From a31fd7f86bea249135b66010569c22982e0015af Mon Sep 17 00:00:00 2001
From: Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
Date: Thu, 14 May 2015 16:16:15 +0200
Subject: Common: Remove unused cruft from math_util, and remove a duplicated
 Rect class in common_types.

---
 src/common/math_util.cpp | 211 -----------------------------------------------
 1 file changed, 211 deletions(-)
 delete mode 100644 src/common/math_util.cpp

(limited to 'src/common/math_util.cpp')

diff --git a/src/common/math_util.cpp b/src/common/math_util.cpp
deleted file mode 100644
index bcb70cae59..0000000000
--- a/src/common/math_util.cpp
+++ /dev/null
@@ -1,211 +0,0 @@
-// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <cstring>
-#include <numeric> // Necessary on OS X, but not Linux
-
-#include "common/common_types.h"
-#include "common/math_util.h"
-
-namespace MathUtil
-{
-
-u32 ClassifyDouble(double dvalue)
-{
-    // TODO: Optimize the below to be as fast as possible.
-    IntDouble value;
-    value.d = dvalue;
-    u64 sign = value.i & DOUBLE_SIGN;
-    u64 exp  = value.i & DOUBLE_EXP;
-    if (exp > DOUBLE_ZERO && exp < DOUBLE_EXP)
-    {
-        // Nice normalized number.
-        return sign ? PPC_FPCLASS_NN : PPC_FPCLASS_PN;
-    }
-    else
-    {
-        u64 mantissa = value.i & DOUBLE_FRAC;
-        if (mantissa)
-        {
-            if (exp)
-            {
-                return PPC_FPCLASS_QNAN;
-            }
-            else
-            {
-                // Denormalized number.
-                return sign ? PPC_FPCLASS_ND : PPC_FPCLASS_PD;
-            }
-        }
-        else if (exp)
-        {
-            //Infinite
-            return sign ? PPC_FPCLASS_NINF : PPC_FPCLASS_PINF;
-        }
-        else
-        {
-            //Zero
-            return sign ? PPC_FPCLASS_NZ : PPC_FPCLASS_PZ;
-        }
-    }
-}
-
-u32 ClassifyFloat(float fvalue)
-{
-    // TODO: Optimize the below to be as fast as possible.
-    IntFloat value;
-    value.f = fvalue;
-    u32 sign = value.i & FLOAT_SIGN;
-    u32 exp  = value.i & FLOAT_EXP;
-    if (exp > FLOAT_ZERO && exp < FLOAT_EXP)
-    {
-        // Nice normalized number.
-        return sign ? PPC_FPCLASS_NN : PPC_FPCLASS_PN;
-    }
-    else
-    {
-        u32 mantissa = value.i & FLOAT_FRAC;
-        if (mantissa)
-        {
-            if (exp)
-            {
-                return PPC_FPCLASS_QNAN; // Quiet NAN
-            }
-            else
-            {
-                // Denormalized number.
-                return sign ? PPC_FPCLASS_ND : PPC_FPCLASS_PD;
-            }
-        }
-        else if (exp)
-        {
-            // Infinite
-            return sign ? PPC_FPCLASS_NINF : PPC_FPCLASS_PINF;
-        }
-        else
-        {
-            //Zero
-            return sign ? PPC_FPCLASS_NZ : PPC_FPCLASS_PZ;
-        }
-    }
-}
-
-
-}  // namespace
-
-inline void MatrixMul(int n, const float *a, const float *b, float *result)
-{
-    for (int i = 0; i < n; ++i)
-    {
-        for (int j = 0; j < n; ++j)
-        {
-            float temp = 0;
-            for (int k = 0; k < n; ++k)
-            {
-                temp += a[i * n + k] * b[k * n + j];
-            }
-            result[i * n + j] = temp;
-        }
-    }
-}
-
-// Calculate sum of a float list
-float MathFloatVectorSum(const std::vector<float>& Vec)
-{
-    return std::accumulate(Vec.begin(), Vec.end(), 0.0f);
-}
-
-void Matrix33::LoadIdentity(Matrix33 &mtx)
-{
-    memset(mtx.data, 0, sizeof(mtx.data));
-    mtx.data[0] = 1.0f;
-    mtx.data[4] = 1.0f;
-    mtx.data[8] = 1.0f;
-}
-
-void Matrix33::RotateX(Matrix33 &mtx, float rad)
-{
-    float s = sin(rad);
-    float c = cos(rad);
-    memset(mtx.data, 0, sizeof(mtx.data));
-    mtx.data[0] = 1;
-    mtx.data[4] = c;
-    mtx.data[5] = -s;
-    mtx.data[7] = s;
-    mtx.data[8] = c;
-}
-void Matrix33::RotateY(Matrix33 &mtx, float rad)
-{
-    float s = sin(rad);
-    float c = cos(rad);
-    memset(mtx.data, 0, sizeof(mtx.data));
-    mtx.data[0] = c;
-    mtx.data[2] = s;
-    mtx.data[4] = 1;
-    mtx.data[6] = -s;
-    mtx.data[8] = c;
-}
-
-void Matrix33::Multiply(const Matrix33 &a, const Matrix33 &b, Matrix33 &result)
-{
-    MatrixMul(3, a.data, b.data, result.data);
-}
-
-void Matrix33::Multiply(const Matrix33 &a, const float vec[3], float result[3])
-{
-    for (int i = 0; i < 3; ++i) {
-        result[i] = 0;
-        for (int k = 0; k < 3; ++k) {
-            result[i] += a.data[i * 3 + k] * vec[k];
-        }
-    }
-}
-
-void Matrix44::LoadIdentity(Matrix44 &mtx)
-{
-    memset(mtx.data, 0, sizeof(mtx.data));
-    mtx.data[0] = 1.0f;
-    mtx.data[5] = 1.0f;
-    mtx.data[10] = 1.0f;
-    mtx.data[15] = 1.0f;
-}
-
-void Matrix44::LoadMatrix33(Matrix44 &mtx, const Matrix33 &m33)
-{
-    for (int i = 0; i < 3; ++i)
-    {
-        for (int j = 0; j < 3; ++j)
-        {
-            mtx.data[i * 4 + j] = m33.data[i * 3 + j];
-        }
-    }
-
-    for (int i = 0; i < 3; ++i)
-    {
-        mtx.data[i * 4 + 3] = 0;
-        mtx.data[i + 12] = 0;
-    }
-    mtx.data[15] = 1.0f;
-}
-
-void Matrix44::Set(Matrix44 &mtx, const float mtxArray[16])
-{
-    for(int i = 0; i < 16; ++i) {
-        mtx.data[i] = mtxArray[i];
-    }
-}
-
-void Matrix44::Translate(Matrix44 &mtx, const float vec[3])
-{
-    LoadIdentity(mtx);
-    mtx.data[3] = vec[0];
-    mtx.data[7] = vec[1];
-    mtx.data[11] = vec[2];
-}
-
-void Matrix44::Multiply(const Matrix44 &a, const Matrix44 &b, Matrix44 &result)
-{
-    MatrixMul(4, a.data, b.data, result.data);
-}
-
-- 
cgit v1.2.3-70-g09d2