From 31dee93e849d79a91f280faf16941806e3cb3c6b Mon Sep 17 00:00:00 2001
From: polaris- <nagatospam@gmail.com>
Date: Wed, 2 Sep 2015 08:56:38 -0400
Subject: Implement gdbstub

---
 src/core/gdbstub/gdbstub.cpp | 940 +++++++++++++++++++++++++++++++++++++++++++
 1 file changed, 940 insertions(+)
 create mode 100644 src/core/gdbstub/gdbstub.cpp

(limited to 'src/core/gdbstub/gdbstub.cpp')

diff --git a/src/core/gdbstub/gdbstub.cpp b/src/core/gdbstub/gdbstub.cpp
new file mode 100644
index 0000000000..ced1c54f56
--- /dev/null
+++ b/src/core/gdbstub/gdbstub.cpp
@@ -0,0 +1,940 @@
+// Copyright 2013 Dolphin Emulator Project
+// Licensed under GPLv2+
+// Refer to the license.txt file included.
+
+// Originally written by Sven Peter <sven@fail0verflow.com> for anergistic.
+
+#include <csignal>
+#include <cstdarg>
+#include <cstdio>
+#include <cstring>
+#include <fcntl.h>
+#include <map>
+#include <numeric>
+
+#ifdef _MSC_VER
+#include <WinSock2.h>
+#include <ws2tcpip.h>
+#include <common/x64/abi.h>
+#include <io.h>
+#include <iphlpapi.h>
+#define SHUT_RDWR 2
+#else
+#include <sys/select.h>
+#include <sys/socket.h>
+#include <sys/un.h>
+#include <netinet/in.h>
+#include <unistd.h>
+#endif
+
+#include "common/logging/log.h"
+#include "common/string_util.h"
+#include <core/arm/arm_interface.h>
+#include "core/core.h"
+#include "core/memory.h"
+#include "gdbstub.h"
+
+const int GDB_BUFFER_SIZE = 10000;
+
+const char GDB_STUB_START = '$';
+const char GDB_STUB_END = '#';
+const char GDB_STUB_ACK = '+';
+const char GDB_STUB_NACK = '-';
+
+#ifndef SIGTRAP
+const u32 SIGTRAP = 5;
+#endif
+
+#ifndef SIGTERM
+const u32 SIGTERM = 15;
+#endif
+
+#ifndef MSG_WAITALL
+const u32 MSG_WAITALL = 8;
+#endif
+
+const u32 R0_REGISTER = 0;
+const u32 R15_REGISTER = 15;
+const u32 CSPR_REGISTER = 25;
+
+namespace GDBStub {
+
+static int gdbserver_socket = -1;
+
+static u8 command_buffer[GDB_BUFFER_SIZE];
+static u32 command_length;
+
+static u32 latest_signal = 0;
+static u32 send_signal = 0;
+static u32 step_break = 0;
+static bool memory_break = false;
+
+// Binding to a port within the reserved ports range (0-1023) requires root permissions,
+// so default to a port outside of that range.
+static u16 gdbstub_port = 24689;
+
+static bool halt_loop = true;
+static bool step_loop = false;
+std::atomic<bool> g_server_enabled(false);
+
+#ifdef _WIN32
+WSADATA InitData;
+#endif
+
+struct Breakpoint {
+    bool active;
+    PAddr addr;
+    u32 len;
+};
+
+static std::map<u32, Breakpoint> breakpoints_execute;
+static std::map<u32, Breakpoint> breakpoints_read;
+static std::map<u32, Breakpoint> breakpoints_write;
+
+/**
+ * Turns hex string character into the equivalent byte.
+ *
+ * @param hex Input hex character to be turned into byte.
+ */
+static u8 HexCharToValue(u8 hex) {
+    if (hex >= '0' && hex <= '9') {
+        return hex - '0';
+    } else if (hex >= 'a' && hex <= 'f') {
+        return hex - 'a' + 0xA;
+    } else if (hex >= 'A' && hex <= 'F') {
+        return hex - 'A' + 0xA;
+    }
+
+    LOG_ERROR(Debug_GDBStub, "Invalid nibble: %c (%02x)\n", hex, hex);
+    return 0;
+}
+
+/**
+ * Turn nibble of byte into hex string character.
+ *
+ * @param n Nibble to be turned into hex character.
+ */
+static u8 NibbleToHex(u8 n) {
+    n &= 0xF;
+    if (n < 0xA) {
+        return '0' + n;
+    } else {
+        return 'A' + n - 0xA;
+    }
+}
+
+/**
+ * Converts input array of u8 bytes into their equivalent hex string characters.
+ *
+ * @param dest Pointer to buffer to store output hex string characters.
+ * @param src Pointer to array of u8 bytes.
+ * @param len Length of src array.
+ */
+static void MemToHex(u8* dest, u8* src, u32 len) {
+    while (len-- > 0) {
+        u8 tmp = *src++;
+        *dest++ = NibbleToHex(tmp >> 4);
+        *dest++ = NibbleToHex(tmp);
+    }
+}
+
+/**
+ * Converts input hex string characters into an array of equivalent of u8 bytes.
+ *
+ * @param dest Pointer to buffer to store u8 bytes.
+ * @param src Pointer to array of output hex string characters.
+ * @param len Length of src array.
+ */
+static void HexToMem(u8* dest, u8* src, u32 len) {
+    while (len-- > 0) {
+        *dest++ = (HexCharToValue(src[0]) << 4) | HexCharToValue(src[1]);
+        src += 2;
+    }
+}
+
+/**
+ * Convert a u32 into a hex string.
+ *
+ * @param dest Pointer to buffer to store output hex string characters.
+ */
+static void IntToHex(u8* dest, u32 v) {
+    for (int i = 0; i < 8; i += 2) {
+        dest[i + 1] = NibbleToHex(v >> (4 * i));
+        dest[i] = NibbleToHex(v >> (4 * (i + 1)));
+    }
+}
+
+/**
+ * Convert a hex string into a u32.
+ *
+ * @param src Pointer to hex string.
+ */
+static u32 HexToInt(u8* src) {
+    u32 output = 0;
+
+    for (int i = 0; i < 8; i += 2) {
+        output = (output << 4) | HexCharToValue(src[7 - i - 1]);
+        output = (output << 4) | HexCharToValue(src[7 - i]);
+    }
+
+    return output;
+}
+
+/// Read a byte from the gdb client.
+static u8 ReadByte() {
+    u8 c;
+    size_t received_size = recv(gdbserver_socket, reinterpret_cast<char*>(&c), 1, MSG_WAITALL);
+    if (received_size != 1) {
+        LOG_ERROR(Debug_GDBStub, "recv failed : %ld", received_size);
+        Deinit();
+    }
+
+    return c;
+}
+
+/// Calculate the checksum of the current command buffer.
+static u8 CalculateChecksum(u8 *buffer, u32 length) {
+    return static_cast<u8>(std::accumulate(buffer, buffer + length, 0, std::plus<u8>()));
+}
+
+/**
+ * Get the list of breakpoints for a given breakpoint type.
+ *
+ * @param type Type of breakpoint list.
+ */
+static std::map<u32, Breakpoint>& GetBreakpointList(BreakpointType type) {
+    switch (type) {
+    case BreakpointType::Execute:
+        return breakpoints_execute;
+    case BreakpointType::Read:
+        return breakpoints_read;
+    case BreakpointType::Write:
+        return breakpoints_write;
+    default:
+        return breakpoints_read;
+    }
+}
+
+/**
+ * Remove the breakpoint from the given address of the specified type.
+ *
+ * @param type Type of breakpoint.
+ * @param addr Address of breakpoint.
+ */
+static void RemoveBreakpoint(BreakpointType type, PAddr addr) {
+    std::map<u32, Breakpoint>& p = GetBreakpointList(type);
+
+    auto bp = p.find(addr);
+    if (bp != p.end()) {
+        LOG_DEBUG(Debug_GDBStub, "gdb: removed a breakpoint: %08x bytes at %08x of type %d\n", bp->second.len, bp->second.addr, type);
+        p.erase(addr);
+    }
+}
+
+PAddr GetNextBreakpointFromAddress(PAddr addr, BreakpointType type) {
+    std::map<u32, Breakpoint>& p = GetBreakpointList(type);
+    auto next_breakpoint = p.lower_bound(addr);
+    u32 breakpoint = -1;
+
+    if (next_breakpoint != p.end())
+        breakpoint = next_breakpoint->first;
+
+    return breakpoint;
+}
+
+bool CheckBreakpoint(PAddr addr, BreakpointType type) {
+    if (!IsConnected()) {
+        return false;
+    }
+
+    std::map<u32, Breakpoint>& p = GetBreakpointList(type);
+
+    auto bp = p.find(addr);
+    if (bp != p.end()) {
+        u32 len = bp->second.len;
+
+        // IDA Pro defaults to 4-byte breakpoints for all non-hardware breakpoints
+        // no matter if it's a 4-byte or 2-byte instruction. When you execute a
+        // Thumb instruction with a 4-byte breakpoint set, it will set a breakpoint on
+        // two instructions instead of the single instruction you placed the breakpoint
+        // on. So, as a way to make sure that execution breakpoints are only breaking
+        // on the instruction that was specified, set the length of an execution
+        // breakpoint to 1. This should be fine since the CPU should never begin executing
+        // an instruction anywhere except the beginning of the instruction.
+        if (type == BreakpointType::Execute) {
+            len = 1;
+        }
+
+        if (bp->second.active && (addr >= bp->second.addr && addr < bp->second.addr + len)) {
+            LOG_DEBUG(Debug_GDBStub, "Found breakpoint type %d @ %08x, range: %08x - %08x (%d bytes)\n", type, addr, bp->second.addr, bp->second.addr + len, len);
+            return true;
+        }
+    }
+
+    return false;
+}
+
+/**
+ * Send packet to gdb client.
+ *
+ * @param packet Packet to be sent to client.
+ */
+static void SendPacket(const char packet) {
+    size_t sent_size = send(gdbserver_socket, &packet, 1, 0);
+    if (sent_size != 1) {
+        LOG_ERROR(Debug_GDBStub, "send failed");
+    }
+}
+
+/**
+ * Send reply to gdb client.
+ *
+ * @param reply Reply to be sent to client.
+ */
+static void SendReply(const char* reply) {
+    if (!IsConnected()) {
+        return;
+    }
+
+    memset(command_buffer, 0, sizeof(command_buffer));
+
+    command_length = strlen(reply);
+    if (command_length + 4 > sizeof(command_buffer)) {
+        LOG_ERROR(Debug_GDBStub, "command_buffer overflow in SendReply");
+    }
+
+    memcpy(command_buffer + 1, reply, command_length);
+
+    u8 checksum = CalculateChecksum(command_buffer, command_length + 1);
+    command_buffer[0] = GDB_STUB_START;
+    command_buffer[command_length + 1] = GDB_STUB_END;
+    command_buffer[command_length + 2] = NibbleToHex(checksum >> 4);
+    command_buffer[command_length + 3] = NibbleToHex(checksum);
+
+    u8* ptr = command_buffer;
+    u32 left = command_length + 4;
+    while (left > 0) {
+        int sent_size = send(gdbserver_socket, reinterpret_cast<char*>(ptr), left, 0);
+        if (sent_size < 0) {
+            LOG_ERROR(Debug_GDBStub, "gdb: send failed");
+            return Deinit();
+        }
+
+        left -= sent_size;
+        ptr += sent_size;
+    }
+}
+
+/// Handle query command from gdb client.
+static void HandleQuery() {
+    LOG_DEBUG(Debug_GDBStub, "gdb: query '%s'\n", command_buffer + 1);
+
+    if (!strcmp(reinterpret_cast<const char*>(command_buffer + 1), "TStatus")) {
+        SendReply("T0");
+    } else {
+        SendReply("");
+    }
+}
+
+/// Handle set thread command from gdb client.
+static void HandleSetThread() {
+    if (memcmp(command_buffer, "Hg0", 3) == 0 ||
+        memcmp(command_buffer, "Hc-1", 4) == 0 ||
+        memcmp(command_buffer, "Hc0", 4) == 0 ||
+        memcmp(command_buffer, "Hc1", 4) == 0) {
+        return SendReply("OK");
+    }
+
+    SendReply("E01");
+}
+
+/// Create and send signal packet.
+static void HandleSignal() {
+    std::string buffer = Common::StringFromFormat("T%02x%02x:%08x;%02x:%08x;", latest_signal, 15, htonl(Core::g_app_core->GetPC()), 13, htonl(Core::g_app_core->GetReg(13)));
+
+    LOG_DEBUG(Debug_GDBStub, "Response: %s", buffer.c_str());
+
+    SendReply(buffer.c_str());
+}
+
+/**
+ * Set signal and send packet to client through HandleSignal if signal flag is set using SendSignal.
+ *
+ * @param signal Signal to be sent to client.
+ */
+int SendSignal(u32 signal) {
+    if (gdbserver_socket == -1) {
+        return 1;
+    }
+
+    latest_signal = signal;
+
+    if (send_signal) {
+        HandleSignal();
+        send_signal = 0;
+    }
+
+    return 0;
+}
+
+/// Read command from gdb client.
+static void ReadCommand() {
+    command_length = 0;
+    memset(command_buffer, 0, sizeof(command_buffer));
+
+    u8 c = ReadByte();
+    if (c == '+') {
+        //ignore ack
+        return;
+    } else if (c == 0x03) {
+        LOG_INFO(Debug_GDBStub, "gdb: found break command\n");
+        halt_loop = true;
+        send_signal = 1;
+        SendSignal(SIGTRAP);
+        return;
+    } else if (c != GDB_STUB_START) {
+        LOG_DEBUG(Debug_GDBStub, "gdb: read invalid byte %02x\n", c);
+        return;
+    }
+
+    while ((c = ReadByte()) != GDB_STUB_END) {
+        command_buffer[command_length++] = c;
+        if (command_length == sizeof(command_buffer)) {
+            LOG_ERROR(Debug_GDBStub, "gdb: command_buffer overflow\n");
+            SendPacket(GDB_STUB_NACK);
+            return;
+        }
+    }
+
+    u8 checksum_received = HexCharToValue(ReadByte()) << 4;
+    checksum_received |= HexCharToValue(ReadByte());
+
+    u8 checksum_calculated = CalculateChecksum(command_buffer, command_length);
+
+    if (checksum_received != checksum_calculated) {
+        LOG_ERROR(Debug_GDBStub, "gdb: invalid checksum: calculated %02x and read %02x for $%s# (length: %d)\n",
+            checksum_calculated, checksum_received, command_buffer, command_length);
+
+        command_length = 0;
+
+        SendPacket(GDB_STUB_NACK);
+        return;
+    }
+
+    SendPacket(GDB_STUB_ACK);
+}
+
+/// Check if there is data to be read from the gdb client.
+static bool IsDataAvailable() {
+    if (!IsConnected()) {
+        return false;
+    }
+
+    fd_set fd_socket;
+
+    FD_ZERO(&fd_socket);
+    FD_SET(gdbserver_socket, &fd_socket);
+
+    struct timeval t;
+    t.tv_sec = 0;
+    t.tv_usec = 0;
+
+    if (select(gdbserver_socket + 1, &fd_socket, nullptr, nullptr, &t) < 0) {
+        LOG_ERROR(Debug_GDBStub, "select failed");
+        return false;
+    }
+
+    return FD_ISSET(gdbserver_socket, &fd_socket);
+}
+
+/// Send requested register to gdb client.
+static void ReadRegister() {
+    static u8 reply[64];
+    memset(reply, 0, sizeof(reply));
+
+    u32 id = HexCharToValue(command_buffer[1]);
+    if (command_buffer[2] != '\0') {
+        id <<= 4;
+        id |= HexCharToValue(command_buffer[2]);
+    }
+
+    if (id >= R0_REGISTER && id <= R15_REGISTER) {
+        IntToHex(reply, Core::g_app_core->GetReg(id));
+    } else if (id == CSPR_REGISTER) {
+        IntToHex(reply, Core::g_app_core->GetCPSR());
+    } else {
+        return SendReply("E01");
+    }
+
+    SendReply(reinterpret_cast<char*>(reply));
+}
+
+/// Send all registers to the gdb client.
+static void ReadRegisters() {
+    static u8 buffer[GDB_BUFFER_SIZE - 4];
+    memset(buffer, 0, sizeof(buffer));
+
+    u8* bufptr = buffer;
+    for (int i = 0; i <= CSPR_REGISTER; i++) {
+        if (i <= R15_REGISTER) {
+            IntToHex(bufptr + i * 8, Core::g_app_core->GetReg(i));
+        } else if (i == CSPR_REGISTER) {
+            IntToHex(bufptr + i * 8, Core::g_app_core->GetCPSR());
+        } else {
+            IntToHex(bufptr + i * 8, 0);
+            IntToHex(bufptr + (i + 1) * 8, 0);
+            i++; // These registers seem to be all 64bit instead of 32bit, so skip two instead of one
+        }
+    }
+
+    SendReply(reinterpret_cast<char*>(buffer));
+}
+
+/// Modify data of register specified by gdb client.
+static void WriteRegister() {
+    u8* buffer_ptr = command_buffer + 3;
+
+    u32 id = HexCharToValue(command_buffer[1]);
+    if (command_buffer[2] != '=') {
+        ++buffer_ptr;
+        id <<= 4;
+        id |= HexCharToValue(command_buffer[2]);
+    }
+
+    if (id >= R0_REGISTER && id <= R15_REGISTER) {
+        Core::g_app_core->SetReg(id, HexToInt(buffer_ptr));
+    } else if (id == CSPR_REGISTER) {
+        Core::g_app_core->SetCPSR(HexToInt(buffer_ptr));
+    } else {
+        return SendReply("E01");
+    }
+
+    SendReply("OK");
+}
+
+/// Modify all registers with data received from the client.
+static void WriteRegisters() {
+    u8* buffer_ptr = command_buffer + 1;
+
+    if (command_buffer[0] != 'G')
+        return SendReply("E01");
+
+    for (int i = 0; i <= CSPR_REGISTER; i++) {
+        if (i <= R15_REGISTER) {
+            Core::g_app_core->SetReg(i, HexToInt(buffer_ptr + i * 8));
+        } else if (i == CSPR_REGISTER) {
+            Core::g_app_core->SetCPSR(HexToInt(buffer_ptr + i * 8));
+        } else {
+            i++; // These registers seem to be all 64bit instead of 32bit, so skip two instead of one
+        }
+    }
+
+    SendReply("OK");
+}
+
+/// Read location in memory specified by gdb client.
+static void ReadMemory() {
+    static u8 reply[GDB_BUFFER_SIZE - 4];
+
+    int i = 1;
+    PAddr addr = 0;
+    while (command_buffer[i] != ',') {
+        addr = (addr << 4) | HexCharToValue(command_buffer[i++]);
+    }
+    i++;
+
+    u32 len = 0;
+    while (i < command_length) {
+        len = (len << 4) | HexCharToValue(command_buffer[i++]);
+    }
+
+    if (len * 2 > sizeof(reply)) {
+        SendReply("E01");
+    }
+
+    u8* data = Memory::GetPointer(addr);
+    if (!data) {
+        return SendReply("E0");
+    }
+
+    MemToHex(reply, data, len);
+    reply[len * 2] = '\0';
+    SendReply(reinterpret_cast<char*>(reply));
+}
+
+/// Modify location in memory with data received from the gdb client.
+static void WriteMemory() {
+    int i = 1;
+    PAddr addr = 0;
+    while (command_buffer[i] != ',') {
+        addr = (addr << 4) | HexCharToValue(command_buffer[i++]);
+    }
+    i++;
+
+    u32 len = 0;
+    while (command_buffer[i] != ':') {
+        len = (len << 4) | HexCharToValue(command_buffer[i++]);
+    }
+
+    u8* dst = Memory::GetPointer(addr);
+    if (!dst) {
+        return SendReply("E00");
+    }
+
+    HexToMem(dst, command_buffer + i + 1, len);
+    SendReply("OK");
+}
+
+void Break(bool is_memory_break) {
+    if (!halt_loop) {
+        halt_loop = true;
+        send_signal = 1;
+        SendSignal(SIGTRAP);
+    }
+
+    memory_break = is_memory_break;
+}
+
+/// Tell the CPU that it should perform a single step.
+static void Step() {
+    step_loop = true;
+    halt_loop = true;
+    send_signal = 1;
+    step_break = 1;
+    SendSignal(SIGTRAP);
+}
+
+bool IsMemoryBreak() {
+    if (IsConnected()) {
+        return false;
+    }
+
+    return memory_break;
+}
+
+/// Tell the CPU to continue executing.
+static void Continue() {
+    memory_break = false;
+    step_break = 0;
+    step_loop = false;
+    halt_loop = false;
+}
+
+/**
+ * Commit breakpoint to list of breakpoints.
+ *
+ * @param type Type of breakpoint.
+ * @param addr Address of breakpoint.
+ * @param len Length of breakpoint.
+ */
+bool CommitBreakpoint(BreakpointType type, PAddr addr, u32 len) {
+    std::map<u32, Breakpoint>& p = GetBreakpointList(type);
+
+    Breakpoint breakpoint;
+    breakpoint.active = true;
+    breakpoint.addr = addr;
+    breakpoint.len = len;
+    p.insert({ addr, breakpoint });
+
+    LOG_DEBUG(Debug_GDBStub, "gdb: added %d breakpoint: %08x bytes at %08x\n", type, breakpoint.len, breakpoint.addr);
+
+    return true;
+}
+
+/// Handle add breakpoint command from gdb client.
+static void AddBreakpoint() {
+    BreakpointType type;
+
+    u8 type_id = HexCharToValue(command_buffer[1]);
+    switch (type_id) {
+    case 0:
+    case 1:
+        type = BreakpointType::Execute;
+        break;
+    case 2:
+        type = BreakpointType::Write;
+        break;
+    case 3:
+        type = BreakpointType::Read;
+        break;
+    case 4:
+        type = BreakpointType::Access;
+        break;
+    default:
+        return SendReply("E01");
+    }
+
+    int i = 3;
+    PAddr addr = 0;
+    while (command_buffer[i] != ',') {
+        addr = addr << 4 | HexCharToValue(command_buffer[i++]);
+    }
+    i++;
+
+    u32 len = 0;
+    while (i < command_length) {
+        len = len << 4 | HexCharToValue(command_buffer[i++]);
+    }
+
+    if (type == BreakpointType::Access) {
+        // Access is made up of Read and Write types, so add both breakpoints
+        type = BreakpointType::Read;
+
+        if (!CommitBreakpoint(type, addr, len)) {
+            return SendReply("E02");
+        }
+
+        type = BreakpointType::Write;
+    }
+
+    if (!CommitBreakpoint(type, addr, len)) {
+        return SendReply("E02");
+    }
+
+    SendReply("OK");
+}
+
+/// Handle remove breakpoint command from gdb client.
+static void RemoveBreakpoint() {
+    BreakpointType type;
+
+    u8 type_id = HexCharToValue(command_buffer[1]);
+    switch (type_id) {
+    case 0:
+    case 1:
+        type = BreakpointType::Execute;
+        break;
+    case 2:
+        type = BreakpointType::Write;
+        break;
+    case 3:
+        type = BreakpointType::Read;
+        break;
+    case 4:
+        type = BreakpointType::Access;
+        break;
+    default:
+        return SendReply("E01");
+    }
+
+    int i = 3;
+    PAddr addr = 0;
+    while (command_buffer[i] != ',') {
+        addr = (addr << 4) | HexCharToValue(command_buffer[i++]);
+    }
+    i++;
+
+    u32 len = 0;
+    while (i < command_length) {
+        len = (len << 4) | HexCharToValue(command_buffer[i++]);
+    }
+
+    if (type == BreakpointType::Access) {
+        // Access is made up of Read and Write types, so add both breakpoints
+        type = BreakpointType::Read;
+        RemoveBreakpoint(type, addr);
+
+        type = BreakpointType::Write;
+    }
+
+    RemoveBreakpoint(type, addr);
+    SendReply("OK");
+}
+
+void HandlePacket() {
+    if (!IsConnected()) {
+        return;
+    }
+
+    if (!IsDataAvailable()) {
+        return;
+    }
+
+    ReadCommand();
+    if (command_length == 0) {
+        return;
+    }
+
+    LOG_DEBUG(Debug_GDBStub, "Packet: %s", command_buffer);
+
+    switch (command_buffer[0]) {
+    case 'q':
+        HandleQuery();
+        break;
+    case 'H':
+        HandleSetThread();
+        break;
+    case '?':
+        HandleSignal();
+        break;
+    case 'k':
+        Deinit();
+        LOG_INFO(Debug_GDBStub, "killed by gdb");
+        return;
+    case 'g':
+        ReadRegisters();
+        break;
+    case 'G':
+        WriteRegisters();
+        break;
+    case 'p':
+        ReadRegister();
+        break;
+    case 'P':
+        WriteRegister();
+        break;
+    case 'm':
+        ReadMemory();
+        break;
+    case 'M':
+        WriteMemory();
+        break;
+    case 's':
+        Step();
+        return;
+    case 'C':
+    case 'c':
+        Continue();
+        return;
+    case 'z':
+        RemoveBreakpoint();
+        break;
+    case 'Z':
+        AddBreakpoint();
+        break;
+    default:
+        SendReply("");
+        break;
+    }
+}
+
+void SetServerPort(u16 port) {
+    gdbstub_port = port;
+}
+
+void ToggleServer(bool status) {
+    if (status) {
+        g_server_enabled = status;
+
+        // Start server
+        if (!IsConnected() && Core::g_sys_core != nullptr) {
+            Init();
+        }
+    }
+    else {
+        // Stop server
+        if (IsConnected()) {
+            Deinit();
+        }
+
+        g_server_enabled = status;
+    }
+}
+
+void Init(u16 port) {
+    if (!g_server_enabled) {
+        // Set the halt loop to false in case the user enabled the gdbstub mid-execution.
+        // This way the CPU can still execute normally.
+        halt_loop = false;
+        step_loop = false;
+        return;
+    }
+
+    // Setup initial gdbstub status
+    halt_loop = true;
+    step_loop = false;
+
+    breakpoints_execute.clear();
+    breakpoints_read.clear();
+    breakpoints_write.clear();
+
+    // Start gdb server
+    LOG_INFO(Debug_GDBStub, "Starting GDB server on port %d...", port);
+
+    sockaddr_in saddr_server = {};
+    saddr_server.sin_family = AF_INET;
+    saddr_server.sin_port = htons(port);
+    saddr_server.sin_addr.s_addr = INADDR_ANY;
+
+#ifdef _WIN32
+    WSAStartup(MAKEWORD(2, 2), &InitData);
+#endif
+
+    int tmpsock = socket(PF_INET, SOCK_STREAM, 0);
+    if (tmpsock == -1) {
+        LOG_ERROR(Debug_GDBStub, "Failed to create gdb socket");
+    }
+
+    const sockaddr* server_addr = reinterpret_cast<const sockaddr*>(&saddr_server);
+    socklen_t server_addrlen = sizeof(saddr_server);
+    if (bind(tmpsock, server_addr, server_addrlen) < 0) {
+        LOG_ERROR(Debug_GDBStub, "Failed to bind gdb socket");
+    }
+
+    if (listen(tmpsock, 1) < 0) {
+        LOG_ERROR(Debug_GDBStub, "Failed to listen to gdb socket");
+    }
+
+    // Wait for gdb to connect
+    LOG_INFO(Debug_GDBStub, "Waiting for gdb to connect...\n");
+    sockaddr_in saddr_client;
+    sockaddr* client_addr = reinterpret_cast<sockaddr*>(&saddr_client);
+    socklen_t client_addrlen = sizeof(saddr_client);
+    gdbserver_socket = accept(tmpsock, client_addr, &client_addrlen);
+    if (gdbserver_socket < 0) {
+        // In the case that we couldn't start the server for whatever reason, just start CPU execution like normal.
+        halt_loop = false;
+        step_loop = false;
+
+        LOG_ERROR(Debug_GDBStub, "Failed to accept gdb client");
+    }
+    else {
+        LOG_INFO(Debug_GDBStub, "Client connected.\n");
+        saddr_client.sin_addr.s_addr = ntohl(saddr_client.sin_addr.s_addr);
+    }
+
+    // Clean up temporary socket if it's still alive at this point.
+    if (tmpsock != -1) {
+        shutdown(tmpsock, SHUT_RDWR);
+    }
+}
+
+void Init() {
+    Init(gdbstub_port);
+}
+
+void Deinit() {
+    if (!g_server_enabled) {
+        return;
+    }
+
+    LOG_INFO(Debug_GDBStub, "Stopping GDB ...");
+    if (gdbserver_socket != -1) {
+        shutdown(gdbserver_socket, SHUT_RDWR);
+        gdbserver_socket = -1;
+    }
+
+#ifdef _WIN32
+    WSACleanup();
+#endif
+
+    LOG_INFO(Debug_GDBStub, "GDB stopped.");
+}
+
+bool IsConnected() {
+    return g_server_enabled && gdbserver_socket != -1;
+}
+
+bool GetCpuHaltFlag() {
+    return halt_loop;
+}
+
+bool GetCpuStepFlag() {
+    return step_loop;
+}
+
+void SetCpuStepFlag(bool is_step) {
+    step_loop = is_step;
+}
+
+};
-- 
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