From 93cc6e4d992d60a7e8fe73d9ab062e1187775ec5 Mon Sep 17 00:00:00 2001
From: ameerj <52414509+ameerj@users.noreply.github.com>
Date: Wed, 25 Jan 2023 22:03:15 -0500
Subject: shader_recompiler: Remove S32 IR type

The frontend IR opcodes do not distinguish between signed and unsigned integer types.

Fixes broken shaders when IR validation/graphics debugging is enabled for shaders that used BitCastS32F32
---
 src/shader_recompiler/frontend/ir/value.h | 1 -
 1 file changed, 1 deletion(-)

(limited to 'src/shader_recompiler/frontend/ir/value.h')

diff --git a/src/shader_recompiler/frontend/ir/value.h b/src/shader_recompiler/frontend/ir/value.h
index 8b34356fd5..883dfa24e5 100644
--- a/src/shader_recompiler/frontend/ir/value.h
+++ b/src/shader_recompiler/frontend/ir/value.h
@@ -268,7 +268,6 @@ using U8 = TypedValue<Type::U8>;
 using U16 = TypedValue<Type::U16>;
 using U32 = TypedValue<Type::U32>;
 using U64 = TypedValue<Type::U64>;
-using S32 = TypedValue<Type::S32>;
 using F16 = TypedValue<Type::F16>;
 using F32 = TypedValue<Type::F32>;
 using F64 = TypedValue<Type::F64>;
-- 
cgit v1.2.3-70-g09d2