From f6bb905182b31a4ee4ccffe7d56b8743cf0ca3b4 Mon Sep 17 00:00:00 2001 From: Lioncash <mathew1800@gmail.com> Date: Tue, 18 Aug 2020 14:21:50 -0400 Subject: common/telemetry: Migrate namespace into the Common namespace Migrates the Telemetry namespace into the Common namespace to make the code consistent with the rest of our common code. --- src/core/core.cpp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'src/core/core.cpp') diff --git a/src/core/core.cpp b/src/core/core.cpp index 1d8c0f1cd7..c2c0eec0b1 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -269,14 +269,14 @@ struct System::Impl { // Log last frame performance stats if game was loded if (perf_stats) { const auto perf_results = GetAndResetPerfStats(); - telemetry_session->AddField(Telemetry::FieldType::Performance, - "Shutdown_EmulationSpeed", + constexpr auto performance = Common::Telemetry::FieldType::Performance; + + telemetry_session->AddField(performance, "Shutdown_EmulationSpeed", perf_results.emulation_speed * 100.0); - telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Framerate", - perf_results.game_fps); - telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime", + telemetry_session->AddField(performance, "Shutdown_Framerate", perf_results.game_fps); + telemetry_session->AddField(performance, "Shutdown_Frametime", perf_results.frametime * 1000.0); - telemetry_session->AddField(Telemetry::FieldType::Performance, "Mean_Frametime_MS", + telemetry_session->AddField(performance, "Mean_Frametime_MS", perf_stats->GetMeanFrametime()); } -- cgit v1.2.3-70-g09d2