From 8d8ce24f20649be639dbb3cc0f3edc90c6a6481e Mon Sep 17 00:00:00 2001
From: ameerj <52414509+ameerj@users.noreply.github.com>
Date: Thu, 3 Jun 2021 19:15:36 -0400
Subject: glsl: Implement Load/WriteGlobal

along with some other misc changes and fixes
---
 src/shader_recompiler/backend/glsl/var_alloc.cpp | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

(limited to 'src/shader_recompiler/backend/glsl/var_alloc.cpp')

diff --git a/src/shader_recompiler/backend/glsl/var_alloc.cpp b/src/shader_recompiler/backend/glsl/var_alloc.cpp
index 1ab64add4b..0ae56651e7 100644
--- a/src/shader_recompiler/backend/glsl/var_alloc.cpp
+++ b/src/shader_recompiler/backend/glsl/var_alloc.cpp
@@ -58,13 +58,13 @@ std::string FormatFloat(std::string_view value, IR::Type type) {
     // TODO: Confirm FP64 nan/inf
     if (type == IR::Type::F32) {
         if (value == "nan") {
-            return "uintBitsToFloat(0x7fc00000)";
+            return "utof(0x7fc00000)";
         }
         if (value == "inf") {
-            return "uintBitsToFloat(0x7f800000)";
+            return "utof(0x7f800000)";
         }
         if (value == "-inf") {
-            return "uintBitsToFloat(0xff800000)";
+            return "utof(0xff800000)";
         }
     }
     if (value.find_first_of('e') != std::string_view::npos) {
-- 
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