From 9bb3e008c9f4bbdd35c095b506c3a3312d17e383 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp <reinuseslisp@airmail.cc> Date: Tue, 18 May 2021 02:04:22 -0300 Subject: shader: Read branch conditions from an instruction Fixes the identity removal pass. --- src/shader_recompiler/backend/glasm/reg_alloc.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/shader_recompiler/backend/glasm/reg_alloc.cpp') diff --git a/src/shader_recompiler/backend/glasm/reg_alloc.cpp b/src/shader_recompiler/backend/glasm/reg_alloc.cpp index 707b22247a..1a88331b41 100644 --- a/src/shader_recompiler/backend/glasm/reg_alloc.cpp +++ b/src/shader_recompiler/backend/glasm/reg_alloc.cpp @@ -139,6 +139,7 @@ void RegAlloc::Free(Id id) { /*static*/ bool RegAlloc::IsAliased(const IR::Inst& inst) { switch (inst.GetOpcode()) { case IR::Opcode::Identity: + case IR::Opcode::ConditionRef: case IR::Opcode::BitCastU16F16: case IR::Opcode::BitCastU32F32: case IR::Opcode::BitCastU64F64: -- cgit v1.2.3-70-g09d2