From 0f795603fc04d873dfde99c795f3c1600ff2032c Mon Sep 17 00:00:00 2001
From: ameerj <52414509+ameerj@users.noreply.github.com>
Date: Thu, 26 Jan 2023 23:24:19 -0500
Subject: glasm: Add MS sampler types

---
 src/shader_recompiler/backend/glasm/emit_glasm.cpp | 2 ++
 1 file changed, 2 insertions(+)

(limited to 'src/shader_recompiler/backend/glasm/emit_glasm.cpp')

diff --git a/src/shader_recompiler/backend/glasm/emit_glasm.cpp b/src/shader_recompiler/backend/glasm/emit_glasm.cpp
index 0cb1e193e8..fd4a61a4de 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm.cpp
@@ -279,6 +279,8 @@ void SetupOptions(const IR::Program& program, const Profile& profile,
     header += "OPTION NV_internal;"
               "OPTION NV_shader_storage_buffer;"
               "OPTION NV_gpu_program_fp64;";
+    // TODO: Enable only when MS is used
+    header += "OPTION NV_texture_multisample;";
     if (info.uses_int64_bit_atomics) {
         header += "OPTION NV_shader_atomic_int64;";
     }
-- 
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