From ad61b47f80b96436ef675abcf1123668d9c1180d Mon Sep 17 00:00:00 2001
From: ReinUsesLisp <reinuseslisp@airmail.cc>
Date: Sun, 9 May 2021 22:43:29 -0300
Subject: glasm: Add conversion instructions to GLASM

---
 src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp | 10 ++++++----
 1 file changed, 6 insertions(+), 4 deletions(-)

(limited to 'src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp')

diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp
index c9386805ac..40f48a091e 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp
@@ -141,14 +141,16 @@ void EmitUMax32(EmitContext& ctx, IR::Inst& inst, ScalarU32 a, ScalarU32 b) {
 
 void EmitSClamp32(EmitContext& ctx, IR::Inst& inst, ScalarS32 value, ScalarS32 min, ScalarS32 max) {
     const Register ret{ctx.reg_alloc.Define(inst)};
-    ctx.Add("MIN.S {}.x,{},{};", ret, max, value);
-    ctx.Add("MAX.S {}.x,{},{};", ret, ret, min);
+    ctx.Add("MIN.S {}.x,{},{};"
+            "MAX.S {}.x,{},{};",
+            ret, max, value, ret, ret, min);
 }
 
 void EmitUClamp32(EmitContext& ctx, IR::Inst& inst, ScalarU32 value, ScalarU32 min, ScalarU32 max) {
     const Register ret{ctx.reg_alloc.Define(inst)};
-    ctx.Add("MIN.U {}.x,{},{};", ret, max, value);
-    ctx.Add("MAX.U {}.x,{},{};", ret, ret, min);
+    ctx.Add("MIN.U {}.x,{},{};"
+            "MAX.U {}.x,{},{};",
+            ret, max, value, ret, ret, min);
 }
 
 void EmitSLessThan(EmitContext& ctx, IR::Inst& inst, ScalarS32 lhs, ScalarS32 rhs) {
-- 
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