From ad61b47f80b96436ef675abcf1123668d9c1180d Mon Sep 17 00:00:00 2001 From: ReinUsesLisp <reinuseslisp@airmail.cc> Date: Sun, 9 May 2021 22:43:29 -0300 Subject: glasm: Add conversion instructions to GLASM --- src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) (limited to 'src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp') diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp index c9386805ac..40f48a091e 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp @@ -141,14 +141,16 @@ void EmitUMax32(EmitContext& ctx, IR::Inst& inst, ScalarU32 a, ScalarU32 b) { void EmitSClamp32(EmitContext& ctx, IR::Inst& inst, ScalarS32 value, ScalarS32 min, ScalarS32 max) { const Register ret{ctx.reg_alloc.Define(inst)}; - ctx.Add("MIN.S {}.x,{},{};", ret, max, value); - ctx.Add("MAX.S {}.x,{},{};", ret, ret, min); + ctx.Add("MIN.S {}.x,{},{};" + "MAX.S {}.x,{},{};", + ret, max, value, ret, ret, min); } void EmitUClamp32(EmitContext& ctx, IR::Inst& inst, ScalarU32 value, ScalarU32 min, ScalarU32 max) { const Register ret{ctx.reg_alloc.Define(inst)}; - ctx.Add("MIN.U {}.x,{},{};", ret, max, value); - ctx.Add("MAX.U {}.x,{},{};", ret, ret, min); + ctx.Add("MIN.U {}.x,{},{};" + "MAX.U {}.x,{},{};", + ret, max, value, ret, ret, min); } void EmitSLessThan(EmitContext& ctx, IR::Inst& inst, ScalarS32 lhs, ScalarS32 rhs) { -- cgit v1.2.3-70-g09d2