From 2b92d22bda767c7c723935c357bea474f8e2d2f8 Mon Sep 17 00:00:00 2001
From: Lioncash <mathew1800@gmail.com>
Date: Mon, 13 Dec 2021 09:05:23 -0500
Subject: input_engine: std::move engine name where applicable

We can allow the name to be moved into, allowing allocations to be
avoided.
---
 src/input_common/drivers/sdl_driver.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

(limited to 'src/input_common/drivers/sdl_driver.cpp')

diff --git a/src/input_common/drivers/sdl_driver.cpp b/src/input_common/drivers/sdl_driver.cpp
index 1052ed3946..1bae6cdc85 100644
--- a/src/input_common/drivers/sdl_driver.cpp
+++ b/src/input_common/drivers/sdl_driver.cpp
@@ -387,7 +387,7 @@ void SDLDriver::CloseJoysticks() {
     joystick_map.clear();
 }
 
-SDLDriver::SDLDriver(const std::string& input_engine_) : InputEngine(input_engine_) {
+SDLDriver::SDLDriver(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
     if (!Settings::values.enable_raw_input) {
         // Disable raw input. When enabled this setting causes SDL to die when a web applet opens
         SDL_SetHint(SDL_HINT_JOYSTICK_RAWINPUT, "0");
-- 
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