From 103b9da4f7115ff47eee52d0dbd31b5b7a18b257 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Mon, 1 Mar 2021 15:58:16 -0500 Subject: shader: Implement FLO --- src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp | 12 ++++++++++-- 1 file changed, 10 insertions(+), 2 deletions(-) (limited to 'src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp') diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp index 5bdd943a4e..162fb6a912 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp @@ -110,8 +110,16 @@ Id EmitBitCount32(EmitContext& ctx, Id value) { return ctx.OpBitCount(ctx.U32[1], value); } -Id EmitBitwiseNot32(EmitContext& ctx, Id a) { - return ctx.OpNot(ctx.U32[1], a); +Id EmitBitwiseNot32(EmitContext& ctx, Id value) { + return ctx.OpNot(ctx.U32[1], value); +} + +Id EmitFindSMsb32(EmitContext& ctx, Id value) { + return ctx.OpFindSMsb(ctx.U32[1], value); +} + +Id EmitFindUMsb32(EmitContext& ctx, Id value) { + return ctx.OpFindUMsb(ctx.U32[1], value); } Id EmitSMin32(EmitContext& ctx, Id a, Id b) { -- cgit v1.2.3-70-g09d2