
 void RemovePseudoInstruction(IR::Inst*& inst, IR::Opcode expected_opcode) {
-    if (inst->Opcode() != expected_opcode) {
+    if (inst->GetOpcode() != expected_opcode) {
         throw LogicError("Undoing use of invalid pseudo-op");
     }
     inst = nullptr;
 }
+
+void AllocAssociatedInsts(std::unique_ptr<AssociatedInsts>& associated_insts) {
+    if (!associated_insts) {
+        associated_insts = std::make_unique<AssociatedInsts>();
+    }
+}
 } // Anonymous namespace
 
 Inst::Inst(IR::Opcode op_, u32 flags_) noexcept : op{op_}, flags{flags_} {
@@ -249,12 +255,6 @@ void Inst::ReplaceOpcode(IR::Opcode opcode) {
     op = opcode;
 }
 
-void AllocAssociatedInsts(std::unique_ptr<AssociatedInsts>& associated_insts) {
-    if (!associated_insts) {
-        associated_insts = std::make_unique<AssociatedInsts>();
-    }
-}
-
 void Inst::Use(const Value& value) {
     Inst* const inst{value.Inst()};
     ++inst->use_count;
diff --git a/src/shader_recompiler/frontend/ir/microinstruction.h b/src/shader_recompiler/frontend/ir/microinstruction.h
index 6658dc674e..97dc91d855 100644
--- a/src/shader_recompiler/frontend/ir/microinstruction.h
+++ b/src/shader_recompiler/frontend/ir/microinstruction.h
@@ -46,7 +46,7 @@ public:
     }
 
     /// Get the opcode this microinstruction represents.
-    [[nodiscard]] IR::Opcode Opcode() const noexcept {
+    [[nodiscard]] IR::Opcode GetOpcode() const noexcept {
         return op;
     }
 
@@ -95,7 +95,7 @@ public:
     requires(sizeof(FlagsType) <= sizeof(u32) && std::is_trivially_copyable_v<FlagsType>)
         [[nodiscard]] FlagsType Flags() const noexcept {
         FlagsType ret;
-        std::memcpy(&ret, &flags, sizeof(ret));
+        std::memcpy(reinterpret_cast<char*>(&ret), &flags, sizeof(ret));
         return ret;
     }
 
diff --git a/src/shader_recompiler/frontend/ir/opcodes.cpp b/src/shader_recompiler/frontend/ir/opcodes.cpp
index 1cb9db6c9c..002dbf94e9 100644
--- a/src/shader_recompiler/frontend/ir/opcodes.cpp
+++ b/src/shader_recompiler/frontend/ir/opcodes.cpp
@@ -49,7 +49,7 @@ constexpr std::array META_TABLE{
 #define OPCODE(name_token, type_token, ...)                                                        \
     OpcodeMeta{                                                                                    \
         .name{#name_token},                                                                        \
-        .type{type_token},                                                                         \
+        .type = type_token,                                                                         \
         .arg_types{__VA_ARGS__},                                                                   \
     },
 #include "opcodes.inc"
diff --git a/src/shader_recompiler/frontend/ir/program.cpp b/src/shader_recompiler/frontend/ir/program.cpp
index 5f51aeb5f3..89a17fb1b4 100644
--- a/src/shader_recompiler/frontend/ir/program.cpp
+++ b/src/shader_recompiler/frontend/ir/program.cpp
@@ -2,8 +2,6 @@
 // Licensed under GPLv2 or any later version
 // Refer to the license.txt file included.
 
-#pragma once
-
 #include <map>
 #include <string>
 
diff --git a/src/shader_recompiler/frontend/ir/value.cpp b/src/shader_recompiler/frontend/ir/value.cpp
index 837c1b487f..1e7ffb86d5 100644
--- a/src/shader_recompiler/frontend/ir/value.cpp
+++ b/src/shader_recompiler/frontend/ir/value.cpp
@@ -33,11 +33,11 @@ Value::Value(u64 value) noexcept : type{Type::U64}, imm_u64{value} {}
 Value::Value(f64 value) noexcept : type{Type::F64}, imm_f64{value} {}
 
 bool Value::IsIdentity() const noexcept {
-    return type == Type::Opaque && inst->Opcode() == Opcode::Identity;
+    return type == Type::Opaque && inst->GetOpcode() == Opcode::Identity;
 }
 
 bool Value::IsPhi() const noexcept {
-    return type == Type::Opaque && inst->Opcode() == Opcode::Phi;
+    return type == Type::Opaque && inst->GetOpcode() == Opcode::Phi;
 }
 
 bool Value::IsEmpty() const noexcept {
diff --git a/src/shader_recompiler/frontend/ir/value.h b/src/shader_recompiler/frontend/ir/value.h
index b27601e704..a0962863d8 100644
--- a/src/shader_recompiler/frontend/ir/value.h
+++ b/src/shader_recompiler/frontend/ir/value.h
@@ -94,7 +94,7 @@ public:
         }
     }
 
-    explicit TypedValue(IR::Inst* inst) : TypedValue(Value(inst)) {}
+    explicit TypedValue(IR::Inst* inst_) : TypedValue(Value(inst_)) {}
 };
 
 using U1 = TypedValue<Type::U1>;
diff --git a/src/shader_recompiler/frontend/maxwell/control_flow.cpp b/src/shader_recompiler/frontend/maxwell/control_flow.cpp
index 847bb19864..cb8ec7eaa3 100644
--- a/src/shader_recompiler/frontend/maxwell/control_flow.cpp
+++ b/src/shader_recompiler/frontend/maxwell/control_flow.cpp
@@ -34,41 +34,37 @@ struct Compare {
 };
 
 u32 BranchOffset(Location pc, Instruction inst) {
-    return pc.Offset() + inst.branch.Offset() + 8;
+    return pc.Offset() + static_cast<u32>(inst.branch.Offset()) + 8u;
 }
 
 void Split(Block* old_block, Block* new_block, Location pc) {
     if (pc <= old_block->begin || pc >= old_block->end) {
         throw InvalidArgument("Invalid address to split={}", pc);
     }
-    *new_block = Block{
-        .begin{pc},
-        .end{old_block->end},
-        .end_class{old_block->end_class},
-        .cond{old_block->cond},
-        .stack{old_block->stack},
-        .branch_true{old_block->branch_true},
-        .branch_false{old_block->branch_false},
-        .function_call{old_block->function_call},
-        .return_block{old_block->return_block},
-        .branch_reg{old_block->branch_reg},
-        .branch_offset{old_block->branch_offset},
-        .indirect_branches{std::move(old_block->indirect_branches)},
-    };
-    *old_block = Block{
-        .begin{old_block->begin},
-        .end{pc},
-        .end_class{EndClass::Branch},
-        .cond{true},
-        .stack{std::move(old_block->stack)},
-        .branch_true{new_block},
-        .branch_false{nullptr},
-        .function_call{},
-        .return_block{},
-        .branch_reg{},
-        .branch_offset{},
-        .indirect_branches{},
-    };
+    *new_block = Block{};
+    new_block->begin = pc;
+    new_block->end = old_block->end;
+    new_block->end_class = old_block->end_class,
+    new_block->cond = old_block->cond;
+    new_block->stack = old_block->stack;
+    new_block->branch_true = old_block->branch_true;
+    new_block->branch_false = old_block->branch_false;
+    new_block->function_call = old_block->function_call;
+    new_block->return_block = old_block->return_block;
+    new_block->branch_reg = old_block->branch_reg;
+    new_block->branch_offset = old_block->branch_offset;
+    new_block->indirect_branches = std::move(old_block->indirect_branches);
+
+    const Location old_begin{old_block->begin};
+    Stack old_stack{std::move(old_block->stack)};
+    *old_block = Block{};
+    old_block->begin = old_begin;
+    old_block->end = pc;
+    old_block->end_class = EndClass::Branch;
+    old_block->cond = IR::Condition(true);
+    old_block->stack = old_stack;
+    old_block->branch_true = new_block;
+    old_block->branch_false = nullptr;
 }
 
 Token OpcodeToken(Opcode opcode) {
@@ -141,7 +137,7 @@ std::string NameOf(const Block& block) {
 
 void Stack::Push(Token token, Location target) {
     entries.push_back({
-        .token{token},
+        .token = token,
         .target{target},
     });
 }
@@ -177,24 +173,17 @@ bool Block::Contains(Location pc) const noexcept {
 }
 
 Function::Function(ObjectPool<Block>& block_pool, Location start_address)
-    : entrypoint{start_address}, labels{{
-                                     .address{start_address},
-                                     .block{block_pool.Create(Block{
-                                         .begin{start_address},
-                                         .end{start_address},
-                                         .end_class{EndClass::Branch},
-                                         .cond{true},
-                                         .stack{},
-                                         .branch_true{nullptr},
-                                         .branch_false{nullptr},
-                                         .function_call{},
-                                         .return_block{},
-                                         .branch_reg{},
-                                         .branch_offset{},
-                                         .indirect_branches{},
-                                     })},
-                                     .stack{},
-                                 }} {}
+    : entrypoint{start_address} {
+    Label& label{labels.emplace_back()};
+    label.address = start_address;
+    label.block = block_pool.Create(Block{});
+    label.block->begin = start_address;
+    label.block->end = start_address;
+    label.block->end_class = EndClass::Branch;
+    label.block->cond = IR::Condition(true);
+    label.block->branch_true = nullptr;
+    label.block->branch_false = nullptr;
+}
 
 CFG::CFG(Environment& env_, ObjectPool<Block>& block_pool_, Location start_address)
     : env{env_}, block_pool{block_pool_}, program_start{start_address} {
@@ -327,7 +316,8 @@ CFG::AnalysisState CFG::AnalyzeInst(Block* block, FunctionId function_id, Locati
         // Insert the function into the list if it doesn't exist
         const auto it{std::ranges::find(functions, cal_pc, &Function::entrypoint)};
         const bool exists{it != functions.end()};
-        const FunctionId call_id{exists ? std::distance(functions.begin(), it) : functions.size()};
+        const FunctionId call_id{exists ? static_cast<size_t>(std::distance(functions.begin(), it))
+                                        : functions.size()};
         if (!exists) {
             functions.emplace_back(block_pool, cal_pc);
         }
@@ -362,20 +352,14 @@ void CFG::AnalyzeCondInst(Block* block, FunctionId function_id, Location pc,
     }
     // Create a virtual block and a conditional block
     Block* const conditional_block{block_pool.Create()};
-    Block virtual_block{
-        .begin{block->begin.Virtual()},
-        .end{block->begin.Virtual()},
-        .end_class{EndClass::Branch},
-        .cond{cond},
-        .stack{block->stack},
-        .branch_true{conditional_block},
-        .branch_false{nullptr},
-        .function_call{},
-        .return_block{},
-        .branch_reg{},
-        .branch_offset{},
-        .indirect_branches{},
-    };
+    Block virtual_block{};
+    virtual_block.begin = block->begin.Virtual();
+    virtual_block.end = block->begin.Virtual();
+    virtual_block.end_class = EndClass::Branch;
+    virtual_block.stack = block->stack;
+    virtual_block.cond = cond;
+    virtual_block.branch_true = conditional_block;
+    virtual_block.branch_false = nullptr;
     // Save the contents of the visited block in the conditional block
     *conditional_block = std::move(*block);
     // Impersonate the visited block with a virtual block
@@ -444,7 +428,7 @@ CFG::AnalysisState CFG::AnalyzeBRX(Block* block, Location pc, Instruction inst,
         if (!is_absolute) {
             target += pc.Offset();
         }
-        target += brx_table->branch_offset;
+        target += static_cast<unsigned int>(brx_table->branch_offset);
         target += 8;
         targets.push_back(target);
     }
@@ -455,8 +439,8 @@ CFG::AnalysisState CFG::AnalyzeBRX(Block* block, Location pc, Instruction inst,
     for (const u32 target : targets) {
         Block* const branch{AddLabel(block, block->stack, target, function_id)};
         block->indirect_branches.push_back({
-            .block{branch},
-            .address{target},
+            .block = branch,
+            .address = target,
         });
     }
     block->cond = IR::Condition{true};
@@ -523,23 +507,17 @@ Block* CFG::AddLabel(Block* block, Stack stack, Location pc, FunctionId function
     if (label_it != function.labels.end()) {
         return label_it->block;
     }
-    Block* const new_block{block_pool.Create(Block{
-        .begin{pc},
-        .end{pc},
-        .end_class{EndClass::Branch},
-        .cond{true},
-        .stack{stack},
-        .branch_true{nullptr},
-        .branch_false{nullptr},
-        .function_call{},
-        .return_block{},
-        .branch_reg{},
-        .branch_offset{},
-        .indirect_branches{},
-    })};
+    Block* const new_block{block_pool.Create()};
+    new_block->begin = pc;
+    new_block->end = pc;
+    new_block->end_class = EndClass::Branch;
+    new_block->cond = IR::Condition(true);
+    new_block->stack = stack;
+    new_block->branch_true = nullptr;
+    new_block->branch_false = nullptr;
     function.labels.push_back(Label{
         .address{pc},
-        .block{new_block},
+        .block = new_block,
         .stack{std::move(stack)},
     });
     return new_block;
diff --git a/src/shader_recompiler/frontend/maxwell/decode.cpp b/src/shader_recompiler/frontend/maxwell/decode.cpp
index bd85afa1e5..932d19c1d4 100644
--- a/src/shader_recompiler/frontend/maxwell/decode.cpp
+++ b/src/shader_recompiler/frontend/maxwell/decode.cpp
@@ -45,7 +45,7 @@ constexpr MaskValue MaskValueFromEncoding(const char* encoding) {
             bit >>= 1;
         }
     }
-    return MaskValue{.mask{mask}, .value{value}};
+    return MaskValue{.mask = mask, .value = value};
 }
 
 struct InstEncoding {
@@ -56,7 +56,7 @@ constexpr std::array UNORDERED_ENCODINGS{
 #define INST(name, cute, encode)                                                                   \
     InstEncoding{                                                                                  \
         .mask_value{MaskValueFromEncoding(encode)},                                                \
-        .opcode{Opcode::name},                                                                     \
+        .opcode = Opcode::name,                                                                     \
     },
 #include "maxwell.inc"
 #undef INST
@@ -116,9 +116,9 @@ constexpr auto MakeFastLookupTableIndex(size_t index) {
         const size_t value{ToFastLookupIndex(encoding.mask_value.value)};
         if ((index & mask) == value) {
             encodings.at(element) = InstInfo{
-                .high_mask{static_cast<u16>(encoding.mask_value.mask >> MASK_SHIFT)},
-                .high_value{static_cast<u16>(encoding.mask_value.value >> MASK_SHIFT)},
-                .opcode{encoding.opcode},
+                .high_mask = static_cast<u16>(encoding.mask_value.mask >> MASK_SHIFT),
+                .high_value = static_cast<u16>(encoding.mask_value.value >> MASK_SHIFT),
+                .opcode = encoding.opcode,
             };
             ++element;
         }
diff --git a/src/shader_recompiler/frontend/maxwell/indirect_branch_table_track.cpp b/src/shader_recompiler/frontend/maxwell/indirect_branch_table_track.cpp
index 96453509d5..008625cb37 100644
--- a/src/shader_recompiler/frontend/maxwell/indirect_branch_table_track.cpp
+++ b/src/shader_recompiler/frontend/maxwell/indirect_branch_table_track.cpp
@@ -97,11 +97,11 @@ std::optional<IndirectBranchTableInfo> TrackIndirectBranchTable(Environment& env
     }
     const u32 imnmx_immediate{static_cast<u32>(imnmx.immediate.Value())};
     return IndirectBranchTableInfo{
-        .cbuf_index{cbuf_index},
-        .cbuf_offset{cbuf_offset},
-        .num_entries{imnmx_immediate + 1},
-        .branch_offset{brx_offset},
-        .branch_reg{brx_reg},
+        .cbuf_index = cbuf_index,
+        .cbuf_offset = cbuf_offset,
+        .num_entries = imnmx_immediate + 1,
+        .branch_offset = brx_offset,
+        .branch_reg = brx_reg,
     };
 }
 
diff --git a/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp b/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp
index c804c2a8e9..02cef26455 100644
--- a/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp
+++ b/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp
@@ -558,7 +558,6 @@ private:
         const Node label{goto_stmt->label};
         const u32 label_id{label->id};
         const Node label_nested_stmt{FindStatementWithLabel(body, goto_stmt)};
-        const auto type{label_nested_stmt->type};
 
         Tree loop_body;
         loop_body.splice(loop_body.begin(), body, label_nested_stmt, goto_stmt);
@@ -566,7 +565,7 @@ private:
         Statement* const variable{pool.Create(Variable{}, label_id)};
         Statement* const loop_stmt{pool.Create(Loop{}, variable, std::move(loop_body), parent)};
         UpdateTreeUp(loop_stmt);
-        const Node loop_node{body.insert(goto_stmt, *loop_stmt)};
+        body.insert(goto_stmt, *loop_stmt);
 
         Statement* const new_goto{pool.Create(Goto{}, variable, label, loop_stmt)};
         loop_stmt->children.push_front(*new_goto);
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/double_add.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/double_add.cpp
index ac1433dea7..5a1b3a8fcb 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/double_add.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/double_add.cpp
@@ -31,9 +31,9 @@ void DADD(TranslatorVisitor& v, u64 insn, const IR::F64& src_b) {
     const IR::F64 op_b{v.ir.FPAbsNeg(src_b, dadd.abs_b != 0, dadd.neg_b != 0)};
 
     const IR::FpControl control{
-        .no_contraction{true},
-        .rounding{CastFpRounding(dadd.fp_rounding)},
-        .fmz_mode{IR::FmzMode::None},
+        .no_contraction = true,
+        .rounding = CastFpRounding(dadd.fp_rounding),
+        .fmz_mode = IR::FmzMode::None,
     };
 
     v.D(dadd.dest_reg, v.ir.FPAdd(op_a, op_b, control));
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/double_fused_multiply_add.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/double_fused_multiply_add.cpp
index ff73218629..7238414962 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/double_fused_multiply_add.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/double_fused_multiply_add.cpp
@@ -25,9 +25,9 @@ void DFMA(TranslatorVisitor& v, u64 insn, const IR::F64& src_b, const IR::F64& s
     const IR::F64 op_c{v.ir.FPAbsNeg(src_c, false, dfma.neg_c != 0)};
 
     const IR::FpControl control{
-        .no_contraction{true},
-        .rounding{CastFpRounding(dfma.fp_rounding)},
-        .fmz_mode{IR::FmzMode::None},
+        .no_contraction = true,
+        .rounding = CastFpRounding(dfma.fp_rounding),
+        .fmz_mode = IR::FmzMode::None,
     };
 
     v.D(dfma.dest_reg, v.ir.FPFma(src_a, op_b, op_c, control));
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/double_multiply.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/double_multiply.cpp
index 3e83d1c95c..4a49299a0b 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/double_multiply.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/double_multiply.cpp
@@ -21,9 +21,9 @@ void DMUL(TranslatorVisitor& v, u64 insn, const IR::F64& src_b) {
 
     const IR::F64 src_a{v.ir.FPAbsNeg(v.D(dmul.src_a_reg), false, dmul.neg != 0)};
     const IR::FpControl control{
-        .no_contraction{true},
-        .rounding{CastFpRounding(dmul.fp_rounding)},
-        .fmz_mode{IR::FmzMode::None},
+        .no_contraction = true,
+        .rounding = CastFpRounding(dmul.fp_rounding),
+        .fmz_mode = IR::FmzMode::None,
     };
 
     v.D(dmul.dest_reg, v.ir.FPMul(src_a, src_b, control));
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_add.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_add.cpp
index b39950c849..b8c89810cb 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_add.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_add.cpp
@@ -23,9 +23,9 @@ void FADD(TranslatorVisitor& v, u64 insn, bool sat, bool cc, bool ftz, FpRoundin
     const IR::F32 op_a{v.ir.FPAbsNeg(v.F(fadd.src_a), abs_a, neg_a)};
     const IR::F32 op_b{v.ir.FPAbsNeg(src_b, abs_b, neg_b)};
     IR::FpControl control{
-        .no_contraction{true},
-        .rounding{CastFpRounding(fp_rounding)},
-        .fmz_mode{ftz ? IR::FmzMode::FTZ : IR::FmzMode::None},
+        .no_contraction = true,
+        .rounding = CastFpRounding(fp_rounding),
+        .fmz_mode = (ftz ? IR::FmzMode::FTZ : IR::FmzMode::None),
     };
     IR::F32 value{v.ir.FPAdd(op_a, op_b, control)};
     if (sat) {
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_compare.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_compare.cpp
index c02a40209e..80109ca0e5 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_compare.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_compare.cpp
@@ -19,8 +19,7 @@ void FCMP(TranslatorVisitor& v, u64 insn, const IR::U32& src_a, const IR::F32& o
     } const fcmp{insn};
 
     const IR::F32 zero{v.ir.Imm32(0.0f)};
-    const IR::F32 neg_zero{v.ir.Imm32(-0.0f)};
-    const IR::FpControl control{.fmz_mode{fcmp.ftz != 0 ? IR::FmzMode::FTZ : IR::FmzMode::None}};
+    const IR::FpControl control{.fmz_mode = (fcmp.ftz != 0 ? IR::FmzMode::FTZ : IR::FmzMode::None)};
     const IR::U1 cmp_result{FloatingPointCompare(v.ir, operand, zero, fcmp.compare_op, control)};
     const IR::U32 src_reg{v.X(fcmp.src_reg)};
     const IR::U32 result{v.ir.Select(cmp_result, src_reg, src_a)};
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_compare_and_set.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_compare_and_set.cpp
index c5417775e1..b9f4ee0d9b 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_compare_and_set.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_compare_and_set.cpp
@@ -29,9 +29,9 @@ void FSET(TranslatorVisitor& v, u64 insn, const IR::F32& src_b) {
     const IR::F32 op_a{v.ir.FPAbsNeg(v.F(fset.src_a_reg), fset.abs_a != 0, fset.negate_a != 0)};
     const IR::F32 op_b = v.ir.FPAbsNeg(src_b, fset.abs_b != 0, fset.negate_b != 0);
     const IR::FpControl control{
-        .no_contraction{false},
-        .rounding{IR::FpRounding::DontCare},
-        .fmz_mode{fset.ftz != 0 ? IR::FmzMode::FTZ : IR::FmzMode::None},
+        .no_contraction = false,
+        .rounding = IR::FpRounding::DontCare,
+        .fmz_mode = (fset.ftz != 0 ? IR::FmzMode::FTZ : IR::FmzMode::None),
     };
 
     IR::U1 pred{v.ir.GetPred(fset.pred)};
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_floating_point.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_floating_point.cpp
index 1e366fde03..035f8782a7 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_floating_point.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_floating_point.cpp
@@ -57,9 +57,9 @@ void F2F(TranslatorVisitor& v, u64 insn, const IR::F16F32F64& src_a, bool abs) {
 
     const bool any_fp64{f2f.src_size == FloatFormat::F64 || f2f.dst_size == FloatFormat::F64};
     IR::FpControl fp_control{
-        .no_contraction{false},
-        .rounding{IR::FpRounding::DontCare},
-        .fmz_mode{f2f.ftz != 0 && !any_fp64 ? IR::FmzMode::FTZ : IR::FmzMode::None},
+        .no_contraction = false,
+        .rounding = IR::FpRounding::DontCare,
+        .fmz_mode = (f2f.ftz != 0 && !any_fp64 ? IR::FmzMode::FTZ : IR::FmzMode::None),
     };
     if (f2f.src_size != f2f.dst_size) {
         fp_control.rounding = CastFpRounding(f2f.rounding);
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp
index 21ae92be1e..cf3cf1ba69 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp
@@ -123,9 +123,9 @@ void TranslateF2I(TranslatorVisitor& v, u64 insn, const IR::F16F32F64& src_a) {
         fmz_mode = f2i.ftz != 0 ? IR::FmzMode::FTZ : IR::FmzMode::None;
     }
     const IR::FpControl fp_control{
-        .no_contraction{true},
-        .rounding{IR::FpRounding::DontCare},
-        .fmz_mode{fmz_mode},
+        .no_contraction = true,
+        .rounding = IR::FpRounding::DontCare,
+        .fmz_mode = fmz_mode,
     };
     const IR::F16F32F64 op_a{v.ir.FPAbsNeg(src_a, f2i.abs != 0, f2i.neg != 0)};
     const IR::F16F32F64 rounded_value{[&] {
@@ -186,14 +186,14 @@ void TranslateF2I(TranslatorVisitor& v, u64 insn, const IR::F16F32F64& src_a) {
         } else if (f2i.dest_format == DestFormat::I64) {
             handled_special_case = true;
             result = IR::U64{
-                v.ir.Select(v.ir.FPIsNan(op_a), v.ir.Imm64(0x8000'0000'0000'0000ULL), result)};
+                v.ir.Select(v.ir.FPIsNan(op_a), v.ir.Imm64(0x8000'0000'0000'0000UL), result)};
         }
     }
     if (!handled_special_case && is_signed) {
         if (bitsize != 64) {
             result = IR::U32{v.ir.Select(v.ir.FPIsNan(op_a), v.ir.Imm32(0U), result)};
         } else {
-            result = IR::U64{v.ir.Select(v.ir.FPIsNan(op_a), v.ir.Imm64(0ULL), result)};
+            result = IR::U64{v.ir.Select(v.ir.FPIsNan(op_a), v.ir.Imm64(0UL), result)};
         }
     }
 
@@ -211,6 +211,7 @@ void TranslateF2I(TranslatorVisitor& v, u64 insn, const IR::F16F32F64& src_a) {
 
 void TranslatorVisitor::F2I_reg(u64 insn) {
     union {
+        u64 raw;
         F2I base;
         BitField<20, 8, IR::Reg> src_reg;
     } const f2i{insn};
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_fused_multiply_add.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_fused_multiply_add.cpp
index 18561bc9c7..fa2a7807b7 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_fused_multiply_add.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_fused_multiply_add.cpp
@@ -24,9 +24,9 @@ void FFMA(TranslatorVisitor& v, u64 insn, const IR::F32& src_b, const IR::F32& s
     const IR::F32 op_b{v.ir.FPAbsNeg(src_b, false, neg_b)};
     const IR::F32 op_c{v.ir.FPAbsNeg(src_c, false, neg_c)};
     const IR::FpControl fp_control{
-        .no_contraction{true},
-        .rounding{CastFpRounding(fp_rounding)},
-        .fmz_mode{CastFmzMode(fmz_mode)},
+        .no_contraction = true,
+        .rounding = CastFpRounding(fp_rounding),
+        .fmz_mode = CastFmzMode(fmz_mode),
     };
     IR::F32 value{v.ir.FPFma(op_a, op_b, op_c, fp_control)};
     if (fmz_mode == FmzMode::FMZ && !sat) {
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_min_max.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_min_max.cpp
index 343d91032b..8ae4375287 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_min_max.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_min_max.cpp
@@ -27,9 +27,9 @@ void FMNMX(TranslatorVisitor& v, u64 insn, const IR::F32& src_b) {
     const IR::F32 op_b{v.ir.FPAbsNeg(src_b, fmnmx.abs_b != 0, fmnmx.negate_b != 0)};
 
     const IR::FpControl control{
-        .no_contraction{false},
-        .rounding{IR::FpRounding::DontCare},
-        .fmz_mode{fmnmx.ftz != 0 ? IR::FmzMode::FTZ : IR::FmzMode::None},
+        .no_contraction = false,
+        .rounding = IR::FpRounding::DontCare,
+        .fmz_mode = (fmnmx.ftz != 0 ? IR::FmzMode::FTZ : IR::FmzMode::None),
     };
     IR::F32 max{v.ir.FPMax(op_a, op_b, control)};
     IR::F32 min{v.ir.FPMin(op_a, op_b, control)};
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multiply.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multiply.cpp
index 72f0a18ae8..06226b7ce2 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multiply.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multiply.cpp
@@ -64,9 +64,9 @@ void FMUL(TranslatorVisitor& v, u64 insn, const IR::F32& src_b, FmzMode fmz_mode
     }
     const IR::F32 op_b{v.ir.FPAbsNeg(src_b, false, neg_b)};
     const IR::FpControl fp_control{
-        .no_contraction{true},
-        .rounding{CastFpRounding(fp_rounding)},
-        .fmz_mode{CastFmzMode(fmz_mode)},
+        .no_contraction = true,
+        .rounding = CastFpRounding(fp_rounding),
+        .fmz_mode = CastFmzMode(fmz_mode),
     };
     IR::F32 value{v.ir.FPMul(op_a, op_b, fp_control)};
     if (fmz_mode == FmzMode::FMZ && !sat) {
@@ -124,4 +124,4 @@ void TranslatorVisitor::FMUL32I(u64 insn) {
          fmul32i.sat != 0, fmul32i.cc != 0, false);
 }
 
-} // namespace Shader::Maxwell
\ No newline at end of file
+} // namespace Shader::Maxwell
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_set_predicate.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_set_predicate.cpp
index 8ff9db8438..5f93a15130 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_set_predicate.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_set_predicate.cpp
@@ -29,9 +29,9 @@ void FSETP(TranslatorVisitor& v, u64 insn, const IR::F32& src_b) {
     const IR::F32 op_a{v.ir.FPAbsNeg(v.F(fsetp.src_a_reg), fsetp.abs_a != 0, fsetp.negate_a != 0)};
     const IR::F32 op_b = v.ir.FPAbsNeg(src_b, fsetp.abs_b != 0, fsetp.negate_b != 0);
     const IR::FpControl control{
-        .no_contraction{false},
-        .rounding{IR::FpRounding::DontCare},
-        .fmz_mode{fsetp.ftz != 0 ? IR::FmzMode::FTZ : IR::FmzMode::None},
+        .no_contraction = false,
+        .rounding = IR::FpRounding::DontCare,
+        .fmz_mode = (fsetp.ftz != 0 ? IR::FmzMode::FTZ : IR::FmzMode::None),
     };
 
     const BooleanOp bop{fsetp.bop};
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_swizzled_add.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_swizzled_add.cpp
index e42921a216..7550a8d4c4 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_swizzled_add.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_swizzled_add.cpp
@@ -28,9 +28,9 @@ void TranslatorVisitor::FSWZADD(u64 insn) {
     const IR::U32 swizzle{ir.Imm32(static_cast<u32>(fswzadd.swizzle))};
 
     const IR::FpControl fp_control{
-        .no_contraction{false},
-        .rounding{CastFpRounding(fswzadd.round)},
-        .fmz_mode{fswzadd.ftz != 0 ? IR::FmzMode::FTZ : IR::FmzMode::None},
+        .no_contraction = false,
+        .rounding = CastFpRounding(fswzadd.round),
+        .fmz_mode = (fswzadd.ftz != 0 ? IR::FmzMode::FTZ : IR::FmzMode::None),
     };
 
     const IR::F32 result{ir.FSwizzleAdd(src_a, src_b, swizzle, fp_control)};
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_add.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_add.cpp
index 03e7bf047d..f2738a93b2 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_add.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_add.cpp
@@ -34,9 +34,9 @@ void HADD2(TranslatorVisitor& v, u64 insn, Merge merge, bool ftz, bool sat, bool
     rhs_b = v.ir.FPAbsNeg(rhs_b, abs_b, neg_b);
 
     const IR::FpControl fp_control{
-        .no_contraction{true},
-        .rounding{IR::FpRounding::DontCare},
-        .fmz_mode{ftz ? IR::FmzMode::FTZ : IR::FmzMode::None},
+        .no_contraction = true,
+        .rounding = IR::FpRounding::DontCare,
+        .fmz_mode = (ftz ? IR::FmzMode::FTZ : IR::FmzMode::None),
     };
     IR::F16F32F64 lhs{v.ir.FPAdd(lhs_a, lhs_b, fp_control)};
     IR::F16F32F64 rhs{v.ir.FPAdd(rhs_a, rhs_b, fp_control)};
@@ -102,8 +102,9 @@ void TranslatorVisitor::HADD2_imm(u64 insn) {
         BitField<20, 9, u64> low;
     } const hadd2{insn};
 
-    const u32 imm{static_cast<u32>(hadd2.low << 6) | ((hadd2.neg_low != 0 ? 1 : 0) << 15) |
-                  static_cast<u32>(hadd2.high << 22) | ((hadd2.neg_high != 0 ? 1 : 0) << 31)};
+    const u32 imm{
+        static_cast<u32>(hadd2.low << 6) | static_cast<u32>((hadd2.neg_low != 0 ? 1 : 0) << 15) |
+        static_cast<u32>(hadd2.high << 22) | static_cast<u32>((hadd2.neg_high != 0 ? 1 : 0) << 31)};
     HADD2(*this, insn, hadd2.sat != 0, false, false, Swizzle::H1_H0, ir.Imm32(imm));
 }
 
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_fused_multiply_add.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_fused_multiply_add.cpp
index 8b234bd6ae..fd79867016 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_fused_multiply_add.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_fused_multiply_add.cpp
@@ -41,9 +41,9 @@ void HFMA2(TranslatorVisitor& v, u64 insn, Merge merge, Swizzle swizzle_a, bool
     rhs_c = v.ir.FPAbsNeg(rhs_c, false, neg_c);
 
     const IR::FpControl fp_control{
-        .no_contraction{true},
-        .rounding{IR::FpRounding::DontCare},
-        .fmz_mode{HalfPrecision2FmzMode(precision)},
+        .no_contraction = true,
+        .rounding = IR::FpRounding::DontCare,
+        .fmz_mode = HalfPrecision2FmzMode(precision),
     };
     IR::F16F32F64 lhs{v.ir.FPFma(lhs_a, lhs_b, lhs_c, fp_control)};
     IR::F16F32F64 rhs{v.ir.FPFma(rhs_a, rhs_b, rhs_c, fp_control)};
@@ -143,8 +143,9 @@ void TranslatorVisitor::HFMA2_imm(u64 insn) {
         BitField<57, 2, HalfPrecision> precision;
     } const hfma2{insn};
 
-    const u32 imm{static_cast<u32>(hfma2.low << 6) | ((hfma2.neg_low != 0 ? 1 : 0) << 15) |
-                  static_cast<u32>(hfma2.high << 22) | ((hfma2.neg_high != 0 ? 1 : 0) << 31)};
+    const u32 imm{
+        static_cast<u32>(hfma2.low << 6) | static_cast<u32>((hfma2.neg_low != 0 ? 1 : 0) << 15) |
+        static_cast<u32>(hfma2.high << 22) | static_cast<u32>((hfma2.neg_high != 0 ? 1 : 0) << 31)};
 
     HFMA2(*this, insn, false, hfma2.neg_c != 0, Swizzle::H1_H0, hfma2.swizzle_c, ir.Imm32(imm),
           GetReg39(insn), hfma2.saturate != 0, hfma2.precision);
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_multiply.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_multiply.cpp
index 2451a6ef68..3f548ce761 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_multiply.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_multiply.cpp
@@ -35,9 +35,9 @@ void HMUL2(TranslatorVisitor& v, u64 insn, Merge merge, bool sat, bool abs_a, bo
     rhs_b = v.ir.FPAbsNeg(rhs_b, abs_b, neg_b);
 
     const IR::FpControl fp_control{
-        .no_contraction{true},
-        .rounding{IR::FpRounding::DontCare},
-        .fmz_mode{HalfPrecision2FmzMode(precision)},
+        .no_contraction = true,
+        .rounding = IR::FpRounding::DontCare,
+        .fmz_mode = HalfPrecision2FmzMode(precision),
     };
     IR::F16F32F64 lhs{v.ir.FPMul(lhs_a, lhs_b, fp_control)};
     IR::F16F32F64 rhs{v.ir.FPMul(rhs_a, rhs_b, fp_control)};
@@ -119,8 +119,9 @@ void TranslatorVisitor::HMUL2_imm(u64 insn) {
         BitField<44, 1, u64> abs_a;
     } const hmul2{insn};
 
-    const u32 imm{static_cast<u32>(hmul2.low << 6) | ((hmul2.neg_low != 0 ? 1 : 0) << 15) |
-                  static_cast<u32>(hmul2.high << 22) | ((hmul2.neg_high != 0 ? 1 : 0) << 31)};
+    const u32 imm{
+        static_cast<u32>(hmul2.low << 6) | static_cast<u32>((hmul2.neg_low != 0 ? 1 : 0) << 15) |
+        static_cast<u32>(hmul2.high << 22) | static_cast<u32>((hmul2.neg_high != 0 ? 1 : 0) << 31)};
     HMUL2(*this, insn, hmul2.sat != 0, hmul2.abs_a != 0, hmul2.neg_a != 0, false, false,
           Swizzle::H1_H0, ir.Imm32(imm));
 }
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set.cpp
index 7f1f4b88c8..cca5b831fd 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set.cpp
@@ -41,9 +41,9 @@ void HSET2(TranslatorVisitor& v, u64 insn, const IR::U32& src_b, bool bf, bool f
     rhs_b = v.ir.FPAbsNeg(rhs_b, abs_b, neg_b);
 
     const IR::FpControl control{
-        .no_contraction{false},
-        .rounding{IR::FpRounding::DontCare},
-        .fmz_mode{ftz ? IR::FmzMode::FTZ : IR::FmzMode::None},
+        .no_contraction = false,
+        .rounding = IR::FpRounding::DontCare,
+        .fmz_mode = (ftz ? IR::FmzMode::FTZ : IR::FmzMode::None),
     };
 
     IR::U1 pred{v.ir.GetPred(hset2.pred)};
@@ -106,8 +106,9 @@ void TranslatorVisitor::HSET2_imm(u64 insn) {
         BitField<20, 9, u64> low;
     } const hset2{insn};
 
-    const u32 imm{static_cast<u32>(hset2.low << 6) | ((hset2.neg_low != 0 ? 1 : 0) << 15) |
-                  static_cast<u32>(hset2.high << 22) | ((hset2.neg_high != 0 ? 1 : 0) << 31)};
+    const u32 imm{
+        static_cast<u32>(hset2.low << 6) | static_cast<u32>((hset2.neg_low != 0 ? 1 : 0) << 15) |
+        static_cast<u32>(hset2.high << 22) | static_cast<u32>((hset2.neg_high != 0 ? 1 : 0) << 31)};
 
     HSET2(*this, insn, ir.Imm32(imm), hset2.bf != 0, hset2.ftz != 0, false, false, hset2.compare_op,
           Swizzle::H1_H0);
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set_predicate.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set_predicate.cpp
index 3e2a23c92d..b3931dae32 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set_predicate.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set_predicate.cpp
@@ -43,9 +43,9 @@ void HSETP2(TranslatorVisitor& v, u64 insn, const IR::U32& src_b, bool neg_b, bo
     rhs_b = v.ir.FPAbsNeg(rhs_b, abs_b, neg_b);
 
     const IR::FpControl control{
-        .no_contraction{false},
-        .rounding{IR::FpRounding::DontCare},
-        .fmz_mode{hsetp2.ftz != 0 ? IR::FmzMode::FTZ : IR::FmzMode::None},
+        .no_contraction = false,
+        .rounding = IR::FpRounding::DontCare,
+        .fmz_mode = (hsetp2.ftz != 0 ? IR::FmzMode::FTZ : IR::FmzMode::None),
     };
 
     IR::U1 pred{v.ir.GetPred(hsetp2.pred)};
@@ -106,8 +106,10 @@ void TranslatorVisitor::HSETP2_imm(u64 insn) {
         BitField<20, 9, u64> low;
     } const hsetp2{insn};
 
-    const u32 imm{static_cast<u32>(hsetp2.low << 6) | ((hsetp2.neg_low != 0 ? 1 : 0) << 15) |
-                  static_cast<u32>(hsetp2.high << 22) | ((hsetp2.neg_high != 0 ? 1 : 0) << 31)};
+    const u32 imm{static_cast<u32>(hsetp2.low << 6) |
+                  static_cast<u32>((hsetp2.neg_low != 0 ? 1 : 0) << 15) |
+                  static_cast<u32>(hsetp2.high << 22) |
+                  static_cast<u32>((hsetp2.neg_high != 0 ? 1 : 0) << 31)};
 
     HSETP2(*this, insn, ir.Imm32(imm), false, false, Swizzle::H1_H0, hsetp2.compare_op,
            hsetp2.h_and != 0);
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/impl.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/impl.cpp
index 30b570ce4d..88bbac0a50 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/impl.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/impl.cpp
@@ -49,7 +49,7 @@ void TranslatorVisitor::L(IR::Reg dest_reg, const IR::U64& value) {
     }
     const IR::Value result{ir.UnpackUint2x32(value)};
     for (int i = 0; i < 2; i++) {
-        X(dest_reg + i, IR::U32{ir.CompositeExtract(result, i)});
+        X(dest_reg + i, IR::U32{ir.CompositeExtract(result, static_cast<size_t>(i))});
     }
 }
 
@@ -63,7 +63,7 @@ void TranslatorVisitor::D(IR::Reg dest_reg, const IR::F64& value) {
     }
     const IR::Value result{ir.UnpackDouble2x32(value)};
     for (int i = 0; i < 2; i++) {
-        X(dest_reg + i, IR::U32{ir.CompositeExtract(result, i)});
+        X(dest_reg + i, IR::U32{ir.CompositeExtract(result, static_cast<size_t>(i))});
     }
 }
 
@@ -156,7 +156,7 @@ IR::F64 TranslatorVisitor::GetDoubleCbuf(u64 insn) {
     const auto [binding, offset_value]{CbufAddr(insn)};
     const bool unaligned{cbuf.unaligned != 0};
     const u32 offset{offset_value.U32()};
-    const IR::Value addr{unaligned ? offset | 4 : (offset & ~7) | 4};
+    const IR::Value addr{unaligned ? offset | 4u : (offset & ~7u) | 4u};
 
     const IR::U32 value{ir.GetCbuf(binding, IR::U32{addr})};
     const IR::U32 lower_bits{CbufLowerBits(ir, unaligned, binding, offset)};
@@ -200,7 +200,7 @@ IR::F32 TranslatorVisitor::GetFloatImm20(u64 insn) {
         BitField<20, 19, u64> value;
         BitField<56, 1, u64> is_negative;
     } const imm{insn};
-    const u32 sign_bit{imm.is_negative != 0 ? (1ULL << 31) : 0};
+    const u32 sign_bit{static_cast<u32>(imm.is_negative != 0 ? (1ULL << 31) : 0)};
     const u32 value{static_cast<u32>(imm.value) << 12};
     return ir.Imm32(Common::BitCast<f32>(value | sign_bit));
 }
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_add.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_add.cpp
index 1493e18151..8ffd84867d 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_add.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_add.cpp
@@ -68,7 +68,6 @@ void IADD(TranslatorVisitor& v, u64 insn, IR::U32 op_b) {
     } const iadd{insn};
 
     const bool po{iadd.three_for_po == 3};
-    const bool neg_a{!po && iadd.neg_a != 0};
     if (!po && iadd.neg_b != 0) {
         op_b = v.ir.INeg(op_b);
     }
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_floating_point_conversion.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_floating_point_conversion.cpp
index e8b5ae1d2d..5a0fc36a03 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_floating_point_conversion.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_floating_point_conversion.cpp
@@ -131,7 +131,7 @@ void I2F(TranslatorVisitor& v, u64 insn, IR::U32U64 src) {
         }
         const IR::Value vector{v.ir.UnpackDouble2x32(value)};
         for (int i = 0; i < 2; ++i) {
-            v.X(i2f.dest_reg + i, IR::U32{v.ir.CompositeExtract(vector, i)});
+            v.X(i2f.dest_reg + i, IR::U32{v.ir.CompositeExtract(vector, static_cast<size_t>(i))});
         }
         break;
     }
@@ -170,4 +170,4 @@ void TranslatorVisitor::I2F_imm(u64 insn) {
     }
 }
 
-} // namespace Shader::Maxwell
\ No newline at end of file
+} // namespace Shader::Maxwell
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/load_constant.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/load_constant.cpp
index ae3ecea325..2300088e38 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/load_constant.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/load_constant.cpp
@@ -50,7 +50,7 @@ void TranslatorVisitor::LDC(u64 insn) {
         }
         const IR::Value vector{ir.GetCbuf(index, offset, 64, false)};
         for (int i = 0; i < 2; ++i) {
-            X(ldc.dest_reg + i, IR::U32{ir.CompositeExtract(vector, i)});
+            X(ldc.dest_reg + i, IR::U32{ir.CompositeExtract(vector, static_cast<size_t>(i))});
         }
         break;
     }
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_local_shared.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_local_shared.cpp
index 68963c8ea6..e24b497210 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_local_shared.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_local_shared.cpp
@@ -40,7 +40,6 @@ std::pair<int, bool> GetSize(u64 insn) {
         BitField<48, 3, Size> size;
     } const encoding{insn};
 
-    const Size nnn = encoding.size;
     switch (encoding.size) {
     case Size::U8:
         return {8, false};
@@ -99,7 +98,7 @@ void TranslatorVisitor::LDL(u64 insn) {
     case 32:
     case 64:
     case 128:
-        if (!IR::IsAligned(dest, bit_size / 32)) {
+        if (!IR::IsAligned(dest, static_cast<size_t>(bit_size / 32))) {
             throw NotImplementedException("Unaligned destination register {}", dest);
         }
         X(dest, ir.LoadLocal(word_offset));
@@ -123,11 +122,11 @@ void TranslatorVisitor::LDS(u64 insn) {
         break;
     case 64:
     case 128:
-        if (!IR::IsAligned(dest, bit_size / 32)) {
+        if (!IR::IsAligned(dest, static_cast<size_t>(bit_size / 32))) {
             throw NotImplementedException("Unaligned destination register {}", dest);
         }
         for (int element = 0; element < bit_size / 32; ++element) {
-            X(dest + element, IR::U32{ir.CompositeExtract(value, element)});
+            X(dest + element, IR::U32{ir.CompositeExtract(value, static_cast<size_t>(element))});
         }
         break;
     }
@@ -156,7 +155,7 @@ void TranslatorVisitor::STL(u64 insn) {
     case 32:
     case 64:
     case 128:
-        if (!IR::IsAligned(reg, bit_size / 32)) {
+        if (!IR::IsAligned(reg, static_cast<size_t>(bit_size / 32))) {
             throw NotImplementedException("Unaligned source register");
         }
         ir.WriteLocal(word_offset, src);
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_memory.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_memory.cpp
index 71688b1d78..36c5cff2f1 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_memory.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_memory.cpp
@@ -114,7 +114,7 @@ void TranslatorVisitor::LDG(u64 insn) {
         }
         const IR::Value vector{ir.LoadGlobal64(address)};
         for (int i = 0; i < 2; ++i) {
-            X(dest_reg + i, IR::U32{ir.CompositeExtract(vector, i)});
+            X(dest_reg + i, IR::U32{ir.CompositeExtract(vector, static_cast<size_t>(i))});
         }
         break;
     }
@@ -125,7 +125,7 @@ void TranslatorVisitor::LDG(u64 insn) {
         }
         const IR::Value vector{ir.LoadGlobal128(address)};
         for (int i = 0; i < 4; ++i) {
-            X(dest_reg + i, IR::U32{ir.CompositeExtract(vector, i)});
+            X(dest_reg + i, IR::U32{ir.CompositeExtract(vector, static_cast<size_t>(i))});
         }
         break;
     }
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_fetch.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_fetch.cpp
index b2da079f9c..95d4165863 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_fetch.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_fetch.cpp
@@ -199,7 +199,7 @@ void Impl(TranslatorVisitor& v, u64 insn, bool aoffi, Blod blod, bool lc,
         if (tex.dc != 0) {
             value = element < 3 ? IR::F32{sample} : v.ir.Imm32(1.0f);
         } else {
-            value = IR::F32{v.ir.CompositeExtract(sample, element)};
+            value = IR::F32{v.ir.CompositeExtract(sample, static_cast<size_t>(element))};
         }
         v.F(dest_reg, value);
         ++dest_reg;
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_fetch_swizzled.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_fetch_swizzled.cpp
index d5fda20f42..fe2c7db85d 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_fetch_swizzled.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_fetch_swizzled.cpp
@@ -53,7 +53,7 @@ constexpr std::array RGBA_LUT{
     R | G | B | A, //
 };
 
-void CheckAlignment(IR::Reg reg, int alignment) {
+void CheckAlignment(IR::Reg reg, size_t alignment) {
     if (!IR::IsAligned(reg, alignment)) {
         throw NotImplementedException("Unaligned source register {}", reg);
     }
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gather_swizzled.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gather_swizzled.cpp
index beab515ad9..2ba9c1018a 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gather_swizzled.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gather_swizzled.cpp
@@ -37,7 +37,7 @@ union Encoding {
     BitField<36, 13, u64> cbuf_offset;
 };
 
-void CheckAlignment(IR::Reg reg, int alignment) {
+void CheckAlignment(IR::Reg reg, size_t alignment) {
     if (!IR::IsAligned(reg, alignment)) {
         throw NotImplementedException("Unaligned source register {}", reg);
     }
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_load_swizzled.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_load_swizzled.cpp
index 623b8fc23b..0863bdfcd4 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_load_swizzled.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_load_swizzled.cpp
@@ -56,7 +56,7 @@ union Encoding {
     BitField<53, 4, u64> encoding;
 };
 
-void CheckAlignment(IR::Reg reg, int alignment) {
+void CheckAlignment(IR::Reg reg, size_t alignment) {
     if (!IR::IsAligned(reg, alignment)) {
         throw NotImplementedException("Unaligned source register {}", reg);
     }
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_query.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_query.cpp
index 8c7e04bcab..0459e5473e 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_query.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_query.cpp
@@ -54,7 +54,7 @@ void Impl(TranslatorVisitor& v, u64 insn, std::optional<u32> cbuf_offset) {
         if (((txq.mask >> element) & 1) == 0) {
             continue;
         }
-        v.X(dest_reg, IR::U32{v.ir.CompositeExtract(query, element)});
+        v.X(dest_reg, IR::U32{v.ir.CompositeExtract(query, static_cast<size_t>(element))});
         ++dest_reg;
     }
 }
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/video_set_predicate.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/video_set_predicate.cpp
index af13b3fccf..ec5e74f6d8 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/video_set_predicate.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/video_set_predicate.cpp
@@ -69,7 +69,6 @@ void TranslatorVisitor::VSETP(u64 insn) {
     const IR::U32 src_b{is_b_imm ? ir.Imm32(static_cast<u32>(vsetp.src_b_imm)) : GetReg20(insn)};
 
     const u32 a_selector{static_cast<u32>(vsetp.src_a_selector)};
-    const u32 b_selector{is_b_imm ? 0U : static_cast<u32>(vsetp.src_b_selector)};
     const VideoWidth a_width{vsetp.src_a_width};
     const VideoWidth b_width{GetVideoSourceWidth(vsetp.src_b_width, is_b_imm)};
 
diff --git a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp
index 1c03ee82af..edbfcd3082 100644
--- a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp
+++ b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp
@@ -6,6 +6,7 @@
 #include "shader_recompiler/frontend/ir/microinstruction.h"
 #include "shader_recompiler/frontend/ir/modifiers.h"
 #include "shader_recompiler/frontend/ir/program.h"
+#include "shader_recompiler/ir_opt/passes.h"
 #include "shader_recompiler/shader_info.h"
 
 namespace Shader::Optimization {
@@ -22,8 +23,8 @@ void AddConstantBufferDescriptor(Info& info, u32 index, u32 count) {
     auto& cbufs{info.constant_buffer_descriptors};
     cbufs.insert(std::ranges::lower_bound(cbufs, index, {}, &ConstantBufferDescriptor::index),
                  ConstantBufferDescriptor{
-                     .index{index},
-                     .count{1},
+                     .index = index,
+                     .count = 1,
                  });
 }
 
@@ -91,7 +92,7 @@ void SetAttribute(Info& info, IR::Attribute attribute) {
 }
 
 void VisitUsages(Info& info, IR::Inst& inst) {
-    switch (inst.Opcode()) {
+    switch (inst.GetOpcode()) {
     case IR::Opcode::CompositeConstructF16x2:
     case IR::Opcode::CompositeConstructF16x3:
     case IR::Opcode::CompositeConstructF16x4:
@@ -209,7 +210,7 @@ void VisitUsages(Info& info, IR::Inst& inst) {
     default:
         break;
     }
-    switch (inst.Opcode()) {
+    switch (inst.GetOpcode()) {
     case IR::Opcode::GetCbufU8:
     case IR::Opcode::GetCbufS8:
     case IR::Opcode::UndefU8:
@@ -236,7 +237,7 @@ void VisitUsages(Info& info, IR::Inst& inst) {
     default:
         break;
     }
-    switch (inst.Opcode()) {
+    switch (inst.GetOpcode()) {
     case IR::Opcode::GetCbufU16:
     case IR::Opcode::GetCbufS16:
     case IR::Opcode::UndefU16:
@@ -271,7 +272,7 @@ void VisitUsages(Info& info, IR::Inst& inst) {
     default:
         break;
     }
-    switch (inst.Opcode()) {
+    switch (inst.GetOpcode()) {
     case IR::Opcode::UndefU64:
     case IR::Opcode::LoadGlobalU8:
     case IR::Opcode::LoadGlobalS8:
@@ -314,7 +315,7 @@ void VisitUsages(Info& info, IR::Inst& inst) {
     default:
         break;
     }
-    switch (inst.Opcode()) {
+    switch (inst.GetOpcode()) {
     case IR::Opcode::DemoteToHelperInvocation:
         info.uses_demote_to_helper_invocation = true;
         break;
@@ -361,7 +362,7 @@ void VisitUsages(Info& info, IR::Inst& inst) {
         } else {
             throw NotImplementedException("Constant buffer with non-immediate index");
         }
-        switch (inst.Opcode()) {
+        switch (inst.GetOpcode()) {
         case IR::Opcode::GetCbufU8:
         case IR::Opcode::GetCbufS8:
             info.used_constant_buffer_types |= IR::Type::U8;
@@ -443,7 +444,7 @@ void VisitUsages(Info& info, IR::Inst& inst) {
 }
 
 void VisitFpModifiers(Info& info, IR::Inst& inst) {
-    switch (inst.Opcode()) {
+    switch (inst.GetOpcode()) {
     case IR::Opcode::FPAdd16:
     case IR::Opcode::FPFma16:
     case IR::Opcode::FPMul16:
@@ -540,7 +541,6 @@ void GatherInfoFromHeader(Environment& env, Info& info) {
         info.stores_position |= header.vtg.omap_systemb.position != 0;
     }
 }
-
 } // Anonymous namespace
 
 void CollectShaderInfoPass(Environment& env, IR::Program& program) {
diff --git a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp
index 1720d7a092..61fbbe04cb 100644
--- a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp
+++ b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp
@@ -58,7 +58,7 @@ bool FoldCommutative(IR::Inst& inst, ImmFn&& imm_fn) {
     }
     if (is_lhs_immediate && !is_rhs_immediate) {
         IR::Inst* const rhs_inst{rhs.InstRecursive()};
-        if (rhs_inst->Opcode() == inst.Opcode() && rhs_inst->Arg(1).IsImmediate()) {
+        if (rhs_inst->GetOpcode() == inst.GetOpcode() && rhs_inst->Arg(1).IsImmediate()) {
             const auto combined{imm_fn(Arg<T>(lhs), Arg<T>(rhs_inst->Arg(1)))};
             inst.SetArg(0, rhs_inst->Arg(0));
             inst.SetArg(1, IR::Value{combined});
@@ -70,7 +70,7 @@ bool FoldCommutative(IR::Inst& inst, ImmFn&& imm_fn) {
     }
     if (!is_lhs_immediate && is_rhs_immediate) {
         const IR::Inst* const lhs_inst{lhs.InstRecursive()};
-        if (lhs_inst->Opcode() == inst.Opcode() && lhs_inst->Arg(1).IsImmediate()) {
+        if (lhs_inst->GetOpcode() == inst.GetOpcode() && lhs_inst->Arg(1).IsImmediate()) {
             const auto combined{imm_fn(Arg<T>(rhs), Arg<T>(lhs_inst->Arg(1)))};
             inst.SetArg(0, lhs_inst->Arg(0));
             inst.SetArg(1, IR::Value{combined});
@@ -123,7 +123,8 @@ bool FoldXmadMultiply(IR::Block& block, IR::Inst& inst) {
         return false;
     }
     IR::Inst* const lhs_shl{lhs_arg.InstRecursive()};
-    if (lhs_shl->Opcode() != IR::Opcode::ShiftLeftLogical32 || lhs_shl->Arg(1) != IR::Value{16U}) {
+    if (lhs_shl->GetOpcode() != IR::Opcode::ShiftLeftLogical32 ||
+        lhs_shl->Arg(1) != IR::Value{16U}) {
         return false;
     }
     if (lhs_shl->Arg(0).IsImmediate()) {
@@ -131,7 +132,7 @@ bool FoldXmadMultiply(IR::Block& block, IR::Inst& inst) {
     }
     IR::Inst* const lhs_mul{lhs_shl->Arg(0).InstRecursive()};
     IR::Inst* const rhs_mul{rhs_arg.InstRecursive()};
-    if (lhs_mul->Opcode() != IR::Opcode::IMul32 || rhs_mul->Opcode() != IR::Opcode::IMul32) {
+    if (lhs_mul->GetOpcode() != IR::Opcode::IMul32 || rhs_mul->GetOpcode() != IR::Opcode::IMul32) {
         return false;
     }
     if (lhs_mul->Arg(1).Resolve() != rhs_mul->Arg(1).Resolve()) {
@@ -143,10 +144,10 @@ bool FoldXmadMultiply(IR::Block& block, IR::Inst& inst) {
     }
     IR::Inst* const lhs_bfe{lhs_mul->Arg(0).InstRecursive()};
     IR::Inst* const rhs_bfe{rhs_mul->Arg(0).InstRecursive()};
-    if (lhs_bfe->Opcode() != IR::Opcode::BitFieldUExtract) {
+    if (lhs_bfe->GetOpcode() != IR::Opcode::BitFieldUExtract) {
         return false;
     }
-    if (rhs_bfe->Opcode() != IR::Opcode::BitFieldUExtract) {
+    if (rhs_bfe->GetOpcode() != IR::Opcode::BitFieldUExtract) {
         return false;
     }
     if (lhs_bfe->Arg(1) != IR::Value{16U} || lhs_bfe->Arg(2) != IR::Value{16U}) {
@@ -194,8 +195,9 @@ void FoldISub32(IR::Inst& inst) {
     // ISub32 is generally used to subtract two constant buffers, compare and replace this with
     // zero if they equal.
     const auto equal_cbuf{[](IR::Inst* a, IR::Inst* b) {
-        return a->Opcode() == IR::Opcode::GetCbufU32 && b->Opcode() == IR::Opcode::GetCbufU32 &&
-               a->Arg(0) == b->Arg(0) && a->Arg(1) == b->Arg(1);
+        return a->GetOpcode() == IR::Opcode::GetCbufU32 &&
+               b->GetOpcode() == IR::Opcode::GetCbufU32 && a->Arg(0) == b->Arg(0) &&
+               a->Arg(1) == b->Arg(1);
     }};
     IR::Inst* op_a{inst.Arg(0).InstRecursive()};
     IR::Inst* op_b{inst.Arg(1).InstRecursive()};
@@ -204,15 +206,15 @@ void FoldISub32(IR::Inst& inst) {
         return;
     }
     // It's also possible a value is being added to a cbuf and then subtracted
-    if (op_b->Opcode() == IR::Opcode::IAdd32) {
+    if (op_b->GetOpcode() == IR::Opcode::IAdd32) {
         // Canonicalize local variables to simplify the following logic
         std::swap(op_a, op_b);
     }
-    if (op_b->Opcode() != IR::Opcode::GetCbufU32) {
+    if (op_b->GetOpcode() != IR::Opcode::GetCbufU32) {
         return;
     }
     IR::Inst* const inst_cbuf{op_b};
-    if (op_a->Opcode() != IR::Opcode::IAdd32) {
+    if (op_a->GetOpcode() != IR::Opcode::IAdd32) {
         return;
     }
     IR::Value add_op_a{op_a->Arg(0)};
@@ -250,7 +252,8 @@ void FoldFPMul32(IR::Inst& inst) {
     }
     IR::Inst* const lhs_op{lhs_value.InstRecursive()};
     IR::Inst* const rhs_op{rhs_value.InstRecursive()};
-    if (lhs_op->Opcode() != IR::Opcode::FPMul32 || rhs_op->Opcode() != IR::Opcode::FPRecip32) {
+    if (lhs_op->GetOpcode() != IR::Opcode::FPMul32 ||
+        rhs_op->GetOpcode() != IR::Opcode::FPRecip32) {
         return;
     }
     const IR::Value recip_source{rhs_op->Arg(0)};
@@ -260,8 +263,8 @@ void FoldFPMul32(IR::Inst& inst) {
     }
     IR::Inst* const attr_a{recip_source.InstRecursive()};
     IR::Inst* const attr_b{lhs_mul_source.InstRecursive()};
-    if (attr_a->Opcode() != IR::Opcode::GetAttribute ||
-        attr_b->Opcode() != IR::Opcode::GetAttribute) {
+    if (attr_a->GetOpcode() != IR::Opcode::GetAttribute ||
+        attr_b->GetOpcode() != IR::Opcode::GetAttribute) {
         return;
     }
     if (attr_a->Arg(0).Attribute() == attr_b->Arg(0).Attribute()) {
@@ -304,7 +307,7 @@ void FoldLogicalNot(IR::Inst& inst) {
         return;
     }
     IR::Inst* const arg{value.InstRecursive()};
-    if (arg->Opcode() == IR::Opcode::LogicalNot) {
+    if (arg->GetOpcode() == IR::Opcode::LogicalNot) {
         inst.ReplaceUsesWith(arg->Arg(0));
     }
 }
@@ -317,12 +320,12 @@ void FoldBitCast(IR::Inst& inst, IR::Opcode reverse) {
         return;
     }
     IR::Inst* const arg_inst{value.InstRecursive()};
-    if (arg_inst->Opcode() == reverse) {
+    if (arg_inst->GetOpcode() == reverse) {
         inst.ReplaceUsesWith(arg_inst->Arg(0));
         return;
     }
     if constexpr (op == IR::Opcode::BitCastF32U32) {
-        if (arg_inst->Opcode() == IR::Opcode::GetCbufU32) {
+        if (arg_inst->GetOpcode() == IR::Opcode::GetCbufU32) {
             // Replace the bitcast with a typed constant buffer read
             inst.ReplaceOpcode(IR::Opcode::GetCbufF32);
             inst.SetArg(0, arg_inst->Arg(0));
@@ -338,7 +341,7 @@ void FoldInverseFunc(IR::Inst& inst, IR::Opcode reverse) {
         return;
     }
     IR::Inst* const arg_inst{value.InstRecursive()};
-    if (arg_inst->Opcode() == reverse) {
+    if (arg_inst->GetOpcode() == reverse) {
         inst.ReplaceUsesWith(arg_inst->Arg(0));
         return;
     }
@@ -347,7 +350,7 @@ void FoldInverseFunc(IR::Inst& inst, IR::Opcode reverse) {
 template <typename Func, size_t... I>
 IR::Value EvalImmediates(const IR::Inst& inst, Func&& func, std::index_sequence<I...>) {
     using Traits = LambdaTraits<decltype(func)>;
-    return IR::Value{func(Arg<Traits::ArgType<I>>(inst.Arg(I))...)};
+    return IR::Value{func(Arg<typename Traits::template ArgType<I>>(inst.Arg(I))...)};
 }
 
 void FoldBranchConditional(IR::Inst& inst) {
@@ -357,7 +360,7 @@ void FoldBranchConditional(IR::Inst& inst) {
         return;
     }
     const IR::Inst* cond_inst{cond.InstRecursive()};
-    if (cond_inst->Opcode() == IR::Opcode::LogicalNot) {
+    if (cond_inst->GetOpcode() == IR::Opcode::LogicalNot) {
         const IR::Value true_label{inst.Arg(1)};
         const IR::Value false_label{inst.Arg(2)};
         // Remove negation on the conditional (take the parameter out of LogicalNot) and swap
@@ -371,10 +374,10 @@ void FoldBranchConditional(IR::Inst& inst) {
 std::optional<IR::Value> FoldCompositeExtractImpl(IR::Value inst_value, IR::Opcode insert,
                                                   IR::Opcode construct, u32 first_index) {
     IR::Inst* const inst{inst_value.InstRecursive()};
-    if (inst->Opcode() == construct) {
+    if (inst->GetOpcode() == construct) {
         return inst->Arg(first_index);
     }
-    if (inst->Opcode() != insert) {
+    if (inst->GetOpcode() != insert) {
         return std::nullopt;
     }
     IR::Value value_index{inst->Arg(2)};
@@ -410,7 +413,7 @@ void FoldCompositeExtract(IR::Inst& inst, IR::Opcode construct, IR::Opcode inser
 }
 
 void ConstantPropagation(IR::Block& block, IR::Inst& inst) {
-    switch (inst.Opcode()) {
+    switch (inst.GetOpcode()) {
     case IR::Opcode::GetRegister:
         return FoldGetRegister(inst);
     case IR::Opcode::GetPred:
diff --git a/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp b/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp
index 0858a0bddd..90a65dd167 100644
--- a/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp
+++ b/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp
@@ -57,7 +57,7 @@ struct StorageInfo {
 
 /// Returns true when the instruction is a global memory instruction
 bool IsGlobalMemory(const IR::Inst& inst) {
-    switch (inst.Opcode()) {
+    switch (inst.GetOpcode()) {
     case IR::Opcode::LoadGlobalS8:
     case IR::Opcode::LoadGlobalU8:
     case IR::Opcode::LoadGlobalS16:
@@ -80,7 +80,7 @@ bool IsGlobalMemory(const IR::Inst& inst) {
 
 /// Returns true when the instruction is a global memory instruction
 bool IsGlobalMemoryWrite(const IR::Inst& inst) {
-    switch (inst.Opcode()) {
+    switch (inst.GetOpcode()) {
     case IR::Opcode::WriteGlobalS8:
     case IR::Opcode::WriteGlobalU8:
     case IR::Opcode::WriteGlobalS16:
@@ -140,7 +140,7 @@ bool MeetsBias(const StorageBufferAddr& storage_buffer, const Bias& bias) noexce
 void DiscardGlobalMemory(IR::Block& block, IR::Inst& inst) {
     IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)};
     const IR::Value zero{u32{0}};
-    switch (inst.Opcode()) {
+    switch (inst.GetOpcode()) {
     case IR::Opcode::LoadGlobalS8:
     case IR::Opcode::LoadGlobalU8:
     case IR::Opcode::LoadGlobalS16:
@@ -164,7 +164,7 @@ void DiscardGlobalMemory(IR::Block& block, IR::Inst& inst) {
         inst.Invalidate();
         break;
     default:
-        throw LogicError("Invalid opcode to discard its global memory operation {}", inst.Opcode());
+        throw LogicError("Invalid opcode to discard its global memory operation {}", inst.GetOpcode());
     }
 }
 
@@ -184,7 +184,7 @@ std::optional<LowAddrInfo> TrackLowAddress(IR::Inst* inst) {
     // This address is expected to either be a PackUint2x32 or a IAdd64
     IR::Inst* addr_inst{addr.InstRecursive()};
     s32 imm_offset{0};
-    if (addr_inst->Opcode() == IR::Opcode::IAdd64) {
+    if (addr_inst->GetOpcode() == IR::Opcode::IAdd64) {
         // If it's an IAdd64, get the immediate offset it is applying and grab the address
         // instruction. This expects for the instruction to be canonicalized having the address on
         // the first argument and the immediate offset on the second one.
@@ -200,7 +200,7 @@ std::optional<LowAddrInfo> TrackLowAddress(IR::Inst* inst) {
         addr_inst = iadd_addr.Inst();
     }
     // With IAdd64 handled, now PackUint2x32 is expected without exceptions
-    if (addr_inst->Opcode() != IR::Opcode::PackUint2x32) {
+    if (addr_inst->GetOpcode() != IR::Opcode::PackUint2x32) {
         return std::nullopt;
     }
     // PackUint2x32 is expected to be generated from a vector
@@ -210,20 +210,20 @@ std::optional<LowAddrInfo> TrackLowAddress(IR::Inst* inst) {
     }
     // This vector is expected to be a CompositeConstructU32x2
     IR::Inst* const vector_inst{vector.InstRecursive()};
-    if (vector_inst->Opcode() != IR::Opcode::CompositeConstructU32x2) {
+    if (vector_inst->GetOpcode() != IR::Opcode::CompositeConstructU32x2) {
         return std::nullopt;
     }
     // Grab the first argument from the CompositeConstructU32x2, this is the low address.
     return LowAddrInfo{
         .value{IR::U32{vector_inst->Arg(0)}},
-        .imm_offset{imm_offset},
+        .imm_offset = imm_offset,
     };
 }
 
 /// Tries to track the storage buffer address used by a global memory instruction
 std::optional<StorageBufferAddr> Track(const IR::Value& value, const Bias* bias) {
     const auto pred{[bias](const IR::Inst* inst) -> std::optional<StorageBufferAddr> {
-        if (inst->Opcode() != IR::Opcode::GetCbufU32) {
+        if (inst->GetOpcode() != IR::Opcode::GetCbufU32) {
             return std::nullopt;
         }
         const IR::Value index{inst->Arg(0)};
@@ -256,9 +256,9 @@ void CollectStorageBuffers(IR::Block& block, IR::Inst& inst, StorageInfo& info)
     // NVN puts storage buffers in a specific range, we have to bias towards these addresses to
     // avoid getting false positives
     static constexpr Bias nvn_bias{
-        .index{0},
-        .offset_begin{0x110},
-        .offset_end{0x610},
+        .index = 0,
+        .offset_begin = 0x110,
+        .offset_end = 0x610,
     };
     // Track the low address of the instruction
     const std::optional<LowAddrInfo> low_addr_info{TrackLowAddress(&inst)};
@@ -286,8 +286,8 @@ void CollectStorageBuffers(IR::Block& block, IR::Inst& inst, StorageInfo& info)
     info.set.insert(*storage_buffer);
     info.to_replace.push_back(StorageInst{
         .storage_buffer{*storage_buffer},
-        .inst{&inst},
-        .block{&block},
+        .inst = &inst,
+        .block = &block,
     });
 }
 
@@ -312,7 +312,7 @@ IR::U32 StorageOffset(IR::Block& block, IR::Inst& inst, StorageBufferAddr buffer
 /// Replace a global memory load instruction with its storage buffer equivalent
 void ReplaceLoad(IR::Block& block, IR::Inst& inst, const IR::U32& storage_index,
                  const IR::U32& offset) {
-    const IR::Opcode new_opcode{GlobalToStorage(inst.Opcode())};
+    const IR::Opcode new_opcode{GlobalToStorage(inst.GetOpcode())};
     const auto it{IR::Block::InstructionList::s_iterator_to(inst)};
     const IR::Value value{&*block.PrependNewInst(it, new_opcode, {storage_index, offset})};
     inst.ReplaceUsesWith(value);
@@ -321,7 +321,7 @@ void ReplaceLoad(IR::Block& block, IR::Inst& inst, const IR::U32& storage_index,
 /// Replace a global memory write instruction with its storage buffer equivalent
 void ReplaceWrite(IR::Block& block, IR::Inst& inst, const IR::U32& storage_index,
                   const IR::U32& offset) {
-    const IR::Opcode new_opcode{GlobalToStorage(inst.Opcode())};
+    const IR::Opcode new_opcode{GlobalToStorage(inst.GetOpcode())};
     const auto it{IR::Block::InstructionList::s_iterator_to(inst)};
     block.PrependNewInst(it, new_opcode, {storage_index, offset, inst.Arg(1)});
     inst.Invalidate();
@@ -330,7 +330,7 @@ void ReplaceWrite(IR::Block& block, IR::Inst& inst, const IR::U32& storage_index
 /// Replace a global memory instruction with its storage buffer equivalent
 void Replace(IR::Block& block, IR::Inst& inst, const IR::U32& storage_index,
              const IR::U32& offset) {
-    switch (inst.Opcode()) {
+    switch (inst.GetOpcode()) {
     case IR::Opcode::LoadGlobalS8:
     case IR::Opcode::LoadGlobalU8:
     case IR::Opcode::LoadGlobalS16:
@@ -348,7 +348,7 @@ void Replace(IR::Block& block, IR::Inst& inst, const IR::U32& storage_index,
     case IR::Opcode::WriteGlobal128:
         return ReplaceWrite(block, inst, storage_index, offset);
     default:
-        throw InvalidArgument("Invalid global memory opcode {}", inst.Opcode());
+        throw InvalidArgument("Invalid global memory opcode {}", inst.GetOpcode());
     }
 }
 } // Anonymous namespace
@@ -366,9 +366,9 @@ void GlobalMemoryToStorageBufferPass(IR::Program& program) {
     u32 storage_index{};
     for (const StorageBufferAddr& storage_buffer : info.set) {
         program.info.storage_buffers_descriptors.push_back({
-            .cbuf_index{storage_buffer.index},
-            .cbuf_offset{storage_buffer.offset},
-            .count{1},
+            .cbuf_index = storage_buffer.index,
+            .cbuf_offset = storage_buffer.offset,
+            .count = 1,
             .is_written{info.writes.contains(storage_buffer)},
         });
         ++storage_index;
diff --git a/src/shader_recompiler/ir_opt/identity_removal_pass.cpp b/src/shader_recompiler/ir_opt/identity_removal_pass.cpp
index 8790b48f21..38af72dfea 100644
--- a/src/shader_recompiler/ir_opt/identity_removal_pass.cpp
+++ b/src/shader_recompiler/ir_opt/identity_removal_pass.cpp
@@ -22,7 +22,8 @@ void IdentityRemovalPass(IR::Program& program) {
                     inst->SetArg(i, arg.Inst()->Arg(0));
                 }
             }
-            if (inst->Opcode() == IR::Opcode::Identity || inst->Opcode() == IR::Opcode::Void) {
+            if (inst->GetOpcode() == IR::Opcode::Identity ||
+                inst->GetOpcode() == IR::Opcode::Void) {
                 to_invalidate.push_back(&*inst);
                 inst = block->Instructions().erase(inst);
             } else {
diff --git a/src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp b/src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp
index 0d2c91ed61..52576b07fc 100644
--- a/src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp
+++ b/src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp
@@ -123,7 +123,7 @@ IR::Opcode Replace(IR::Opcode op) {
 void LowerFp16ToFp32(IR::Program& program) {
     for (IR::Block* const block : program.blocks) {
         for (IR::Inst& inst : block->Instructions()) {
-            inst.ReplaceOpcode(Replace(inst.Opcode()));
+            inst.ReplaceOpcode(Replace(inst.GetOpcode()));
         }
     }
 }
diff --git a/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp b/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp
index ca36253d14..346fcc3774 100644
--- a/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp
+++ b/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp
@@ -116,7 +116,7 @@ IR::Opcode UndefOpcode(IndirectBranchVariable) noexcept {
 }
 
 [[nodiscard]] bool IsPhi(const IR::Inst& inst) noexcept {
-    return inst.Opcode() == IR::Opcode::Phi;
+    return inst.GetOpcode() == IR::Opcode::Phi;
 }
 
 enum class Status {
@@ -278,7 +278,7 @@ private:
 };
 
 void VisitInst(Pass& pass, IR::Block* block, IR::Inst& inst) {
-    switch (inst.Opcode()) {
+    switch (inst.GetOpcode()) {
     case IR::Opcode::SetRegister:
         if (const IR::Reg reg{inst.Arg(0).Reg()}; reg != IR::Reg::RZ) {
             pass.WriteVariable(reg, block, inst.Arg(1));
diff --git a/src/shader_recompiler/ir_opt/texture_pass.cpp b/src/shader_recompiler/ir_opt/texture_pass.cpp
index 290ce41791..c8aee3d3d5 100644
--- a/src/shader_recompiler/ir_opt/texture_pass.cpp
+++ b/src/shader_recompiler/ir_opt/texture_pass.cpp
@@ -30,7 +30,7 @@ struct TextureInst {
 using TextureInstVector = boost::container::small_vector<TextureInst, 24>;
 
 IR::Opcode IndexedInstruction(const IR::Inst& inst) {
-    switch (inst.Opcode()) {
+    switch (inst.GetOpcode()) {
     case IR::Opcode::BindlessImageSampleImplicitLod:
     case IR::Opcode::BoundImageSampleImplicitLod:
         return IR::Opcode::ImageSampleImplicitLod;
@@ -67,7 +67,7 @@ IR::Opcode IndexedInstruction(const IR::Inst& inst) {
 }
 
 bool IsBindless(const IR::Inst& inst) {
-    switch (inst.Opcode()) {
+    switch (inst.GetOpcode()) {
     case IR::Opcode::BindlessImageSampleImplicitLod:
     case IR::Opcode::BindlessImageSampleExplicitLod:
     case IR::Opcode::BindlessImageSampleDrefImplicitLod:
@@ -91,7 +91,7 @@ bool IsBindless(const IR::Inst& inst) {
     case IR::Opcode::BoundImageGradient:
         return false;
     default:
-        throw InvalidArgument("Invalid opcode {}", inst.Opcode());
+        throw InvalidArgument("Invalid opcode {}", inst.GetOpcode());
     }
 }
 
@@ -100,7 +100,7 @@ bool IsTextureInstruction(const IR::Inst& inst) {
 }
 
 std::optional<ConstBufferAddr> TryGetConstBuffer(const IR::Inst* inst) {
-    if (inst->Opcode() != IR::Opcode::GetCbufU32) {
+    if (inst->GetOpcode() != IR::Opcode::GetCbufU32) {
         return std::nullopt;
     }
     const IR::Value index{inst->Arg(0)};
@@ -134,14 +134,14 @@ TextureInst MakeInst(Environment& env, IR::Block* block, IR::Inst& inst) {
         addr = *track_addr;
     } else {
         addr = ConstBufferAddr{
-            .index{env.TextureBoundBuffer()},
-            .offset{inst.Arg(0).U32()},
+            .index = env.TextureBoundBuffer(),
+            .offset = inst.Arg(0).U32(),
         };
     }
     return TextureInst{
         .cbuf{addr},
-        .inst{&inst},
-        .block{block},
+        .inst = &inst,
+        .block = block,
     };
 }
 
@@ -211,7 +211,7 @@ void TexturePass(Environment& env, IR::Program& program) {
 
         const auto& cbuf{texture_inst.cbuf};
         auto flags{inst->Flags<IR::TextureInstInfo>()};
-        switch (inst->Opcode()) {
+        switch (inst->GetOpcode()) {
         case IR::Opcode::ImageQueryDimensions:
             flags.type.Assign(env.ReadTextureType(cbuf.index, cbuf.offset));
             inst->SetFlags(flags);
@@ -235,16 +235,16 @@ void TexturePass(Environment& env, IR::Program& program) {
         u32 index;
         if (flags.type == TextureType::Buffer) {
             index = descriptors.Add(TextureBufferDescriptor{
-                .cbuf_index{cbuf.index},
-                .cbuf_offset{cbuf.offset},
-                .count{1},
+                .cbuf_index = cbuf.index,
+                .cbuf_offset = cbuf.offset,
+                .count = 1,
             });
         } else {
             index = descriptors.Add(TextureDescriptor{
-                .type{flags.type},
-                .cbuf_index{cbuf.index},
-                .cbuf_offset{cbuf.offset},
-                .count{1},
+                .type = flags.type,
+                .cbuf_index = cbuf.index,
+                .cbuf_offset = cbuf.offset,
+                .count = 1,
             });
         }
         inst->SetArg(0, IR::Value{index});
diff --git a/src/shader_recompiler/ir_opt/verification_pass.cpp b/src/shader_recompiler/ir_opt/verification_pass.cpp
index 4080b37cca..dbec96d84a 100644
--- a/src/shader_recompiler/ir_opt/verification_pass.cpp
+++ b/src/shader_recompiler/ir_opt/verification_pass.cpp
@@ -14,14 +14,14 @@ namespace Shader::Optimization {
 static void ValidateTypes(const IR::Program& program) {
     for (const auto& block : program.blocks) {
         for (const IR::Inst& inst : *block) {
-            if (inst.Opcode() == IR::Opcode::Phi) {
+            if (inst.GetOpcode() == IR::Opcode::Phi) {
                 // Skip validation on phi nodes
                 continue;
             }
             const size_t num_args{inst.NumArgs()};
             for (size_t i = 0; i < num_args; ++i) {
                 const IR::Type t1{inst.Arg(i).Type()};
-                const IR::Type t2{IR::ArgTypeOf(inst.Opcode(), i)};
+                const IR::Type t2{IR::ArgTypeOf(inst.GetOpcode(), i)};
                 if (!IR::AreTypesCompatible(t1, t2)) {
                     throw LogicError("Invalid types in block:\n{}", IR::DumpBlock(*block));
                 }
diff --git a/src/tests/common/unique_function.cpp b/src/tests/common/unique_function.cpp
index ac9912738a..aa6e865934 100644
--- a/src/tests/common/unique_function.cpp
+++ b/src/tests/common/unique_function.cpp
@@ -17,10 +17,12 @@ struct Noisy {
     Noisy& operator=(Noisy&& rhs) noexcept {
         state = "Move assigned";
         rhs.state = "Moved away";
+        return *this;
     }
     Noisy(const Noisy&) : state{"Copied constructed"} {}
     Noisy& operator=(const Noisy&) {
         state = "Copied assigned";
+        return *this;
     }
 
     std::string state;
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index 71b07c1940..3166a69dc1 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -203,7 +203,7 @@ add_library(video_core STATIC
 create_target_directory_groups(video_core)
 
 target_link_libraries(video_core PUBLIC common core)
-target_link_libraries(video_core PRIVATE glad shader_recompiler xbyak)
+target_link_libraries(video_core PUBLIC glad shader_recompiler xbyak)
 
 if (YUZU_USE_BUNDLED_FFMPEG AND NOT WIN32)
     add_dependencies(video_core ffmpeg-build)
diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
index 893258b4aa..57e2d569c2 100644
--- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
+++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
@@ -447,7 +447,7 @@ void GraphicsPipeline::MakePipeline(const Device& device, VkRenderPass render_pa
         .dynamicStateCount = static_cast<u32>(dynamic_states.size()),
         .pDynamicStates = dynamic_states.data(),
     };
-    const VkPipelineShaderStageRequiredSubgroupSizeCreateInfoEXT subgroup_size_ci{
+    [[maybe_unused]] const VkPipelineShaderStageRequiredSubgroupSizeCreateInfoEXT subgroup_size_ci{
         .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_REQUIRED_SUBGROUP_SIZE_CREATE_INFO_EXT,
         .pNext = nullptr,
         .requiredSubgroupSize = GuestWarpSize,
@@ -457,15 +457,16 @@ void GraphicsPipeline::MakePipeline(const Device& device, VkRenderPass render_pa
         if (!spv_modules[stage]) {
             continue;
         }
-        [[maybe_unused]] auto& stage_ci = shader_stages.emplace_back(VkPipelineShaderStageCreateInfo{
-            .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
-            .pNext = nullptr,
-            .flags = 0,
-            .stage = MaxwellToVK::ShaderStage(static_cast<Tegra::Engines::ShaderType>(stage)),
-            .module = *spv_modules[stage],
-            .pName = "main",
-            .pSpecializationInfo = nullptr,
-        });
+        [[maybe_unused]] auto& stage_ci =
+            shader_stages.emplace_back(VkPipelineShaderStageCreateInfo{
+                .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
+                .pNext = nullptr,
+                .flags = 0,
+                .stage = MaxwellToVK::ShaderStage(static_cast<Tegra::Engines::ShaderType>(stage)),
+                .module = *spv_modules[stage],
+                .pName = "main",
+                .pSpecializationInfo = nullptr,
+            });
         /*
         if (program[stage]->entries.uses_warps && device.IsGuestWarpSizeSupported(stage_ci.stage)) {
             stage_ci.pNext = &subgroup_size_ci;
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
index 23bf84a92f..fcebb8f6e2 100644
--- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
@@ -47,7 +47,7 @@ auto MakeSpan(Container& container) {
     return std::span(container.data(), container.size());
 }
 
-u64 MakeCbufKey(u32 index, u32 offset) {
+static u64 MakeCbufKey(u32 index, u32 offset) {
     return (static_cast<u64>(index) << 32) | offset;
 }
 
@@ -638,6 +638,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, Tegra::GPU& gpu_,
         .warp_size_potentially_larger_than_guest = device.IsWarpSizePotentiallyBiggerThanGuest(),
         .has_broken_spirv_clamp = driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS_KHR,
         .generic_input_types{},
+        .fixed_state_point_size{},
     };
 }
 
@@ -748,7 +749,7 @@ std::unique_ptr<GraphicsPipeline> PipelineCache::CreateGraphicsPipeline(
         Shader::Environment& env{*envs[env_index]};
         ++env_index;
 
-        const u32 cfg_offset{env.StartAddress() + sizeof(Shader::ProgramHeader)};
+        const u32 cfg_offset{static_cast<u32>(env.StartAddress() + sizeof(Shader::ProgramHeader))};
         Shader::Maxwell::Flow::CFG cfg(env, pools.flow_block, cfg_offset);
         programs[index] = TranslateProgram(pools.inst, pools.block, env, cfg);
     }
diff --git a/src/video_core/renderer_vulkan/vk_render_pass_cache.cpp b/src/video_core/renderer_vulkan/vk_render_pass_cache.cpp
index b2dcd74ab9..991afe521e 100644
--- a/src/video_core/renderer_vulkan/vk_render_pass_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_render_pass_cache.cpp
@@ -2,8 +2,6 @@
 // Licensed under GPLv2 or any later version
 // Refer to the license.txt file included.
 
-#pragma once
-
 #include <unordered_map>
 
 #include <boost/container/static_vector.hpp>
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.cpp b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
index e42b091c5f..70328680dd 100644
--- a/src/video_core/renderer_vulkan/vk_texture_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
@@ -279,7 +279,7 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
     };
 }
 
-[[nodiscard]] std::vector<VkBufferCopy> TransformBufferCopies(
+[[maybe_unused]] [[nodiscard]] std::vector<VkBufferCopy> TransformBufferCopies(
     std::span<const VideoCommon::BufferCopy> copies, size_t buffer_offset) {
     std::vector<VkBufferCopy> result(copies.size());
     std::ranges::transform(
-- 
cgit v1.2.3-70-g09d2


From 050e81500c002f304d581f28700de549b828a2bc Mon Sep 17 00:00:00 2001
From: ReinUsesLisp <reinuseslisp@airmail.cc>
Date: Wed, 21 Apr 2021 00:35:47 -0300
Subject: shader: Move microinstruction header to the value header

---
 src/shader_recompiler/CMakeLists.txt               |   1 -
 src/shader_recompiler/backend/spirv/emit_spirv.cpp |   1 -
 src/shader_recompiler/backend/spirv/emit_spirv.h   |   1 -
 src/shader_recompiler/frontend/ir/basic_block.h    |   1 -
 .../frontend/ir/breadth_first_search.h             |   1 -
 .../frontend/ir/microinstruction.cpp               |   2 +-
 .../frontend/ir/microinstruction.h                 | 162 ---------------------
 src/shader_recompiler/frontend/ir/program.cpp      |   2 +-
 src/shader_recompiler/frontend/ir/value.cpp        |   1 -
 src/shader_recompiler/frontend/ir/value.h          | 151 ++++++++++++++++++-
 .../frontend/maxwell/structured_control_flow.h     |   2 +-
 .../ir_opt/collect_shader_info_pass.cpp            |   2 +-
 .../ir_opt/constant_propagation_pass.cpp           |   2 +-
 .../ir_opt/dead_code_elimination_pass.cpp          |   2 +-
 .../global_memory_to_storage_buffer_pass.cpp       |   2 +-
 .../ir_opt/identity_removal_pass.cpp               |   2 +-
 .../ir_opt/lower_fp16_to_fp32.cpp                  |   2 +-
 src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp  |   2 +-
 src/shader_recompiler/ir_opt/verification_pass.cpp |   2 +-
 src/video_core/renderer_vulkan/vk_pipeline_cache.h |   2 +-
 20 files changed, 162 insertions(+), 181 deletions(-)
 delete mode 100644 src/shader_recompiler/frontend/ir/microinstruction.h

(limited to 'src/shader_recompiler/ir_opt/verification_pass.cpp')

diff --git a/src/shader_recompiler/CMakeLists.txt b/src/shader_recompiler/CMakeLists.txt
index 07963a7607..3d7506de2d 100644
--- a/src/shader_recompiler/CMakeLists.txt
+++ b/src/shader_recompiler/CMakeLists.txt
@@ -36,7 +36,6 @@ add_library(shader_recompiler STATIC
     frontend/ir/ir_emitter.cpp
     frontend/ir/ir_emitter.h
     frontend/ir/microinstruction.cpp
-    frontend/ir/microinstruction.h
     frontend/ir/modifiers.h
     frontend/ir/opcodes.cpp
     frontend/ir/opcodes.h
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv.cpp b/src/shader_recompiler/backend/spirv/emit_spirv.cpp
index 5d6fdeb65a..815b3cd957 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv.cpp
@@ -10,7 +10,6 @@
 
 #include "shader_recompiler/backend/spirv/emit_spirv.h"
 #include "shader_recompiler/frontend/ir/basic_block.h"
-#include "shader_recompiler/frontend/ir/microinstruction.h"
 #include "shader_recompiler/frontend/ir/program.h"
 
 namespace Shader::Backend::SPIRV {
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv.h b/src/shader_recompiler/backend/spirv/emit_spirv.h
index 89a82e8581..4562db45b4 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv.h
+++ b/src/shader_recompiler/backend/spirv/emit_spirv.h
@@ -8,7 +8,6 @@
 
 #include "common/common_types.h"
 #include "shader_recompiler/backend/spirv/emit_context.h"
-#include "shader_recompiler/frontend/ir/microinstruction.h"
 #include "shader_recompiler/frontend/ir/program.h"
 #include "shader_recompiler/profile.h"
 
diff --git a/src/shader_recompiler/frontend/ir/basic_block.h b/src/shader_recompiler/frontend/ir/basic_block.h
index 3a42307557..ab7ddb3d52 100644
--- a/src/shader_recompiler/frontend/ir/basic_block.h
+++ b/src/shader_recompiler/frontend/ir/basic_block.h
@@ -13,7 +13,6 @@
 
 #include "common/bit_cast.h"
 #include "shader_recompiler/frontend/ir/condition.h"
-#include "shader_recompiler/frontend/ir/microinstruction.h"
 #include "shader_recompiler/frontend/ir/value.h"
 #include "shader_recompiler/object_pool.h"
 
diff --git a/src/shader_recompiler/frontend/ir/breadth_first_search.h b/src/shader_recompiler/frontend/ir/breadth_first_search.h
index b35f062d43..a52ccbd58b 100644
--- a/src/shader_recompiler/frontend/ir/breadth_first_search.h
+++ b/src/shader_recompiler/frontend/ir/breadth_first_search.h
@@ -10,7 +10,6 @@
 
 #include <boost/container/small_vector.hpp>
 
-#include "shader_recompiler/frontend/ir/microinstruction.h"
 #include "shader_recompiler/frontend/ir/value.h"
 
 namespace Shader::IR {
diff --git a/src/shader_recompiler/frontend/ir/microinstruction.cpp b/src/shader_recompiler/frontend/ir/microinstruction.cpp
index 41f9fa0cd8..701746a0cc 100644
--- a/src/shader_recompiler/frontend/ir/microinstruction.cpp
+++ b/src/shader_recompiler/frontend/ir/microinstruction.cpp
@@ -6,8 +6,8 @@
 #include <memory>
 
 #include "shader_recompiler/exception.h"
-#include "shader_recompiler/frontend/ir/microinstruction.h"
 #include "shader_recompiler/frontend/ir/type.h"
+#include "shader_recompiler/frontend/ir/value.h"
 
 namespace Shader::IR {
 namespace {
diff --git a/src/shader_recompiler/frontend/ir/microinstruction.h b/src/shader_recompiler/frontend/ir/microinstruction.h
deleted file mode 100644
index ea55fc29cc..0000000000
--- a/src/shader_recompiler/frontend/ir/microinstruction.h
+++ /dev/null
@@ -1,162 +0,0 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <array>
-#include <cstring>
-#include <type_traits>
-#include <utility>
-#include <vector>
-
-#include <boost/container/small_vector.hpp>
-#include <boost/intrusive/list.hpp>
-
-#include "common/bit_cast.h"
-#include "common/common_types.h"
-#include "shader_recompiler/frontend/ir/opcodes.h"
-#include "shader_recompiler/frontend/ir/type.h"
-#include "shader_recompiler/frontend/ir/value.h"
-
-namespace Shader::IR {
-
-class Block;
-
-struct AssociatedInsts;
-
-class Inst : public boost::intrusive::list_base_hook<> {
-public:
-    explicit Inst(Opcode op_, u32 flags_) noexcept;
-    ~Inst();
-
-    Inst& operator=(const Inst&) = delete;
-    Inst(const Inst&) = delete;
-
-    Inst& operator=(Inst&&) = delete;
-    Inst(Inst&&) = delete;
-
-    /// Get the number of uses this instruction has.
-    [[nodiscard]] int UseCount() const noexcept {
-        return use_count;
-    }
-
-    /// Determines whether this instruction has uses or not.
-    [[nodiscard]] bool HasUses() const noexcept {
-        return use_count > 0;
-    }
-
-    /// Get the opcode this microinstruction represents.
-    [[nodiscard]] IR::Opcode GetOpcode() const noexcept {
-        return op;
-    }
-
-    /// Determines if there is a pseudo-operation associated with this instruction.
-    [[nodiscard]] bool HasAssociatedPseudoOperation() const noexcept {
-        return associated_insts != nullptr;
-    }
-
-    /// Determines whether or not this instruction may have side effects.
-    [[nodiscard]] bool MayHaveSideEffects() const noexcept;
-
-    /// Determines whether or not this instruction is a pseudo-instruction.
-    /// Pseudo-instructions depend on their parent instructions for their semantics.
-    [[nodiscard]] bool IsPseudoInstruction() const noexcept;
-
-    /// Determines if all arguments of this instruction are immediates.
-    [[nodiscard]] bool AreAllArgsImmediates() const;
-
-    /// Gets a pseudo-operation associated with this instruction
-    [[nodiscard]] Inst* GetAssociatedPseudoOperation(IR::Opcode opcode);
-
-    /// Get the type this instruction returns.
-    [[nodiscard]] IR::Type Type() const;
-
-    /// Get the number of arguments this instruction has.
-    [[nodiscard]] size_t NumArgs() const {
-        return op == Opcode::Phi ? phi_args.size() : NumArgsOf(op);
-    }
-
-    /// Get the value of a given argument index.
-    [[nodiscard]] Value Arg(size_t index) const noexcept {
-        if (op == Opcode::Phi) {
-            return phi_args[index].second;
-        } else {
-            return args[index];
-        }
-    }
-
-    /// Set the value of a given argument index.
-    void SetArg(size_t index, Value value);
-
-    /// Get a pointer to the block of a phi argument.
-    [[nodiscard]] Block* PhiBlock(size_t index) const;
-    /// Add phi operand to a phi instruction.
-    void AddPhiOperand(Block* predecessor, const Value& value);
-
-    void Invalidate();
-    void ClearArgs();
-
-    void ReplaceUsesWith(Value replacement);
-
-    void ReplaceOpcode(IR::Opcode opcode);
-
-    template <typename FlagsType>
-    requires(sizeof(FlagsType) <= sizeof(u32) && std::is_trivially_copyable_v<FlagsType>)
-        [[nodiscard]] FlagsType Flags() const noexcept {
-        FlagsType ret;
-        std::memcpy(reinterpret_cast<char*>(&ret), &flags, sizeof(ret));
-        return ret;
-    }
-
-    template <typename FlagsType>
-    requires(sizeof(FlagsType) <= sizeof(u32) && std::is_trivially_copyable_v<FlagsType>)
-        [[nodiscard]] void SetFlags(FlagsType value) noexcept {
-        std::memcpy(&flags, &value, sizeof(value));
-    }
-
-    /// Intrusively store the host definition of this instruction.
-    template <typename DefinitionType>
-    void SetDefinition(DefinitionType def) {
-        definition = Common::BitCast<u32>(def);
-    }
-
-    /// Return the intrusively stored host definition of this instruction.
-    template <typename DefinitionType>
-    [[nodiscard]] DefinitionType Definition() const noexcept {
-        return Common::BitCast<DefinitionType>(definition);
-    }
-
-private:
-    struct NonTriviallyDummy {
-        NonTriviallyDummy() noexcept {}
-    };
-
-    void Use(const Value& value);
-    void UndoUse(const Value& value);
-
-    IR::Opcode op{};
-    int use_count{};
-    u32 flags{};
-    u32 definition{};
-    union {
-        NonTriviallyDummy dummy{};
-        boost::container::small_vector<std::pair<Block*, Value>, 2> phi_args;
-        std::array<Value, 5> args;
-    };
-    std::unique_ptr<AssociatedInsts> associated_insts;
-};
-static_assert(sizeof(Inst) <= 128, "Inst size unintentionally increased");
-
-struct AssociatedInsts {
-    union {
-        Inst* in_bounds_inst;
-        Inst* sparse_inst;
-        Inst* zero_inst{};
-    };
-    Inst* sign_inst{};
-    Inst* carry_inst{};
-    Inst* overflow_inst{};
-};
-
-} // namespace Shader::IR
diff --git a/src/shader_recompiler/frontend/ir/program.cpp b/src/shader_recompiler/frontend/ir/program.cpp
index 89a17fb1b4..3fc06f8551 100644
--- a/src/shader_recompiler/frontend/ir/program.cpp
+++ b/src/shader_recompiler/frontend/ir/program.cpp
@@ -8,8 +8,8 @@
 #include <fmt/format.h>
 
 #include "shader_recompiler/frontend/ir/basic_block.h"
-#include "shader_recompiler/frontend/ir/microinstruction.h"
 #include "shader_recompiler/frontend/ir/program.h"
+#include "shader_recompiler/frontend/ir/value.h"
 
 namespace Shader::IR {
 
diff --git a/src/shader_recompiler/frontend/ir/value.cpp b/src/shader_recompiler/frontend/ir/value.cpp
index bf5f8c0c20..a8a919e0e6 100644
--- a/src/shader_recompiler/frontend/ir/value.cpp
+++ b/src/shader_recompiler/frontend/ir/value.cpp
@@ -2,7 +2,6 @@
 // Licensed under GPLv2 or any later version
 // Refer to the license.txt file included.
 
-#include "shader_recompiler/frontend/ir/microinstruction.h"
 #include "shader_recompiler/frontend/ir/opcodes.h"
 #include "shader_recompiler/frontend/ir/value.h"
 
diff --git a/src/shader_recompiler/frontend/ir/value.h b/src/shader_recompiler/frontend/ir/value.h
index 3037455632..d90a68b377 100644
--- a/src/shader_recompiler/frontend/ir/value.h
+++ b/src/shader_recompiler/frontend/ir/value.h
@@ -4,19 +4,34 @@
 
 #pragma once
 
+#include <array>
+#include <cstring>
+#include <memory>
+#include <type_traits>
+#include <utility>
+#include <vector>
+
+#include <boost/container/small_vector.hpp>
+#include <boost/intrusive/list.hpp>
+
+#include "common/bit_cast.h"
 #include "common/common_types.h"
 #include "shader_recompiler/exception.h"
 #include "shader_recompiler/frontend/ir/attribute.h"
+#include "shader_recompiler/frontend/ir/opcodes.h"
+#include "shader_recompiler/frontend/ir/patch.h"
 #include "shader_recompiler/frontend/ir/pred.h"
 #include "shader_recompiler/frontend/ir/reg.h"
-#include "shader_recompiler/frontend/ir/patch.h"
 #include "shader_recompiler/frontend/ir/type.h"
+#include "shader_recompiler/frontend/ir/value.h"
 
 namespace Shader::IR {
 
 class Block;
 class Inst;
 
+struct AssociatedInsts;
+
 class Value {
 public:
     Value() noexcept : type{IR::Type::Void}, inst{nullptr} {}
@@ -101,6 +116,140 @@ public:
     explicit TypedValue(IR::Inst* inst_) : TypedValue(Value(inst_)) {}
 };
 
+class Inst : public boost::intrusive::list_base_hook<> {
+public:
+    explicit Inst(IR::Opcode op_, u32 flags_) noexcept;
+    ~Inst();
+
+    Inst& operator=(const Inst&) = delete;
+    Inst(const Inst&) = delete;
+
+    Inst& operator=(Inst&&) = delete;
+    Inst(Inst&&) = delete;
+
+    /// Get the number of uses this instruction has.
+    [[nodiscard]] int UseCount() const noexcept {
+        return use_count;
+    }
+
+    /// Determines whether this instruction has uses or not.
+    [[nodiscard]] bool HasUses() const noexcept {
+        return use_count > 0;
+    }
+
+    /// Get the opcode this microinstruction represents.
+    [[nodiscard]] IR::Opcode GetOpcode() const noexcept {
+        return op;
+    }
+
+    /// Determines if there is a pseudo-operation associated with this instruction.
+    [[nodiscard]] bool HasAssociatedPseudoOperation() const noexcept {
+        return associated_insts != nullptr;
+    }
+
+    /// Determines whether or not this instruction may have side effects.
+    [[nodiscard]] bool MayHaveSideEffects() const noexcept;
+
+    /// Determines whether or not this instruction is a pseudo-instruction.
+    /// Pseudo-instructions depend on their parent instructions for their semantics.
+    [[nodiscard]] bool IsPseudoInstruction() const noexcept;
+
+    /// Determines if all arguments of this instruction are immediates.
+    [[nodiscard]] bool AreAllArgsImmediates() const;
+
+    /// Gets a pseudo-operation associated with this instruction
+    [[nodiscard]] Inst* GetAssociatedPseudoOperation(IR::Opcode opcode);
+
+    /// Get the type this instruction returns.
+    [[nodiscard]] IR::Type Type() const;
+
+    /// Get the number of arguments this instruction has.
+    [[nodiscard]] size_t NumArgs() const {
+        return op == IR::Opcode::Phi ? phi_args.size() : NumArgsOf(op);
+    }
+
+    /// Get the value of a given argument index.
+    [[nodiscard]] Value Arg(size_t index) const noexcept {
+        if (op == IR::Opcode::Phi) {
+            return phi_args[index].second;
+        } else {
+            return args[index];
+        }
+    }
+
+    /// Set the value of a given argument index.
+    void SetArg(size_t index, Value value);
+
+    /// Get a pointer to the block of a phi argument.
+    [[nodiscard]] Block* PhiBlock(size_t index) const;
+    /// Add phi operand to a phi instruction.
+    void AddPhiOperand(Block* predecessor, const Value& value);
+
+    void Invalidate();
+    void ClearArgs();
+
+    void ReplaceUsesWith(Value replacement);
+
+    void ReplaceOpcode(IR::Opcode opcode);
+
+    template <typename FlagsType>
+    requires(sizeof(FlagsType) <= sizeof(u32) && std::is_trivially_copyable_v<FlagsType>)
+        [[nodiscard]] FlagsType Flags() const noexcept {
+        FlagsType ret;
+        std::memcpy(reinterpret_cast<char*>(&ret), &flags, sizeof(ret));
+        return ret;
+    }
+
+    template <typename FlagsType>
+    requires(sizeof(FlagsType) <= sizeof(u32) && std::is_trivially_copyable_v<FlagsType>)
+        [[nodiscard]] void SetFlags(FlagsType value) noexcept {
+        std::memcpy(&flags, &value, sizeof(value));
+    }
+
+    /// Intrusively store the host definition of this instruction.
+    template <typename DefinitionType>
+    void SetDefinition(DefinitionType def) {
+        definition = Common::BitCast<u32>(def);
+    }
+
+    /// Return the intrusively stored host definition of this instruction.
+    template <typename DefinitionType>
+    [[nodiscard]] DefinitionType Definition() const noexcept {
+        return Common::BitCast<DefinitionType>(definition);
+    }
+
+private:
+    struct NonTriviallyDummy {
+        NonTriviallyDummy() noexcept {}
+    };
+
+    void Use(const Value& value);
+    void UndoUse(const Value& value);
+
+    IR::Opcode op{};
+    int use_count{};
+    u32 flags{};
+    u32 definition{};
+    union {
+        NonTriviallyDummy dummy{};
+        boost::container::small_vector<std::pair<Block*, Value>, 2> phi_args;
+        std::array<Value, 5> args;
+    };
+    std::unique_ptr<AssociatedInsts> associated_insts;
+};
+static_assert(sizeof(Inst) <= 128, "Inst size unintentionally increased");
+
+struct AssociatedInsts {
+    union {
+        Inst* in_bounds_inst;
+        Inst* sparse_inst;
+        Inst* zero_inst{};
+    };
+    Inst* sign_inst{};
+    Inst* carry_inst{};
+    Inst* overflow_inst{};
+};
+
 using U1 = TypedValue<Type::U1>;
 using U8 = TypedValue<Type::U8>;
 using U16 = TypedValue<Type::U16>;
diff --git a/src/shader_recompiler/frontend/maxwell/structured_control_flow.h b/src/shader_recompiler/frontend/maxwell/structured_control_flow.h
index e4797291e2..a6be12ba2e 100644
--- a/src/shader_recompiler/frontend/maxwell/structured_control_flow.h
+++ b/src/shader_recompiler/frontend/maxwell/structured_control_flow.h
@@ -11,7 +11,7 @@
 
 #include "shader_recompiler/environment.h"
 #include "shader_recompiler/frontend/ir/basic_block.h"
-#include "shader_recompiler/frontend/ir/microinstruction.h"
+#include "shader_recompiler/frontend/ir/value.h"
 #include "shader_recompiler/frontend/maxwell/control_flow.h"
 #include "shader_recompiler/object_pool.h"
 
diff --git a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp
index cccf0909de..bb4aeb57c9 100644
--- a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp
+++ b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp
@@ -3,9 +3,9 @@
 // Refer to the license.txt file included.
 
 #include "shader_recompiler/environment.h"
-#include "shader_recompiler/frontend/ir/microinstruction.h"
 #include "shader_recompiler/frontend/ir/modifiers.h"
 #include "shader_recompiler/frontend/ir/program.h"
+#include "shader_recompiler/frontend/ir/value.h"
 #include "shader_recompiler/ir_opt/passes.h"
 #include "shader_recompiler/shader_info.h"
 
diff --git a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp
index 2206f93c27..770d3de61b 100644
--- a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp
+++ b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp
@@ -11,7 +11,7 @@
 #include "common/bit_util.h"
 #include "shader_recompiler/exception.h"
 #include "shader_recompiler/frontend/ir/ir_emitter.h"
-#include "shader_recompiler/frontend/ir/microinstruction.h"
+#include "shader_recompiler/frontend/ir/value.h"
 #include "shader_recompiler/ir_opt/passes.h"
 
 namespace Shader::Optimization {
diff --git a/src/shader_recompiler/ir_opt/dead_code_elimination_pass.cpp b/src/shader_recompiler/ir_opt/dead_code_elimination_pass.cpp
index 8ad59f42e0..f9c5334b5d 100644
--- a/src/shader_recompiler/ir_opt/dead_code_elimination_pass.cpp
+++ b/src/shader_recompiler/ir_opt/dead_code_elimination_pass.cpp
@@ -5,7 +5,7 @@
 #include <ranges>
 
 #include "shader_recompiler/frontend/ir/basic_block.h"
-#include "shader_recompiler/frontend/ir/microinstruction.h"
+#include "shader_recompiler/frontend/ir/value.h"
 #include "shader_recompiler/ir_opt/passes.h"
 
 namespace Shader::Optimization {
diff --git a/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp b/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp
index f294d297f6..87eca2a0df 100644
--- a/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp
+++ b/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp
@@ -15,7 +15,7 @@
 #include "shader_recompiler/frontend/ir/basic_block.h"
 #include "shader_recompiler/frontend/ir/breadth_first_search.h"
 #include "shader_recompiler/frontend/ir/ir_emitter.h"
-#include "shader_recompiler/frontend/ir/microinstruction.h"
+#include "shader_recompiler/frontend/ir/value.h"
 #include "shader_recompiler/ir_opt/passes.h"
 
 namespace Shader::Optimization {
diff --git a/src/shader_recompiler/ir_opt/identity_removal_pass.cpp b/src/shader_recompiler/ir_opt/identity_removal_pass.cpp
index 38af72dfea..6afbe24f7f 100644
--- a/src/shader_recompiler/ir_opt/identity_removal_pass.cpp
+++ b/src/shader_recompiler/ir_opt/identity_removal_pass.cpp
@@ -5,7 +5,7 @@
 #include <vector>
 
 #include "shader_recompiler/frontend/ir/basic_block.h"
-#include "shader_recompiler/frontend/ir/microinstruction.h"
+#include "shader_recompiler/frontend/ir/value.h"
 #include "shader_recompiler/ir_opt/passes.h"
 
 namespace Shader::Optimization {
diff --git a/src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp b/src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp
index 62e73d52d9..773e1f9618 100644
--- a/src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp
+++ b/src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp
@@ -5,7 +5,7 @@
 #include <algorithm>
 
 #include "shader_recompiler/frontend/ir/ir_emitter.h"
-#include "shader_recompiler/frontend/ir/microinstruction.h"
+#include "shader_recompiler/frontend/ir/value.h"
 #include "shader_recompiler/ir_opt/passes.h"
 
 namespace Shader::Optimization {
diff --git a/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp b/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp
index bb1a90004f..fe86a164b7 100644
--- a/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp
+++ b/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp
@@ -23,10 +23,10 @@
 #include <boost/container/flat_set.hpp>
 
 #include "shader_recompiler/frontend/ir/basic_block.h"
-#include "shader_recompiler/frontend/ir/microinstruction.h"
 #include "shader_recompiler/frontend/ir/opcodes.h"
 #include "shader_recompiler/frontend/ir/pred.h"
 #include "shader_recompiler/frontend/ir/reg.h"
+#include "shader_recompiler/frontend/ir/value.h"
 #include "shader_recompiler/ir_opt/passes.h"
 
 namespace Shader::Optimization {
diff --git a/src/shader_recompiler/ir_opt/verification_pass.cpp b/src/shader_recompiler/ir_opt/verification_pass.cpp
index dbec96d84a..62bf5f8ff0 100644
--- a/src/shader_recompiler/ir_opt/verification_pass.cpp
+++ b/src/shader_recompiler/ir_opt/verification_pass.cpp
@@ -6,7 +6,7 @@
 
 #include "shader_recompiler/exception.h"
 #include "shader_recompiler/frontend/ir/basic_block.h"
-#include "shader_recompiler/frontend/ir/microinstruction.h"
+#include "shader_recompiler/frontend/ir/value.h"
 #include "shader_recompiler/ir_opt/passes.h"
 
 namespace Shader::Optimization {
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.h b/src/video_core/renderer_vulkan/vk_pipeline_cache.h
index 8b6839966f..e12e4422f7 100644
--- a/src/video_core/renderer_vulkan/vk_pipeline_cache.h
+++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.h
@@ -16,7 +16,7 @@
 #include "common/common_types.h"
 #include "common/thread_worker.h"
 #include "shader_recompiler/frontend/ir/basic_block.h"
-#include "shader_recompiler/frontend/ir/microinstruction.h"
+#include "shader_recompiler/frontend/ir/value.h"
 #include "shader_recompiler/frontend/maxwell/control_flow.h"
 #include "shader_recompiler/object_pool.h"
 #include "shader_recompiler/profile.h"
-- 
cgit v1.2.3-70-g09d2


From 0c7230a606ae705a28c8a14590808d6bfd3656cf Mon Sep 17 00:00:00 2001
From: ReinUsesLisp <reinuseslisp@airmail.cc>
Date: Thu, 22 Apr 2021 18:34:34 -0300
Subject: shader: Add more strict validation the pass

---
 src/shader_recompiler/ir_opt/verification_pass.cpp | 42 ++++++++++++++++++++++
 1 file changed, 42 insertions(+)

(limited to 'src/shader_recompiler/ir_opt/verification_pass.cpp')

diff --git a/src/shader_recompiler/ir_opt/verification_pass.cpp b/src/shader_recompiler/ir_opt/verification_pass.cpp
index 62bf5f8ff0..207355ecce 100644
--- a/src/shader_recompiler/ir_opt/verification_pass.cpp
+++ b/src/shader_recompiler/ir_opt/verification_pass.cpp
@@ -3,6 +3,7 @@
 // Refer to the license.txt file included.
 
 #include <map>
+#include <set>
 
 #include "shader_recompiler/exception.h"
 #include "shader_recompiler/frontend/ir/basic_block.h"
@@ -50,9 +51,50 @@ static void ValidateUses(const IR::Program& program) {
     }
 }
 
+static void ValidateForwardDeclarations(const IR::Program& program) {
+    std::set<const IR::Inst*> definitions;
+    for (const IR::Block* const block : program.blocks) {
+        for (const IR::Inst& inst : *block) {
+            definitions.emplace(&inst);
+            if (inst.GetOpcode() == IR::Opcode::Phi) {
+                // Phi nodes can have forward declarations
+                continue;
+            }
+            const size_t num_args{inst.NumArgs()};
+            for (size_t arg = 0; arg < num_args; ++arg) {
+                if (inst.Arg(arg).IsImmediate()) {
+                    continue;
+                }
+                if (!definitions.contains(inst.Arg(arg).Inst())) {
+                    fmt::print("{}\n", IR::DumpBlock(*block));
+                    throw LogicError("Forward declaration in block: {}", IR::DumpBlock(*block));
+                }
+            }
+        }
+    }
+}
+
+static void ValidatePhiNodes(const IR::Program& program) {
+    for (const IR::Block* const block : program.blocks) {
+        bool no_more_phis{false};
+        for (const IR::Inst& inst : *block) {
+            if (inst.GetOpcode() == IR::Opcode::Phi) {
+                if (no_more_phis) {
+                    fmt::print("{}\n", IR::DumpBlock(*block));
+                    throw LogicError("Interleaved phi nodes: {}", IR::DumpBlock(*block));
+                }
+            } else {
+                no_more_phis = true;
+            }
+        }
+    }
+}
+
 void VerificationPass(const IR::Program& program) {
     ValidateTypes(program);
     ValidateUses(program);
+    ValidateForwardDeclarations(program);
+    ValidatePhiNodes(program);
 }
 
 } // namespace Shader::Optimization
-- 
cgit v1.2.3-70-g09d2


From 77ee733c3ac8b78194c4214330237f641712c1d6 Mon Sep 17 00:00:00 2001
From: ReinUsesLisp <reinuseslisp@airmail.cc>
Date: Tue, 25 May 2021 03:20:37 -0300
Subject: glasm: Remove unintentionally committed fmt::prints

---
 src/shader_recompiler/ir_opt/verification_pass.cpp | 2 --
 1 file changed, 2 deletions(-)

(limited to 'src/shader_recompiler/ir_opt/verification_pass.cpp')

diff --git a/src/shader_recompiler/ir_opt/verification_pass.cpp b/src/shader_recompiler/ir_opt/verification_pass.cpp
index 207355ecce..975d5aadf5 100644
--- a/src/shader_recompiler/ir_opt/verification_pass.cpp
+++ b/src/shader_recompiler/ir_opt/verification_pass.cpp
@@ -66,7 +66,6 @@ static void ValidateForwardDeclarations(const IR::Program& program) {
                     continue;
                 }
                 if (!definitions.contains(inst.Arg(arg).Inst())) {
-                    fmt::print("{}\n", IR::DumpBlock(*block));
                     throw LogicError("Forward declaration in block: {}", IR::DumpBlock(*block));
                 }
             }
@@ -80,7 +79,6 @@ static void ValidatePhiNodes(const IR::Program& program) {
         for (const IR::Inst& inst : *block) {
             if (inst.GetOpcode() == IR::Opcode::Phi) {
                 if (no_more_phis) {
-                    fmt::print("{}\n", IR::DumpBlock(*block));
                     throw LogicError("Interleaved phi nodes: {}", IR::DumpBlock(*block));
                 }
             } else {
-- 
cgit v1.2.3-70-g09d2