From 06ca911621eaea236daf8d5eed3a4289489fd5cf Mon Sep 17 00:00:00 2001
From: Lioncash <mathew1800@gmail.com>
Date: Mon, 26 Jul 2021 04:11:13 -0400
Subject: shader_recompiler: Remove unnecessary [[nodiscard]] instances

[[nodiscard]] doesn't do anything on functions with a void return type
and causes superfluous warnings.
---
 src/shader_recompiler/frontend/ir/value.h | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

(limited to 'src/shader_recompiler/frontend/ir/value.h')

diff --git a/src/shader_recompiler/frontend/ir/value.h b/src/shader_recompiler/frontend/ir/value.h
index 0c6bf684d0..795194d410 100644
--- a/src/shader_recompiler/frontend/ir/value.h
+++ b/src/shader_recompiler/frontend/ir/value.h
@@ -197,8 +197,8 @@ public:
     }
 
     template <typename FlagsType>
-    requires(sizeof(FlagsType) <= sizeof(u32) && std::is_trivially_copyable_v<FlagsType>)
-        [[nodiscard]] void SetFlags(FlagsType value) noexcept {
+    requires(sizeof(FlagsType) <= sizeof(u32) &&
+             std::is_trivially_copyable_v<FlagsType>) void SetFlags(FlagsType value) noexcept {
         std::memcpy(&flags, &value, sizeof(value));
     }
 
-- 
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