From dc1a9a3bed2aa9b0851f07976b0c687172aa3edc Mon Sep 17 00:00:00 2001
From: FernandoS27 <fsahmkow27@gmail.com>
Date: Fri, 26 Mar 2021 20:51:05 +0100
Subject: shader: Implement TLD

---
 src/shader_recompiler/frontend/ir/opcodes.inc      |   6 +-
 src/shader_recompiler/frontend/maxwell/maxwell.inc |   4 +-
 .../maxwell/translate/impl/not_implemented.cpp     |   8 -
 .../maxwell/translate/impl/texture_load.cpp        | 165 +++++++++++++++++++++
 4 files changed, 170 insertions(+), 13 deletions(-)
 create mode 100644 src/shader_recompiler/frontend/maxwell/translate/impl/texture_load.cpp

(limited to 'src/shader_recompiler/frontend')

diff --git a/src/shader_recompiler/frontend/ir/opcodes.inc b/src/shader_recompiler/frontend/ir/opcodes.inc
index 717aa71caa..302b8471df 100644
--- a/src/shader_recompiler/frontend/ir/opcodes.inc
+++ b/src/shader_recompiler/frontend/ir/opcodes.inc
@@ -378,7 +378,7 @@ OPCODE(BindlessImageSampleDrefImplicitLod,                  F32,            U32,
 OPCODE(BindlessImageSampleDrefExplicitLod,                  F32,            U32,            Opaque,         F32,            Opaque,         Opaque,         )
 OPCODE(BindlessImageGather,                                 F32x4,          U32,            Opaque,         Opaque,         Opaque,                         )
 OPCODE(BindlessImageGatherDref,                             F32x4,          U32,            Opaque,         Opaque,         Opaque,         F32,            )
-OPCODE(BindlessImageFetch,                                  F32x4,          U32,            Opaque,         U32,            U32,                            )
+OPCODE(BindlessImageFetch,                                  F32x4,          U32,            Opaque,         Opaque,         Opaque,         Opaque,         )
 OPCODE(BindlessImageQueryDimensions,                        U32x4,          U32,            U32,                                                            )
 
 OPCODE(BoundImageSampleImplicitLod,                         F32x4,          U32,            Opaque,         Opaque,         Opaque,                         )
@@ -387,7 +387,7 @@ OPCODE(BoundImageSampleDrefImplicitLod,                     F32,            U32,
 OPCODE(BoundImageSampleDrefExplicitLod,                     F32,            U32,            Opaque,         F32,            Opaque,         Opaque,         )
 OPCODE(BoundImageGather,                                    F32x4,          U32,            Opaque,         Opaque,         Opaque,                         )
 OPCODE(BoundImageGatherDref,                                F32x4,          U32,            Opaque,         Opaque,         Opaque,         F32,            )
-OPCODE(BoundImageFetch,                                     F32x4,          U32,            Opaque,         U32,            U32,                            )
+OPCODE(BoundImageFetch,                                     F32x4,          U32,            Opaque,         Opaque,         Opaque,         Opaque,         )
 OPCODE(BoundImageQueryDimensions,                           U32x4,          U32,            U32,                                                            )
 
 OPCODE(ImageSampleImplicitLod,                              F32x4,          U32,            Opaque,         Opaque,         Opaque,                         )
@@ -396,7 +396,7 @@ OPCODE(ImageSampleDrefImplicitLod,                          F32,            U32,
 OPCODE(ImageSampleDrefExplicitLod,                          F32,            U32,            Opaque,         F32,            Opaque,         Opaque,         )
 OPCODE(ImageGather,                                         F32x4,          U32,            Opaque,         Opaque,         Opaque,                         )
 OPCODE(ImageGatherDref,                                     F32x4,          U32,            Opaque,         Opaque,         Opaque,         F32,            )
-OPCODE(ImageFetch,                                          F32x4,          U32,            Opaque,         U32,            U32,                            )
+OPCODE(ImageFetch,                                          F32x4,          U32,            Opaque,         Opaque,         Opaque,         Opaque,         )
 OPCODE(ImageQueryDimensions,                                U32x4,          U32,            U32,                                                            )
 
 // Warp operations
diff --git a/src/shader_recompiler/frontend/maxwell/maxwell.inc b/src/shader_recompiler/frontend/maxwell/maxwell.inc
index d668dc1aa8..b47fb9c2e0 100644
--- a/src/shader_recompiler/frontend/maxwell/maxwell.inc
+++ b/src/shader_recompiler/frontend/maxwell/maxwell.inc
@@ -252,8 +252,8 @@ INST(SYNC,         "SYNC",           "1111 0000 1111 1---")
 INST(TEX,          "TEX",            "1100 0--- ---- ----")
 INST(TEX_b,        "TEX (b)",        "1101 1110 10-- ----")
 INST(TEXS,         "TEXS",           "1101 -00- ---- ----")
-INST(TLD,          "TLD",            "1101 1100 --11 1---")
-INST(TLD_b,        "TLD (b)",        "1101 1101 --11 1---")
+INST(TLD,          "TLD",            "1101 1100 ---- ----")
+INST(TLD_b,        "TLD (b)",        "1101 1101 ---- ----")
 INST(TLD4,         "TLD4",           "1100 10-- ---- ----")
 INST(TLD4_b,       "TLD4 (b)",       "1101 1110 11-- ----")
 INST(TLD4S,        "TLD4S",          "1101 1111 -0-- ----")
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp
index 6a580f8319..60d61ec6eb 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp
@@ -313,14 +313,6 @@ void TranslatorVisitor::SYNC(u64) {
     ThrowNotImplemented(Opcode::SYNC);
 }
 
-void TranslatorVisitor::TLD(u64) {
-    ThrowNotImplemented(Opcode::TLD);
-}
-
-void TranslatorVisitor::TLD_b(u64) {
-    ThrowNotImplemented(Opcode::TLD_b);
-}
-
 void TranslatorVisitor::TLDS(u64) {
     ThrowNotImplemented(Opcode::TLDS);
 }
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_load.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_load.cpp
new file mode 100644
index 0000000000..b4063fa6e1
--- /dev/null
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_load.cpp
@@ -0,0 +1,165 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <optional>
+
+#include "common/bit_field.h"
+#include "common/common_types.h"
+#include "shader_recompiler/frontend/ir/modifiers.h"
+#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
+
+namespace Shader::Maxwell {
+namespace {
+
+enum class TextureType : u64 {
+    _1D,
+    ARRAY_1D,
+    _2D,
+    ARRAY_2D,
+    _3D,
+    ARRAY_3D,
+    CUBE,
+    ARRAY_CUBE,
+};
+
+Shader::TextureType GetType(TextureType type, bool dc) {
+    switch (type) {
+    case TextureType::_1D:
+        return dc ? Shader::TextureType::Shadow1D : Shader::TextureType::Color1D;
+    case TextureType::ARRAY_1D:
+        return dc ? Shader::TextureType::ShadowArray1D : Shader::TextureType::ColorArray1D;
+    case TextureType::_2D:
+        return dc ? Shader::TextureType::Shadow2D : Shader::TextureType::Color2D;
+    case TextureType::ARRAY_2D:
+        return dc ? Shader::TextureType::ShadowArray2D : Shader::TextureType::ColorArray2D;
+    case TextureType::_3D:
+        return dc ? Shader::TextureType::Shadow3D : Shader::TextureType::Color3D;
+    case TextureType::ARRAY_3D:
+        throw NotImplementedException("3D array texture type");
+    case TextureType::CUBE:
+        return dc ? Shader::TextureType::ShadowCube : Shader::TextureType::ColorCube;
+    case TextureType::ARRAY_CUBE:
+        return dc ? Shader::TextureType::ShadowArrayCube : Shader::TextureType::ColorArrayCube;
+    }
+    throw NotImplementedException("Invalid texture type {}", type);
+}
+
+IR::Value MakeCoords(TranslatorVisitor& v, IR::Reg reg, TextureType type) {
+    const auto read_array{
+        [&]() -> IR::U32 { return v.ir.BitFieldExtract(v.X(reg), v.ir.Imm32(0), v.ir.Imm32(16)); }};
+    switch (type) {
+    case TextureType::_1D:
+        return v.X(reg);
+    case TextureType::ARRAY_1D:
+        return v.ir.CompositeConstruct(v.X(reg + 1), read_array());
+    case TextureType::_2D:
+        return v.ir.CompositeConstruct(v.X(reg), v.X(reg + 1));
+    case TextureType::ARRAY_2D:
+        return v.ir.CompositeConstruct(v.X(reg + 1), v.X(reg + 2), read_array());
+    case TextureType::_3D:
+        return v.ir.CompositeConstruct(v.X(reg), v.X(reg + 1), v.X(reg + 2));
+    case TextureType::ARRAY_3D:
+        throw NotImplementedException("3D array texture type");
+    case TextureType::CUBE:
+        return v.ir.CompositeConstruct(v.X(reg), v.X(reg + 1), v.X(reg + 2));
+    case TextureType::ARRAY_CUBE:
+        return v.ir.CompositeConstruct(v.X(reg + 1), v.X(reg + 2), v.X(reg + 3), read_array());
+    }
+    throw NotImplementedException("Invalid texture type {}", type);
+}
+
+IR::Value MakeOffset(TranslatorVisitor& v, IR::Reg& reg, TextureType type) {
+    const IR::U32 value{v.X(reg++)};
+    switch (type) {
+    case TextureType::_1D:
+    case TextureType::ARRAY_1D:
+        return v.ir.BitFieldExtract(value, v.ir.Imm32(0), v.ir.Imm32(4), true);
+    case TextureType::_2D:
+    case TextureType::ARRAY_2D:
+        return v.ir.CompositeConstruct(
+            v.ir.BitFieldExtract(value, v.ir.Imm32(0), v.ir.Imm32(4), true),
+            v.ir.BitFieldExtract(value, v.ir.Imm32(4), v.ir.Imm32(4), true));
+    case TextureType::_3D:
+    case TextureType::ARRAY_3D:
+        return v.ir.CompositeConstruct(
+            v.ir.BitFieldExtract(value, v.ir.Imm32(0), v.ir.Imm32(4), true),
+            v.ir.BitFieldExtract(value, v.ir.Imm32(4), v.ir.Imm32(4), true),
+            v.ir.BitFieldExtract(value, v.ir.Imm32(8), v.ir.Imm32(4), true));
+    case TextureType::CUBE:
+    case TextureType::ARRAY_CUBE:
+        throw NotImplementedException("Illegal offset on CUBE sample");
+    }
+    throw NotImplementedException("Invalid texture type {}", type);
+}
+
+void Impl(TranslatorVisitor& v, u64 insn, bool is_bindless) {
+    union {
+        u64 raw;
+        BitField<49, 1, u64> nodep;
+        BitField<55, 1, u64> lod;
+        BitField<50, 1, u64> multisample;
+        BitField<35, 1, u64> aoffi;
+        BitField<54, 1, u64> clamp;
+        BitField<51, 3, IR::Pred> sparse_pred;
+        BitField<0, 8, IR::Reg> dest_reg;
+        BitField<8, 8, IR::Reg> coord_reg;
+        BitField<20, 8, IR::Reg> meta_reg;
+        BitField<28, 3, TextureType> type;
+        BitField<31, 4, u64> mask;
+        BitField<36, 13, u64> cbuf_offset;
+    } const tld{insn};
+
+    const IR::Value coords{MakeCoords(v, tld.coord_reg, tld.type)};
+
+    IR::Reg meta_reg{tld.meta_reg};
+    IR::Value handle;
+    IR::Value offset;
+    IR::U32 lod;
+    IR::U32 multisample;
+    if (!is_bindless) {
+        handle = v.ir.Imm32(static_cast<u32>(tld.cbuf_offset.Value() * 4));
+    } else {
+        handle = v.X(meta_reg++);
+    }
+    if (tld.lod != 0) {
+        lod = v.X(meta_reg++);
+    }
+    if (tld.aoffi != 0) {
+        offset = MakeOffset(v, meta_reg, tld.type);
+    }
+    if (tld.multisample != 0) {
+        multisample = v.X(meta_reg++);
+    }
+    if (tld.clamp != 0) {
+        throw NotImplementedException("TLD.CL - CLAMP is not implmented");
+    }
+    IR::TextureInstInfo info{};
+    info.type.Assign(GetType(tld.type, false));
+    const IR::Value sample{[&]() -> IR::Value {
+        return v.ir.ImageFetch(handle, coords, offset, lod, multisample, info);
+    }()};
+
+    IR::Reg dest_reg{tld.dest_reg};
+    for (size_t element = 0; element < 4; ++element) {
+        if (((tld.mask >> element) & 1) == 0) {
+            continue;
+        }
+        v.F(dest_reg, IR::F32{v.ir.CompositeExtract(sample, element)});
+        ++dest_reg;
+    }
+    if (tld.sparse_pred != IR::Pred::PT) {
+        v.ir.SetPred(tld.sparse_pred, v.ir.LogicalNot(v.ir.GetSparseFromOp(sample)));
+    }
+}
+} // Anonymous namespace
+
+void TranslatorVisitor::TLD(u64 insn) {
+    Impl(*this, insn, false);
+}
+
+void TranslatorVisitor::TLD_b(u64 insn) {
+    Impl(*this, insn, true);
+}
+
+} // namespace Shader::Maxwell
-- 
cgit v1.2.3-70-g09d2