From 9e9aed41bebc1b7d29dbfcddcc203693bcdc680e Mon Sep 17 00:00:00 2001
From: Liam <byteslice@airmail.cc>
Date: Tue, 19 Dec 2023 10:55:56 -0500
Subject: shader_recompiler: use float image operations on load/store when
 required

---
 src/shader_recompiler/environment.h | 2 ++
 1 file changed, 2 insertions(+)

(limited to 'src/shader_recompiler/environment.h')

diff --git a/src/shader_recompiler/environment.h b/src/shader_recompiler/environment.h
index 15285ab0ac..e30bf094aa 100644
--- a/src/shader_recompiler/environment.h
+++ b/src/shader_recompiler/environment.h
@@ -24,6 +24,8 @@ public:
 
     [[nodiscard]] virtual TexturePixelFormat ReadTexturePixelFormat(u32 raw_handle) = 0;
 
+    [[nodiscard]] virtual bool IsTexturePixelFormatInteger(u32 raw_handle) = 0;
+
     [[nodiscard]] virtual u32 ReadViewportTransformState() = 0;
 
     [[nodiscard]] virtual u32 TextureBoundBuffer() const = 0;
-- 
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