From 755822ceecf2a261a09f486706955bebc23d3917 Mon Sep 17 00:00:00 2001
From: Lioncash <mathew1800@gmail.com>
Date: Mon, 13 Dec 2021 09:26:44 -0500
Subject: input_engine: Take BasicMotion by const reference with SetMotion()
 and TriggerOnMotionChange()

Copies the BasicMotion instance once instead of twice.
---
 src/input_common/drivers/sdl_driver.cpp | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

(limited to 'src/input_common/drivers/sdl_driver.cpp')

diff --git a/src/input_common/drivers/sdl_driver.cpp b/src/input_common/drivers/sdl_driver.cpp
index a9219dbf2a..e33a5ff31f 100644
--- a/src/input_common/drivers/sdl_driver.cpp
+++ b/src/input_common/drivers/sdl_driver.cpp
@@ -88,7 +88,7 @@ public:
         return true;
     }
 
-    BasicMotion GetMotion() {
+    const BasicMotion& GetMotion() const {
         return motion;
     }
 
@@ -367,7 +367,7 @@ void SDLDriver::HandleGameControllerEvent(const SDL_Event& event) {
             if (joystick->UpdateMotion(event.csensor)) {
                 const PadIdentifier identifier = joystick->GetPadIdentifier();
                 SetMotion(identifier, 0, joystick->GetMotion());
-            };
+            }
         }
         break;
     }
-- 
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