From 2c2e019a44e353921d5fdf3cc6ab4304502eb2bd Mon Sep 17 00:00:00 2001
From: ameerj <52414509+ameerj@users.noreply.github.com>
Date: Sat, 28 Jan 2023 16:09:58 -0500
Subject: shader_recompiler: TXQ: Skip QueryLevels when possible

---
 .../backend/glsl/emit_glsl_image.cpp                 | 20 ++++++++++----------
 1 file changed, 10 insertions(+), 10 deletions(-)

(limited to 'src/shader_recompiler/backend/glsl/emit_glsl_image.cpp')

diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp
index cecdbb9d67..a7e433f7dd 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp
@@ -455,27 +455,27 @@ void EmitImageFetch(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
 }
 
 void EmitImageQueryDimensions(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
-                              std::string_view lod) {
+                              std::string_view lod, const IR::Value& skip_mips_val) {
     const auto info{inst.Flags<IR::TextureInstInfo>()};
     const auto texture{Texture(ctx, info, index)};
+    const bool skip_mips{skip_mips_val.U1()};
+    const auto mips{
+        [&] { return skip_mips ? "0u" : fmt::format("uint(textureQueryLevels({}))", texture); }};
     switch (info.type) {
     case TextureType::Color1D:
-        return ctx.AddU32x4(
-            "{}=uvec4(uint(textureSize({},int({}))),0u,0u,uint(textureQueryLevels({})));", inst,
-            texture, lod, texture);
+        return ctx.AddU32x4("{}=uvec4(uint(textureSize({},int({}))),0u,0u,{});", inst, texture, lod,
+                            mips());
     case TextureType::ColorArray1D:
     case TextureType::Color2D:
     case TextureType::ColorCube:
     case TextureType::Color2DRect:
-        return ctx.AddU32x4(
-            "{}=uvec4(uvec2(textureSize({},int({}))),0u,uint(textureQueryLevels({})));", inst,
-            texture, lod, texture);
+        return ctx.AddU32x4("{}=uvec4(uvec2(textureSize({},int({}))),0u,{});", inst, texture, lod,
+                            mips());
     case TextureType::ColorArray2D:
     case TextureType::Color3D:
     case TextureType::ColorArrayCube:
-        return ctx.AddU32x4(
-            "{}=uvec4(uvec3(textureSize({},int({}))),uint(textureQueryLevels({})));", inst, texture,
-            lod, texture);
+        return ctx.AddU32x4("{}=uvec4(uvec3(textureSize({},int({}))),{});", inst, texture, lod,
+                            mips());
     case TextureType::Buffer:
         throw NotImplementedException("EmitImageQueryDimensions Texture buffers");
     }
-- 
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