From ab2677f0a1b898ad767109d0d8cd3d4fa237252c Mon Sep 17 00:00:00 2001
From: lat9nq <22451773+lat9nq@users.noreply.github.com>
Date: Sat, 15 May 2021 23:53:36 -0400
Subject: configuration: Add CPU tab to game properties

Allows setting CPU accuracy to Accurate or Unsafe per-game, as well as
the accuracy options for Unsafe. Debug is not allowed here as a per-game
CPU accuracy.
---
 src/common/settings.cpp | 6 ++++++
 1 file changed, 6 insertions(+)

(limited to 'src/common/settings.cpp')

diff --git a/src/common/settings.cpp b/src/common/settings.cpp
index b9a549c817..7c8fced590 100644
--- a/src/common/settings.cpp
+++ b/src/common/settings.cpp
@@ -106,6 +106,12 @@ void RestoreGlobalState(bool is_powered_on) {
     // Core
     values.use_multi_core.SetGlobal(true);
 
+    // CPU
+    values.cpu_accuracy.SetGlobal(true);
+    values.cpuopt_unsafe_unfuse_fma.SetGlobal(true);
+    values.cpuopt_unsafe_reduce_fp_error.SetGlobal(true);
+    values.cpuopt_unsafe_inaccurate_nan.SetGlobal(true);
+
     // Renderer
     values.renderer_backend.SetGlobal(true);
     values.vulkan_device.SetGlobal(true);
-- 
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