From 8b00954ec79fad71691ad2d4c82d5c1c60e21b0c Mon Sep 17 00:00:00 2001 From: MerryMage <MerryMage@users.noreply.github.com> Date: Sun, 21 Feb 2016 13:13:52 +0000 Subject: AudioCore: Skeleton Implementation This commit: * Adds a new subproject, audio_core. * Defines structures that exist in DSP shared memory. * Hooks up various other parts of the emulator into audio core. This sets the foundation for a later HLE DSP implementation. --- src/common/logging/backend.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/common/logging/backend.cpp') diff --git a/src/common/logging/backend.cpp b/src/common/logging/backend.cpp index d186ba8f8c..58819012d8 100644 --- a/src/common/logging/backend.cpp +++ b/src/common/logging/backend.cpp @@ -58,6 +58,8 @@ namespace Log { CLS(Render) \ SUB(Render, Software) \ SUB(Render, OpenGL) \ + CLS(Audio) \ + SUB(Audio, DSP) \ CLS(Loader) // GetClassName is a macro defined by Windows.h, grrr... -- cgit v1.2.3-70-g09d2