From ac7b0ebcb77f6c99d054e9d10412e669eefa0de6 Mon Sep 17 00:00:00 2001
From: ameerj <52414509+ameerj@users.noreply.github.com>
Date: Sat, 22 May 2021 23:03:27 -0400
Subject: glsl: More FP fixes

---
 src/shader_recompiler/backend/glsl/emit_context.cpp | 15 ++++++++++-----
 1 file changed, 10 insertions(+), 5 deletions(-)

(limited to 'src/shader_recompiler/backend/glsl/emit_context.cpp')

diff --git a/src/shader_recompiler/backend/glsl/emit_context.cpp b/src/shader_recompiler/backend/glsl/emit_context.cpp
index da379360a0..67772c46d1 100644
--- a/src/shader_recompiler/backend/glsl/emit_context.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_context.cpp
@@ -48,11 +48,16 @@ void EmitContext::DefineStorageBuffers() {
     }
     u32 binding{};
     for (const auto& desc : info.storage_buffers_descriptors) {
-        Add("layout(std430,binding={}) buffer ssbo_{}_u32{{uint ssbo{}_u32[];}};", binding, binding,
-            desc.cbuf_index, desc.count);
-        // TODO: Track ssbo data type usage
-        Add("layout(std430,binding={}) buffer ssbo_{}_u64{{uvec2 ssbo{}_u64[];}};", binding,
-            binding, desc.cbuf_index, desc.count);
+        if (True(info.used_storage_buffer_types & IR::Type::U32) ||
+            True(info.used_storage_buffer_types & IR::Type::F32)) {
+            Add("layout(std430,binding={}) buffer ssbo_{}_u32{{uint ssbo{}_u32[];}};", binding,
+                binding, desc.cbuf_index, desc.count);
+        }
+        if (True(info.used_storage_buffer_types & IR::Type::U32x2) ||
+            True(info.used_storage_buffer_types & IR::Type::F32x2)) {
+            Add("layout(std430,binding={}) buffer ssbo_{}_u64{{uvec2 ssbo{}_u64[];}};", binding,
+                binding, desc.cbuf_index, desc.count);
+        }
         ++binding;
     }
 }
-- 
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