From f981e90af3a911596442aaf0f1e049f1b8e6003f Mon Sep 17 00:00:00 2001
From: Lioncash <mathew1800@gmail.com>
Date: Sat, 14 May 2022 16:46:15 -0400
Subject: general: Avoid ambiguous format_to compilation errors

Ensures that we're using the fmt version of format_to.

These are also the only three outliers. All of the other formatters we
have are properly qualified.
---
 src/shader_recompiler/frontend/ir/opcodes.h | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

(limited to 'src/shader_recompiler/frontend/ir/opcodes.h')

diff --git a/src/shader_recompiler/frontend/ir/opcodes.h b/src/shader_recompiler/frontend/ir/opcodes.h
index d17dc0376b..752879a186 100644
--- a/src/shader_recompiler/frontend/ir/opcodes.h
+++ b/src/shader_recompiler/frontend/ir/opcodes.h
@@ -103,6 +103,6 @@ struct fmt::formatter<Shader::IR::Opcode> {
     }
     template <typename FormatContext>
     auto format(const Shader::IR::Opcode& op, FormatContext& ctx) {
-        return format_to(ctx.out(), "{}", Shader::IR::NameOf(op));
+        return fmt::format_to(ctx.out(), "{}", Shader::IR::NameOf(op));
     }
 };
-- 
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