From 32c5483beb2f79f5d55eb2906f2bfdfa1698bca3 Mon Sep 17 00:00:00 2001
From: ameerj <52414509+ameerj@users.noreply.github.com>
Date: Thu, 25 Mar 2021 11:31:37 -0400
Subject: shader: Implement SHFL

---
 src/shader_recompiler/frontend/ir/ir_emitter.cpp   | 23 ++++++++
 src/shader_recompiler/frontend/ir/ir_emitter.h     | 12 +++-
 .../frontend/ir/microinstruction.cpp               | 12 ++++
 .../frontend/ir/microinstruction.h                 |  1 +
 src/shader_recompiler/frontend/ir/opcodes.inc      |  7 ++-
 .../maxwell/translate/impl/integer_scaled_add.cpp  |  4 +-
 .../maxwell/translate/impl/not_implemented.cpp     |  4 --
 .../maxwell/translate/impl/warp_shuffle.cpp        | 69 ++++++++++++++++++++++
 8 files changed, 124 insertions(+), 8 deletions(-)
 create mode 100644 src/shader_recompiler/frontend/maxwell/translate/impl/warp_shuffle.cpp

(limited to 'src/shader_recompiler/frontend')

diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.cpp b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
index 6280c08f65..418b7f5aca 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.cpp
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
@@ -374,6 +374,10 @@ U1 IREmitter::GetSparseFromOp(const Value& op) {
     return Inst<U1>(Opcode::GetSparseFromOp, op);
 }
 
+U1 IREmitter::GetInBoundsFromOp(const Value& op) {
+    return Inst<U1>(Opcode::GetInBoundsFromOp, op);
+}
+
 F16F32F64 IREmitter::FPAdd(const F16F32F64& a, const F16F32F64& b, FpControl control) {
     if (a.Type() != b.Type()) {
         throw InvalidArgument("Mismatching types {} and {}", a.Type(), b.Type());
@@ -1486,4 +1490,23 @@ U32 IREmitter::SubgroupBallot(const U1& value) {
     return Inst<U32>(Opcode::SubgroupBallot, value);
 }
 
+U32 IREmitter::ShuffleIndex(const IR::U32& value, const IR::U32& index, const IR::U32& clamp,
+                            const IR::U32& seg_mask) {
+    return Inst<U32>(Opcode::ShuffleIndex, value, index, clamp, seg_mask);
+}
+
+U32 IREmitter::ShuffleUp(const IR::U32& value, const IR::U32& index, const IR::U32& clamp,
+                         const IR::U32& seg_mask) {
+    return Inst<U32>(Opcode::ShuffleUp, value, index, clamp, seg_mask);
+}
+
+U32 IREmitter::ShuffleDown(const IR::U32& value, const IR::U32& index, const IR::U32& clamp,
+                           const IR::U32& seg_mask) {
+    return Inst<U32>(Opcode::ShuffleDown, value, index, clamp, seg_mask);
+}
+
+U32 IREmitter::ShuffleButterfly(const IR::U32& value, const IR::U32& index, const IR::U32& clamp,
+                                const IR::U32& seg_mask) {
+    return Inst<U32>(Opcode::ShuffleButterfly, value, index, clamp, seg_mask);
+}
 } // namespace Shader::IR
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.h b/src/shader_recompiler/frontend/ir/ir_emitter.h
index ebbda78a9c..64738735e6 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.h
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.h
@@ -104,6 +104,7 @@ public:
     [[nodiscard]] U1 GetCarryFromOp(const Value& op);
     [[nodiscard]] U1 GetOverflowFromOp(const Value& op);
     [[nodiscard]] U1 GetSparseFromOp(const Value& op);
+    [[nodiscard]] U1 GetInBoundsFromOp(const Value& op);
 
     [[nodiscard]] Value CompositeConstruct(const Value& e1, const Value& e2);
     [[nodiscard]] Value CompositeConstruct(const Value& e1, const Value& e2, const Value& e3);
@@ -147,7 +148,8 @@ public:
     [[nodiscard]] F32F64 FPRecipSqrt(const F32F64& value);
     [[nodiscard]] F32 FPSqrt(const F32& value);
     [[nodiscard]] F16F32F64 FPSaturate(const F16F32F64& value);
-    [[nodiscard]] F16F32F64 FPClamp(const F16F32F64& value, const F16F32F64& min_value, const F16F32F64& max_value);
+    [[nodiscard]] F16F32F64 FPClamp(const F16F32F64& value, const F16F32F64& min_value,
+                                    const F16F32F64& max_value);
     [[nodiscard]] F16F32F64 FPRoundEven(const F16F32F64& value, FpControl control = {});
     [[nodiscard]] F16F32F64 FPFloor(const F16F32F64& value, FpControl control = {});
     [[nodiscard]] F16F32F64 FPCeil(const F16F32F64& value, FpControl control = {});
@@ -242,6 +244,14 @@ public:
     [[nodiscard]] U1 VoteAny(const U1& value);
     [[nodiscard]] U1 VoteEqual(const U1& value);
     [[nodiscard]] U32 SubgroupBallot(const U1& value);
+    [[nodiscard]] U32 ShuffleIndex(const IR::U32& value, const IR::U32& index, const IR::U32& clamp,
+                                   const IR::U32& seg_mask);
+    [[nodiscard]] U32 ShuffleUp(const IR::U32& value, const IR::U32& index, const IR::U32& clamp,
+                                const IR::U32& seg_mask);
+    [[nodiscard]] U32 ShuffleDown(const IR::U32& value, const IR::U32& index, const IR::U32& clamp,
+                                  const IR::U32& seg_mask);
+    [[nodiscard]] U32 ShuffleButterfly(const IR::U32& value, const IR::U32& index,
+                                       const IR::U32& clamp, const IR::U32& seg_mask);
 
 private:
     IR::Block::iterator insertion_point;
diff --git a/src/shader_recompiler/frontend/ir/microinstruction.cpp b/src/shader_recompiler/frontend/ir/microinstruction.cpp
index ba39680564..be8eb4d4cf 100644
--- a/src/shader_recompiler/frontend/ir/microinstruction.cpp
+++ b/src/shader_recompiler/frontend/ir/microinstruction.cpp
@@ -89,6 +89,7 @@ bool Inst::IsPseudoInstruction() const noexcept {
     case Opcode::GetCarryFromOp:
     case Opcode::GetOverflowFromOp:
     case Opcode::GetSparseFromOp:
+    case Opcode::GetInBoundsFromOp:
         return true;
     default:
         return false;
@@ -123,6 +124,9 @@ Inst* Inst::GetAssociatedPseudoOperation(IR::Opcode opcode) {
     case Opcode::GetSparseFromOp:
         CheckPseudoInstruction(associated_insts->sparse_inst, Opcode::GetSparseFromOp);
         return associated_insts->sparse_inst;
+    case Opcode::GetInBoundsFromOp:
+        CheckPseudoInstruction(associated_insts->in_bounds_inst, Opcode::GetInBoundsFromOp);
+        return associated_insts->in_bounds_inst;
     default:
         throw InvalidArgument("{} is not a pseudo-instruction", opcode);
     }
@@ -262,6 +266,10 @@ void Inst::Use(const Value& value) {
         AllocAssociatedInsts(assoc_inst);
         SetPseudoInstruction(assoc_inst->sparse_inst, this);
         break;
+    case Opcode::GetInBoundsFromOp:
+        AllocAssociatedInsts(assoc_inst);
+        SetPseudoInstruction(assoc_inst->in_bounds_inst, this);
+        break;
     default:
         break;
     }
@@ -289,6 +297,10 @@ void Inst::UndoUse(const Value& value) {
         AllocAssociatedInsts(assoc_inst);
         RemovePseudoInstruction(assoc_inst->overflow_inst, Opcode::GetOverflowFromOp);
         break;
+    case Opcode::GetInBoundsFromOp:
+        AllocAssociatedInsts(assoc_inst);
+        RemovePseudoInstruction(assoc_inst->in_bounds_inst, Opcode::GetInBoundsFromOp);
+        break;
     default:
         break;
     }
diff --git a/src/shader_recompiler/frontend/ir/microinstruction.h b/src/shader_recompiler/frontend/ir/microinstruction.h
index d5336c4383..770bbd5506 100644
--- a/src/shader_recompiler/frontend/ir/microinstruction.h
+++ b/src/shader_recompiler/frontend/ir/microinstruction.h
@@ -134,6 +134,7 @@ static_assert(sizeof(Inst) <= 128, "Inst size unintentionally increased");
 
 struct AssociatedInsts {
     union {
+        Inst* in_bounds_inst;
         Inst* sparse_inst;
         Inst* zero_inst{};
     };
diff --git a/src/shader_recompiler/frontend/ir/opcodes.inc b/src/shader_recompiler/frontend/ir/opcodes.inc
index dd17212a1b..a2479c46ac 100644
--- a/src/shader_recompiler/frontend/ir/opcodes.inc
+++ b/src/shader_recompiler/frontend/ir/opcodes.inc
@@ -159,6 +159,7 @@ OPCODE(GetSignFromOp,                                       U1,             Opaq
 OPCODE(GetCarryFromOp,                                      U1,             Opaque,                                                                         )
 OPCODE(GetOverflowFromOp,                                   U1,             Opaque,                                                                         )
 OPCODE(GetSparseFromOp,                                     U1,             Opaque,                                                                         )
+OPCODE(GetInBoundsFromOp,                                   U1,             Opaque,                                                                         )
 
 // Floating-point operations
 OPCODE(FPAbs16,                                             F16,            F16,                                                                            )
@@ -363,8 +364,12 @@ OPCODE(ImageSampleExplicitLod,                              F32x4,          U32,
 OPCODE(ImageSampleDrefImplicitLod,                          F32,            U32,            Opaque,         F32,            Opaque,         Opaque,         )
 OPCODE(ImageSampleDrefExplicitLod,                          F32,            U32,            Opaque,         F32,            Opaque,         Opaque,         )
 
-// Vote operations
+// Warp operations
 OPCODE(VoteAll,                                             U1,             U1,                                                                             )
 OPCODE(VoteAny,                                             U1,             U1,                                                                             )
 OPCODE(VoteEqual,                                           U1,             U1,                                                                             )
 OPCODE(SubgroupBallot,                                      U32,            U1,                                                                             )
+OPCODE(ShuffleIndex,                                        U32,            U32,            U32,            U32,            U32,                            )
+OPCODE(ShuffleUp,                                           U32,            U32,            U32,            U32,            U32,                            )
+OPCODE(ShuffleDown,                                         U32,            U32,            U32,            U32,            U32,                            )
+OPCODE(ShuffleButterfly,                                    U32,            U32,            U32,            U32,            U32,                            )
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_scaled_add.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_scaled_add.cpp
index 5469e445ae..42fd42bb1a 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_scaled_add.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_scaled_add.cpp
@@ -53,8 +53,8 @@ void TranslatorVisitor::ISCADD_reg(u64 insn) {
     ISCADD(*this, insn, GetReg20(insn));
 }
 
-void TranslatorVisitor::ISCADD_cbuf(u64) {
-    throw NotImplementedException("ISCADD (cbuf)");
+void TranslatorVisitor::ISCADD_cbuf(u64 insn) {
+    ISCADD(*this, insn, GetCbuf(insn));
 }
 
 void TranslatorVisitor::ISCADD_imm(u64 insn) {
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp
index c0e36a7e27..3ccd7b9253 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp
@@ -301,10 +301,6 @@ void TranslatorVisitor::SETLMEMBASE(u64) {
     ThrowNotImplemented(Opcode::SETLMEMBASE);
 }
 
-void TranslatorVisitor::SHFL(u64) {
-    ThrowNotImplemented(Opcode::SHFL);
-}
-
 void TranslatorVisitor::SSY() {
     // SSY is a no-op
 }
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/warp_shuffle.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/warp_shuffle.cpp
new file mode 100644
index 0000000000..550fed55cb
--- /dev/null
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/warp_shuffle.cpp
@@ -0,0 +1,69 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <optional>
+
+#include "common/bit_field.h"
+#include "common/common_types.h"
+#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
+
+namespace Shader::Maxwell {
+namespace {
+enum class ShuffleMode : u64 {
+    IDX,
+    UP,
+    DOWN,
+    BFLY,
+};
+
+[[nodiscard]] IR::U32 ShuffleOperation(IR::IREmitter& ir, const IR::U32& value,
+                                       const IR::U32& index, const IR::U32& mask,
+                                       ShuffleMode shfl_op) {
+    const IR::U32 clamp{ir.BitFieldExtract(mask, ir.Imm32(0), ir.Imm32(5))};
+    const IR::U32 seg_mask{ir.BitFieldExtract(mask, ir.Imm32(8), ir.Imm32(5))};
+    switch (shfl_op) {
+    case ShuffleMode::IDX:
+        return ir.ShuffleIndex(value, index, clamp, seg_mask);
+    case ShuffleMode::UP:
+        return ir.ShuffleUp(value, index, clamp, seg_mask);
+    case ShuffleMode::DOWN:
+        return ir.ShuffleDown(value, index, clamp, seg_mask);
+    case ShuffleMode::BFLY:
+        return ir.ShuffleButterfly(value, index, clamp, seg_mask);
+    default:
+        throw NotImplementedException("Invalid SHFL op {}", shfl_op);
+    }
+}
+
+void Shuffle(TranslatorVisitor& v, u64 insn, const IR::U32& index, const IR::U32& mask) {
+    union {
+        u64 insn;
+        BitField<0, 8, IR::Reg> dest_reg;
+        BitField<8, 8, IR::Reg> src_reg;
+        BitField<30, 2, ShuffleMode> mode;
+        BitField<48, 3, IR::Pred> pred;
+    } const shfl{insn};
+
+    const IR::U32 result{ShuffleOperation(v.ir, v.X(shfl.src_reg), index, mask, shfl.mode)};
+    v.ir.SetPred(shfl.pred, v.ir.GetInBoundsFromOp(result));
+    v.X(shfl.dest_reg, result);
+}
+} // Anonymous namespace
+
+void TranslatorVisitor::SHFL(u64 insn) {
+    union {
+        u64 insn;
+        BitField<20, 5, u64> src_a_imm;
+        BitField<28, 1, u64> src_a_flag;
+        BitField<29, 1, u64> src_b_flag;
+        BitField<34, 13, u64> src_b_imm;
+    } const flags{insn};
+    const IR::U32 src_a{flags.src_a_flag != 0 ? ir.Imm32(static_cast<u32>(flags.src_a_imm))
+                                              : GetReg20(insn)};
+    const IR::U32 src_b{flags.src_b_flag != 0 ? ir.Imm32(static_cast<u32>(flags.src_b_imm))
+                                              : GetReg39(insn)};
+    Shuffle(*this, insn, src_a, src_b);
+}
+
+} // namespace Shader::Maxwell
-- 
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