From 9bb3e008c9f4bbdd35c095b506c3a3312d17e383 Mon Sep 17 00:00:00 2001
From: ReinUsesLisp <reinuseslisp@airmail.cc>
Date: Tue, 18 May 2021 02:04:22 -0300
Subject: shader: Read branch conditions from an instruction

Fixes the identity removal pass.
---
 src/shader_recompiler/backend/glasm/reg_alloc.cpp | 1 +
 1 file changed, 1 insertion(+)

(limited to 'src/shader_recompiler/backend/glasm/reg_alloc.cpp')

diff --git a/src/shader_recompiler/backend/glasm/reg_alloc.cpp b/src/shader_recompiler/backend/glasm/reg_alloc.cpp
index 707b22247a..1a88331b41 100644
--- a/src/shader_recompiler/backend/glasm/reg_alloc.cpp
+++ b/src/shader_recompiler/backend/glasm/reg_alloc.cpp
@@ -139,6 +139,7 @@ void RegAlloc::Free(Id id) {
 /*static*/ bool RegAlloc::IsAliased(const IR::Inst& inst) {
     switch (inst.GetOpcode()) {
     case IR::Opcode::Identity:
+    case IR::Opcode::ConditionRef:
     case IR::Opcode::BitCastU16F16:
     case IR::Opcode::BitCastU32F32:
     case IR::Opcode::BitCastU64F64:
-- 
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