From f91859efd259995806c2944f7941b105b58300d3 Mon Sep 17 00:00:00 2001
From: ReinUsesLisp <reinuseslisp@airmail.cc>
Date: Sat, 20 Mar 2021 05:04:12 -0300
Subject: shader: Implement I2F

---
 .../frontend/maxwell/translate/impl/impl.cpp       |  21 +++
 .../frontend/maxwell/translate/impl/impl.h         |   2 +
 .../impl/integer_floating_point_conversion.cpp     | 173 +++++++++++++++++++++
 .../maxwell/translate/impl/not_implemented.cpp     |  12 --
 .../maxwell/translate/impl/texture_fetch.cpp       |   2 +-
 .../translate/impl/texture_fetch_swizzled.cpp      |   2 +-
 6 files changed, 198 insertions(+), 14 deletions(-)
 create mode 100644 src/shader_recompiler/frontend/maxwell/translate/impl/integer_floating_point_conversion.cpp

(limited to 'src/shader_recompiler/frontend/maxwell/translate/impl')

diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/impl.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/impl.cpp
index e444dcd4fb..c9af830101 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/impl.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/impl.cpp
@@ -121,6 +121,22 @@ IR::F64 TranslatorVisitor::GetDoubleCbuf(u64 insn) {
     return ir.PackDouble2x32(ir.CompositeConstruct(lower_bits, value));
 }
 
+IR::U64 TranslatorVisitor::GetPackedCbuf(u64 insn) {
+    union {
+        u64 raw;
+        BitField<20, 1, u64> unaligned;
+    } const cbuf{insn};
+
+    if (cbuf.unaligned != 0) {
+        throw NotImplementedException("Unaligned packed constant buffer read");
+    }
+    const auto [binding, lower_offset]{CbufAddr(insn)};
+    const IR::U32 upper_offset{ir.Imm32(lower_offset.U32() + 4)};
+    const IR::U32 lower_value{ir.GetCbuf(binding, lower_offset)};
+    const IR::U32 upper_value{ir.GetCbuf(binding, upper_offset)};
+    return ir.PackUint2x32(ir.CompositeConstruct(lower_value, upper_value));
+}
+
 IR::U32 TranslatorVisitor::GetImm20(u64 insn) {
     union {
         u64 raw;
@@ -158,6 +174,11 @@ IR::F64 TranslatorVisitor::GetDoubleImm20(u64 insn) {
     return ir.Imm64(Common::BitCast<f64>(value | sign_bit));
 }
 
+IR::U64 TranslatorVisitor::GetPackedImm20(u64 insn) {
+    const s64 value{GetImm20(insn).U32()};
+    return ir.Imm64(static_cast<u64>(static_cast<s64>(value) << 32));
+}
+
 IR::U32 TranslatorVisitor::GetImm32(u64 insn) {
     union {
         u64 raw;
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/impl.h b/src/shader_recompiler/frontend/maxwell/translate/impl/impl.h
index ed81d9c369..cb66cca25f 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/impl.h
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/impl.h
@@ -356,10 +356,12 @@ public:
     [[nodiscard]] IR::U32 GetCbuf(u64 insn);
     [[nodiscard]] IR::F32 GetFloatCbuf(u64 insn);
     [[nodiscard]] IR::F64 GetDoubleCbuf(u64 insn);
+    [[nodiscard]] IR::U64 GetPackedCbuf(u64 insn);
 
     [[nodiscard]] IR::U32 GetImm20(u64 insn);
     [[nodiscard]] IR::F32 GetFloatImm20(u64 insn);
     [[nodiscard]] IR::F64 GetDoubleImm20(u64 insn);
+    [[nodiscard]] IR::U64 GetPackedImm20(u64 insn);
 
     [[nodiscard]] IR::U32 GetImm32(u64 insn);
     [[nodiscard]] IR::F32 GetFloatImm32(u64 insn);
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_floating_point_conversion.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_floating_point_conversion.cpp
new file mode 100644
index 0000000000..e8b5ae1d2d
--- /dev/null
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_floating_point_conversion.cpp
@@ -0,0 +1,173 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/bit_field.h"
+#include "common/common_types.h"
+#include "shader_recompiler/frontend/maxwell/translate/impl/common_encoding.h"
+#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
+
+namespace Shader::Maxwell {
+namespace {
+enum class FloatFormat : u64 {
+    F16 = 1,
+    F32 = 2,
+    F64 = 3,
+};
+
+enum class IntFormat : u64 {
+    U8 = 0,
+    U16 = 1,
+    U32 = 2,
+    U64 = 3,
+};
+
+union Encoding {
+    u64 raw;
+    BitField<0, 8, IR::Reg> dest_reg;
+    BitField<8, 2, FloatFormat> float_format;
+    BitField<10, 2, IntFormat> int_format;
+    BitField<13, 1, u64> is_signed;
+    BitField<39, 2, FpRounding> fp_rounding;
+    BitField<41, 2, u64> selector;
+    BitField<47, 1, u64> cc;
+    BitField<45, 1, u64> neg;
+    BitField<49, 1, u64> abs;
+};
+
+bool Is64(u64 insn) {
+    return Encoding{insn}.int_format == IntFormat::U64;
+}
+
+int BitSize(FloatFormat format) {
+    switch (format) {
+    case FloatFormat::F16:
+        return 16;
+    case FloatFormat::F32:
+        return 32;
+    case FloatFormat::F64:
+        return 64;
+    }
+    throw NotImplementedException("Invalid float format {}", format);
+}
+
+IR::U32 SmallAbs(TranslatorVisitor& v, const IR::U32& value, int bitsize) {
+    const IR::U32 least_value{v.ir.Imm32(-(1 << (bitsize - 1)))};
+    const IR::U32 mask{v.ir.ShiftRightArithmetic(value, v.ir.Imm32(bitsize - 1))};
+    const IR::U32 absolute{v.ir.BitwiseXor(v.ir.IAdd(value, mask), mask)};
+    const IR::U1 is_least{v.ir.IEqual(value, least_value)};
+    return IR::U32{v.ir.Select(is_least, value, absolute)};
+}
+
+void I2F(TranslatorVisitor& v, u64 insn, IR::U32U64 src) {
+    const Encoding i2f{insn};
+    if (i2f.cc != 0) {
+        throw NotImplementedException("CC");
+    }
+    const bool is_signed{i2f.is_signed != 0};
+    int src_bitsize{};
+    switch (i2f.int_format) {
+    case IntFormat::U8:
+        src = v.ir.BitFieldExtract(src, v.ir.Imm32(static_cast<u32>(i2f.selector) * 8),
+                                   v.ir.Imm32(8), is_signed);
+        if (i2f.abs != 0) {
+            src = SmallAbs(v, src, 8);
+        }
+        src_bitsize = 8;
+        break;
+    case IntFormat::U16:
+        if (i2f.selector == 1 || i2f.selector == 3) {
+            throw NotImplementedException("Invalid U16 selector {}", i2f.selector.Value());
+        }
+        src = v.ir.BitFieldExtract(src, v.ir.Imm32(static_cast<u32>(i2f.selector) * 8),
+                                   v.ir.Imm32(16), is_signed);
+        if (i2f.abs != 0) {
+            src = SmallAbs(v, src, 16);
+        }
+        src_bitsize = 16;
+        break;
+    case IntFormat::U32:
+    case IntFormat::U64:
+        if (i2f.selector != 0) {
+            throw NotImplementedException("Unexpected selector {}", i2f.selector.Value());
+        }
+        if (i2f.abs != 0 && is_signed) {
+            src = v.ir.IAbs(src);
+        }
+        src_bitsize = i2f.int_format == IntFormat::U64 ? 64 : 32;
+        break;
+    }
+    const int conversion_src_bitsize{i2f.int_format == IntFormat::U64 ? 64 : 32};
+    const int dst_bitsize{BitSize(i2f.float_format)};
+    IR::F16F32F64 value{v.ir.ConvertIToF(dst_bitsize, conversion_src_bitsize, is_signed, src)};
+    if (i2f.neg != 0) {
+        if (i2f.abs != 0 || !is_signed) {
+            // We know the value is positive
+            value = v.ir.FPNeg(value);
+        } else {
+            // Only negate if the input isn't the lowest value
+            IR::U1 is_least;
+            if (src_bitsize == 64) {
+                is_least = v.ir.IEqual(src, v.ir.Imm64(std::numeric_limits<s64>::min()));
+            } else {
+                const IR::U32 least_value{v.ir.Imm32(-(1 << (src_bitsize - 1)))};
+                is_least = v.ir.IEqual(src, least_value);
+            }
+            value = IR::F16F32F64{v.ir.Select(is_least, value, v.ir.FPNeg(value))};
+        }
+    }
+    switch (i2f.float_format) {
+    case FloatFormat::F16: {
+        const IR::F16 zero{v.ir.FPConvert(16, v.ir.Imm32(0.0f))};
+        v.X(i2f.dest_reg, v.ir.PackFloat2x16(v.ir.CompositeConstruct(value, zero)));
+        break;
+    }
+    case FloatFormat::F32:
+        v.F(i2f.dest_reg, value);
+        break;
+    case FloatFormat::F64: {
+        if (!IR::IsAligned(i2f.dest_reg, 2)) {
+            throw NotImplementedException("Unaligned destination {}", i2f.dest_reg.Value());
+        }
+        const IR::Value vector{v.ir.UnpackDouble2x32(value)};
+        for (int i = 0; i < 2; ++i) {
+            v.X(i2f.dest_reg + i, IR::U32{v.ir.CompositeExtract(vector, i)});
+        }
+        break;
+    }
+    default:
+        throw NotImplementedException("Invalid float format {}", i2f.float_format.Value());
+    }
+}
+} // Anonymous namespace
+
+void TranslatorVisitor::I2F_reg(u64 insn) {
+    if (Is64(insn)) {
+        union {
+            u64 raw;
+            BitField<20, 8, IR::Reg> reg;
+        } const value{insn};
+        const IR::Value regs{ir.CompositeConstruct(ir.GetReg(value.reg), ir.GetReg(value.reg + 1))};
+        I2F(*this, insn, ir.PackUint2x32(regs));
+    } else {
+        I2F(*this, insn, GetReg20(insn));
+    }
+}
+
+void TranslatorVisitor::I2F_cbuf(u64 insn) {
+    if (Is64(insn)) {
+        I2F(*this, insn, GetPackedCbuf(insn));
+    } else {
+        I2F(*this, insn, GetCbuf(insn));
+    }
+}
+
+void TranslatorVisitor::I2F_imm(u64 insn) {
+    if (Is64(insn)) {
+        I2F(*this, insn, GetPackedImm20(insn));
+    } else {
+        I2F(*this, insn, GetImm20(insn));
+    }
+}
+
+} // namespace Shader::Maxwell
\ No newline at end of file
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp
index a4367fc5a6..4078feafa8 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp
@@ -241,18 +241,6 @@ void TranslatorVisitor::HSETP2_imm(u64) {
     ThrowNotImplemented(Opcode::HSETP2_imm);
 }
 
-void TranslatorVisitor::I2F_reg(u64) {
-    ThrowNotImplemented(Opcode::I2F_reg);
-}
-
-void TranslatorVisitor::I2F_cbuf(u64) {
-    ThrowNotImplemented(Opcode::I2F_cbuf);
-}
-
-void TranslatorVisitor::I2F_imm(u64) {
-    ThrowNotImplemented(Opcode::I2F_imm);
-}
-
 void TranslatorVisitor::IDE(u64) {
     ThrowNotImplemented(Opcode::IDE);
 }
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_fetch.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_fetch.cpp
index 0fbb87ec43..b691b4d1fd 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_fetch.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_fetch.cpp
@@ -56,7 +56,7 @@ Shader::TextureType GetType(TextureType type, bool dc) {
 }
 
 IR::Value MakeCoords(TranslatorVisitor& v, IR::Reg reg, TextureType type) {
-    const auto read_array{[&]() -> IR::F32 { return v.ir.ConvertUToF(32, v.X(reg)); }};
+    const auto read_array{[&]() -> IR::F32 { return v.ir.ConvertUToF(32, 16, v.X(reg)); }};
     switch (type) {
     case TextureType::_1D:
         return v.F(reg);
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_fetch_swizzled.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_fetch_swizzled.cpp
index 54f0df7547..d5fda20f42 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_fetch_swizzled.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_fetch_swizzled.cpp
@@ -65,7 +65,7 @@ IR::Value Composite(TranslatorVisitor& v, Args... regs) {
 }
 
 IR::F32 ReadArray(TranslatorVisitor& v, const IR::U32& value) {
-    return v.ir.ConvertUToF(32, v.ir.BitFieldExtract(value, v.ir.Imm32(0), v.ir.Imm32(16)));
+    return v.ir.ConvertUToF(32, 16, v.ir.BitFieldExtract(value, v.ir.Imm32(0), v.ir.Imm32(16)));
 }
 
 IR::Value Sample(TranslatorVisitor& v, u64 insn) {
-- 
cgit v1.2.3-70-g09d2