From 8b00954ec79fad71691ad2d4c82d5c1c60e21b0c Mon Sep 17 00:00:00 2001
From: MerryMage <MerryMage@users.noreply.github.com>
Date: Sun, 21 Feb 2016 13:13:52 +0000
Subject: AudioCore: Skeleton Implementation

This commit:
* Adds a new subproject, audio_core.
* Defines structures that exist in DSP shared memory.
* Hooks up various other parts of the emulator into audio core.

This sets the foundation for a later HLE DSP implementation.
---
 src/common/logging/backend.cpp | 2 ++
 1 file changed, 2 insertions(+)

(limited to 'src/common/logging/backend.cpp')

diff --git a/src/common/logging/backend.cpp b/src/common/logging/backend.cpp
index d186ba8f8c..58819012d8 100644
--- a/src/common/logging/backend.cpp
+++ b/src/common/logging/backend.cpp
@@ -58,6 +58,8 @@ namespace Log {
         CLS(Render) \
         SUB(Render, Software) \
         SUB(Render, OpenGL) \
+        CLS(Audio) \
+        SUB(Audio, DSP) \
         CLS(Loader)
 
 // GetClassName is a macro defined by Windows.h, grrr...
-- 
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