From f6bb905182b31a4ee4ccffe7d56b8743cf0ca3b4 Mon Sep 17 00:00:00 2001
From: Lioncash <mathew1800@gmail.com>
Date: Tue, 18 Aug 2020 14:21:50 -0400
Subject: common/telemetry: Migrate namespace into the Common namespace

Migrates the Telemetry namespace into the Common namespace to make the
code consistent with the rest of our common code.
---
 src/core/core.cpp | 12 ++++++------
 1 file changed, 6 insertions(+), 6 deletions(-)

(limited to 'src/core/core.cpp')

diff --git a/src/core/core.cpp b/src/core/core.cpp
index 1d8c0f1cd7..c2c0eec0b1 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -269,14 +269,14 @@ struct System::Impl {
         // Log last frame performance stats if game was loded
         if (perf_stats) {
             const auto perf_results = GetAndResetPerfStats();
-            telemetry_session->AddField(Telemetry::FieldType::Performance,
-                                        "Shutdown_EmulationSpeed",
+            constexpr auto performance = Common::Telemetry::FieldType::Performance;
+
+            telemetry_session->AddField(performance, "Shutdown_EmulationSpeed",
                                         perf_results.emulation_speed * 100.0);
-            telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Framerate",
-                                        perf_results.game_fps);
-            telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime",
+            telemetry_session->AddField(performance, "Shutdown_Framerate", perf_results.game_fps);
+            telemetry_session->AddField(performance, "Shutdown_Frametime",
                                         perf_results.frametime * 1000.0);
-            telemetry_session->AddField(Telemetry::FieldType::Performance, "Mean_Frametime_MS",
+            telemetry_session->AddField(performance, "Mean_Frametime_MS",
                                         perf_stats->GetMeanFrametime());
         }
 
-- 
cgit v1.2.3-70-g09d2