From ed14d31f663e126a8f9fe0ea8abff8e27c46248b Mon Sep 17 00:00:00 2001
From: ameerj <52414509+ameerj@users.noreply.github.com>
Date: Thu, 27 May 2021 00:26:16 -0400
Subject: glsl: Fix non-immediate buffer access

and many other misc implementations
---
 src/shader_recompiler/backend/glsl/reg_alloc.h | 2 ++
 1 file changed, 2 insertions(+)

(limited to 'src/shader_recompiler/backend/glsl/reg_alloc.h')

diff --git a/src/shader_recompiler/backend/glsl/reg_alloc.h b/src/shader_recompiler/backend/glsl/reg_alloc.h
index 419d0bde04..2dc506c58a 100644
--- a/src/shader_recompiler/backend/glsl/reg_alloc.h
+++ b/src/shader_recompiler/backend/glsl/reg_alloc.h
@@ -27,6 +27,8 @@ enum class Type : u32 {
     F64,
     U32x2,
     F32x2,
+    U32x3,
+    F32x3,
     U32x4,
     F32x4,
     Void,
-- 
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