From b5db38f50e9f81964bf0cc946e4ed5b00fe564d0 Mon Sep 17 00:00:00 2001 From: FernandoS27 <fsahmkow27@gmail.com> Date: Fri, 26 Mar 2021 19:24:50 +0100 Subject: shader: Add IR opcode for ImageFetch --- src/shader_recompiler/frontend/ir/ir_emitter.cpp | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'src/shader_recompiler/frontend/ir/ir_emitter.cpp') diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.cpp b/src/shader_recompiler/frontend/ir/ir_emitter.cpp index f49c304841..b8d36f3621 100644 --- a/src/shader_recompiler/frontend/ir/ir_emitter.cpp +++ b/src/shader_recompiler/frontend/ir/ir_emitter.cpp @@ -1491,6 +1491,12 @@ Value IREmitter::ImageGatherDref(const Value& handle, const Value& coords, const return Inst(op, Flags{info}, handle, coords, offset, offset2, dref); } +Value IREmitter::ImageFetch(const Value& handle, const Value& coords, const Value& offset, + const U32& lod, const U32& multisampling, TextureInstInfo info) { + const Opcode op{handle.IsImmediate() ? Opcode::BoundImageFetch : Opcode::BindlessImageFetch}; + return Inst(op, Flags{info}, handle, coords, offset, lod, multisampling); +} + U1 IREmitter::VoteAll(const U1& value) { return Inst<U1>(Opcode::VoteAll, value); } -- cgit v1.2.3-70-g09d2