From fa2f6e38f4d465ba6e5efe6c6bd23d8ef39b080d Mon Sep 17 00:00:00 2001
From: ameerj <52414509+ameerj@users.noreply.github.com>
Date: Tue, 16 Mar 2021 00:57:07 -0400
Subject: shader: Implement FSET and FSETP

Also fix oversight with adding SignedZeroInfNanPreserve execution mode.
---
 src/shader_recompiler/backend/spirv/emit_spirv.cpp | 6 ++++--
 1 file changed, 4 insertions(+), 2 deletions(-)

(limited to 'src/shader_recompiler/backend/spirv')

diff --git a/src/shader_recompiler/backend/spirv/emit_spirv.cpp b/src/shader_recompiler/backend/spirv/emit_spirv.cpp
index 7e7db9161d..50c0f72437 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv.cpp
@@ -124,10 +124,12 @@ void SetupDenormControl(const Profile& profile, const IR::Program& program, Emit
     ctx.AddExtension("SPV_KHR_float_controls");
 
     if (info.uses_fp16 && profile.support_fp16_signed_zero_nan_preserve) {
-        ctx.AddExecutionMode(main_func, spv::ExecutionMode::SignedZeroInfNanPreserve);
+        ctx.AddCapability(spv::Capability::SignedZeroInfNanPreserve);
+        ctx.AddExecutionMode(main_func, spv::ExecutionMode::SignedZeroInfNanPreserve, 16U);
     }
     if (profile.support_fp32_signed_zero_nan_preserve) {
-        ctx.AddExecutionMode(main_func, spv::ExecutionMode::SignedZeroInfNanPreserve);
+        ctx.AddCapability(spv::Capability::SignedZeroInfNanPreserve);
+        ctx.AddExecutionMode(main_func, spv::ExecutionMode::SignedZeroInfNanPreserve, 32U);
     }
     if (info.uses_fp32_denorms_flush && info.uses_fp32_denorms_preserve) {
         // LOG_ERROR(HW_GPU, "Fp32 denorm flush and preserve on the same shader");
-- 
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