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2021-09-12FS: Mark recursive CreateDirectory as inaccurate and temporaryMorph
2021-09-12Merge pull request #6948 from ameerj/amd-warp-fixMorph
shaders: Fix warp instructions on 64-thread warp devices
2021-09-12Merge pull request #6975 from ogniK5377/acc-async-ctxMorph
account: EnsureTokenIdCacheAsync
2021-09-12Merge pull request #6974 from ogniK5377/fs-recursive-createdirMorph
FS: Recursively create directories for CreateDirectory
2021-09-12Merge pull request #6997 from ameerj/stop-emulation-confirmationMorph
main: Apply confirm exit setting in exit locked scenarios
2021-09-12Merge pull request #6992 from german77/brainsMorph
hid/am: Stub SetTouchScreenConfiguration and implement GetNotificationStorageChannelEvent
2021-09-12Merge pull request #6987 from Morph1984/common-errorMorph
common: Move error handling functions out of common_funcs
2021-09-12Merge pull request #6986 from Morph1984/version-updateMorph
api_version: Update and add AtmosphereTargetFirmware
2021-09-12main: Apply confirm exit setting in exit locked scenariosameerj
Some titles set an exit lock through HLE, which prompts an exit confirmation when stopping emulation if the system is locked. This change allows bypassing this confirmation if the setting to confirm exits has been disabled by the user.
2021-09-11shader_environment: Add missing <algorithm> includeMorph
2021-09-11vk_descriptor_pool: Add missing <algorithm> includeMorph
2021-09-11slot_vector: Add missing <algorithm> includeMorph
2021-09-11video_core/memory_manager: Add missing <algorithm> includeMorph
2021-09-11kernel: Add missing <functional> includeMorph
2021-09-11file_sys/kernel_executable: Add missing <string> includeMorph
2021-09-11codec: Add missing <string_view> includeMorph
2021-09-11common_funcs: Replace <algorithm> with <iterator>Morph
2021-09-11common: Move error handling to error.cpp/hMorph
This allows us to avoid implicitly including <string> every time common_funcs.h is included.
2021-09-11Merge pull request #6846 from ameerj/nvdec-gpu-decodeFernando S
nvdec: Add GPU video decoding for all capable drivers and platforms
2021-09-11Merge pull request #6901 from ameerj/vk-clear-bitsFernando S
vk_rasterizer: Only clear depth/stencil buffers when specified in attachment aspect mask
2021-09-11Merge pull request #6941 from ameerj/swapchain-srgbFernando S
vk_swapchain: Prefer linear swapchain format when presenting sRGB images
2021-09-11Merge pull request #6953 from ameerj/anv-semaphoreFernando S
renderer_vulkan: Wait on present semaphore at queue submit
2021-09-11Merge pull request #6981 from ameerj/nvflinger-hb-formatFernando S
nvflinger: Use external surface format for framebuffer creation
2021-09-10am: Implement GetNotificationStorageChannelEventgerman77
2021-09-10hid: Stub SetTouchScreenConfigurationgerman77
2021-09-10input_common: Enable steam controllers and 8 player supportgerman77
2021-09-10api_version: Update and add AtmosphereTargetFirmwareMorph
2021-09-08Merge pull request #6962 from vonchenplus/spirv_support_legacy_attributebunnei
renderer_vulkan: Spirv support glsl legacy attribute
2021-09-09Addressed issuesChloe
Co-authored-by: Mai M. <mathew1800@gmail.com>
2021-09-09Mark is_complete as atomicChloe Marcec
2021-09-09Addressed issuesChloe Marcec
2021-09-08Merge pull request #6980 from vonchenplus/fix_blend_equation_errorFernando S
Fix blend equation enum error
2021-09-08Merge pull request #6971 from bunnei/buffer-queue-keventAmeer J
core: hle: service: buffer_queue: Improve management of KEvent.
2021-09-08Detail adjustmentFeng Chen
2021-09-08Detail adjustmentFeng Chen
2021-09-07Re-implement get unused locationFeng Chen
2021-09-07Move attribute related definitions to spirv anonymous namespaceFeng Chen
2021-09-06nvflinger: Use external surface format for framebuffer creationameerj
The format member the IGBPBuffer may not always specify the correct desired format. Using the external format member ensures a valid format is provided when creating the framebuffer. Fixes homebrew using the wrong framebuffer format.
2021-09-06Merge pull request #6977 from Moonlacer/masterAmeer J
Second part of Golden's PR #6976
2021-09-07Fix blend equation enum errorFeng Chen
2021-09-06Second part of Golden's PRMoonlacer
2021-09-06Rename all shader cache references to pipeline cacheMatías Locatti
After Hades, both OpenGL and Vulkan use a pipeline cache instead of single stages of the graphics pipeline. Renamed the Remove menu entries to match.
2021-09-06address name shadowing with systemChloe Marcec
2021-09-06account: EnsureTokenIdCacheAsyncChloe Marcec
Closes #2547, #6946
2021-09-06Merge pull request #6965 from bunnei/cpu_manager_jthreadbunnei
core: cpu_manager: Use jthread.
2021-09-06FS: Recursively create directories for CreateDirectoryChloe Marcec
Originally we only created the parent directory, this caused issues for creating directories which also contained subdirectories, eg `/Folder1/Folder2` This allows the ultimate mod manager homebrew to at least boot
2021-09-06Dynamic get unused locationFeng Chen
2021-09-06Implement intput and output fixed fnc texturesFeng Chen
2021-09-04core: hle: service: buffer_queue: Improve management of KEvent.bunnei
2021-09-03core: hle: service: nvflinger/vi: Improve management of KEvent.bunnei