From 183855e396cc6918d36fbf3e38ea426e934b4e3e Mon Sep 17 00:00:00 2001
From: ReinUsesLisp <reinuseslisp@airmail.cc>
Date: Thu, 15 Apr 2021 22:46:11 -0300
Subject: shader: Implement tessellation shaders, polygon mode and invocation
 id

---
 src/shader_recompiler/frontend/ir/value.h | 4 ++++
 1 file changed, 4 insertions(+)

(limited to 'src/shader_recompiler/frontend/ir/value.h')

diff --git a/src/shader_recompiler/frontend/ir/value.h b/src/shader_recompiler/frontend/ir/value.h
index a0962863d8..3037455632 100644
--- a/src/shader_recompiler/frontend/ir/value.h
+++ b/src/shader_recompiler/frontend/ir/value.h
@@ -9,6 +9,7 @@
 #include "shader_recompiler/frontend/ir/attribute.h"
 #include "shader_recompiler/frontend/ir/pred.h"
 #include "shader_recompiler/frontend/ir/reg.h"
+#include "shader_recompiler/frontend/ir/patch.h"
 #include "shader_recompiler/frontend/ir/type.h"
 
 namespace Shader::IR {
@@ -24,6 +25,7 @@ public:
     explicit Value(IR::Reg value) noexcept;
     explicit Value(IR::Pred value) noexcept;
     explicit Value(IR::Attribute value) noexcept;
+    explicit Value(IR::Patch value) noexcept;
     explicit Value(bool value) noexcept;
     explicit Value(u8 value) noexcept;
     explicit Value(u16 value) noexcept;
@@ -46,6 +48,7 @@ public:
     [[nodiscard]] IR::Reg Reg() const;
     [[nodiscard]] IR::Pred Pred() const;
     [[nodiscard]] IR::Attribute Attribute() const;
+    [[nodiscard]] IR::Patch Patch() const;
     [[nodiscard]] bool U1() const;
     [[nodiscard]] u8 U8() const;
     [[nodiscard]] u16 U16() const;
@@ -67,6 +70,7 @@ private:
         IR::Reg reg;
         IR::Pred pred;
         IR::Attribute attribute;
+        IR::Patch patch;
         bool imm_u1;
         u8 imm_u8;
         u16 imm_u16;
-- 
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