From 5e9095ef2203e7cddcaba84fa3b01cc0d940b634 Mon Sep 17 00:00:00 2001
From: ameerj <52414509+ameerj@users.noreply.github.com>
Date: Sat, 22 May 2021 01:52:03 -0400
Subject: glsl: Add many FP32/64 instructions

---
 src/shader_recompiler/backend/glsl/reg_alloc.cpp | 4 ++++
 1 file changed, 4 insertions(+)

(limited to 'src/shader_recompiler/backend/glsl/reg_alloc.cpp')

diff --git a/src/shader_recompiler/backend/glsl/reg_alloc.cpp b/src/shader_recompiler/backend/glsl/reg_alloc.cpp
index 3cfa16feae..0392366893 100644
--- a/src/shader_recompiler/backend/glsl/reg_alloc.cpp
+++ b/src/shader_recompiler/backend/glsl/reg_alloc.cpp
@@ -78,8 +78,12 @@ std::string RegAlloc::GetType(Type type, u32 index) {
         return "int ";
     case Type::F32:
         return "float ";
+    case Type::S64:
+        return "int64_t ";
     case Type::U64:
         return "uint64_t ";
+    case Type::F64:
+        return "double ";
     case Type::U32x2:
         return "uvec2 ";
     case Type::F32x2:
-- 
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