From 16cb00c521cae6e93ec49d10e15b575b7bc4857e Mon Sep 17 00:00:00 2001
From: ReinUsesLisp <reinuseslisp@airmail.cc>
Date: Fri, 5 Feb 2021 23:11:23 -0300
Subject: shader: Add pools and rename files

---
 .../frontend/maxwell/control_flow.h                |  2 +-
 src/shader_recompiler/frontend/maxwell/decode.cpp  |  2 +-
 src/shader_recompiler/frontend/maxwell/decode.h    |  2 +-
 src/shader_recompiler/frontend/maxwell/opcode.cpp  | 26 ------------
 src/shader_recompiler/frontend/maxwell/opcode.h    | 30 -------------
 src/shader_recompiler/frontend/maxwell/opcodes.cpp | 26 ++++++++++++
 src/shader_recompiler/frontend/maxwell/opcodes.h   | 30 +++++++++++++
 src/shader_recompiler/frontend/maxwell/program.cpp | 49 ++++++++--------------
 src/shader_recompiler/frontend/maxwell/program.h   | 22 +++-------
 .../impl/floating_point_conversion_integer.cpp     |  2 +-
 .../impl/floating_point_multi_function.cpp         |  2 +-
 .../translate/impl/load_store_attribute.cpp        |  2 +-
 .../maxwell/translate/impl/load_store_memory.cpp   |  2 +-
 .../maxwell/translate/impl/move_register.cpp       |  2 +-
 .../maxwell/translate/impl/not_implemented.cpp     |  2 +-
 .../frontend/maxwell/translate/translate.cpp       |  5 ++-
 .../frontend/maxwell/translate/translate.h         |  7 +++-
 17 files changed, 95 insertions(+), 118 deletions(-)
 delete mode 100644 src/shader_recompiler/frontend/maxwell/opcode.cpp
 delete mode 100644 src/shader_recompiler/frontend/maxwell/opcode.h
 create mode 100644 src/shader_recompiler/frontend/maxwell/opcodes.cpp
 create mode 100644 src/shader_recompiler/frontend/maxwell/opcodes.h

(limited to 'src/shader_recompiler/frontend/maxwell')

diff --git a/src/shader_recompiler/frontend/maxwell/control_flow.h b/src/shader_recompiler/frontend/maxwell/control_flow.h
index 20ada8afd9..49b369282a 100644
--- a/src/shader_recompiler/frontend/maxwell/control_flow.h
+++ b/src/shader_recompiler/frontend/maxwell/control_flow.h
@@ -16,7 +16,7 @@
 #include "shader_recompiler/frontend/ir/condition.h"
 #include "shader_recompiler/frontend/maxwell/instruction.h"
 #include "shader_recompiler/frontend/maxwell/location.h"
-#include "shader_recompiler/frontend/maxwell/opcode.h"
+#include "shader_recompiler/frontend/maxwell/opcodes.h"
 
 namespace Shader::Maxwell::Flow {
 
diff --git a/src/shader_recompiler/frontend/maxwell/decode.cpp b/src/shader_recompiler/frontend/maxwell/decode.cpp
index ab1cc6c8d3..bd85afa1e5 100644
--- a/src/shader_recompiler/frontend/maxwell/decode.cpp
+++ b/src/shader_recompiler/frontend/maxwell/decode.cpp
@@ -11,7 +11,7 @@
 #include "common/common_types.h"
 #include "shader_recompiler/exception.h"
 #include "shader_recompiler/frontend/maxwell/decode.h"
-#include "shader_recompiler/frontend/maxwell/opcode.h"
+#include "shader_recompiler/frontend/maxwell/opcodes.h"
 
 namespace Shader::Maxwell {
 namespace {
diff --git a/src/shader_recompiler/frontend/maxwell/decode.h b/src/shader_recompiler/frontend/maxwell/decode.h
index 2a3dd28e84..b4f080fd7e 100644
--- a/src/shader_recompiler/frontend/maxwell/decode.h
+++ b/src/shader_recompiler/frontend/maxwell/decode.h
@@ -5,7 +5,7 @@
 #pragma once
 
 #include "common/common_types.h"
-#include "shader_recompiler/frontend/maxwell/opcode.h"
+#include "shader_recompiler/frontend/maxwell/opcodes.h"
 
 namespace Shader::Maxwell {
 
diff --git a/src/shader_recompiler/frontend/maxwell/opcode.cpp b/src/shader_recompiler/frontend/maxwell/opcode.cpp
deleted file mode 100644
index 8a7bdb6115..0000000000
--- a/src/shader_recompiler/frontend/maxwell/opcode.cpp
+++ /dev/null
@@ -1,26 +0,0 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <array>
-
-#include "shader_recompiler/exception.h"
-#include "shader_recompiler/frontend/maxwell/opcode.h"
-
-namespace Shader::Maxwell {
-namespace {
-constexpr std::array NAME_TABLE{
-#define INST(name, cute, encode) #cute,
-#include "maxwell.inc"
-#undef INST
-};
-} // Anonymous namespace
-
-const char* NameOf(Opcode opcode) {
-    if (static_cast<size_t>(opcode) >= NAME_TABLE.size()) {
-        throw InvalidArgument("Invalid opcode with raw value {}", static_cast<int>(opcode));
-    }
-    return NAME_TABLE[static_cast<size_t>(opcode)];
-}
-
-} // namespace Shader::Maxwell
diff --git a/src/shader_recompiler/frontend/maxwell/opcode.h b/src/shader_recompiler/frontend/maxwell/opcode.h
deleted file mode 100644
index cd574f29d0..0000000000
--- a/src/shader_recompiler/frontend/maxwell/opcode.h
+++ /dev/null
@@ -1,30 +0,0 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <fmt/format.h>
-
-namespace Shader::Maxwell {
-
-enum class Opcode {
-#define INST(name, cute, encode) name,
-#include "maxwell.inc"
-#undef INST
-};
-
-const char* NameOf(Opcode opcode);
-
-} // namespace Shader::Maxwell
-
-template <>
-struct fmt::formatter<Shader::Maxwell::Opcode> {
-    constexpr auto parse(format_parse_context& ctx) {
-        return ctx.begin();
-    }
-    template <typename FormatContext>
-    auto format(const Shader::Maxwell::Opcode& opcode, FormatContext& ctx) {
-        return format_to(ctx.out(), "{}", NameOf(opcode));
-    }
-};
diff --git a/src/shader_recompiler/frontend/maxwell/opcodes.cpp b/src/shader_recompiler/frontend/maxwell/opcodes.cpp
new file mode 100644
index 0000000000..12ddf2ac95
--- /dev/null
+++ b/src/shader_recompiler/frontend/maxwell/opcodes.cpp
@@ -0,0 +1,26 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <array>
+
+#include "shader_recompiler/exception.h"
+#include "shader_recompiler/frontend/maxwell/opcodes.h"
+
+namespace Shader::Maxwell {
+namespace {
+constexpr std::array NAME_TABLE{
+#define INST(name, cute, encode) #cute,
+#include "maxwell.inc"
+#undef INST
+};
+} // Anonymous namespace
+
+const char* NameOf(Opcode opcode) {
+    if (static_cast<size_t>(opcode) >= NAME_TABLE.size()) {
+        throw InvalidArgument("Invalid opcode with raw value {}", static_cast<int>(opcode));
+    }
+    return NAME_TABLE[static_cast<size_t>(opcode)];
+}
+
+} // namespace Shader::Maxwell
diff --git a/src/shader_recompiler/frontend/maxwell/opcodes.h b/src/shader_recompiler/frontend/maxwell/opcodes.h
new file mode 100644
index 0000000000..cd574f29d0
--- /dev/null
+++ b/src/shader_recompiler/frontend/maxwell/opcodes.h
@@ -0,0 +1,30 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <fmt/format.h>
+
+namespace Shader::Maxwell {
+
+enum class Opcode {
+#define INST(name, cute, encode) name,
+#include "maxwell.inc"
+#undef INST
+};
+
+const char* NameOf(Opcode opcode);
+
+} // namespace Shader::Maxwell
+
+template <>
+struct fmt::formatter<Shader::Maxwell::Opcode> {
+    constexpr auto parse(format_parse_context& ctx) {
+        return ctx.begin();
+    }
+    template <typename FormatContext>
+    auto format(const Shader::Maxwell::Opcode& opcode, FormatContext& ctx) {
+        return format_to(ctx.out(), "{}", NameOf(opcode));
+    }
+};
diff --git a/src/shader_recompiler/frontend/maxwell/program.cpp b/src/shader_recompiler/frontend/maxwell/program.cpp
index b3f2de852f..8cdd20804e 100644
--- a/src/shader_recompiler/frontend/maxwell/program.cpp
+++ b/src/shader_recompiler/frontend/maxwell/program.cpp
@@ -5,6 +5,7 @@
 #include <algorithm>
 #include <memory>
 
+#include "shader_recompiler/frontend/ir/basic_block.h"
 #include "shader_recompiler/frontend/maxwell/program.h"
 #include "shader_recompiler/frontend/maxwell/termination_code.h"
 #include "shader_recompiler/frontend/maxwell/translate/translate.h"
@@ -12,17 +13,18 @@
 
 namespace Shader::Maxwell {
 namespace {
-void TranslateCode(Environment& env, const Flow::Function& cfg_function, IR::Function& function,
-                   std::span<IR::Block*> block_map, IR::Block* block_memory) {
+void TranslateCode(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Block>& block_pool,
+                   Environment& env, const Flow::Function& cfg_function, IR::Function& function,
+                   std::span<IR::Block*> block_map) {
     const size_t num_blocks{cfg_function.blocks.size()};
     function.blocks.reserve(num_blocks);
 
     for (const Flow::BlockId block_id : cfg_function.blocks) {
         const Flow::Block& flow_block{cfg_function.blocks_data[block_id]};
 
-        function.blocks.emplace_back(std::construct_at(block_memory, Translate(env, flow_block)));
-        block_map[flow_block.id] = function.blocks.back().get();
-        ++block_memory;
+        IR::Block* const ir_block{block_pool.Create(Translate(inst_pool, env, flow_block))};
+        block_map[flow_block.id] = ir_block;
+        function.blocks.emplace_back(ir_block);
     }
 }
 
@@ -34,21 +36,24 @@ void EmitTerminationInsts(const Flow::Function& cfg_function,
     }
 }
 
-void TranslateFunction(Environment& env, const Flow::Function& cfg_function, IR::Function& function,
-                       IR::Block* block_memory) {
+void TranslateFunction(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Block>& block_pool,
+                       Environment& env, const Flow::Function& cfg_function,
+                       IR::Function& function) {
     std::vector<IR::Block*> block_map;
     block_map.resize(cfg_function.blocks_data.size());
 
-    TranslateCode(env, cfg_function, function, block_map, block_memory);
+    TranslateCode(inst_pool, block_pool, env, cfg_function, function, block_map);
     EmitTerminationInsts(cfg_function, block_map);
 }
 } // Anonymous namespace
 
-Program::Program(Environment& env, const Flow::CFG& cfg) {
+IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Block>& block_pool,
+                             Environment& env, const Flow::CFG& cfg) {
+    IR::Program program;
+    auto& functions{program.functions};
     functions.reserve(cfg.Functions().size());
     for (const Flow::Function& cfg_function : cfg.Functions()) {
-        TranslateFunction(env, cfg_function, functions.emplace_back(),
-                          block_alloc_pool.allocate(cfg_function.blocks.size()));
+        TranslateFunction(inst_pool, block_pool, env, cfg_function, functions.emplace_back());
     }
     std::ranges::for_each(functions, Optimization::SsaRewritePass);
     for (IR::Function& function : functions) {
@@ -59,27 +64,7 @@ Program::Program(Environment& env, const Flow::CFG& cfg) {
         Optimization::VerificationPass(function);
     }
     //*/
-}
-
-std::string DumpProgram(const Program& program) {
-    size_t index{0};
-    std::map<const IR::Inst*, size_t> inst_to_index;
-    std::map<const IR::Block*, size_t> block_to_index;
-
-    for (const IR::Function& function : program.functions) {
-        for (const auto& block : function.blocks) {
-            block_to_index.emplace(block.get(), index);
-            ++index;
-        }
-    }
-    std::string ret;
-    for (const IR::Function& function : program.functions) {
-        ret += fmt::format("Function\n");
-        for (const auto& block : function.blocks) {
-            ret += IR::DumpBlock(*block, block_to_index, inst_to_index, index) + '\n';
-        }
-    }
-    return ret;
+    return program;
 }
 
 } // namespace Shader::Maxwell
diff --git a/src/shader_recompiler/frontend/maxwell/program.h b/src/shader_recompiler/frontend/maxwell/program.h
index 36e678a9ea..3355ab1299 100644
--- a/src/shader_recompiler/frontend/maxwell/program.h
+++ b/src/shader_recompiler/frontend/maxwell/program.h
@@ -9,28 +9,16 @@
 #include <vector>
 
 #include <boost/container/small_vector.hpp>
-#include <boost/pool/pool_alloc.hpp>
 
 #include "shader_recompiler/environment.h"
-#include "shader_recompiler/frontend/ir/basic_block.h"
-#include "shader_recompiler/frontend/ir/function.h"
+#include "shader_recompiler/frontend/ir/program.h"
 #include "shader_recompiler/frontend/maxwell/control_flow.h"
+#include "shader_recompiler/object_pool.h"
 
 namespace Shader::Maxwell {
 
-class Program {
-    friend std::string DumpProgram(const Program& program);
-
-public:
-    explicit Program(Environment& env, const Flow::CFG& cfg);
-
-private:
-    boost::pool_allocator<IR::Block, boost::default_user_allocator_new_delete,
-                          boost::details::pool::null_mutex>
-        block_alloc_pool;
-    boost::container::small_vector<IR::Function, 1> functions;
-};
-
-[[nodiscard]] std::string DumpProgram(const Program& program);
+[[nodiscard]] IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool,
+                                           ObjectPool<IR::Block>& block_pool, Environment& env,
+                                           const Flow::CFG& cfg);
 
 } // namespace Shader::Maxwell
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp
index acd8445ad1..3d0c48457c 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp
@@ -4,7 +4,7 @@
 
 #include "common/common_types.h"
 #include "shader_recompiler/exception.h"
-#include "shader_recompiler/frontend/maxwell/opcode.h"
+#include "shader_recompiler/frontend/maxwell/opcodes.h"
 #include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
 
 namespace Shader::Maxwell {
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multi_function.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multi_function.cpp
index 90cddb18b4..ba005fbf45 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multi_function.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multi_function.cpp
@@ -5,7 +5,7 @@
 #include "common/bit_field.h"
 #include "common/common_types.h"
 #include "shader_recompiler/exception.h"
-#include "shader_recompiler/frontend/maxwell/opcode.h"
+#include "shader_recompiler/frontend/maxwell/opcodes.h"
 #include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
 
 namespace Shader::Maxwell {
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_attribute.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_attribute.cpp
index de65173e8d..ad97786d4e 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_attribute.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_attribute.cpp
@@ -6,7 +6,7 @@
 #include "common/common_types.h"
 #include "shader_recompiler/exception.h"
 #include "shader_recompiler/frontend/ir/ir_emitter.h"
-#include "shader_recompiler/frontend/maxwell/opcode.h"
+#include "shader_recompiler/frontend/maxwell/opcodes.h"
 #include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
 
 namespace Shader::Maxwell {
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_memory.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_memory.cpp
index 9f1570479d..727524284d 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_memory.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_memory.cpp
@@ -5,7 +5,7 @@
 #include "common/bit_field.h"
 #include "common/common_types.h"
 #include "shader_recompiler/exception.h"
-#include "shader_recompiler/frontend/maxwell/opcode.h"
+#include "shader_recompiler/frontend/maxwell/opcodes.h"
 #include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
 
 namespace Shader::Maxwell {
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/move_register.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/move_register.cpp
index 1711d3f48a..1f83d10683 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/move_register.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/move_register.cpp
@@ -5,7 +5,7 @@
 #include "common/bit_field.h"
 #include "common/common_types.h"
 #include "shader_recompiler/exception.h"
-#include "shader_recompiler/frontend/maxwell/opcode.h"
+#include "shader_recompiler/frontend/maxwell/opcodes.h"
 #include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
 
 namespace Shader::Maxwell {
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp
index d70399f6bf..1bb160acbc 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp
@@ -4,7 +4,7 @@
 
 #include "common/common_types.h"
 #include "shader_recompiler/exception.h"
-#include "shader_recompiler/frontend/maxwell/opcode.h"
+#include "shader_recompiler/frontend/maxwell/opcodes.h"
 #include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
 
 namespace Shader::Maxwell {
diff --git a/src/shader_recompiler/frontend/maxwell/translate/translate.cpp b/src/shader_recompiler/frontend/maxwell/translate/translate.cpp
index 66a306745e..dcc3f6c0ed 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/translate.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/translate.cpp
@@ -23,8 +23,9 @@ static void Invoke(TranslatorVisitor& visitor, Location pc, u64 insn) {
     }
 }
 
-IR::Block Translate(Environment& env, const Flow::Block& flow_block) {
-    IR::Block block{flow_block.begin.Offset(), flow_block.end.Offset()};
+IR::Block Translate(ObjectPool<IR::Inst>& inst_pool, Environment& env,
+                    const Flow::Block& flow_block) {
+    IR::Block block{inst_pool, flow_block.begin.Offset(), flow_block.end.Offset()};
     TranslatorVisitor visitor{env, block};
 
     const Location pc_end{flow_block.end};
diff --git a/src/shader_recompiler/frontend/maxwell/translate/translate.h b/src/shader_recompiler/frontend/maxwell/translate/translate.h
index 788742dea1..c1c21b2782 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/translate.h
+++ b/src/shader_recompiler/frontend/maxwell/translate/translate.h
@@ -6,11 +6,14 @@
 
 #include "shader_recompiler/environment.h"
 #include "shader_recompiler/frontend/ir/basic_block.h"
-#include "shader_recompiler/frontend/maxwell/location.h"
+#include "shader_recompiler/frontend/ir/microinstruction.h"
 #include "shader_recompiler/frontend/maxwell/control_flow.h"
+#include "shader_recompiler/frontend/maxwell/location.h"
+#include "shader_recompiler/object_pool.h"
 
 namespace Shader::Maxwell {
 
-[[nodiscard]] IR::Block Translate(Environment& env, const Flow::Block& flow_block);
+[[nodiscard]] IR::Block Translate(ObjectPool<IR::Inst>& inst_pool, Environment& env,
+                                  const Flow::Block& flow_block);
 
 } // namespace Shader::Maxwell
-- 
cgit v1.2.3-70-g09d2