From 103b9da4f7115ff47eee52d0dbd31b5b7a18b257 Mon Sep 17 00:00:00 2001
From: ameerj <52414509+ameerj@users.noreply.github.com>
Date: Mon, 1 Mar 2021 15:58:16 -0500
Subject: shader: Implement FLO

---
 src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp | 12 ++++++++++--
 1 file changed, 10 insertions(+), 2 deletions(-)

(limited to 'src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp')

diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp
index 5bdd943a4e..162fb6a912 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp
@@ -110,8 +110,16 @@ Id EmitBitCount32(EmitContext& ctx, Id value) {
     return ctx.OpBitCount(ctx.U32[1], value);
 }
 
-Id EmitBitwiseNot32(EmitContext& ctx, Id a) {
-    return ctx.OpNot(ctx.U32[1], a);
+Id EmitBitwiseNot32(EmitContext& ctx, Id value) {
+    return ctx.OpNot(ctx.U32[1], value);
+}
+
+Id EmitFindSMsb32(EmitContext& ctx, Id value) {
+    return ctx.OpFindSMsb(ctx.U32[1], value);
+}
+
+Id EmitFindUMsb32(EmitContext& ctx, Id value) {
+    return ctx.OpFindUMsb(ctx.U32[1], value);
 }
 
 Id EmitSMin32(EmitContext& ctx, Id a, Id b) {
-- 
cgit v1.2.3-70-g09d2