From a4d11f4427859cbe82fc825f8493844e17bb668f Mon Sep 17 00:00:00 2001
From: bunnei <bunneidev@gmail.com>
Date: Sat, 10 Sep 2022 01:48:15 -0700
Subject: core: Partially persist emulation state across game boots.

---
 src/core/core.cpp | 65 ++++++++++++++++++++++++++++++-------------------------
 1 file changed, 36 insertions(+), 29 deletions(-)

(limited to 'src/core/core.cpp')

diff --git a/src/core/core.cpp b/src/core/core.cpp
index 1deeee1545..2c4c0dbe40 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -133,6 +133,30 @@ struct System::Impl {
         : kernel{system}, fs_controller{system}, memory{system}, hid_core{}, room_network{},
           cpu_manager{system}, reporter{system}, applet_manager{system}, time_manager{system} {}
 
+    void Initialize(System& system) {
+        device_memory = std::make_unique<Core::DeviceMemory>();
+
+        is_multicore = Settings::values.use_multi_core.GetValue();
+
+        core_timing.SetMulticore(is_multicore);
+        core_timing.Initialize([&system]() { system.RegisterHostThread(); });
+
+        const auto posix_time = std::chrono::system_clock::now().time_since_epoch();
+        const auto current_time =
+            std::chrono::duration_cast<std::chrono::seconds>(posix_time).count();
+        Settings::values.custom_rtc_differential =
+            Settings::values.custom_rtc.value_or(current_time) - current_time;
+
+        // Create a default fs if one doesn't already exist.
+        if (virtual_filesystem == nullptr)
+            virtual_filesystem = std::make_shared<FileSys::RealVfsFilesystem>();
+        if (content_provider == nullptr)
+            content_provider = std::make_unique<FileSys::ContentProviderUnion>();
+
+        // Create default implementations of applets if one is not provided.
+        applet_manager.SetDefaultAppletsIfMissing();
+    }
+
     SystemResultStatus Run() {
         std::unique_lock<std::mutex> lk(suspend_guard);
         status = SystemResultStatus::Success;
@@ -178,37 +202,17 @@ struct System::Impl {
         debugger = std::make_unique<Debugger>(system, port);
     }
 
-    SystemResultStatus Init(System& system, Frontend::EmuWindow& emu_window) {
+    SystemResultStatus SetupForMainProcess(System& system, Frontend::EmuWindow& emu_window) {
         LOG_DEBUG(Core, "initialized OK");
 
-        device_memory = std::make_unique<Core::DeviceMemory>();
-
-        is_multicore = Settings::values.use_multi_core.GetValue();
         is_async_gpu = Settings::values.use_asynchronous_gpu_emulation.GetValue();
 
         kernel.SetMulticore(is_multicore);
         cpu_manager.SetMulticore(is_multicore);
         cpu_manager.SetAsyncGpu(is_async_gpu);
-        core_timing.SetMulticore(is_multicore);
 
         kernel.Initialize();
         cpu_manager.Initialize();
-        core_timing.Initialize([&system]() { system.RegisterHostThread(); });
-
-        const auto posix_time = std::chrono::system_clock::now().time_since_epoch();
-        const auto current_time =
-            std::chrono::duration_cast<std::chrono::seconds>(posix_time).count();
-        Settings::values.custom_rtc_differential =
-            Settings::values.custom_rtc.value_or(current_time) - current_time;
-
-        // Create a default fs if one doesn't already exist.
-        if (virtual_filesystem == nullptr)
-            virtual_filesystem = std::make_shared<FileSys::RealVfsFilesystem>();
-        if (content_provider == nullptr)
-            content_provider = std::make_unique<FileSys::ContentProviderUnion>();
-
-        /// Create default implementations of applets if one is not provided.
-        applet_manager.SetDefaultAppletsIfMissing();
 
         /// Reset all glue registrations
         arp_manager.ResetAll();
@@ -253,11 +257,11 @@ struct System::Impl {
             return SystemResultStatus::ErrorGetLoader;
         }
 
-        SystemResultStatus init_result{Init(system, emu_window)};
+        SystemResultStatus init_result{SetupForMainProcess(system, emu_window)};
         if (init_result != SystemResultStatus::Success) {
             LOG_CRITICAL(Core, "Failed to initialize system (Error {})!",
                          static_cast<int>(init_result));
-            Shutdown();
+            ShutdownMainProcess();
             return init_result;
         }
 
@@ -276,7 +280,7 @@ struct System::Impl {
         const auto [load_result, load_parameters] = app_loader->Load(*main_process, system);
         if (load_result != Loader::ResultStatus::Success) {
             LOG_CRITICAL(Core, "Failed to load ROM (Error {})!", load_result);
-            Shutdown();
+            ShutdownMainProcess();
 
             return static_cast<SystemResultStatus>(
                 static_cast<u32>(SystemResultStatus::ErrorLoader) + static_cast<u32>(load_result));
@@ -335,7 +339,7 @@ struct System::Impl {
         return status;
     }
 
-    void Shutdown() {
+    void ShutdownMainProcess() {
         SetShuttingDown(true);
 
         // Log last frame performance stats if game was loded
@@ -369,7 +373,7 @@ struct System::Impl {
         cheat_engine.reset();
         telemetry_session.reset();
         time_manager.Shutdown();
-        core_timing.Shutdown();
+        core_timing.ClearPendingEvents();
         app_loader.reset();
         audio_core.reset();
         gpu_core.reset();
@@ -377,7 +381,6 @@ struct System::Impl {
         perf_stats.reset();
         kernel.Shutdown();
         memory.Reset();
-        applet_manager.ClearAll();
 
         if (auto room_member = room_network.GetRoomMember().lock()) {
             Network::GameInfo game_info{};
@@ -520,6 +523,10 @@ const CpuManager& System::GetCpuManager() const {
     return impl->cpu_manager;
 }
 
+void System::Initialize() {
+    impl->Initialize(*this);
+}
+
 SystemResultStatus System::Run() {
     return impl->Run();
 }
@@ -540,8 +547,8 @@ void System::InvalidateCpuInstructionCacheRange(VAddr addr, std::size_t size) {
     impl->kernel.InvalidateCpuInstructionCacheRange(addr, size);
 }
 
-void System::Shutdown() {
-    impl->Shutdown();
+void System::ShutdownMainProcess() {
+    impl->ShutdownMainProcess();
 }
 
 bool System::IsShuttingDown() const {
-- 
cgit v1.2.3-70-g09d2