From 8f2959f6804e0d1048ecaa6f4046622e069fe7db Mon Sep 17 00:00:00 2001
From: Morph <39850852+Morph1984@users.noreply.github.com>
Date: Mon, 28 Sep 2020 10:00:15 -0400
Subject: settings: Preparation for per-game input settings

---
 src/core/frontend/framebuffer_layout.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

(limited to 'src/core/frontend/framebuffer_layout.cpp')

diff --git a/src/core/frontend/framebuffer_layout.cpp b/src/core/frontend/framebuffer_layout.cpp
index 1acc82497f..b9a270a55c 100644
--- a/src/core/frontend/framebuffer_layout.cpp
+++ b/src/core/frontend/framebuffer_layout.cpp
@@ -47,7 +47,7 @@ FramebufferLayout DefaultFrameLayout(u32 width, u32 height) {
 FramebufferLayout FrameLayoutFromResolutionScale(u32 res_scale) {
     u32 width, height;
 
-    if (Settings::values.use_docked_mode) {
+    if (Settings::values.use_docked_mode.GetValue()) {
         width = ScreenDocked::Width * res_scale;
         height = ScreenDocked::Height * res_scale;
     } else {
-- 
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