From 3d086e6130a2c5f0546ccef3b234c65ef2f0c99b Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Wed, 26 May 2021 00:16:20 -0400 Subject: glsl: Implement some attribute getters and setters --- src/shader_recompiler/backend/glsl/reg_alloc.cpp | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'src/shader_recompiler/backend/glsl/reg_alloc.cpp') diff --git a/src/shader_recompiler/backend/glsl/reg_alloc.cpp b/src/shader_recompiler/backend/glsl/reg_alloc.cpp index c60a87d91d..a080d53418 100644 --- a/src/shader_recompiler/backend/glsl/reg_alloc.cpp +++ b/src/shader_recompiler/backend/glsl/reg_alloc.cpp @@ -55,6 +55,8 @@ std::string MakeImm(const IR::Value& value) { return fmt::format("{}ul", value.U64()); case IR::Type::F64: return FormatFloat(fmt::format("{}", value.F64()), IR::Type::F64); + case IR::Type::Void: + return ""; default: throw NotImplementedException("Immediate type {}", value.Type()); } @@ -131,6 +133,10 @@ std::string RegAlloc::GetType(Type type, u32 index) { return "uvec2 "; case Type::F32x2: return "vec2 "; + case Type::U32x4: + return "uvec4 "; + case Type::F32x4: + return "vec4 "; case Type::Void: return ""; default: -- cgit v1.2.3-70-g09d2