From 5e9095ef2203e7cddcaba84fa3b01cc0d940b634 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Sat, 22 May 2021 01:52:03 -0400 Subject: glsl: Add many FP32/64 instructions --- src/shader_recompiler/backend/glsl/reg_alloc.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/shader_recompiler/backend/glsl/reg_alloc.cpp') diff --git a/src/shader_recompiler/backend/glsl/reg_alloc.cpp b/src/shader_recompiler/backend/glsl/reg_alloc.cpp index 3cfa16feae..0392366893 100644 --- a/src/shader_recompiler/backend/glsl/reg_alloc.cpp +++ b/src/shader_recompiler/backend/glsl/reg_alloc.cpp @@ -78,8 +78,12 @@ std::string RegAlloc::GetType(Type type, u32 index) { return "int "; case Type::F32: return "float "; + case Type::S64: + return "int64_t "; case Type::U64: return "uint64_t "; + case Type::F64: + return "double "; case Type::U32x2: return "uvec2 "; case Type::F32x2: -- cgit v1.2.3-70-g09d2