Age | Commit message (Collapse) | Author |
|
shader_recompiler: throw on missing geometry streams in geometry shaders
|
|
|
|
|
|
This reverts commit f296a9ce9a1a144d322d54d4628dba6f8a800cb7.
|
|
|
|
shader_recompiler: fix Offset operand usage for non-OpImage*Gather
|
|
|
|
|
|
|
|
|
|
|
|
OpenGL: Fixes and workaround updates for AMD
|
|
|
|
|
|
shader_recompiler: ensure derivatives for textureGrad are f32
|
|
|
|
|
|
|
|
|
|
|
|
|
|
GLSL: Use known cbuf sizes when possible
|
|
|
|
|
|
|
|
shader_recompiler: add byteswap pattern workaround for Nvidia
|
|
|
|
|
|
|
|
Co-Authored-By: Billy Laws <blaws05@gmail.com>
|
|
emit_glsl_warp: Fix shfl_in_bounds conditional
|
|
|
|
|
|
|
|
|
|
|
|
shader_recompiler: always declare image format for image buffers
|
|
msvc: set warning level to /W4 globally
|
|
And fix a bunch of warnings
|
|
|
|
Fix regressions that damaged compute indirect & use reinterpret for copies with different byteblocksizes
|
|
|
|
|
|
|
|
skip fragment shaders when rasterizer is disabled
initialize env_ptrs
|
|
|
|
|
|
|
|
|
|
shader_recompiler: remove barriers in conditional control flow when device lacks support
|