From dc1a9a3bed2aa9b0851f07976b0c687172aa3edc Mon Sep 17 00:00:00 2001
From: FernandoS27 <fsahmkow27@gmail.com>
Date: Fri, 26 Mar 2021 20:51:05 +0100
Subject: shader: Implement TLD

---
 src/shader_recompiler/backend/spirv/emit_spirv_image.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

(limited to 'src/shader_recompiler/backend/spirv/emit_spirv_image.cpp')

diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp
index 3ea0011aaa..310cc7af7e 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp
@@ -254,7 +254,7 @@ Id EmitImageFetch(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id c
     const auto info{inst->Flags<IR::TextureInstInfo>()};
     const ImageOperands operands(offset, lod, ms);
     return Emit(&EmitContext::OpImageSparseFetch, &EmitContext::OpImageFetch, ctx, inst, ctx.F32[4],
-                Texture(ctx, index), coords, operands.Mask(), operands.Span());
+                TextureImage(ctx, index), coords, operands.Mask(), operands.Span());
 }
 
 Id EmitImageQueryDimensions(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id lod) {
-- 
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